Dananeb wrote:
Threat a minute comparison
Guardians
Skill Threat(max) Recast Threat/min
Confront 1276 8.0 9570
Protect 681 20 2043
Unforgiven strike 613 10 3678
Goading assault 639 30 1278
Total 16579
Bruisers
Pressure 1276 8.0 9570
Abuse 681 20 2043
Total 11613
Now I didn’t include either MD or the Bruiser Quarrel as these are the reactive/proccing threat increasing skill, and the Bruiser only procs at 25%(124max dmg and 194 threat) while the Guard is 50%(327 threat). I am assuming that these are balanced through damage and threat given. I also didn’t include the skill Reinforcement as this is probably an emergency skill like Rescue.
Even without MD and Reinforcement the difference is close to 5k in favor of the Guard. So honestly what you didn’t get in Dps you did get in pure threat.
I agree this doesn’t fix the problem of what a guardian has as a secondary tank/dps in groups or raids. But as far as keeping agro the guardian is making up for the damage through pure threat.
Is that why i can put all taunts down on a mob and our bruiser can yank it off without rescue at any given time, even if i have been taunting for 2min solid. Pure threat doesnt even work correctly dps is the only way to truly hold agro. Which is sad cause i really don't want to be a dps tank i just want to be a tank and for all its worth i feel i do that pretty well. (currently mt'd everything we have faced including 4th floor PP:return)
But to truly hold agro on most fights i have to add in procs from other classes and push my dps to 400+ even when half the raid is on auto attack/ using nukes sparingly.
Vormulac Unsleep
Guild Leader Shattered Moon
Neriak