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Unread 10-24-2005, 01:58 AM   #7
Belgor

 
Join Date: Nov 2004
Posts: 180
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DaxxDeath wrote:


EvilIguana966 wrote:
Guardians have better mitigation, avoidance, hit points and DPS than a paladin. 


We have better mitigation? how do you figure this? maybe your refering to fact we can have more mit for 30secs every 3mins? we use same armor and all fighters defense stances give same amount of mit and those are only forms of permanent mitigation we get.

More avoidance? at master2 my defense buff gives me an extra 3% avoidance assuming you have no agi or defense buffs then ya we have 3% more avoidance yipee.

We got a 450hp buff. I know paladins get a hp buff also. I know this cause I remember buying the master1 of it for a guildmate.

More dps? I highly doubt it. Any large group encounter youll do more dps for sure I know you guys have a really nice ae

I have heard with master1 defense stance and their other wisdom buff a paladin can gain 260 extra wisdom thats alot of resists for tanking. Also they get 2 resists on their defense stance where all other fighters get 1 type of resist. So paladins have same permanent mit and more wisdom those are 2 most important factors for taking dmg


Guardians have more avoidance advantage than that to paladins.  First, you get + str, agi, sta from your class, we get str, sta, wis. Then you have a +defense buff, and you get both +parry and +defense from you defensive stance, paladins only get +defense from the stance.

You have a 450 hp buff, paladins have a 200hp buff, and guardians gets more hit points per stamina compared to a paladin. I think its 4.5 hp per stamina for paladin and 4.75 or 5.0 for guardian. Guardians also get a self +stamina buff, which paladins do not have.

dps can be debated. Paladins might have better AEs, we have 3 of them (one crappy one). But all in all I think its a pretty close contest.

Message Edited by Belgorim on 10-23-2005 11:59 PM

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