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Search: Posts Made By: Radigazt
Forum: Expansions and Adventure Packs 10-12-2012, 01:40 PM
Replies: 316
Views: 9,843
Posted By Radigazt
<p>After extensively playing Guild Wars 2, one of...

<p>After extensively playing Guild Wars 2, one of my biggest hopes is that Everquest Next makes meaningful world PvP for small groups.  GW2 has massive button-smashing as its focus for world...
Forum: Expansions and Adventure Packs 07-04-2012, 02:53 PM
Replies: 64
Views: 3,193
Posted By Radigazt
<p><cite>Rainmare@Oasis...

<p><cite>Rainmare@Oasis wrote:</cite></p><blockquote><p><cite>Vexus@Nagafen wrote:</cite></p><blockquote><p><strong>4. Piano Playing Hotbars.</strong>I realize the developers want to keep developing...
Forum: Expansions and Adventure Packs 06-30-2012, 09:39 PM
Replies: 64
Views: 3,193
Posted By Radigazt
<p>What I DON'T want to see are:</p><p><strong>1....

<p>What I DON'T want to see are:</p><p><strong>1. Rediculous looking player models/weapons.</strong>  Having Arnold Swarzenagger shoulders and arms on Pewee Herman hips and legs makes it feel very...
Forum: Expansions and Adventure Packs 06-23-2012, 10:00 PM
Replies: 316
Views: 9,843
Posted By Radigazt
<p>Well considering the ForgeLight engine was...

<p>Well considering the ForgeLight engine was designed for EQNext and Planetside2, I think it's fairly certain that the graphics will be stellar.  For example, here is a lower resolution version of...
Forum: Expansions and Adventure Packs 06-15-2012, 10:58 PM
Replies: 316
Views: 9,843
Posted By Radigazt
<p>IMMERSION NOT STYLIZED CLOWN LOOKS:  Please,...

<p>IMMERSION NOT STYLIZED CLOWN LOOKS:  Please, please please DO NOT HEAVILY STYLIZE the player and mob models.  Nobody wants Arnold Swarzenagger shoulders and arms on Pewee Herman hips and legs.  No...
Forum: PVP Discussion 01-18-2009, 07:59 AM
Replies: 31
Views: 480
Posted By Radigazt
<p>I've said it since the blessing and miracle...

<p>I've said it since the blessing and miracle info was first released before they hit the live server, these things are waaaaay overpowered in PvP and should be disabled entirely in PvP combat. ...
Forum: PVP Discussion 05-17-2008, 01:50 AM
Replies: 20
Views: 89
Posted By Radigazt
<cite>Ulvhamne@Nagafen...

<cite>Ulvhamne@Nagafen wrote:</cite><blockquote><cite>Deep wrote:</cite><blockquote>Thanks for the great post VexusSwashie / Warden sounds solid enough for us to try out. Any other sugestions would...
Forum: PVP Discussion 05-15-2008, 05:35 AM
Replies: 20
Views: 89
Posted By Radigazt
<p>The most important thing in PvP is Track, so...

<p>The most important thing in PvP is Track, so one person should be a scout.  My preference would be a Swashy/Brig, but a Ranger/Assassin would work for that spot also.  I'd avoid Troub/Dirge as...
Forum: In Testing Feedback 05-07-2008, 10:36 PM
Replies: 122
Views: 1,714
Posted By Radigazt
<p>Honestly I'm not for a major revamp of this...

<p>Honestly I'm not for a major revamp of this game engine, here's why.  </p><p>1) This game benefits from scaling more than tweaking.  By that I mean that expansions, level increases, new AA...
Forum: PVP Discussion 05-07-2008, 10:13 PM
Replies: 17
Views: 290
Posted By Radigazt
<p>One more thing, the ratio of how much AA to...

<p>One more thing, the ratio of how much AA to give should be fairly straight-forward.  Since the AA cap is 1.5 x Experience Level (until you hit level 80), then the AA should be 1.5 x the experience...
Forum: PVP Discussion 05-07-2008, 10:03 PM
Replies: 17
Views: 290
Posted By Radigazt
<p>Giving recurring AA for PvP writs (in other...

<p>Giving recurring AA for PvP writs (in other words AA for each time u complete a writ rather than only for the first time you complete that writ) is a good idea, and here's why.  The real problem...
Forum: PVP Discussion 05-06-2008, 12:18 AM
Replies: 45
Views: 239
Posted By Radigazt
<p>Answer:</p><p>SOE never really believed that...

<p>Answer:</p><p>SOE never really believed that PvP would have staying power.  Their bread and butter is PvE and so they tried to intertwine PvE and PvP, but didn't do it very successfully.  They...
Forum: PVP Discussion 04-15-2008, 01:19 AM
Replies: 51
Views: 196
Posted By Radigazt
<p>Honestly I hope they fix this when/if they...

<p>Honestly I hope they fix this when/if they ever address the Spell Consolidation.  Give us one single target "Cure Individual" with an instant recast and one "Cure Group" with a 10 second recast. ...
Forum: PVP Discussion 04-03-2008, 02:28 PM
Replies: 80
Views: 508
Posted By Radigazt
<p>I'd rather have anybody be able to group with...

<p>I'd rather have anybody be able to group with and attack anybody else within their level range.  Let the "factions" be solely for in which city you choose to live.  On PvE you can group with...
Forum: PVP Discussion 03-30-2008, 01:15 PM
Replies: 27
Views: 131
Posted By Radigazt
<p>Avatars tbh</p><p>Scouts are supposed to lose...

<p>Avatars tbh</p><p>Scouts are supposed to lose to tanks, but they don't really always.  I'd say Monks are possibly the best, followed by Bruisers and Shadowknights.  A properly specc'd Inquisitor...
Forum: PVP Discussion 03-22-2008, 11:37 PM
Replies: 86
Views: 256
Posted By Radigazt
Bottom line, these changes don't really seem to...

Bottom line, these changes don't really seem to be welcome by many people in the PvP community--even the scouts aren't defending it.  I think the Devs might want to re-consider how these changes...
Forum: PVP Discussion 03-21-2008, 11:29 PM
Replies: 86
Views: 256
Posted By Radigazt
<p>The March 21, 2008 changes can be found...

<p>The March 21, 2008 changes can be found here:</p><p><a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=412209" rel="nofollow"...
Forum: PVP Discussion 03-18-2008, 11:44 PM
Replies: 140
Views: 459
Posted By Radigazt
<p>I don't like the cooldown idea at all, but if...

<p>I don't like the cooldown idea at all, but if you must, make it a 5 minute maximum cooldown.  The key shouldn't be the cooldown time; instead just make the writs give more tokens and be 20 or 50...
Forum: PVP Discussion 03-14-2008, 07:35 PM
Replies: 24
Views: 188
Posted By Radigazt
<p>Look, either prevent exiles from raiding up or...

<p>Look, either prevent exiles from raiding up or open up an FFA server so we can group with whomever we want, raid with whomever we want, and attack whomever we want just like the exiles can.  I...
Forum: PVP Discussion 03-14-2008, 03:34 PM
Replies: 15
Views: 122
Posted By Radigazt
<cite>Wytie...

<cite>Wytie wrote:</cite><blockquote><cite>Bloodfang@Nagafen wrote:</cite><blockquote>People want to raid for gear because PvPing for it doesn't deliver like it was supposed to.  Flat...
Forum: PVP Discussion 03-14-2008, 03:26 PM
Replies: 38
Views: 243
Posted By Radigazt
Another option might be to eliminate alignments...

Another option might be to eliminate alignments let people live wherever they want, group with whomever they want and attack whomever they want.  But the FFA server has been put forward a lot of...
Forum: PVP Discussion 03-11-2008, 12:40 AM
Replies: 62
Views: 324
Posted By Radigazt
<p>so we're supposed to kill 5 people then wait...

<p>so we're supposed to kill 5 people then wait 20 mins .... and that's somehow supposed to be an incentive for group pvp?  What are the Devs thinking?  No scouts are going to sit around for 20 mins...
Forum: PVP Discussion 03-09-2008, 01:07 AM
Replies: 23
Views: 115
Posted By Radigazt
<p>The OP is right in identifying the problems. ...

<p>The OP is right in identifying the problems.  Scouts bursts are so devestating that they're by faaaaaaar the dominant PvP classes after the expansion levels hit (50's saw DoF change the game and...
Forum: PVP Discussion 02-19-2008, 01:34 AM
Replies: 14
Views: 118
Posted By Radigazt
<p>Personally, I'd rather they change the...

<p>Personally, I'd rather they change the factions on the PvP server.  I don't want Exiles to have a different ruleset from Qeynos or Freeport, I'd rather anyone who lives in any city can attack...
Forum: Fury 02-18-2008, 09:54 PM
Replies: 8
Views: 74
Posted By Radigazt
<cite>Legion2024 wrote:</cite><blockquote>so it...

<cite>Legion2024 wrote:</cite><blockquote>so it seems the drama has been fixed thank god i can now group heal with out pulling rooms and no i didnt change a thing.thank you Soe </blockquote>If that...
Forum: Fury 02-18-2008, 09:47 PM
Replies: 32
Views: 137
Posted By Radigazt
<p>My normal is 35% from Predator AA, + 45% from...

<p>My normal is 35% from Predator AA, + 45% from a Chokidai Totem for a total of 80% runspeed.  I am seriously considering trying to get the Anamist boots for 10% and possibly respecc'ing into the...
Forum: PVP Discussion 02-16-2008, 02:06 AM
Replies: 18
Views: 230
Posted By Radigazt
<cite>Ulvhamne@Nagafen...

<cite>Ulvhamne@Nagafen wrote:</cite><blockquote>I've killed multitudes of druids om pretty much any toon I've had, apart from my defilers and bards. (The defilers simply never made it far enough, and...
Forum: PVP Discussion 02-16-2008, 01:23 AM
Replies: 563
Views: 1,788
Posted By Radigazt
<cite>Taear@Venekor...

<cite>Taear@Venekor wrote:</cite><blockquote><cite>HerbertWalker wrote:</cite><blockquote><p>Sounds like most of you guys grind for pvp rewards.   I just play for fun, cause it's a video game.  ...
Forum: Fury 02-15-2008, 02:24 AM
Replies: 51
Views: 294
Posted By Radigazt
<p>I don't know whether they fixed our Epic Quest...

<p>I don't know whether they fixed our Epic Quest or not, but I've been able to get past almost all of the hard parts in the last couple of days (still not finished so I'll be knocking on wood after...
Forum: Items and Equipment 02-13-2008, 02:23 AM
Replies: 85
Views: 814
Posted By Radigazt
<cite>justin87 wrote:</cite><blockquote><p>Ok...

<cite>justin87 wrote:</cite><blockquote><p>Ok first I would like to point out that for the most part the Dev that made the Fury epic did an incredibly good job.</p><p>the offensive spell bonuses are...
Forum: PVP Discussion 02-09-2008, 10:49 PM
Replies: 563
Views: 1,788
Posted By Radigazt
<cite>Spyderbite@Venekor...

<cite>Spyderbite@Venekor wrote:</cite><blockquote><cite>Avanar wrote:</cite><blockquote><p>As in the words of the complainers, "adapt...if you don't like it then find another game to play...
Forum: Fury 02-09-2008, 12:22 AM
Replies: 21
Views: 453
Posted By Radigazt
<p>I agree with Anestacia, I'm very happy it's...

<p>I agree with Anestacia, I'm very happy it's got an offensive bonus because that's what sets us apart.  I love that we're a hybrid.  If I wanted to be a pure-healer, I'd have been a Warden.  There...
Forum: PVP Discussion 02-03-2008, 02:06 AM
Replies: 17
Views: 112
Posted By Radigazt
I came to PvP.  I wasn't even interested in EQ2...

I came to PvP.  I wasn't even interested in EQ2 until I heard it was going to get PvP, and then I immediately signed up.  I don't enjoy PvE and an occasional PvP ... I enjoy PvP and everything I do...
Forum: PVP Discussion 02-03-2008, 02:00 AM
Replies: 73
Views: 1,072
Posted By Radigazt
Swashies are by far the most overpowered class in...

Swashies are by far the most overpowered class in the game, it's not even close.  I'm not defending Brigands, I have one and I know they're very strong, but if you're pulling out the nerfbat, the...
Forum: PVP Discussion 02-03-2008, 12:41 AM
Replies: 29
Views: 169
Posted By Radigazt
<p>What I'd really like to see--and they could do...

<p>What I'd really like to see--and they could do this on both PvP and PvE servers really--is a Capture The Flag ("CTF&quot<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0"...
Forum: PVP Discussion 02-02-2008, 11:36 PM
Replies: 54
Views: 651
Posted By Radigazt
<cite>Taear@Venekor...

<cite>Taear@Venekor wrote:</cite><blockquote><cite>Fizzie@Nagafen wrote:</cite><blockquote><cite></cite>My guess would be its like kill x scouts x mages x fighters.. Or maybe different ones like kill...
Forum: PVP Discussion 02-01-2008, 02:11 AM
Replies: 54
Views: 651
Posted By Radigazt
<cite>Aeralik...

<cite>Aeralik wrote:</cite><blockquote><cite>Bloodfang@Nagafen wrote:</cite><blockquote><p>/prays for balance according to Venekor</p><p>$40 says everybody will both ease off on calling tracking...
Forum: PVP Discussion 01-31-2008, 01:08 AM
Replies: 54
Views: 651
Posted By Radigazt
<p>I am very excited about it.  This idea sounds...

<p>I am very excited about it.  This idea sounds excellent.  Too many times I've been in a group and we've killed like 30 people and I don't even get a single token.  I guess some of us just don't...
Forum: PVP Discussion 01-28-2008, 02:51 PM
Replies: 67
Views: 336
Posted By Radigazt
<cite>BWLeeEllison...

<cite>BWLeeEllison wrote:</cite><blockquote><cite>Jitter@Nagafen wrote:</cite><blockquote><p>Read my post </p><p>I said the same classes that re now </p><p>Scouts </p><p>you going to argue that ?...
Forum: PVP Discussion 01-28-2008, 02:28 PM
Replies: 67
Views: 336
Posted By Radigazt
<p>To answer the OP's question, it's very tier...

<p>To answer the OP's question, it's very tier dependent.  For instance, in the low tiers (T2-T4) a druid can outheal an even con scouts damage most of the time, thus the druid can heal through the...
Forum: PVP Discussion 01-27-2008, 03:17 PM
Replies: 8
Views: 108
Posted By Radigazt
Personally, I think that they should set the...

Personally, I think that they should set the maximum shrink size to be the size of the smallest gnome height.  If you want to shrink your Ogre down to that size fine, but if you're a gnome and want...
Forum: PVP Discussion 01-27-2008, 03:07 PM
Replies: 2
Views: 62
Posted By Radigazt
<p>Well it's kinda a tough one.  Most of the...

<p>Well it's kinda a tough one.  Most of the targets you find will fall into about 5 different scenarios, and here's my rundown on how you'll be in those 5 scenarios:</p><p>1) Full group:  You'll be...
Forum: Fury 01-25-2008, 01:58 AM
Replies: 4
Views: 239
Posted By Radigazt
<p>PvE there's no doubt it's worth it.  The pet...

<p>PvE there's no doubt it's worth it.  The pet tanks for you solo, and does more damage than you ever could get from the extra buffs.  The thing tho is that pre-RoK there's not a lot of animal mobs...
Forum: PVP Discussion 01-21-2008, 06:32 PM
Replies: 3
Views: 154
Posted By Radigazt
<p>To build on what Ajjantis said, here are the...

<p>To build on what Ajjantis said, here are the important commands to know:</p><p>/pvp <span style="color: #ff0000;">(gives you all your relevant PvP stats)</span></p><p>/recent <span style="color:...
Forum: Fury 01-21-2008, 04:57 PM
Replies: 23
Views: 283
Posted By Radigazt
<p>IMHO, Infusion is and has alwasy been broken. ...

<p>IMHO, Infusion is and has alwasy been broken.  It needs to be that it doesn't proc until you're engaged with a foe, and it should always take the closest foe you're engaged to, otherwise it's just...
Forum: Fury 01-21-2008, 04:07 PM
Replies: 13
Views: 136
Posted By Radigazt
<p>I dunno, in every group I'm in the longest...

<p>I dunno, in every group I'm in the longest buff times are druids, both myself and the wardens all take forever, and everyone else is far beyond anxious before we're half way done with our buffs. ...
Forum: Fury 01-21-2008, 03:50 PM
Replies: 3
Views: 97
Posted By Radigazt
<p>I disagree.  For PvP you need to put every...

<p>I disagree.  For PvP you need to put every point into the Fury Energy line until you get Energy Vortex.  You'll want the faster DoT's and as soon as you hit 23 you'll want as many points in Strike...
Forum: Fury 01-21-2008, 03:41 PM
Replies: 4
Views: 115
Posted By Radigazt
<p>Kcirrot is correct.  On PvE it gives in-combat...

<p>Kcirrot is correct.  On PvE it gives in-combat runspeed (which means it works both in and out of combat but does not stack with SoW), but it was change don PvP to only give out-of-combat runspeed...
Forum: PVP Discussion 01-21-2008, 03:31 PM
Replies: 20
Views: 452
Posted By Radigazt
<cite>Sightless wrote:</cite><blockquote>They...

<cite>Sightless wrote:</cite><blockquote>They need to change infamy so that a Slayer can take fame from a General. Makes absolutely no sense that a higher title doesn't lose fame to a lower title...
Forum: PVP Discussion 01-20-2008, 02:01 AM
Replies: 78
Views: 807
Posted By Radigazt
<cite>Nail@Venekor wrote:</cite><blockquote>IMO...

<cite>Nail@Venekor wrote:</cite><blockquote>IMO the best solution for zergers is upon ending PvP combat, win or lose, you are put on each other's recent list. That way they have no incentive to keep...
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