EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > Search Forums
Members List Search Mark Forums Read

Notices

Showing results 1 to 50 of 82
Search took 0.04 seconds.
Search: Posts Made By: OakravenDesade
Forum: Expansions and Adventure Packs 06-04-2007, 09:20 PM
Replies: 11
Views: 76
Posted By OakravenDesade
<cite>Amana wrote:</cite><blockquote>It's really...

<cite>Amana wrote:</cite><blockquote>It's really hard to say bud since we don't know if RoK will be like EoF coming out with all expansions in it.  Personally I would pick it up if I didn't have it...
Forum: Expansions and Adventure Packs 06-04-2007, 09:14 PM
Replies: 11
Views: 76
Posted By OakravenDesade
<p>ok its like 5-6 months away, so I would have...

<p>ok its like 5-6 months away, so I would have to say Go ahead and get it</p><p>now it it was like 5-6 DAYS away then I would say hold off untill you can get it because your not going to get THAT...
Forum: Expansions and Adventure Packs 06-04-2007, 03:44 PM
Replies: 22
Views: 122
Posted By OakravenDesade
<cite>Burdock2...

<cite>Burdock2 wrote:</cite><blockquote><p>Everquest 2 needs to do something big.</p><p>Besides announcing Everquest 3 using the Unreal 3.1 engine, to win back some players that migrated to Lord of...
Forum: Tradeskill Discussion 06-04-2007, 03:26 PM
Replies: 127
Views: 317
Posted By OakravenDesade
<cite>Zahmekoses...

<cite>Zahmekoses wrote:</cite><blockquote><cite>OakravenDesade wrote:</cite><blockquote><cite>Zahmekoses wrote:</cite><blockquote><cite>Deson wrote:</cite><blockquote>  </blockquote>Did you ever...
Forum: Tradeskill Discussion 06-04-2007, 03:13 AM
Replies: 127
Views: 317
Posted By OakravenDesade
<cite>Zahmekoses...

<cite>Zahmekoses wrote:</cite><blockquote><cite>Deson wrote:</cite><blockquote>  </blockquote>Did you ever think, that maybe a lot of the crafters who liked the old way of crafting did cancel their...
Forum: Tradeskill Discussion 06-03-2007, 04:50 AM
Replies: 19
Views: 79
Posted By OakravenDesade
<p>a couple of points,</p><p>1) from some of what...

<p>a couple of points,</p><p>1) from some of what I have gathered, their was already a "list" of TS related things that were going into RoK, and from the sound of things they may have actualy more or...
Forum: Expansions and Adventure Packs 06-03-2007, 04:38 AM
Replies: 33
Views: 166
Posted By OakravenDesade
<p>look if you realy want a "powerlevel" button...

<p>look if you realy want a "powerlevel" button theirs the Station Exchange servers.</p><p>nuf said.</p>
Forum: Expansions and Adventure Packs 06-01-2007, 05:20 PM
Replies: 7
Views: 150
Posted By OakravenDesade
<p>Well lets see</p><p> we have GU-35 </p><p>Next...

<p>Well lets see</p><p> we have GU-35 </p><p>Next is GU 36 /June which will hopefully have the missing istruments that did not quite make it in time for the last update</p><p>then GU 37/July...
Forum: Community News 06-01-2007, 05:14 PM
Replies: 4
Views: 50
Posted By OakravenDesade
ahh so the next "Big freebee" is "Top Secret"!!!...

ahh so the next "Big freebee" is "Top Secret"!!! Sounds deliciously Gnomish to me! <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
Forum: Tradeskill Discussion 05-31-2007, 11:28 PM
Replies: 5
Views: 84
Posted By OakravenDesade
<p>sigh</p><p>We have been over this...

<p>sigh</p><p>We have been over this before</p><p> in order</p><p><b><u>The AAs could give the crafter buffs to help them craft better</u></b> </p><p>better than the already > 99.99% chance of...
Forum: Tradeskill Discussion 05-31-2007, 07:54 PM
Replies: 19
Views: 84
Posted By OakravenDesade
Valdaglerion wrote: <blockquote><p>Allow every...

Valdaglerion wrote: <blockquote><p>Allow every player to max craft every class if they want to. . . I also think this would make crafting a more viable occupation in the game if you could react to...
Forum: Tradeskill Discussion 05-31-2007, 03:40 PM
Replies: 127
Views: 317
Posted By OakravenDesade
<p>you know what would probably make us all...

<p>you know what would probably make us all happyer?</p><p> More Items that REQUIRE mob drops to make. thus we can argue that since we need a Adv to 70 to kill this guy to make this level 70 item it...
Forum: Tradeskill Discussion 05-31-2007, 03:29 PM
Replies: 13
Views: 173
Posted By OakravenDesade
my understanind of the reason why "adornments"...

my understanind of the reason why "adornments" work the way they do is because it becomes part of the charaters file, not the item record.
Forum: Tradeskill Discussion 05-31-2007, 02:48 PM
Replies: 13
Views: 173
Posted By OakravenDesade
<p>suposedly the database cant suport that level...

<p>suposedly the database cant suport that level of detail because what they would have to do is go back and make 1 of everything to match the bonus that only you (and everyone else who goes down...
Forum: Tradeskill Discussion 05-31-2007, 01:44 PM
Replies: 127
Views: 317
Posted By OakravenDesade
<cite>Terron...

<cite>Terron wrote:</cite><blockquote>[email protected] DLere wrote: <blockquote>[email protected] DLere wrote: <blockquote>I still to this day thing interdepence was a good thing and it's removal was the...
Forum: Tradeskill Discussion 05-31-2007, 04:05 AM
Replies: 127
Views: 317
Posted By OakravenDesade
<p>Lets not get into petty bickering over the...

<p>Lets not get into petty bickering over the fact that in real life people eat a lot of roots(Yams-sweet potatoes, charots and so on) treebark (cinnomon/Nutmegs) birdspit (birds nest soup, google...
Forum: Tradeskill Discussion 05-30-2007, 04:09 PM
Replies: 127
Views: 317
Posted By OakravenDesade
[email protected] Bayle wrote: <blockquote>I miss...

[email protected] Bayle wrote: <blockquote>I miss the old system too, it really made for a wonderful crafting community back then. I can only name very few other crafters on my server now <img...
Forum: Tradeskill Discussion 05-30-2007, 03:54 PM
Replies: 13
Views: 173
Posted By OakravenDesade
<p>AAs that do what exactly?</p><p>raise the odds...

<p>AAs that do what exactly?</p><p>raise the odds of me geting pristeen from 99.9% of the time to 99.99% of the time? or make the process faster or safer? </p><p>Realisticaly their not going to speed...
Forum: Expansions and Adventure Packs 05-29-2007, 10:00 PM
Replies: 1
Views: 78
Posted By OakravenDesade
<p>1) this realy is not a PvP game. theirs only a...

<p>1) this realy is not a PvP game. theirs only a couple of PvP servers (4 out of 23) and to be honest theirs too mutch lingering resentment left (I frankly wish people would shut up about it, its...
Forum: Tips, Tricks, and New Player Questions 05-29-2007, 09:17 PM
Replies: 3
Views: 63
Posted By OakravenDesade
<p>Actualy its easy enough to get around that,...

<p>Actualy its easy enough to get around that, just head to the Griff tower, get the egg quest, then run back and turn in the egg, then take the towers to the east coast, then run around the coast to...
Forum: Tradeskill Discussion 05-29-2007, 08:14 PM
Replies: 33
Views: 804
Posted By OakravenDesade
<cite>DominoDev...

<cite>DominoDev wrote:</cite><blockquote><cite>OmniDrac wrote:</cite><blockquote><p>I hope that we can make our Tradeskills fun and viable in a PvP setting.  </p><p>Do do forget the PvP Servers...
Forum: Tradeskill Discussion 05-29-2007, 07:51 PM
Replies: 19
Views: 79
Posted By OakravenDesade
<cite>Calthine...

<cite>Calthine wrote:</cite><blockquote><cite>OakravenDesade wrote:</cite><blockquote><cite>Valdaglerion wrote:</cite><blockquote>Is there a thread posted by our new dev as to what her priorities are...
Forum: Tradeskill Discussion 05-29-2007, 06:59 PM
Replies: 19
Views: 79
Posted By OakravenDesade
<cite>Valdaglerion wrote:</cite><blockquote>Is...

<cite>Valdaglerion wrote:</cite><blockquote>Is there a thread posted by our new dev as to what her priorities are and what things we might see in the upcoming weeks or months?</blockquote><p> <a...
Forum: Expansions and Adventure Packs 05-29-2007, 01:58 PM
Replies: 8
Views: 95
Posted By OakravenDesade
<p>eh, I am still not 70 yet so I will keep...

<p>eh, I am still not 70 yet so I will keep turning mine in. besides, if 70-80 ends up being 10 hell levels how mutch will that actualy gain you?</p>
Forum: Tradeskill Discussion 05-29-2007, 01:54 PM
Replies: 28
Views: 120
Posted By OakravenDesade
<cite>DominoDev...

<cite>DominoDev wrote:</cite><blockquote><cite>DominoDev wrote:</cite><blockquote>[I cannot control my vocabulary] sword (2h slash great sword str/agi) </blockquote>Hm, need more of those [I cannot...
Forum: Tips, Tricks, and New Player Questions 05-29-2007, 01:20 PM
Replies: 8
Views: 67
Posted By OakravenDesade
however turning off KillXP lets you get in more...

however turning off KillXP lets you get in more Quest XP (and more shots at finding each levels Named mobs) and because Quest XP also generates AchXP it can seem as if your getting AchXP faster when...
Forum: Tips, Tricks, and New Player Questions 05-29-2007, 01:12 PM
Replies: 26
Views: 148
Posted By OakravenDesade
<cite>Nehroon wrote:</cite><blockquote><span...

<cite>Nehroon wrote:</cite><blockquote><span style="color: #33ffff"> Kelethin brought me to tears.  I played EQLive back in the day for a long time.  Kelethin was my home base.  The music, the...
Forum: Developer Roundtable 05-27-2007, 12:01 AM
Replies: 102
Views: 444
Posted By OakravenDesade
<p>Ok I know this is going to sound harsher than...

<p>Ok I know this is going to sound harsher than I mean for it to be but just because you were given Brenloes email to deal with a complaint against another member of the staff dosent mean you have...
Forum: Developer Roundtable 05-26-2007, 09:23 PM
Replies: 102
Views: 444
Posted By OakravenDesade
ke'la wrote: <blockquote><cite>OakravenDesade...

ke'la wrote: <blockquote><cite>OakravenDesade wrote:</cite><blockquote><p> 1) <span style="font-size: small">GET RID OF THE HUMAN CHILDREN!</span> </p></blockquote>They are in the Forien District,...
Forum: Developer Roundtable 05-26-2007, 09:16 PM
Replies: 102
Views: 444
Posted By OakravenDesade
[email protected] wrote: <blockquote>[email protected] Bayle...

[email protected] wrote: <blockquote>[email protected] Bayle wrote: <blockquote><cite>Dendro wrote:</cite><blockquote>  </blockquote> </blockquote><p>soe have made this game even more one sided.i am from a pvp...
Forum: Developer Roundtable 05-25-2007, 04:12 PM
Replies: 102
Views: 444
Posted By OakravenDesade
<cite>shioki wrote:</cite><blockquote><p>Arasai...

<cite>shioki wrote:</cite><blockquote><p>Arasai were a horrible idea. Fire the Devs that created and agreed on implementing this waste of a race opportunity. If small flying creatures were going to...
Forum: Developer Roundtable 05-24-2007, 07:18 PM
Replies: 102
Views: 444
Posted By OakravenDesade
<p>just 2 points</p><p> 1) <b><i><u><span...

<p>just 2 points</p><p> 1) <b><i><u><span style="font-size: xx-large">GET RID OF THE HUMAN CHILDREN!</span></u></i></b> yes I dont have a problem with you useing them as placeholders untill your art...
Forum: Tradeskill Discussion 05-24-2007, 03:46 PM
Replies: 28
Views: 134
Posted By OakravenDesade
I doubt it, give the number of items a...

I doubt it, give the number of items a provisioner can make already I dont think they are too interested in going back and changeing the database to reflect any chang like that, That and they have...
Forum: Tradeskill Discussion 05-24-2007, 03:34 PM
Replies: 7
Views: 82
Posted By OakravenDesade
multiple stacks. Especialy if they are bad about...

multiple stacks. Especialy if they are bad about puting the same item in several "Broker containers" or on mutliple"sell" alts.
Forum: Tradeskill Discussion 05-24-2007, 03:24 PM
Replies: 43
Views: 289
Posted By OakravenDesade
<blockquote>Adventurer: Hello, I'd like to buy...

<blockquote>Adventurer: Hello, I'd like to buy that Troll Snot Flinger in the window. <p>Merchant: Very well.</p><p>Adventurer: So, how does it work?</p><p>Merchant: Well you set the Xizlemop to the...
Forum: Tradeskill Discussion 05-24-2007, 03:11 PM
Replies: 43
Views: 289
Posted By OakravenDesade
Part of the logic behind the "tinker only" bit is...

Part of the logic behind the "tinker only" bit is that your takeing a Gnomish Contraption (Read the Dragonlance series to get an idea of what the Developers mean by Gnomish contraption, or better yet...
Forum: Tips, Tricks, and New Player Questions 05-24-2007, 02:59 PM
Replies: 11
Views: 273
Posted By OakravenDesade
That and some of us like to cook what we kill.

That and some of us like to cook what we kill.
Forum: General Gameplay Discussion 05-24-2007, 06:55 AM
Replies: 7
Views: 122
Posted By OakravenDesade
I think they were trying to make sure people just...

I think they were trying to make sure people just did not move, leave all their status reduceing stuff in a crate and put more furnature out with even more status reduction
Forum: General Gameplay Discussion 05-24-2007, 06:51 AM
Replies: 46
Views: 153
Posted By OakravenDesade
<cite>selch wrote:</cite><blockquote><cite>cronar...

<cite>selch wrote:</cite><blockquote><cite>cronar wrote:</cite><blockquote><p>It makes me wish that sony would make fae and arasai in eq1.</p></blockquote> Eq1 is a serious game.</blockquote><p> With...
Forum: Tradeskill Discussion 05-23-2007, 08:44 PM
Replies: 11
Views: 239
Posted By OakravenDesade
<p>well update 35 brought us Chocolate Chip...

<p>well update 35 brought us Chocolate Chip Cookies of Seething Malice. . . </p>
Forum: Tradeskill Discussion 05-23-2007, 07:48 PM
Replies: 0
Views: 63
Posted By OakravenDesade
<p>theirs a new recipee in the...

<p>theirs a new recipee in the game.</p><p><b><i><u>Chocolate</u></i></b> Chip Cookies of Seething Malice </p><p>the recipee is Lore-No Trade and found in Neriak</p><p>I wonder how many "good" cooks...
Forum: Developer Roundtable 05-23-2007, 12:41 AM
Replies: 51
Views: 363
Posted By OakravenDesade
when (Pac time) tomorow?

when (Pac time) tomorow?
Forum: Developer Roundtable 05-22-2007, 03:07 PM
Replies: 51
Views: 363
Posted By OakravenDesade
<p>I suspect they did it that way to keep people...

<p>I suspect they did it that way to keep people who plan to betray from just picking the "Neutrals".</p><p>I have always wondered if they originaly planed on their being more classes early on, 3...
Forum: Expansions and Adventure Packs 05-22-2007, 04:45 AM
Replies: 18
Views: 105
Posted By OakravenDesade
For comparison you have Eve online. 3 charater...

For comparison you have Eve online. 3 charater slots, and if you try to "alt out" your either Gimping your main or your just puttering around in a ship that because of your total lack of skills is...
Forum: Expansions and Adventure Packs 05-21-2007, 08:08 PM
Replies: 18
Views: 105
Posted By OakravenDesade
[email protected] wrote:...

[email protected] wrote: <blockquote><blockquote>Iseabeil wrote: Correction. In EQ2 you can have 18 (soon 21) or 30 (soon 33) per account. You cant count different servers on other games if you do...
Forum: Expansions and Adventure Packs 05-20-2007, 03:02 PM
Replies: 6
Views: 59
Posted By OakravenDesade
To be honest the smart thing to do is just go...

To be honest the smart thing to do is just go ahead and buy the current retail copy of the game, that way if your computer needs replacment your not sitting on a 120+ hour download.
Forum: Expansions and Adventure Packs 05-17-2007, 01:39 PM
Replies: 6
Views: 108
Posted By OakravenDesade
<p>I would hope so, I know several people who...

<p>I would hope so, I know several people who have maxed out slots.</p><p>Granted if you had a "station" account it would be less of an issue. but not everyone has one of thoes now do they?</p>
Forum: Tradeskill Discussion 05-17-2007, 04:03 AM
Replies: 53
Views: 618
Posted By OakravenDesade
<p>To be honest I personaly would not mind seeing...

<p>To be honest I personaly would not mind seeing the return of the diferent "food" harvest but only if they are combined with new recipies.</p><p>the ones that poofed over time...
Forum: Expansions and Adventure Packs 05-17-2007, 03:33 AM
Replies: 11
Views: 69
Posted By OakravenDesade
Does who all count roleplay and anon charaters?

Does who all count roleplay and anon charaters?
Forum: General Gameplay Discussion 05-16-2007, 08:04 PM
Replies: 31
Views: 116
Posted By OakravenDesade
<p>As shocking as this may sound I dont have a...

<p>As shocking as this may sound I dont have a problem with them allowing people to dump er transfer discarded charaters to the SE servers from my server, </p><p>1 It makes it harder for the Ebay...
Showing results 1 to 50 of 82

 
Forum Jump

All times are GMT. The time now is 09:23 PM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.