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Search: Posts Made By: Jindrack
Forum: In Testing Feedback 11-13-2008, 06:15 PM
Replies: 21
Views: 148
Posted By Jindrack
<p>They shouldn't harvest rares, and if they do...

<p>They shouldn't harvest rares, and if they do it's a bug.  I caught a lumber rare that would occur but it was fixed some time ago.</p>
Forum: Look and Feel 10-21-2008, 03:58 PM
Replies: 29
Views: 542
Posted By Jindrack
The mailbox had to be changed at the moment...

The mailbox had to be changed at the moment because the RoK one couldn't be seen by those that didn't have the RoK expansion assets.  If we are able to globalize the appearance so everyone can patch...
Forum: History and Lore 10-16-2008, 08:55 PM
Replies: 45
Views: 182
Posted By Jindrack
<cite>Zutan wrote:</cite><blockquote>See, this is...

<cite>Zutan wrote:</cite><blockquote>See, this is where the conflict is...Here is an excerpt from Eqplayers website..<b>The Age of Blood</b><span style="color: #ffcc00;">As the dust settled, the last...
Forum: Developer Roundtable 10-13-2008, 03:59 PM
Replies: 110
Views: 1,042
Posted By Jindrack
<cite>Gregor McFarris...

<cite>Gregor McFarris wrote:</cite><blockquote> SECOND: Guild/World broker NPC. Tier 1 & Tier 3 can have this amenity but it is NOT avialable to the Tier 2? A Tier 1 guild hall is available to a lvl...
Forum: In Testing Feedback 09-25-2008, 05:54 PM
Replies: 194
Views: 1,162
Posted By Jindrack
<cite>Widd@Kithicor wrote:</cite><blockquote>I...

<cite>Widd@Kithicor wrote:</cite><blockquote>I don't know if this has been mentioned yet, but it appears vistors in your guild hall can retrieve materials from the Guild Hall Miner.  I was exploring...
Forum: In Testing Feedback 09-24-2008, 01:58 PM
Replies: 243
Views: 2,148
Posted By Jindrack
One guild, one guild hall.  A fair bit of the...

One guild, one guild hall.  A fair bit of the system requires the guildID your character is apart of when you join a particular guild.
Forum: In Testing Feedback 09-24-2008, 01:56 PM
Replies: 243
Views: 2,148
Posted By Jindrack
A hireling to get people into the city raids was...

A hireling to get people into the city raids was one of the ideas I was working on for the initial launch of the halls, but it looks like it will be something that will have to be held for another...
Forum: In Testing Feedback 09-24-2008, 01:51 PM
Replies: 243
Views: 2,148
Posted By Jindrack
<cite>Kaalenarc@Antonia Bayle...

<cite>Kaalenarc@Antonia Bayle wrote:</cite><blockquote><p><span style="font-size: small;font-family: Times New Roman;">oops  and they also have no option to attune to the beacon. i had to sell back...
Forum: In Testing Feedback 09-23-2008, 01:18 PM
Replies: 7
Views: 165
Posted By Jindrack
Yes, that is all intended.

Yes, that is all intended.
Forum: In Testing Feedback 09-19-2008, 09:37 PM
Replies: 194
Views: 1,162
Posted By Jindrack
<cite>Kendricke...

<cite>Kendricke wrote:</cite><blockquote><ul><li>Can I please remove or resize the druid rings from the Druid Portal hireling?  At FanFaire, the Druid Porter was placed in one of the nice ivy covered...
Forum: In Testing Feedback 09-19-2008, 09:27 PM
Replies: 194
Views: 1,162
Posted By Jindrack
<cite>Pusska@Permafrost...

<cite>Pusska@Permafrost wrote:</cite><blockquote>Hmmm, quick note to the guys having problems with the creature conjuror. I get quite a long list come up when I click him and I summoned up a moppet...
Forum: In Testing Feedback 09-19-2008, 09:19 PM
Replies: 9
Views: 117
Posted By Jindrack
If you aren't seeing amenities in the amenities...

If you aren't seeing amenities in the amenities tab you are most likely using a custom UI.  You'll need to use the standard UI to see the amenties.
Forum: In Testing Feedback 09-19-2008, 02:59 PM
Replies: 245
Views: 3,602
Posted By Jindrack
<cite>Mikkahl wrote:</cite><blockquote><p>We...

<cite>Mikkahl wrote:</cite><blockquote><p>We envision the crafting area as being separate (and perhaps far apart, with a teleporter in between) from the adventurer's merchant area.  I imagine a tired...
Forum: In Testing Feedback 09-19-2008, 02:53 PM
Replies: 243
Views: 2,148
Posted By Jindrack
<cite>CerriHerring wrote:</cite><blockquote>I...

<cite>CerriHerring wrote:</cite><blockquote>I like what I've seen of the guild halls on the test server. My question is, as a guild leader, will I have to give up my personal housing in order to...
Forum: In Testing Feedback 09-19-2008, 02:23 AM
Replies: 245
Views: 3,602
Posted By Jindrack
Players have both access to the Call to Guild...

Players have both access to the Call to Guild Hall beacon, and they can also buy on the City Merchant a special door that can be placed in their inn room to zone into their guild hall.  That should...
Forum: In Testing Feedback 09-19-2008, 02:19 AM
Replies: 243
Views: 2,148
Posted By Jindrack
<cite>Banerm wrote:</cite><blockquote>Since my...

<cite>Banerm wrote:</cite><blockquote>Since my thread got smushed to this one, I will restate my question. Does anyone know if LoN rent vouchers will pay for Guild Halls upkeep?</blockquote>The LoN...
Forum: In Testing Feedback 09-18-2008, 10:43 PM
Replies: 194
Views: 1,162
Posted By Jindrack
<cite>Davalin wrote:</cite><blockquote><p>I can...

<cite>Davalin wrote:</cite><blockquote><p>I can not place a market board?... Could you please allow market board access.  This creates a problem for crafting areas in our test hall.  The crafters use...
Forum: In Testing Feedback 09-18-2008, 10:34 PM
Replies: 194
Views: 1,162
Posted By Jindrack
<cite>Androw@Najena wrote:</cite><blockquote>With...

<cite>Androw@Najena wrote:</cite><blockquote>With the Training Dummy is there anyway to get a pop-up message on Screen that says "You Recieve 1 Training Dummy"?I was playing around with the box and...
Forum: In Testing Feedback 09-18-2008, 10:33 PM
Replies: 194
Views: 1,162
Posted By Jindrack
<cite>Pusska@Permafrost...

<cite>Pusska@Permafrost wrote:</cite><blockquote><cite></cite>I also purchased the slayer poster and I have no idea where it went ... not sure if this is a bug or if I just cant find it! It doesn't...
Forum: In Testing Feedback 09-18-2008, 10:31 PM
Replies: 194
Views: 1,162
Posted By Jindrack
<cite>Tevalian...

<cite>Tevalian wrote:</cite><blockquote><cite>Rothgar wrote:</cite><blockquote>(...)So... anyone have feedback or bug reports on any of the other amenities?</blockquote>Druid Portal...
Forum: In Testing Feedback 09-18-2008, 10:22 PM
Replies: 194
Views: 1,162
Posted By Jindrack
<cite>Kierva@Befallen...

<cite>Kierva@Befallen wrote:</cite><blockquote>Well, I have a few things... I'm still trying to check most of it out...The biggest one is an issue I just stumbled across.... Guild A purchased a guild...
Forum: In Testing Feedback 09-18-2008, 10:18 PM
Replies: 194
Views: 1,162
Posted By Jindrack
<cite>MCS-Apophis wrote:</cite><blockquote>Wasn't...

<cite>MCS-Apophis wrote:</cite><blockquote>Wasn't there suppose to be a Guild broker?  Where guildies can sell to other guildies at a different price than the world market?</blockquote>Yes, but that...
Forum: In Testing Feedback 09-18-2008, 10:17 PM
Replies: 194
Views: 1,162
Posted By Jindrack
<cite>Durabolin@Butcherblock...

<cite>Durabolin@Butcherblock wrote:</cite><blockquote>The training dummies and creatures from the creature conjuror are pickpocketable.</blockquote>Thanks.  This has been fixed.
Forum: Testers Only 09-18-2008, 10:01 PM
Replies: 53
Views: 391
Posted By Jindrack
<cite>Bruinen wrote:</cite><blockquote>Hey all, I...

<cite>Bruinen wrote:</cite><blockquote>Hey all, I am trying out a few new stances so these effectively are all temporary.  Based on the Kerra feedback I am goig to change it to something else. ...
Forum: In Testing Feedback 09-18-2008, 05:45 PM
Replies: 245
Views: 3,602
Posted By Jindrack
<cite>Mikkahl wrote:</cite><blockquote>To those...

<cite>Mikkahl wrote:</cite><blockquote>To those who keep asking about amenity prices, yes, a lot of them have come down on the Test servers (but not the big ones like the raid tool and the big...
Forum: In Testing Feedback 09-17-2008, 03:56 PM
Replies: 5
Views: 132
Posted By Jindrack
Guild hall raid trophies are going in with a...

Guild hall raid trophies are going in with a later update.  They won't be in at the launch of GU49.
Forum: General Gameplay Discussion 09-11-2008, 02:24 PM
Replies: 21
Views: 242
Posted By Jindrack
Put in a /petition and notify CS.  They have a...

Put in a /petition and notify CS.  They have a new tool where they can initiate a vote system for a new guild leader in the event that your current guild leader has been absent for some time.
Forum: History and Lore 09-04-2008, 10:03 PM
Replies: 105
Views: 789
Posted By Jindrack
<cite>Cusashorn...

<cite>Cusashorn wrote:</cite><blockquote><cite>King_BoB wrote:</cite><blockquote>Just adding a couple of notes... in EQ 1 Soulfire is not the epic, it is the first "Flaming" Paladin sword that is the...
Forum: Tradeskill Discussion 08-30-2008, 01:43 AM
Replies: 352
Views: 2,748
Posted By Jindrack
<cite>Maroger...

<cite>Maroger wrote:</cite><blockquote><cite></cite><p>Also what does the "hunter bot" do? Is he the "den harvester" ?</p></blockquote>The Hunter Hireling goes after dens and fishing.
Forum: Tradeskill Discussion 08-29-2008, 10:16 PM
Replies: 352
Views: 2,748
Posted By Jindrack
The harvesting hirelings only gather common...

The harvesting hirelings only gather common materials, not rares or imbue material.  Rares are left for the players to gather in the wilds of Norrath.We have been deciding on how many pulls the...
Forum: Developer Roundtable 08-28-2008, 09:37 PM
Replies: 1,273
Views: 7,447
Posted By Jindrack
Yeah, we can go with a 50% buy back on the...

Yeah, we can go with a 50% buy back on the purchase price of an amenity if you click "Remove" to get rid of it.  That should be fine.If you move, the full 100% of the purchase price of your amenities...
Forum: Developer Roundtable 08-28-2008, 06:42 PM
Replies: 1,273
Views: 7,447
Posted By Jindrack
The stable hand doesn't sell mounts, he gives a...

The stable hand doesn't sell mounts, he gives a +5% mount speed bonus when interacted with.Clip boards can be placed in the halls, and the two tradeskill writ agents give out free clipboards to place.
Forum: Developer Roundtable 08-28-2008, 04:29 PM
Replies: 1,273
Views: 7,447
Posted By Jindrack
<cite>Kendricke...

<cite>Kendricke wrote:</cite><blockquote><cite>Doodar wrote:</cite><blockquote>i assume they do as they are a amenity </blockquote>The Strategist is the amenity. The flags are a by-product of the...
Forum: Developer Roundtable 08-28-2008, 04:27 PM
Replies: 1,273
Views: 7,447
Posted By Jindrack
<cite>Kel wrote:</cite><blockquote><cite>Jindrack...

<cite>Kel wrote:</cite><blockquote><cite>Jindrack wrote:</cite><blockquote><cite>Kendricke wrote:</cite><blockquote>Questions Regarding Guild Strategist:<ol><li>Can anyone with permission have a...
Forum: Developer Roundtable 08-28-2008, 04:03 PM
Replies: 1,273
Views: 7,447
Posted By Jindrack
<cite>Magnamundian...

<cite>Magnamundian wrote:</cite><blockquote><cite>Adeyia@Antonia Bayle wrote:</cite><blockquote>Going back to my previous observations about this being funded by Personal Status rather than Guild...
Forum: Developer Roundtable 08-28-2008, 04:01 PM
Replies: 1,273
Views: 7,447
Posted By Jindrack
<cite>Adeyia@Antonia Bayle...

<cite>Adeyia@Antonia Bayle wrote:</cite><blockquote>Going back to my previous observations about this being funded by Personal Status rather than Guild Status, I was wondering the following:1. Why...
Forum: Developer Roundtable 08-28-2008, 03:56 PM
Replies: 1,273
Views: 7,447
Posted By Jindrack
<cite>Sydne@Befallen...

<cite>Sydne@Befallen wrote:</cite><blockquote><cite>Jindrack wrote:</cite><blockquote><cite>Kendricke wrote:</cite><blockquote>Questions Regarding Guild Strategist:<ol><li>Can anyone with permission...
Forum: Developer Roundtable 08-28-2008, 03:42 PM
Replies: 1,273
Views: 7,447
Posted By Jindrack
<cite>Gorthag wrote:</cite><blockquote><p>One...

<cite>Gorthag wrote:</cite><blockquote><p>One thing I haven't noticed being mentioned (probably is but buried within the 74 pages of this thread) is the 'guild xp tax' of status points - 10% or so of...
Forum: Developer Roundtable 08-28-2008, 03:05 PM
Replies: 1,273
Views: 7,447
Posted By Jindrack
<cite>Kendricke...

<cite>Kendricke wrote:</cite><blockquote>Questions Regarding Guild Strategist:<ol><li>Can anyone with permission have a rally flag item in their inventory ready for "planting"? Can everyone in my...
Forum: Developer Roundtable 08-28-2008, 03:02 PM
Replies: 1,273
Views: 7,447
Posted By Jindrack
<cite>Anordil@Lucan DLere...

<cite>Anordil@Lucan DLere wrote:</cite><blockquote><p>Oh, yes, more questions:</p><ol><li>Will the guards path?</li><li>Will we be able to set where the guards are placed? Or do they have set...
Forum: Developer Roundtable 08-28-2008, 02:58 PM
Replies: 1,273
Views: 7,447
Posted By Jindrack
<cite>Anordil@Lucan DLere...

<cite>Anordil@Lucan DLere wrote:</cite><blockquote><cite></cite>And on to some questions:<ol><li>Will we be able to see Haomaru's beautiful new guild hall designs soon? <img...
Forum: Developer Roundtable 08-28-2008, 02:52 PM
Replies: 1,273
Views: 7,447
Posted By Jindrack
<cite>Magnamundian wrote:</cite><blockquote>Any...

<cite>Magnamundian wrote:</cite><blockquote>Any word on whether a "Crafting Trainer" amenity can be available for purchasing essentials receipe books?  Or even a duo in one amenity, "Crafting...
Forum: Developer Roundtable 08-27-2008, 08:32 PM
Replies: 1,273
Views: 7,447
Posted By Jindrack
<cite>xsikal wrote:</cite><blockquote>Hi Rothgar,...

<cite>xsikal wrote:</cite><blockquote>Hi Rothgar, I know you cannot reply to every question or concern, but I'm still curious as to whether the newly rejiggered tier 1 guild halls will still be based...
Forum: Developer Roundtable 08-22-2008, 01:54 PM
Replies: 1,273
Views: 7,447
Posted By Jindrack
<cite>Bozidar...

<cite>Bozidar wrote:</cite><blockquote><cite>habby2 wrote:</cite><blockquote>Great post putting it in perspective onto how little "work" it actually is for the maintenance.</blockquote><p>he's put...
Forum: Developer Roundtable 08-22-2008, 01:23 PM
Replies: 1,273
Views: 7,447
Posted By Jindrack
Here's a current upkeep breakdown:<p>Tier 1 w/...

Here's a current upkeep breakdown:<p>Tier 1 w/ mender, broker, banker, call teleport, and door to player housing: 2.22pp, 136,250 status a week.</p><p>Tier 3 w/ 30 amenities: 19.02pp, 655,000 a...
Forum: Developer Roundtable 08-21-2008, 10:34 PM
Replies: 1,273
Views: 7,447
Posted By Jindrack
<cite>Pheep@Unrest...

<cite>Pheep@Unrest wrote:</cite><blockquote><cite>Sydne@Befallen wrote:</cite><blockquote>Okay my memory and quick scan eyes are failing me...I'm pretty sure I read the answer already to this, but...
Forum: Developer Roundtable 08-20-2008, 05:51 PM
Replies: 1,273
Views: 7,447
Posted By Jindrack
We are not really high on the idea of...

We are not really high on the idea of implementing a tax system for guilds.  We want escrow deposits to be voluntary where the system and game are concerned.  We have talked about a "dues" tracker...
Forum: Developer Roundtable 08-20-2008, 05:46 PM
Replies: 1,273
Views: 7,447
Posted By Jindrack
<cite>Chillispike@Splitpaw...

<cite>Chillispike@Splitpaw wrote:</cite><blockquote><p>Can you open up the ameneties buy window from anywhere in the guild hall?Like from the the start button?</p></blockquote>Just like in your house...
Forum: Developer Roundtable 08-20-2008, 05:43 PM
Replies: 1,273
Views: 7,447
Posted By Jindrack
<cite>Sioned@Befallen...

<cite>Sioned@Befallen wrote:</cite><blockquote><p>I was hoping for some clarificaiton on ameneties.</p><p>I know it was posted that guild level 30 gets 15 ameneties and a guild level 80 get 30...
Forum: Developer Roundtable 08-20-2008, 05:29 PM
Replies: 1,273
Views: 7,447
Posted By Jindrack
<cite>Donilla@Antonia Bayle...

<cite>Donilla@Antonia Bayle wrote:</cite><blockquote><p>I remember my other thought now. Is there any reason a 70+ level guild couldn't buy a T1 or T2 guidl hall if they wanted to? Is it T3 for them...
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