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Search: Posts Made By: threat111
Forum: In Testing Feedback 08-15-2011, 11:37 AM
Replies: 15
Views: 145
Posted By threat111
<p>Great Idea remove all the lazy...

<p>Great Idea remove all the lazy attacks.</p><p>Remove ALL passive attacks.</p><p>Remove auto melee attack</p><p>Remove spell auto attack</p><p>If you attack an NPC it should be with the click of a...
Forum: In Testing Feedback 08-15-2011, 11:31 AM
Replies: 8
Views: 224
Posted By threat111
<p><cite>Maergoth...

<p><cite>Maergoth wrote:</cite></p><blockquote><p>Fair enough, even if it doesn't work on CAs, all my CA's are capped. The mitigation does make a difference, and the fact that you're getting hit by...
Forum: In Testing Feedback 08-14-2011, 08:51 PM
Replies: 2
Views: 135
Posted By threat111
<p><cite>Talathion@Antonia Bayle...

<p><cite>Talathion@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Cerium@Nagafen wrote:</cite></p><blockquote><p>With this latest build there were alot of changes to AA abilities that mod...
Forum: In Testing Feedback 08-14-2011, 08:43 PM
Replies: 2
Views: 135
Posted By threat111
<p>With this latest build there were alot of...

<p>With this latest build there were alot of changes to AA abilities that mod re-use. Is something going to be done to Enhance: Aura of the Crusader and Confidence?</p>
Forum: In Testing Feedback 08-14-2011, 08:34 PM
Replies: 8
Views: 224
Posted By threat111
<p><cite>Maergoth...

<p><cite>Maergoth wrote:</cite></p><blockquote><p>If this wasn't the official forums, I would say a few things that would get me banned from the official forums.</p><p>Constructive feedback is...
Forum: In Testing Feedback 08-14-2011, 08:00 PM
Replies: 41
Views: 327
Posted By threat111
<p>In the new build some of the changes are less...

<p>In the new build some of the changes are less worthless then others.  Taking a low damage spell or CA thats mearly used as filler and adding a trivial amount of CB to it doesnt change the fact the...
Forum: In Testing Feedback 08-14-2011, 07:41 PM
Replies: 8
Views: 224
Posted By threat111
<p>Great...  Now just remove the "webbing" in the...

<p>Great...  Now just remove the "webbing" in the crusader tree so getting one occasionally useful ability doesnt cost 24aa.  The rest of that tree is worthless.</p><p>Then, allow it to be modified...
Forum: In Testing Feedback 08-11-2011, 02:17 PM
Replies: 4
Views: 81
Posted By threat111
<p>Ditto</p>

<p>Ditto</p>
Forum: In Testing Feedback 08-10-2011, 01:44 PM
Replies: 16
Views: 233
Posted By threat111
<p><cite>Talathion@Antonia Bayle...

<p><cite>Talathion@Antonia Bayle wrote:</cite></p><blockquote><p><span style="font-size: 11px;"><strong><em>How about no.</em></strong></span></p></blockquote><p> Don't take this the wrong way.. I am...
Forum: In Testing Feedback 08-10-2011, 12:34 PM
Replies: 16
Views: 233
Posted By threat111
<p><cite>Nevao...

<p><cite>Nevao wrote:</cite></p><blockquote><p>Because if you do it for AA you'd have to do it for focus effects as well.</p><p>Ice Comet AA: 5 seconds</p><p>Ice Comet Focus: 15 seconds</p><p>45 - 5...
Forum: In Testing Feedback 08-09-2011, 07:36 PM
Replies: 16
Views: 233
Posted By threat111
<p><cite>Nevao...

<p><cite>Nevao wrote:</cite></p><blockquote><p>Honestly it would make a good number of Abilities overpowered. Ice Comet is just the easiest to point to.</p><p>However I don't feel like doing the math...
Forum: In Testing Feedback 08-09-2011, 03:22 PM
Replies: 16
Views: 233
Posted By threat111
<p>Honestly the gains are almost the same.  It...

<p>Honestly the gains are almost the same.  It would simply come down to the amount of increase per rank vs the amount of reduction.</p>
Forum: In Testing Feedback 08-09-2011, 03:15 PM
Replies: 16
Views: 233
Posted By threat111
<p><cite>Nevao...

<p><cite>Nevao wrote:</cite></p><blockquote><p><cite>Cerium@Nagafen wrote:</cite></p><blockquote><p><cite>Nevao wrote:</cite></p><blockquote><p><cite>Cerium@Nagafen...
Forum: In Testing Feedback 08-09-2011, 03:13 PM
Replies: 16
Views: 233
Posted By threat111
<p><cite>Iacon@Lucan DLere...

<p><cite>Iacon@Lucan DLere wrote:</cite></p><blockquote><p>I think they should roll all the current reuse AAs into one AA, Focus: Reuse. That way people who still want them can get them, and the rest...
Forum: In Testing Feedback 08-09-2011, 02:58 PM
Replies: 16
Views: 233
Posted By threat111
<p><cite>Nevao...

<p><cite>Nevao wrote:</cite></p><blockquote><p><cite>Cerium@Nagafen wrote:</cite></p><blockquote><p>With so many of the classes having AA options to lower re-use of abilities and itemization taking...
Forum: In Testing Feedback 08-09-2011, 12:53 PM
Replies: 16
Views: 233
Posted By threat111
<p>With so many of the classes having AA options...

<p>With so many of the classes having AA options to lower re-use of abilities and itemization taking us to the point where they are all but useless, I have a suggestion.  AA abilities that lower the...
Forum: In Testing Feedback 08-03-2011, 01:50 PM
Replies: 41
Views: 327
Posted By threat111
<p><cite>Valentina@Butcherblock...

<p><cite>Valentina@Butcherblock wrote:</cite></p><blockquote><p><cite>Bruener wrote:</cite></p><blockquote><p>Well hopefully we will see some of the tweaks come to test changing some of our EoF AAs. ...
Forum: In Testing Feedback 08-03-2011, 11:39 AM
Replies: 41
Views: 327
Posted By threat111
<p>Once I get about 22% more re-use I will have...

<p>Once I get about 22% more re-use I will have 28 AA in the shadowknight tree that do basically nothing, but, I need to spend them to open the end lines.  Totally sweet...</p>
Forum: In Testing Feedback 08-02-2011, 12:39 AM
Replies: 2
Views: 121
Posted By threat111
<p><em> </em>I brought this up in another post,...

<p><em> </em>I brought this up in another post, but, spell casting speed and casting speed are seperate.  So to go overcap you would need 100% of each to start getting bonuses.  At least thats how it...
Forum: In Testing Feedback 08-01-2011, 04:57 PM
Replies: 41
Views: 327
Posted By threat111
<p><cite>Vehnic...

<p><cite>Vehnic wrote:</cite></p><blockquote><p><cite>Cerium@Nagafen wrote:</cite></p><blockquote><p>@Bruener - Before lu60 I was raiding with Tyranny and like I said my dps was on par with T2.  The...
Forum: In Testing Feedback 07-31-2011, 08:32 PM
Replies: 41
Views: 327
Posted By threat111
<p>@Quabi - You're right acually when I read that...

<p>@Quabi - You're right acually when I read that originally for some reason I was thinking Crusaders Faith.  Wrote that while grilling and had company over so I was a lil distracted.</p><p>(edit) If...
Forum: In Testing Feedback 07-31-2011, 04:17 PM
Replies: 41
Views: 327
Posted By threat111
<p><cite>Quabi@Antonia Bayle...

<p><cite>Quabi@Antonia Bayle wrote:</cite></p><blockquote><p>I think just lowering the unmodifiable recast on Legionaire's Conviction to 90-120 seconds would be great for raiding survivability...
Forum: In Testing Feedback 07-30-2011, 02:15 PM
Replies: 41
Views: 327
Posted By threat111
<p>Adding AOE block to FD is a good...

<p>Adding AOE block to FD is a good idea.</p><p>Shadow coil aa is worthless, as well as all of the +heal abilities.  Our heals, outside of reaving, are all completely worthless.  All the heals need...
Forum: In Testing Feedback 07-30-2011, 02:24 AM
Replies: 34
Views: 162
Posted By threat111
<p>I dont see any reason there isnt a way to...

<p>I dont see any reason there isnt a way to re-forge your current class gear back to a pattern.  Give the ability to Armorers and have it require a rare.  You could lose all the adornments.  As it...
Forum: In Testing Feedback 07-29-2011, 01:24 PM
Replies: 0
Views: 54
Posted By threat111
<p>Dear SOE-MOD-08:</p><p>   You locked my thread...

<p>Dear SOE-MOD-08:</p><p>   You locked my thread with out understanding what it said.  Just becuase some one made another thread 20 mins before my original thread asking for for changes to thier...
Forum: In Testing Feedback 07-29-2011, 12:19 PM
Replies: 1
Views: 102
Posted By threat111
<p>For awhile now there has been a mix of old...

<p>For awhile now there has been a mix of old stats from previous expansions and the new improved verions of these abilities.  Spell haste and Casting Haste is a good example.  Right now they are two...
Forum: Spells, Abilities, and General Class Discussion 07-26-2011, 11:22 AM
Replies: 155
Views: 473
Posted By threat111
<p>All non % based heals should...

<p>All non % based heals should crit.</p><p>or</p><p>All fighter heals should be changed to % based heals.</p>
Forum: PVP Discussion 07-21-2011, 12:53 PM
Replies: 10
Views: 255
Posted By threat111
<p>Some times I miss nagafen...</p>

<p>Some times I miss nagafen...</p>
Forum: Tips, Tricks, and New Player Questions 07-21-2011, 12:50 PM
Replies: 18
Views: 288
Posted By threat111
<p>At this point, I dont see why they even have...

<p>At this point, I dont see why they even have str, agl, int, sta, or wis.  It seems like its more of a hash of old mechanics and the new plans.  They may as well do away with all of those stats and...
Forum: PVP Discussion 06-22-2011, 04:30 PM
Replies: 45
Views: 880
Posted By threat111
<p><cite>Froggleg@Nagafen...

<p><cite>Froggleg@Nagafen wrote:</cite></p><blockquote><p><cite>Crismorn wrote:</cite></p><blockquote><p>My point is simple, until titles can properly display that the person who has the title is...
Forum: In Testing Feedback 06-16-2011, 04:53 PM
Replies: 8
Views: 343
Posted By threat111
<p><cite>Gaige...

<p><cite>Gaige wrote:</cite></p><blockquote><p><cite>Cerium@Nagafen wrote:</cite></p><blockquote><p>The recent changes to spell double attack, how it effects dots, and focused casting have made huge...
Forum: In Testing Feedback 06-16-2011, 12:09 PM
Replies: 8
Views: 343
Posted By threat111
<p>I like the direction that this change is going...

<p>I like the direction that this change is going in.  My only question is; Why does it stop there?  Fiery blast should include all damage the caster does for 10 seconds, upto and including spell...
Forum: In Testing Feedback 06-08-2011, 01:47 AM
Replies: 63
Views: 1,004
Posted By threat111
<p>Reduce Adornment restrictions:</p><p>Primary...

<p>Reduce Adornment restrictions:</p><p>Primary stat adornments (int, agl, str, wis) should be open to every slot. [white slots]</p><p>More slots for flurry/spell dble attack (legs, forarms,...
Forum: In Testing Feedback 06-07-2011, 02:53 PM
Replies: 73
Views: 317
Posted By threat111
<p>I have never participated in tinkerfest...

<p>I have never participated in tinkerfest before, all though most of my toons are max tinkerers.  I do have a toon that needs to get his tinkering raised.  Is there any benefit to raising his...
Forum: General Gameplay Discussion 06-05-2011, 12:11 AM
Replies: 19
Views: 165
Posted By threat111
<p>I dont follow summoners changes but I know...

<p>I dont follow summoners changes but I know that the pets were, at one time and probably still, getting "double" buffs.  Any group or raid buff applys to the pet and the owner, then the owners...
Forum: Community News 06-04-2011, 08:56 AM
Replies: 3
Views: 97
Posted By threat111
<p>I like how it was announced the day after it...

<p>I like how it was announced the day after it was acually held to avoid any hostile questions.  Brilliant management.</p>
Forum: Developer Roundtable 06-02-2011, 10:21 AM
Replies: 151
Views: 5,684
Posted By threat111
<p> I have been playing Everquest regularly for...

<p> I have been playing Everquest regularly for 11 years now. I have gone from EQ1 to EQ2, PVE to PVP and back to PVE again. I have seen what feels like hundreds of staff changes and policy changes...
Forum: Spells, Abilities, and General Class Discussion 06-01-2011, 11:53 AM
Replies: 72
Views: 638
Posted By threat111
<p><cite>Nevao...

<p><cite>Nevao wrote:</cite></p><blockquote><p><cite>Banditman wrote:</cite></p><blockquote><p>There is ALSO a nasty bug that sometimes occurs when your casting speed gets to ridiculous levels...
Forum: Battlegrounds 05-30-2011, 07:58 PM
Replies: 12
Views: 108
Posted By threat111
<p>Its a great change, they should have increased...

<p>Its a great change, they should have increased the duration <strong><span style="text-decoration: underline;">slightly</span></strong> on the "active" tuants to compensate, but all in all it had...
Forum: In Testing Feedback 05-17-2011, 12:14 PM
Replies: 12
Views: 97
Posted By threat111
<p>+1</p><p>the item that drops should be...

<p>+1</p><p>the item that drops should be hierloom, them once you "open" it it goes no trade.</p>
Forum: PVP Discussion 05-17-2011, 09:21 AM
Replies: 125
Views: 881
Posted By threat111
<p>/clap</p>

<p>/clap</p>
Forum: Account Related Support 05-16-2011, 07:20 PM
Replies: 13
Views: 330
Posted By threat111
<p>I reported any card associated with SOE...

<p>I reported any card associated with SOE lost/missing the moment the servers went down.  Its game cards from here on out.</p><p>fool me once, shame on you.  fool me twice, shame on me.</p>
Forum: General Gameplay Discussion 05-16-2011, 07:17 PM
Replies: 31
Views: 448
Posted By threat111
<p>Loot bonanza is a marketing ploy to build...

<p>Loot bonanza is a marketing ploy to build intrest in the game.  Essentially they raise the chance to get a fabled by 0.1% and then they over hype it.  It was a complete joke when they released it...
Forum: General Gameplay Discussion 05-16-2011, 07:13 PM
Replies: 19
Views: 145
Posted By threat111
<p><cite>SmokeJumper...

<p><cite>SmokeJumper wrote:</cite></p><blockquote><p>We'll do an official announcement later, but it looks like May 31st now instead of the 17th.</p></blockquote><p>Any announcments on when the new...
Forum: General Gameplay Discussion 05-16-2011, 09:32 AM
Replies: 247
Views: 1,160
Posted By threat111
<p><cite>Avirodar@Oasis...

<p><cite>Avirodar@Oasis wrote:</cite></p><blockquote><p>The whole "make good" plan is nothing more than SOE trying to appease the "casual scrubs", as the scrubs in mention were the significant...
Forum: Official News and Announcements 05-16-2011, 09:01 AM
Replies: 229
Views: 1,809
Posted By threat111
<p><cite>Crabbok@Unrest_old...

<p><cite>Crabbok@Unrest_old wrote:</cite></p><blockquote><p>I'm pretty dissapointed with the Make Good program honestly.  Was really hoping for free server transfers to help combat all the recruiting...
Forum: Official News and Announcements 05-15-2011, 09:27 PM
Replies: 229
Views: 1,809
Posted By threat111
<p>Where do we go to get the free credit...

<p>Where do we go to get the free credit monitoring?</p>
Forum: General Gameplay Discussion 05-15-2011, 09:25 PM
Replies: 247
Views: 1,160
Posted By threat111
<p>I also feel like the raid loot should be...

<p>I also feel like the raid loot should be dropping at least at twice the normal rate for the amount of time the world was down.</p><p>I also think SOE should re-open free server transfers during...
Forum: General Gameplay Discussion 05-15-2011, 10:55 AM
Replies: 21
Views: 532
Posted By threat111
<p><cite>Unforgiving...

<p><cite>Unforgiving wrote:</cite></p><blockquote><p>i wonder if trying the streaming  launcher thingy would make any difference ?</p></blockquote><p>no, this is giving the same error.</p>
Forum: Shadowknight 04-28-2011, 02:17 PM
Replies: 9
Views: 545
Posted By threat111
<p>See your first failure was putting AA into...

<p>See your first failure was putting AA into that line after the fighter heal nerfs.  The second, was drawing attention to the fact that you made such an error.</p><p>Until they change fighter...
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