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Search: Posts Made By: Hajji2
Forum: Zones and Population 04-20-2012, 07:07 PM
Replies: 7
Views: 186
Posted By Hajji2
<p>I don't think anyone has any illusions that...

<p>I don't think anyone has any illusions that there are always ways to exploit any system General, and that there are lots of ways to workaround the current issues. The point here is to put in place...
Forum: Items and Equipment 04-20-2012, 05:18 PM
Replies: 28
Views: 806
Posted By Hajji2
<p>Also, Scout items still have beastlord focus...

<p>Also, Scout items still have beastlord focus effects as an additional stat instead of being applied via the archetype focus,</p>
Forum: Items and Equipment 04-14-2012, 10:34 AM
Replies: 88
Views: 2,809
Posted By Hajji2
<p>I must add, the point about arrow users being...

<p>I must add, the point about arrow users being forced to use the consumable vs. non-arrow users is definitely valid and I don't want to present myself as opposing this view. It's just hard to...
Forum: Items and Equipment 04-14-2012, 10:30 AM
Replies: 88
Views: 2,809
Posted By Hajji2
<p><cite>Neiloch@Butcherblock...

<p><cite>Neiloch@Butcherblock wrote:</cite></p><blockquote><p>But like others have said, this is beyond a ranger problem, we are just the most heavily impacted. I've gotten more thanks from fighters...
Forum: Zones and Population 04-13-2012, 02:10 PM
Replies: 7
Views: 186
Posted By Hajji2
<p style="margin: 0in 0in 10pt;"><span...

<p style="margin: 0in 0in 10pt;"><span style="font-size: small;"><span style="font-family: Calibri;">I’d like to outline a concept that has been floated before (long ago), but may not have been well...
Forum: In Testing Feedback 04-12-2012, 02:20 PM
Replies: 62
Views: 338
Posted By Hajji2
<p>My suggestion was based on the assumption that...

<p>My suggestion was based on the assumption that since there are obviously more facets to adventuring (<strong>IF</strong> this opinion is shared by many players), the amount required for...
Forum: In Testing Feedback 04-12-2012, 08:55 AM
Replies: 62
Views: 338
Posted By Hajji2
<p>While I am not in complete agreement with the...

<p>While I am not in complete agreement with the OP, I think a modicum of consistency is in order.  If crafting levels 90-92 require a different numerical amount of XP than adventuring...
Forum: Troubador 03-24-2011, 04:44 PM
Replies: 8
Views: 429
Posted By Hajji2
<p>I'm pretty pleased overall with our class this...

<p>I'm pretty pleased overall with our class this expansion. I'm averaging 28-43k on our DoV raids, and only 1 of our dirges is beating me dps-wise.  Our ability to ranged DPS has (finally) become...
Forum: Zones and Population 03-23-2011, 06:30 PM
Replies: 331
Views: 6,547
Posted By Hajji2
<p>Excellent point on the corpse spawn frequency....

<p>Excellent point on the corpse spawn frequency. A percent-based corpse spawn would likely bring this back into the realm of skill-based encounters.  The time-based spawn is really what makes it...
Forum: Zones and Population 03-23-2011, 06:17 PM
Replies: 331
Views: 6,547
Posted By Hajji2
<p>The past times we killed it the cocoons were...

<p>The past times we killed it the cocoons were not on top of each other, nor were there more than 2 from a single corpse.  The taunting (target-locking effectively) was not occurring so frequently...
Forum: Zones and Population 03-23-2011, 12:16 PM
Replies: 331
Views: 6,547
Posted By Hajji2
<p>Necretia Widowmaker (x2)</p><p>The changes...

<p>Necretia Widowmaker (x2)</p><p>The changes made to this fight yesterday are (to put it concisely) unreasonable.  The cocoons are spawning 2 and 3 on top of each other which makes them excessively...
Forum: Developer Roundtable 04-23-2010, 11:40 AM
Replies: 94
Views: 3,220
Posted By Hajji2
<p>Yes, performance has been much improved. ...

<p>Yes, performance has been much improved.  Interesting that since Battlegrounds has been down, zone times are normal.  /hint hint</p>
Forum: Developer Roundtable 04-21-2010, 11:58 AM
Replies: 94
Views: 3,220
Posted By Hajji2
<p><cite>Mathafern@Mistmoore...

<p><cite>Mathafern@Mistmoore wrote:</cite></p><blockquote><p>I'm really pretty tired of playing on the test server.</p><p>Not that I'm trying to- it's just that for some reason the regular servers...
Forum: In Testing Feedback 10-10-2008, 04:57 PM
Replies: 243
Views: 2,148
Posted By Hajji2
<p>I'm sure I will repeat points that others have...

<p>I'm sure I will repeat points that others have made on this and other threads, but I want to add my voice to them for discussion and possible attention by SOE.</p><p>First off, the halls are very...
Forum: Troubador 09-21-2007, 08:54 PM
Replies: 45
Views: 388
Posted By Hajji2
<p>Also the Dirge set bonus at 3 pieces allows...

<p>Also the Dirge set bonus at 3 pieces allows them to cast CoB much more frequently. The troubs get no bonus at all related to PoTM on our set.</p><p>Another log on the fire...</p>
Forum: Troubador 03-20-2006, 08:52 PM
Replies: 7
Views: 78
Posted By Hajji2
<div></div>I verified this with log files this...

<div></div>I verified this with log files this weekend with several groups.  I will not use this song till it gets fixed.  I have placed a bug report with log files to correct this issue.  I do not...
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