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Search: Posts Made By: c00nd
Forum: Warden 11-24-2006, 10:26 PM
Replies: 5
Views: 48
Posted By c00nd
Always worth the petition.  I DID get my money...

Always worth the petition.  I DID get my money back when it happened to me.
Forum: Berserker 08-24-2006, 10:23 PM
Replies: 7
Views: 157
Posted By c00nd
<BR> <BLOCKQUOTE> <HR> Pnaxx wrote:<BR> <DIV><BR>...

<BR> <BLOCKQUOTE> <HR> Pnaxx wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> SlapnutsGT wrote:<BR>Only way I know of is to drag the weapons out of your inv into your hotbar, thats what I do and it works quick...
Forum: Assassin 08-22-2006, 11:39 PM
Replies: 14
Views: 236
Posted By c00nd
I believe legs are the only T7 xegonite piece I...

I believe legs are the only T7 xegonite piece I have.  Shoulders, wrists, head, and chest are all dropped from KoS or from Claymore quest line.
Forum: In Testing Feedback 08-08-2006, 11:02 PM
Replies: 16
Views: 98
Posted By c00nd
<BR> <BLOCKQUOTE> <HR> WAPCE wrote:<BR>That only...

<BR> <BLOCKQUOTE> <HR> WAPCE wrote:<BR>That only says they won't respond to calls for help from NPCs, not aggro on their own by proximity if someone FDs.<BR> <HR> </BLOCKQUOTE> <P><BR>Is "while they...
Forum: In Testing Feedback 08-08-2006, 09:17 PM
Replies: 16
Views: 98
Posted By c00nd
<BR> <BLOCKQUOTE> <HR> sacremon wrote:<BR>If by...

<BR> <BLOCKQUOTE> <HR> sacremon wrote:<BR>If by training you mean training mobs so that they attack someone else, then no, it looks like they are correcting that.<BR><BR><BR> <BR> <HR>...
Forum: In Testing Feedback 08-08-2006, 07:53 PM
Replies: 16
Views: 98
Posted By c00nd
<DIV> <DIV><BR><STRONG><FONT color=#ffcc00>***...

<DIV> <DIV><BR><STRONG><FONT color=#ffcc00>*** Combat ***</FONT></STRONG></DIV> <DIV> </DIV> <DIV>- Social creatures will no longer respond to calls for help from other NPCs if they are already busy...
Forum: Berserker 07-19-2006, 10:08 PM
Replies: 17
Views: 115
Posted By c00nd
There is no proc rate difference between main...

There is no proc rate difference between main hand and off hand.  Both proc independenty based on each weapons delay and the proc rate formula.  You may be getting confused with the change that only...
Forum: Warden 06-29-2006, 09:44 PM
Replies: 25
Views: 211
Posted By c00nd
<BR> <BLOCKQUOTE> <HR> stargazer5678 wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> stargazer5678 wrote:<BR> <BR>No thanks. I don't it to be interruptable. It will totally make the spell useless for PvP...<BR> <HR> </BLOCKQUOTE> <P>I don't see how it would...
Forum: Warden 06-29-2006, 07:30 PM
Replies: 25
Views: 211
Posted By c00nd
<DIV>A simple solution might be to "interrupt"...

<DIV>A simple solution might be to "interrupt" Sandstorm if you move.  That is, instead of requiring us to toggle the spell to be able to move, simply interrupt the spell and drop the effect if we...
Forum: In Testing Feedback 05-19-2006, 10:39 PM
Replies: 323
Views: 1,244
Posted By c00nd
<P>- Warden: Verdurous Journey: removed upgrade...

<P>- Warden: Verdurous Journey: removed upgrade information and spell scrolls.<BR></P> <P>If I have a master scroll for this spell, should I sell it now to the broker before it is deleted from my...
Forum: Assassin 05-18-2006, 12:01 AM
Replies: 17
Views: 259
Posted By c00nd
<BR> <BLOCKQUOTE> <HR> Graton wrote:<BR>dmg...

<BR> <BLOCKQUOTE> <HR> Graton wrote:<BR>dmg rating weighs dmg vs delay so yes, you should be using the weapon with the higher dmg rating all things being equal.<BR> <BR> <HR> </BLOCKQUOTE><BR>I'm...
Forum: Assassin 05-15-2006, 06:51 PM
Replies: 17
Views: 259
Posted By c00nd
<BR> <BLOCKQUOTE> <HR> Graton wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Graton wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> WillAch wrote:<BR>Wondering if anybody could help me find whatever might be the best non-raiding weapons in the game? Right now...
Forum: In Testing Feedback 05-08-2006, 11:14 PM
Replies: 54
Views: 222
Posted By c00nd
<BR> <BLOCKQUOTE> <HR> Eloah2 wrote:<BR> <P>I...

<BR> <BLOCKQUOTE> <HR> Eloah2 wrote:<BR> <P>I think the best solution would be that you can use every rar for every class spell upgrade. This worked nice from lvl 1 to lvl 60, no reason for a change...
Forum: Warden 05-08-2006, 06:50 PM
Replies: 7
Views: 83
Posted By c00nd
<DIV>I have noticed something as of late that I...

<DIV>I have noticed something as of late that I have never seen before.  My play style hasn't changed, so I'm thinking a game mechanic has.  I duo my warden with an assassin or berserker and target...
Forum: Berserker 04-11-2006, 10:30 PM
Replies: 6
Views: 186
Posted By c00nd
<P>I 2 box warden/berserker.  I could handle RE,...

<P>I 2 box warden/berserker.  I could handle RE, CT, Clefts, Vault, and currently Scornfeather's Roost (not the Harpies though) at the appropriate levels for each of those zones.  Berserkers come...
Forum: Assassin 04-04-2006, 07:54 PM
Replies: 29
Views: 86
Posted By c00nd
<div></div><blockquote><hr><div>...</div><div>Wait...

<div></div><blockquote><hr><div>...</div><div>Wait until the mob is at 20% health, Cheap Shot>Finishing Blow.  The 2500-4000 damage I get from Finishing Blow is enough to kill the mob, so it's a very...
Forum: Berserker 03-13-2006, 09:48 PM
Replies: 4
Views: 74
Posted By c00nd
<div></div><div></div><p>The trick to go from 1H...

<div></div><div></div><p>The trick to go from 1H + shield is to right-click the shield and unequip it.  Then you can click both DW and they will go to both slots.</p><p>Your hotbar should have the 2...
Forum: In Testing Feedback 03-10-2006, 01:16 AM
Replies: 12
Views: 191
Posted By c00nd
<div></div><blockquote><hr>Magus` wrote:They...

<div></div><blockquote><hr>Magus` wrote:They don't have a 'chance' to imbue, they're always imbued (with higher stats for whichever you have) with a chance for an added bonus effect that we never got...
Forum: Assassin 03-09-2006, 09:02 PM
Replies: 0
Views: 36
Posted By c00nd
<div></div><div> </div><p>Message Edited by...

<div></div><div> </div><p>Message Edited by c00nd0g on <span class="date_text">03-10-2006</span><span class="time_text">07:22 AM</span></p>
Forum: Warden 03-06-2006, 10:58 PM
Replies: 2
Views: 61
Posted By c00nd
<div></div>There is no stacking issue.  Furies...

<div></div>There is no stacking issue.  Furies were able to stack it just fine.  The issue is that the devs don't want us to stack it.  The discussion should focus around why that is the case.
Forum: Berserker 03-03-2006, 08:05 PM
Replies: 5
Views: 98
Posted By c00nd
<div></div><blockquote><hr>Happyfunball...

<div></div><blockquote><hr>Happyfunball wrote:<div>Both the Berserker and the Guardian have zero dependency on Intelligence however, which is what makes that aspect of point spending a bad game...
Forum: Assassin 03-03-2006, 07:54 PM
Replies: 11
Views: 98
Posted By c00nd
<div></div><blockquote><hr>evilpants...

<div></div><blockquote><hr>evilpants wrote:<div></div><p>I ran piercing / crushing till level 19 and switched to slashing (since I picked up a pair of sabres with nice stats). I'm currently level...
Forum: Berserker 03-02-2006, 09:09 PM
Replies: 26
Views: 430
Posted By c00nd
<div></div><blockquote><hr>R2Chief2 wrote:i...

<div></div><blockquote><hr>R2Chief2 wrote:i thought it had been nerfed badly, but using parser recently named mobs (HEROIC!!) showing up with the likes of 280k HP makes me think that it hasnt, dps...
Forum: Warden 03-02-2006, 08:35 PM
Replies: 9
Views: 204
Posted By c00nd
<div></div><blockquote><hr>Tavalia wrote:I was...

<div></div><blockquote><hr>Tavalia wrote:I was just coming here to post the same thing!I can't find Winter's Bite in my knowledge book, and it's not on my hot bar, but when I was doing a vendor...
Forum: Warden 03-02-2006, 08:06 PM
Replies: 9
Views: 204
Posted By c00nd
<div></div><blockquote><p>Winter's Bite and that...

<div></div><blockquote><p>Winter's Bite and that entire line was reworked to be the heat based nukes we get now.  Solar Burn is the replacement at 45.</p><p>Fire > (9) Greater Fire > (17) Flame >...
Forum: Warden 03-02-2006, 07:56 PM
Replies: 100
Views: 378
Posted By c00nd
<div></div><blockquote><hr>tinka84 wrote:<font...

<div></div><blockquote><hr>tinka84 wrote:<font face="Comic Sans MS" color="#ff0066">i havent read anything "official" about the new betrayals, jus what other players have been posting but i was under...
Forum: In Testing Feedback 03-02-2006, 01:21 AM
Replies: 109
Views: 392
Posted By c00nd
<div></div><blockquote><hr>Blackguard...

<div></div><blockquote><hr>Blackguard wrote:<div></div><p>...</p><p><font color="#ff3399"><font color="#ffffcc">Imbued rings have been modified to be more focused on a single imbued stat. The...
Forum: In Testing Feedback 03-01-2006, 11:59 PM
Replies: 25
Views: 329
Posted By c00nd
<div></div><blockquote><hr>xsvhrs...

<div></div><blockquote><hr>xsvhrs wrote:<div></div><hr size="2" width="100%">They just TOTALLY ruined these rings.<hr size="2" width="100%">Have to disagree. At level 63, there are only a couple of...
Forum: Berserker 02-28-2006, 08:32 PM
Replies: 26
Views: 358
Posted By c00nd
<div></div><p>Has anyone found a Haste/DPS window...

<div></div><p>Has anyone found a Haste/DPS window mod on eq2interface yet?</p><p>I'll go look now.</p>
Forum: Warden 02-28-2006, 07:53 PM
Replies: 24
Views: 143
Posted By c00nd
<div></div><p>Agree.  Please fix this...

<div></div><p>Agree.  Please fix this asap.</p><p> </p><p>FYI - you can equip a staff, shapeshift and then re-equip your shield and 1h weapon if you like.</p>
Forum: Assassin 02-24-2006, 09:31 PM
Replies: 6
Views: 66
Posted By c00nd
<div></div><blockquote><hr>deaks wrote:Focus is...

<div></div><blockquote><hr>deaks wrote:Focus is presumably used to determine if you get interrupted when hit while casting. Many of our CAs are either inherently or effectively uninterruptible so it...
Forum: Berserker 02-24-2006, 01:12 AM
Replies: 15
Views: 70
Posted By c00nd
<div></div>Killing the same named does not give...

<div></div>Killing the same named does not give AA xp after the first time.  Do Splitpaw arena (solo and heroic) and crawlers nest to get about 22% total.  By far quests seem to give the most (I...
Forum: Assassin 02-24-2006, 12:38 AM
Replies: 20
Views: 103
Posted By c00nd
<div></div><div></div><p>1.  Use poisons - vendor...

<div></div><div></div><p>1.  Use poisons - vendor sold until lvl 50 is fine.  ( I know you're on a budget)</p><p>2.  Stick to single solo mobs.  Groups are the death<img...
Forum: Warden 02-21-2006, 07:35 PM
Replies: 60
Views: 187
Posted By c00nd
<div></div><blockquote><hr>Tuppen wrote:<div>For...

<div></div><blockquote><hr>Tuppen wrote:<div>For me, HG has become a way for me to feed power to group members who are running low.   This happens rarely in combat. </div><div> </div><div>90 percent...
Forum: Berserker 02-18-2006, 05:34 AM
Replies: 43
Views: 197
Posted By c00nd
<div></div><blockquote><hr>-Aonein-...

<div></div><blockquote><hr>-Aonein- wrote:<div></div><div> </div><div>c00nd0g</div><div> </div><div><em>As of Live Update #20, combat arts will base their chance to trigger a proc on the casting time...
Forum: Berserker 02-17-2006, 08:04 PM
Replies: 43
Views: 197
Posted By c00nd
<div></div><blockquote><hr>-Aonein-...

<div></div><blockquote><hr>-Aonein- wrote:<div></div><div></div><div></div><div></div><div></div><blockquote><hr>Kaberu wrote:<font color="#ffff00"><b><i><font...
Forum: Assassin 02-15-2006, 01:29 AM
Replies: 6
Views: 72
Posted By c00nd
<div>1.  Vendor poisons are very cost effective...

<div>1.  Vendor poisons are very cost effective and more than adequate for the casual assassin.  Both classes use chain.</div><div>2.  Dirges augment the group DPS.  They are a utility class that...
Forum: Berserker 02-13-2006, 09:15 PM
Replies: 28
Views: 84
Posted By c00nd
<div></div><div></div><blockquote><p>First the...

<div></div><div></div><blockquote><p>First the rings were deemed too strong, since you could have permanent +32 or whatever to EVERY stat at ALL TIMES. (If you think this wasnt too powerful for how...
Forum: Warden 02-11-2006, 12:33 AM
Replies: 11
Views: 132
Posted By c00nd
<div></div><blockquote><hr>Lopan13 wrote:Okies,...

<div></div><blockquote><hr>Lopan13 wrote:Okies, so me'z nar git a chance ta check it yet, but me'z luuk, and dat spell dat Aeluil talkin bout seem ta go up da lil angry druid line n not up da Warden...
Forum: Warden 02-09-2006, 11:50 PM
Replies: 9
Views: 194
Posted By c00nd
<div></div>Definitely possible.  I duo with...

<div></div>Definitely possible.  I duo with berserker or assassin.  Both are capable.  Berserker is more versatile for taking damage or doing DPS.  Warden roots and ranger ranged attacks would be...
Forum: Berserker 02-09-2006, 10:18 PM
Replies: 80
Views: 487
Posted By c00nd
<div></div><blockquote><hr>Khalad...

<div></div><blockquote><hr>Khalad wrote:<div></div>Some claim that INT causes taunts to be resisted less.  I don't believe it myself.  I am guessing nothing.<hr></blockquote>Proc damage is affected...
Forum: Berserker 02-09-2006, 10:08 PM
Replies: 34
Views: 166
Posted By c00nd
<div></div>It's our primary HO advancer while...

<div></div>It's our primary HO advancer while grouped with a scout.
Forum: Assassin 02-07-2006, 08:25 PM
Replies: 8
Views: 52
Posted By c00nd
<div></div>Question:  do rangers have an ability...

<div></div>Question:  do rangers have an ability to invis from range while in combat?
Forum: Warden 02-03-2006, 02:00 AM
Replies: 6
Views: 177
Posted By c00nd
<div></div>I box a warden and a berserker.  I can...

<div></div>I box a warden and a berserker.  I can do almost anything...literally.  I started EQ2 as an assassin (i still enjoy playing him the most) but decided to level up a healer on another...
Forum: Berserker 01-28-2006, 01:03 AM
Replies: 11
Views: 234
Posted By c00nd
<div></div><blockquote><hr><p>Zemfira, no there...

<div></div><blockquote><hr><p>Zemfira, no there is no way to set up a equip macro because some people especially on raids have more then one set of armor and to set this up would be a total pain and...
Forum: Assassin 01-27-2006, 09:28 PM
Replies: 48
Views: 286
Posted By c00nd
<div></div>.

<div></div>.
Forum: In Testing Feedback 01-27-2006, 01:41 AM
Replies: 253
Views: 1,169
Posted By c00nd
<div></div><blockquote><hr>cwelsh wrote:Instead...

<div></div><blockquote><hr>cwelsh wrote:Instead of banning bots make them attackable and let us loot them. <div></div><hr></blockquote>I want you on my creative development team!
Forum: In Testing Feedback 01-26-2006, 09:59 PM
Replies: 253
Views: 1,169
Posted By c00nd
<div></div><blockquote><hr>Shadow9...

<div></div><blockquote><hr>Shadow9 wrote:<div></div><p>My solution to this problem would to limit the character lvl of the zone, which prevents high levels to grey out the zone. They can still enter...
Forum: In Testing Feedback 01-26-2006, 05:00 AM
Replies: 253
Views: 1,169
Posted By c00nd
<div></div><div></div><p>Giralus,</p><p>Your idea...

<div></div><div></div><p>Giralus,</p><p>Your idea is very good.  I see how it will hurt the farming (which is good).  But I'm trying to think about the impact on alts and grouping.  Seems pretty...
Forum: In Testing Feedback 01-26-2006, 01:19 AM
Replies: 253
Views: 1,169
Posted By c00nd
<div></div><div></div><p>Sorry to be too lazy to...

<div></div><div></div><p>Sorry to be too lazy to scroll back through all the posts to find who hinted at my suggestion.</p><p>But here is a creative solution to the griefing issue when not...
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