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Search: Posts Made By: t1stali
Forum: General Gameplay Discussion 07-04-2011, 01:45 PM
Replies: 78
Views: 343
Posted By t1stali
<p>The "out of control" stats are possibly more...

<p>The "out of control" stats are possibly more in control than ever before since CM / CC are being used to gate your access to content in a rigorous tiered structure that will conceptually keep...
Forum: General Gameplay Discussion 06-27-2011, 05:39 PM
Replies: 61
Views: 278
Posted By t1stali
<p><cite>Buffrat@Antonia Bayle...

<p><cite>Buffrat@Antonia Bayle wrote:</cite></p><blockquote><p>Delete guild halls, revive cities.</p></blockquote><p>-1</p><p>Cities are irrelevant, they have no bearing on gameplay, having a bunch...
Forum: Zones and Population 06-26-2011, 07:52 PM
Replies: 41
Views: 366
Posted By t1stali
<p>Didn't they already say here and on flames,...

<p>Didn't they already say here and on flames, the adds spawn on the raid and immediately do an ae that at point blank hits for 100k, thus killing everyone?</p>
Forum: Items and Equipment 06-26-2011, 12:48 AM
Replies: 14
Views: 242
Posted By t1stali
<p><cite>Kalandilly@Crushbone...

<p><cite>Kalandilly@Crushbone wrote:</cite></p><blockquote>Like I said before I've raided for a LonG time , so your comments are mute . The whole point was with the amount of gear this expansion...
Forum: Items and Equipment 06-25-2011, 09:30 PM
Replies: 14
Views: 242
Posted By t1stali
<p><cite>Kalandilly@Crushbone...

<p><cite>Kalandilly@Crushbone wrote:</cite></p><blockquote> not have access to any gear that can use them .</blockquote><p>Anyone can choose to raid and get red adorn socket gear.</p><p>If you don't...
Forum: General Gameplay Discussion 06-18-2011, 04:13 PM
Replies: 148
Views: 600
Posted By t1stali
<p><cite>Peogia wrote:</cite></p><blockquote><p>I...

<p><cite>Peogia wrote:</cite></p><blockquote><p>I want a railgun like off of the first predator movie</p></blockquote><p>That is a chain gun or machine-gun. A rail gun is different.</p>
Forum: Zones and Population 06-03-2011, 05:11 AM
Replies: 97
Views: 592
Posted By t1stali
<p><cite>Dethdlr@Butcherblock...

<p><cite>Dethdlr@Butcherblock wrote:</cite></p><blockquote><p><cite>Trensharo@Antonia Bayle wrote:</cite></p><blockquote><p>I have a problem with the common mispelling of the word, which you repeated...
Forum: Zones and Population 06-02-2011, 11:00 PM
Replies: 97
Views: 592
Posted By t1stali
<p><cite>Dethdlr@Butcherblock...

<p><cite>Dethdlr@Butcherblock wrote:</cite></p><blockquote> It was<strong> absurd and preposterous</strong> to expect people to use crit mit adornments for normal progression through heroic zones....
Forum: General Gameplay Discussion 06-02-2011, 09:49 PM
Replies: 383
Views: 1,417
Posted By t1stali
<p><cite>Venser...

<p><cite>Venser wrote:</cite></p><blockquote><p>Have you tried the zones? you do realize that "should" doesn't mean need or have to. Can clear it with 160% CM, this amount is extremely easy to get...
Forum: Zones and Population 06-02-2011, 09:33 PM
Replies: 97
Views: 592
Posted By t1stali
<p><cite>urgthock...

<p><cite>urgthock wrote:</cite></p><blockquote><p>Because those other adorns exist. If they exist, they surely exist for a purpose right? Like maybe, oh I don't know just spitballing here but, maybe...
Forum: Zones and Population 06-02-2011, 08:22 PM
Replies: 16
Views: 310
Posted By t1stali
<p>Re: Adds etc. posts above (not original...

<p>Re: Adds etc. posts above (not original topic)</p><p>I think your dps dropped due to the current bugs. Wait for the bugs to be fixed, and your dps should go back to what it was before, or more...
Forum: Zones and Population 06-01-2011, 07:12 PM
Replies: 97
Views: 592
Posted By t1stali
<p><cite>Dethdlr@Butcherblock...

<p><cite>Dethdlr@Butcherblock wrote:</cite></p><blockquote> I'm just saying that if you have to resort to CM adornments for "normal" progression, TO ME, that's rediculous.  <img...
Forum: Zones and Population 06-01-2011, 06:46 PM
Replies: 97
Views: 592
Posted By t1stali
<p><cite>Garith@Lucan DLere...

<p><cite>Garith@Lucan DLere wrote:</cite></p><blockquote><p>Because it isn't fun.  And that's what a game should be.</p></blockquote><p>I agree that this system is not fun. I agree we should be...
Forum: Zones and Population 06-01-2011, 05:34 PM
Replies: 97
Views: 592
Posted By t1stali
<p><cite>Dethdlr@Butcherblock...

<p><cite>Dethdlr@Butcherblock wrote:</cite></p><blockquote><p><cite>t1stalion wrote:</cite></p><blockquote><p><cite>Dethdlr@Butcherblock wrote:</cite></p><blockquote> And yes, you can add about 35%...
Forum: Zones and Population 06-01-2011, 04:12 AM
Replies: 97
Views: 592
Posted By t1stali
<p><cite>Sakiri@Crushbone...

<p><cite>Sakiri@Crushbone wrote:</cite></p><blockquote><p>The only person that should have to worry about being crit should be the tank.</p><p>AoE spells should never be designed to crit where they...
Forum: Zones and Population 06-01-2011, 03:48 AM
Replies: 97
Views: 592
Posted By t1stali
<p><cite>Kander...

<p><cite>Kander wrote:</cite></p><blockquote><p>So after discussing this, we are going to make changes to all the <strong>heroic </strong>content so that the number displayed for Crit Bonus will take...
Forum: Zones and Population 06-01-2011, 03:41 AM
Replies: 97
Views: 592
Posted By t1stali
<p><cite>Dethdlr@Butcherblock...

<p><cite>Dethdlr@Butcherblock wrote:</cite></p><blockquote> And yes, you can add about 35% crit mit by <strong>adding adornments but thats rediculous </strong>too.  That's what I should have to do if...
Forum: Zones and Population 05-16-2011, 07:19 AM
Replies: 14
Views: 322
Posted By t1stali
<p>Thank you! That's a nice set of changes,...

<p>Thank you! That's a nice set of changes, should help a lot when folks do want to head back in there <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Forum: In Testing Feedback 04-30-2011, 03:20 PM
Replies: 25
Views: 1,063
Posted By t1stali
<p>same result here .. what rod?...

<p>same result here .. what rod? etc.</p>
Forum: Zones and Population 04-28-2011, 05:28 PM
Replies: 14
Views: 322
Posted By t1stali
<p>The floor bosses (Tender, Gardner, Wuoshi, and...

<p>The floor bosses (Tender, Gardner, Wuoshi, and I think Herald.) always spawn, the rest were random.</p><p>It's all so long ago now, but I think it was towards the end of EoF that this happened,...
Forum: Zones and Population 04-28-2011, 12:08 PM
Replies: 14
Views: 322
Posted By t1stali
<p>Any chance of a red response?</p>

<p>Any chance of a red response?</p>
Forum: General Gameplay Discussion 04-26-2011, 01:13 PM
Replies: 19
Views: 225
Posted By t1stali
<p>It's an accurate reply.</p><p>The solution is...

<p>It's an accurate reply.</p><p>The solution is to get a group of enough people to do the content, not to divert resources into even more content that won't meet the target audience of most players....
Forum: Zones and Population 04-26-2011, 04:35 AM
Replies: 80
Views: 433
Posted By t1stali
<p>Tank weapons need to be boxed up (like body...

<p>Tank weapons need to be boxed up (like body armor), so we don't keep getting Leather Tank weapons/range items that the one main leather tank got in week 1, the alts got in week 2, and got muted...
Forum: Zones and Population 04-25-2011, 08:09 PM
Replies: 14
Views: 322
Posted By t1stali
<p>Originally Emerald Halls used to spawn only a...

<p>Originally Emerald Halls used to spawn only a random selection of the named mobs it could possibly spawn.</p><p>Then it was altered to spawn all the named mobs all the time, and stayed like that...
Forum: General Gameplay Discussion 04-16-2011, 02:51 PM
Replies: 20
Views: 255
Posted By t1stali
<p>From my own accounts being promotion activated...

<p>From my own accounts being promotion activated or not, I think it works like this ...</p><p>Is this account currently inactive? If so ...</p><p>Was this account used in the last 6 months (or...
Forum: Zones and Population 03-30-2011, 01:29 PM
Replies: 125
Views: 1,266
Posted By t1stali
<p><cite>Soldancer...

<p><cite>Soldancer wrote:</cite></p><blockquote><p><cite>Kilnger wrote:</cite></p><blockquote><p>You get a teleporter from just inside Kael to the Hypogeum once you complete all the quests. It's...
Forum: Zones and Population 03-30-2011, 01:18 PM
Replies: 26
Views: 344
Posted By t1stali
<p>Personally I could care less about the x2 lag,...

<p>Personally I could care less about the x2 lag, code problems, or whatever. Even on Splitpaw, where the lag is so far beyond a joke.</p><p>My guild is an x4 raiding guild, and our roster reflects...
Forum: General Gameplay Discussion 03-08-2011, 02:32 AM
Replies: 28
Views: 399
Posted By t1stali
<p>Get yourself a UI mod to remove the percentage...

<p>Get yourself a UI mod to remove the percentage symbol. It's a contested number. You care about the resulting total of your number vs the mob's number.</p><p>Go play the game and stop worrying...
Forum: Guild Recruitment 12-31-2010, 12:53 PM
Replies: 17
Views: 285
Posted By t1stali
<p>You've a couple of toons in the 30s .. Why...

<p>You've a couple of toons in the 30s .. Why does anything a 90s raiding guild does matter to you? Why are you looking at those guilds? Why do you want to be in a guild that's filled with level 90s...
Forum: In Testing Feedback 10-06-2010, 01:00 AM
Replies: 111
Views: 1,519
Posted By t1stali
Not sure about time differences etc, but - the...

Not sure about time differences etc, but - the mayong instance entrance zone in was a bit too low - I am stuck! can't find a key anywhere. Probably being dumb. Cleared the place 3 times tho. Maybe...
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