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Search: Posts Made By: Terrogaunt
Forum: User Interface 11-05-2012, 10:33 PM
Replies: 6
Views: 772
Posted By Terrogaunt
<p><cite>Misia wrote:</cite></p><blockquote><p>I...

<p><cite>Misia wrote:</cite></p><blockquote><p>I renamed eq2ui_tradeskills.xml to xeq2ui_tradeskills.xml, and was able to load up my copy of my live ProfitUI and not crash.</p><p>UNTIL, I looked at...
Forum: User Interface 11-05-2012, 08:31 PM
Replies: 4
Views: 888
Posted By Terrogaunt
<p><cite>Cyliena...

<p><cite>Cyliena wrote:</cite></p><blockquote><p>My mercenary was suspended and I noticed a new dropdown on the mercenary window that just says "No Change". Could this actually be... a way to have...
Forum: Tradeskill & Tradeskill Prestige 11-05-2012, 08:01 PM
Replies: 15
Views: 1,137
Posted By Terrogaunt
<p>The stack issue should be resolved soon! I'm...

<p>The stack issue should be resolved soon! I'm looking into other various issues now as well.</p><p>Keep me posted when you guys find any <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"...
Forum: Tradeskill & Tradeskill Prestige 11-02-2012, 04:41 PM
Replies: 14
Views: 2,080
Posted By Terrogaunt
<p><p><cite>Gubuka...

<p><p><cite>Gubuka wrote:</cite></p><blockquote><p>Sorry but the bug still remains.</p><p>When crafting using the mass production skill the game does not automatically select material from more than...
Forum: Tradeskill & Tradeskill Prestige 11-01-2012, 09:25 PM
Replies: 14
Views: 2,080
Posted By Terrogaunt
<p>This should be fixed now. If anyone still has...

<p>This should be fixed now. If anyone still has troubles, be sure to let me know!</p>
Forum: In Testing Feedback 11-01-2012, 08:07 PM
Replies: 79
Views: 5,650
Posted By Terrogaunt
<p>Both of these should have fixed items...

<p>Both of these should have fixed items soon!</p>
Forum: Tradeskill & Tradeskill Prestige 10-29-2012, 08:53 PM
Replies: 14
Views: 2,080
Posted By Terrogaunt
<p><cite>NiamiDenMother...

<p><cite>NiamiDenMother wrote:</cite></p><blockquote><p><cite>Terrogaunt wrote:</cite></p><blockquote><p>I'm going to be looking into this today. I'm already in the process of fixing a bug where bags...
Forum: Tradeskill & Tradeskill Prestige 10-29-2012, 06:54 PM
Replies: 14
Views: 2,080
Posted By Terrogaunt
<p>I'm going to be looking into this today. I'm...

<p>I'm going to be looking into this today. I'm already in the process of fixing a bug where bags don't work with quantity crafting. If you guys have any specified recipes that you'd like me to...
Forum: Tradeskill & Tradeskill Prestige 10-26-2012, 09:13 PM
Replies: 15
Views: 1,137
Posted By Terrogaunt
<p>I'll look into it soon. I've been crafting 100...

<p>I'll look into it soon. I've been crafting 100 at a time of stuff on my own server, but I'll hop onto another server and try it out when I get a chance.</p>
Forum: General Gameplay Discussion 10-26-2012, 06:49 PM
Replies: 14
Views: 803
Posted By Terrogaunt
<p>If something comes from the marketplace, it...

<p>If something comes from the marketplace, it shouldn't need to be unlocked. Do you have an item in particular in your bags that you're looking at or are you referring to items as they're still in...
Forum: Tradeskill Discussion 10-25-2012, 10:05 PM
Replies: 26
Views: 4,288
Posted By Terrogaunt
<p>It sounds like you guys want a full overhaul...

<p>It sounds like you guys want a full overhaul of the tradeskill filter system. I'll see what I can do, but that's no small task.</p><p>I was mainly asking if there were any small additions that...
Forum: Tradeskill & Tradeskill Prestige 10-25-2012, 07:38 PM
Replies: 14
Views: 2,080
Posted By Terrogaunt
<p>Hey there, were you commissioning at the time?...

<p>Hey there, were you commissioning at the time? I just fixed a bug with that last night.</p><p>If not, I'll need to look into it some more, but it was happening before when it was trying to access...
Forum: In Testing Feedback 10-25-2012, 07:35 PM
Replies: 123
Views: 7,992
Posted By Terrogaunt
<p>Rest assured, I have been looking into these...

<p>Rest assured, I have been looking into these issues.</p>
Forum: User Interface 10-25-2012, 03:15 PM
Replies: 5
Views: 641
Posted By Terrogaunt
<p>We might be able to add some sort of option...

<p>We might be able to add some sort of option for flashing. At one point, I was making icons bigger if they were incrementing lol. You can play around with that with cl_target_icon_size_stacking,...
Forum: User Interface 10-24-2012, 08:23 PM
Replies: 9
Views: 2,330
Posted By Terrogaunt
<p>Glad you like it <img...

<p>Glad you like it <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p><p>The next update will set it to default to off (since not everyone wants to see it). When...
Forum: General Discussion 10-24-2012, 06:49 PM
Replies: 36
Views: 628
Posted By Terrogaunt
<p>Looks like we just need to restart one of the...

<p>Looks like we just need to restart one of the processes on the Beta server now that we'd patched live. Go ahead and give it a shot again</p>
Forum: Tradeskill Discussion 10-23-2012, 10:48 PM
Replies: 26
Views: 4,288
Posted By Terrogaunt
<p>Hey guys! We got some fantastic feedback from...

<p>Hey guys! We got some fantastic feedback from SOE Live. One of the things brought up was to add filtering into the tradeskill recipe page.</p><p>What would you guys like to see as filter...
Forum: General Gameplay Discussion 10-23-2012, 05:24 PM
Replies: 134
Views: 15,598
Posted By Terrogaunt
<p><cite>Domyr Farseeker...

<p><cite>Domyr Farseeker wrote:</cite></p><blockquote><p>When you say "Are not mentored", is that referring to players who are <em>getting</em> mentored or the players <em>doing</em> the...
Forum: General Gameplay Discussion 10-23-2012, 04:44 PM
Replies: 33
Views: 1,219
Posted By Terrogaunt
<p><a...

<p><a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=523293">http://forums.station.sony.com/eq2/...topic_id=523293</a></p>
Forum: General Gameplay Discussion 10-23-2012, 04:43 PM
Replies: 65
Views: 1,782
Posted By Terrogaunt
<p><a...

<p><a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=523293">http://forums.station.sony.com/eq2/...topic_id=523293</a></p>
Forum: General Gameplay Discussion 10-23-2012, 04:31 PM
Replies: 134
Views: 15,598
Posted By Terrogaunt
<p>This thread is being stickied to help with...

<p>This thread is being stickied to help with players who don't seem to understand the changes (and to prevent the multiple threads being created, which lead to having a different set of information...
Forum: General Discussion 10-22-2012, 10:47 PM
Replies: 36
Views: 628
Posted By Terrogaunt
<p><cite>Elinea@Unrest...

<p><cite>Elinea@Unrest wrote:</cite></p><blockquote><p>Will the next update be sometime tonight or not until tomorrow? My husband won't keep trying tonight if the next update is...
Forum: General Gameplay Discussion 10-22-2012, 09:57 PM
Replies: 65
Views: 1,782
Posted By Terrogaunt
<p><cite>ZUES...

<p><cite>ZUES wrote:</cite></p><blockquote><p><cite>Mermut wrote:</cite></p><blockquote><p>Summary:</p><p>For groups where everybody is participating, xp goes up across the board.</p><p>For 'groups'...
Forum: General Discussion 10-22-2012, 09:47 PM
Replies: 36
Views: 628
Posted By Terrogaunt
<p>I put contact customer service because I was...

<p>I put contact customer service because I was hoping they'd look at the reason, if one was logged out. I'll remove that line lol.</p><p>It looks like the server that was handling that had a hiccup....
Forum: General Gameplay Discussion 10-22-2012, 09:33 PM
Replies: 65
Views: 1,782
Posted By Terrogaunt
<p><cite>ZUES...

<p><cite>ZUES wrote:</cite></p><blockquote><p>When I two box, my zerker pulls everything in sight that will not break from distance. So for example, I'm in Palace of Awakening, mentored, and pull an...
Forum: General Gameplay Discussion 10-22-2012, 09:09 PM
Replies: 65
Views: 1,782
Posted By Terrogaunt
<p><cite>Detor...

<p><cite>Detor wrote:</cite></p><blockquote><p>So, in summary, is this right?</p><p>Normal group, nobody is mentoring or being mentored: Miss getting on a mob's hate list and you get the same...
Forum: General Gameplay Discussion 10-22-2012, 06:37 PM
Replies: 65
Views: 1,782
Posted By Terrogaunt
<p><cite>Ulrichvon...

<p><cite>Ulrichvon wrote:</cite></p><blockquote><p><cite>Dooh@Crushbone wrote:</cite></p><blockquote><p><cite>Ulrichvon wrote:</cite></p><blockquote><p>You are mistaken</p></blockquote><p>That is...
Forum: General Gameplay Discussion 10-22-2012, 04:41 PM
Replies: 65
Views: 1,782
Posted By Terrogaunt
<p>Hey guys. Just chiming in to address confusion...

<p>Hey guys. Just chiming in to address confusion on this.</p><p><strong>You will still get experience if you're not on the hatelist.</strong></p><p>You just won't get as much as you would have if...
Forum: In Testing Feedback 10-10-2012, 02:07 PM
Replies: 49
Views: 3,042
Posted By Terrogaunt
<p><cite>Hordolin Awanagin...

<p><cite>Hordolin Awanagin wrote:</cite></p><blockquote><p>Was not in level range, was not actively tracking the quest. Checked those groups plus the groups of spectators in the arena (which also...
Forum: In Testing Feedback 10-09-2012, 10:46 PM
Replies: 49
Views: 3,042
Posted By Terrogaunt
<p><cite>Hordolin Awanagin...

<p><cite>Hordolin Awanagin wrote:</cite></p><blockquote><p>None of the targets for the quest Refurbished Goods in Kaladim have Quest Target Icons.</p></blockquote><p>Seemed to work fine for me on our...
Forum: In Testing Feedback 10-02-2012, 11:38 PM
Replies: 123
Views: 7,992
Posted By Terrogaunt
<p><cite>Hordolin Awanagin...

<p><cite>Hordolin Awanagin wrote:</cite></p><blockquote><p><cite>Terrogaunt wrote:</cite></p><blockquote><p><cite>Hordolin Awanagin wrote:</cite></p><blockquote><p>Tests good to me. Guild issue gone....
Forum: In Testing Feedback 10-02-2012, 07:31 PM
Replies: 123
Views: 7,992
Posted By Terrogaunt
<p><cite>Hordolin Awanagin...

<p><cite>Hordolin Awanagin wrote:</cite></p><blockquote><p>Tests good to me. Guild issue gone. It uses the new name, namex, name scheme. Every other copy with 15 character name shows up properly The...
Forum: In Testing Feedback 10-02-2012, 03:10 PM
Replies: 123
Views: 7,992
Posted By Terrogaunt
<p><cite>Hordolin Awanagin...

<p><cite>Hordolin Awanagin wrote:</cite></p><blockquote><p><cite>Terrogaunt wrote:</cite></p><blockquote><p>I'll have to check the logs tomorrow when I'm back at work.</p><p>Can you test this with an...
Forum: In Testing Feedback 10-02-2012, 01:50 AM
Replies: 123
Views: 7,992
Posted By Terrogaunt
<p><cite>Hordolin Awanagin...

<p><cite>Hordolin Awanagin wrote:</cite></p><blockquote><p><cite>Terrogaunt wrote:</cite></p><blockquote><p><cite>Hordolin Awanagin wrote:</cite></p><blockquote><p><img...
Forum: In Testing Feedback 10-01-2012, 07:47 PM
Replies: 123
Views: 7,992
Posted By Terrogaunt
<p><cite>Hordolin Awanagin...

<p><cite>Hordolin Awanagin wrote:</cite></p><blockquote><p><img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> Still have the problem with hitting 16 characters in a...
Forum: In Testing Feedback 10-01-2012, 05:02 PM
Replies: 123
Views: 7,992
Posted By Terrogaunt
<p>The updated code should be on Beta and Test...

<p>The updated code should be on Beta and Test now. Copies should no longer fail with the xxyyy issue <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Forum: In Testing Feedback 09-29-2012, 08:59 PM
Replies: 123
Views: 7,992
Posted By Terrogaunt
<p><cite>Soresha...

<p><cite>Soresha wrote:</cite></p><blockquote><p>The warning message says "Copying to Beta will delete your previous copy of this character" - this isn't true and is rather misleading. I'm being...
Forum: In Testing Feedback 09-28-2012, 08:09 PM
Replies: 79
Views: 5,650
Posted By Terrogaunt
<p><cite>Cyliena...

<p><cite>Cyliena wrote:</cite></p><blockquote><p>Copy/paste from my Qey/FP betrayal bug <a href="http://forums.station.sony.com/eq2/posts/list.m?start=0&topic_id=521587#5795680"...
Forum: In Testing Feedback 09-28-2012, 06:34 PM
Replies: 123
Views: 7,992
Posted By Terrogaunt
<p>I think I've got it figured out (and it was...

<p>I think I've got it figured out (and it was definitely introduced in my last change lol). I'll submit a fix soon.</p>
Forum: In Testing Feedback 09-28-2012, 06:32 PM
Replies: 79
Views: 5,650
Posted By Terrogaunt
<p><cite>Mermut...

<p><cite>Mermut wrote:</cite></p><blockquote><p>None of the catalogue quests work with the quest baubles.</p></blockquote><p>And they won't, sadly. They don't function as normal quests and my code...
Forum: In Testing Feedback 09-28-2012, 12:43 AM
Replies: 123
Views: 7,992
Posted By Terrogaunt
<p>lol. It's cool. I just thought I'd already...

<p>lol. It's cool. I just thought I'd already fixed all the naming conflicts <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p><p>If you do happen to find out...
Forum: In Testing Feedback 09-28-2012, 12:06 AM
Replies: 123
Views: 7,992
Posted By Terrogaunt
<p><cite>Hordolin Awanagin...

<p><cite>Hordolin Awanagin wrote:</cite></p><blockquote><p><cite>Hordolin Awanagin wrote:</cite></p><blockquote><p><cite>Terrogaunt wrote:</cite></p><blockquote><p><cite>Hordolin Awanagin...
Forum: In Testing Feedback 09-27-2012, 02:24 PM
Replies: 20
Views: 1,707
Posted By Terrogaunt
<p><cite>Pixiewrath@The Bazaar...

<p><cite>Pixiewrath@The Bazaar wrote:</cite></p><blockquote><p>So, uh... No slot filters? <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" /></p></blockquote><p>Don't...
Forum: General Gameplay Discussion 09-27-2012, 02:16 PM
Replies: 7
Views: 164
Posted By Terrogaunt
<p><cite>ZUES...

<p><cite>ZUES wrote:</cite></p><blockquote><p>Just purchased some adornments from Thurg docks. Merchant window appears to be working as intended. Thank you for the fix...
Forum: In Testing Feedback 09-26-2012, 03:07 PM
Replies: 123
Views: 7,992
Posted By Terrogaunt
<p><cite>ChrisMarchant...

<p><cite>ChrisMarchant wrote:</cite></p><blockquote><p>My goodies were dropped into Freeport itself, just inside one of the gates, died too quickly to see exactly where they were dropped.</p><p>I had...
Forum: In Testing Feedback 09-26-2012, 02:02 PM
Replies: 123
Views: 7,992
Posted By Terrogaunt
<p><cite>Hordolin Awanagin...

<p><cite>Hordolin Awanagin wrote:</cite></p><blockquote><p>Better test case:</p><p>Left guild with all versions of Ohoh on beta.</p><p>Deleted Ohoh from character select on Beta.</p><p>Copied Ohoh...
Forum: In Testing Feedback 09-26-2012, 01:57 PM
Replies: 123
Views: 7,992
Posted By Terrogaunt
<p><cite>ChrisMarchant...

<p><cite>ChrisMarchant wrote:</cite></p><blockquote><p>Copied 5 chars accross from test server to beta, 2 were Qeynos aligned.</p><p>Very unfair of you to drop 2 level 20 odd good chars into...
Forum: In Testing Feedback 09-25-2012, 10:47 PM
Replies: 123
Views: 7,992
Posted By Terrogaunt
<p><cite>Hordolin Awanagin...

<p><cite>Hordolin Awanagin wrote:</cite></p><blockquote><p>I reproduced that duplicating of character in duplicating in guild members.</p><p>While I was offline, a founder rank promoted Ohoh to...
Forum: In Testing Feedback 09-25-2012, 10:39 PM
Replies: 123
Views: 7,992
Posted By Terrogaunt
<p><cite>Hordolin Awanagin...

<p><cite>Hordolin Awanagin wrote:</cite></p><blockquote><p><cite>Terrogaunt wrote:</cite></p><blockquote><p><cite>ArtemisClyde wrote:</cite></p><blockquote><p>ok beta just went down again with a...
Forum: In Testing Feedback 09-25-2012, 10:06 PM
Replies: 123
Views: 7,992
Posted By Terrogaunt
<p><cite>ArtemisClyde...

<p><cite>ArtemisClyde wrote:</cite></p><blockquote><p>ok beta just went down again with a patch supposedly fixing where u rez when using the copy to beta button from the test server char select...
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