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Search: Posts Made By: Eternalbeej
Forum: Bruiser 07-26-2007, 10:31 PM
Replies: 8
Views: 128
Posted By Eternalbeej
Hmm, guess I'll have to wait until they add one...

Hmm, guess I'll have to wait until they add one then <img src="/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" alt="SMILEY" />. Thanks for they help everyone.
Forum: Bruiser 07-24-2007, 11:56 PM
Replies: 8
Views: 128
Posted By Eternalbeej
I'd like to be able to walk around with it in...

I'd like to be able to walk around with it in game. Maybe even fight with it against grey cons for laughs.
Forum: Bruiser 07-24-2007, 09:19 PM
Replies: 8
Views: 128
Posted By Eternalbeej
Yup, dumb question I know. But are there any two...

Yup, dumb question I know. But are there any two hand swords that bruisers can use. Want it more for image factor than anything. I remember in EQ1 there was a sword called the 'training sword' or...
Forum: Ranger 12-17-2006, 05:20 AM
Replies: 207
Views: 2,413
Posted By Eternalbeej
<DIV>I haven't played my ranger in ages but I...

<DIV>I haven't played my ranger in ages but I remember the pain of buying arrows. I came up with a few ideas that might fix the problem.</DIV> <DIV> </DIV> <DIV>1. When the corpse of whatever we've...
Forum: Fury 11-24-2006, 03:45 PM
Replies: 5
Views: 78
Posted By Eternalbeej
<DIV>If it's just the appearance of you're...

<DIV>If it's just the appearance of you're various animal forms that bothers you, you can turn off the graphic for them by opening you're personae window, going to options (i think) and selecting...
Forum: Coercer 04-18-2006, 06:27 AM
Replies: 0
Views: 111
Posted By Eternalbeej
<DIV>I've heard a lot about the problems with...

<DIV>I've heard a lot about the problems with stuns and stifles not doing anything to epic enemies (never experienced them myself being a non-raiding coercer) and I thought of an idea that maybe the...
Forum: Bruiser 04-16-2006, 11:00 AM
Replies: 3
Views: 95
Posted By Eternalbeej
<DIV>Couldn't find any posts that specifically...

<DIV>Couldn't find any posts that specifically answered this question after 2 days of searching. I made a new bruiser and monk and noticed that the combat animations were different for unarmed...
Forum: Developer Roundtable 04-14-2006, 11:38 PM
Replies: 86
Views: 740
Posted By Eternalbeej
<P>Just thought I'd add my input on the charm...

<P>Just thought I'd add my input on the charm being broken. The pets no longer respond to the /pet attack command. They just stand there. /pet defend does still work but you try taking a hit from a...
Forum: Coercer 01-16-2006, 01:19 AM
Replies: 21
Views: 97
Posted By Eternalbeej
<div></div>This might be kinda off topic, but...

<div></div>This might be kinda off topic, but what I'd like to see is a short duration charm for us that doesn't lower the npc's strength. Something like the dumbfire pet illusionists get. Quick...
Forum: Berserker 08-14-2005, 03:04 AM
Replies: 11
Views: 183
Posted By Eternalbeej
I just checked out some of the 'zerker berserk...

I just checked out some of the 'zerker berserk skills from the combat update and noticed the description had a chance for berserk to go off multiple times per proc or something. I don't quite...
Forum: Illusionist 08-09-2005, 07:24 AM
Replies: 4
Views: 99
Posted By Eternalbeej
I've got an idea for an illusionist charm type...

I've got an idea for an illusionist charm type ability. Ok, it's not really charm at all, but I think it would be kinda cool. Instead of charm, give illusionists the doppleganger spell line that they...
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