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Search: Posts Made By: Spite
Forum: General Gameplay Discussion 09-28-2011, 04:22 PM
Replies: 35
Views: 404
Posted By Spite
<p><cite>Psykotic@Antonia Bayle...

<p><cite>Psykotic@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Lyger@Permafrost wrote:</cite></p><blockquote><p><cite>Gladiolus wrote:</cite></p><blockquote><p>How does one fund employment by...
Forum: In Testing Feedback 09-02-2011, 11:27 AM
Replies: 28
Views: 138
Posted By Spite
<p>The red text and the fissure were not...

<p>The red text and the fissure were not alaigning properly when we did this last night.</p><p>the red text would fire, everyone would move and 2 sec later the fissure would appear on the players new...
Forum: Zones and Population 09-02-2011, 10:58 AM
Replies: 48
Views: 540
Posted By Spite
<p>Its the hyperinflation of CritMit I see as the...

<p>Its the hyperinflation of CritMit I see as the problem.</p>
Forum: In Testing Feedback 09-01-2011, 04:29 PM
Replies: 6
Views: 116
Posted By Spite
<p><cite>Pimmy@Splitpaw...

<p><cite>Pimmy@Splitpaw wrote:</cite></p><blockquote><p>Denying a single class an effect every other Scout class (<strong>even the evil version of the class</strong>) has is silly.</p><p>I'm still...
Forum: General Gameplay Discussion 09-01-2011, 03:58 PM
Replies: 1,456
Views: 8,987
Posted By Spite
<p><cite>SmokeJumper...

<p><cite>SmokeJumper wrote:</cite></p><blockquote><p><cite>Cruckin@Oasis wrote:</cite></p><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p><cite>Silzin@Crushbone...
Forum: General Gameplay Discussion 09-01-2011, 03:52 PM
Replies: 51
Views: 212
Posted By Spite
<p><cite>Glenolas...

<p><cite>Glenolas wrote:</cite></p><blockquote><p>Crit Mit is SOE's time sink stat.   It stratifies progress into tiers, seperated by the farming time needed to get "enough" crit mit to do the next...
Forum: General Gameplay Discussion 09-01-2011, 03:46 PM
Replies: 1,456
Views: 8,987
Posted By Spite
<p><cite>dotdotdot...

<p><cite>dotdotdot wrote:</cite></p><blockquote><p><cite>Gaige wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>I don't agree with this Gaige.</p><p>There are plenty...
Forum: General Gameplay Discussion 09-01-2011, 03:40 PM
Replies: 1,456
Views: 8,987
Posted By Spite
<p><cite>Gaige...

<p><cite>Gaige wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>I don't agree with this Gaige.</p><p>There are plenty of those mobs that we were killing after gearing...
Forum: General Gameplay Discussion 09-01-2011, 03:23 PM
Replies: 51
Views: 212
Posted By Spite
<p><cite>Gaige...

<p><cite>Gaige wrote:</cite></p><blockquote><p><strong>Its not really possible to make hard encounters in this game, which is why crit mit is needed.</strong>  Prior to crit mit the mobs were either...
Forum: General Gameplay Discussion 09-01-2011, 01:35 PM
Replies: 1,456
Views: 8,987
Posted By Spite
<p><cite>SmokeJumper...

<p><cite>SmokeJumper wrote:</cite></p><blockquote><p><cite>Silzin@Crushbone wrote:</cite></p><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p>*Snip*</p><p>a) We agree with many of you...
Forum: General Gameplay Discussion 09-01-2011, 01:28 PM
Replies: 51
Views: 212
Posted By Spite
<p></p><p>CritMit is the single most important...

<p></p><p>CritMit is the single most important stat in the game which is ruining the game. Players are kept from experiencing content by this one roadblock. Why? If hard mode content is indeed...
Forum: In Testing Feedback 08-26-2011, 09:14 AM
Replies: 14
Views: 644
Posted By Spite
<p>perhaps if we run away a bit...

<p>perhaps if we run away a bit further.</p>
Forum: In Testing Feedback 08-26-2011, 09:12 AM
Replies: 26
Views: 130
Posted By Spite
<p>I find myself spending just as many wasted...

<p>I find myself spending just as many wasted points. In order to unlock the lowest tier you must spend 70 points in the tree which on all of my lvl 90 characters (6 lvl 90s) means buying subpar...
Forum: General Gameplay Discussion 08-23-2011, 04:54 PM
Replies: 4
Views: 102
Posted By Spite
<p>Please for the love of everything EQ2 - would...

<p>Please for the love of everything EQ2 - would you put the Red PQ runes in the game somewhere purchasable or questable?</p><p>Yes it has been asked before.</p><p>I suggest a quest - Do X number of...
Forum: In Testing Feedback 07-29-2011, 03:44 PM
Replies: 81
Views: 775
Posted By Spite
<p><cite>Karnos@Guk...

<p><cite>Karnos@Guk wrote:</cite></p><blockquote><p>Amazing you guys have the gall to actually ask for more, considering how utterly overpowered monks are this expansion.  Just how many world wide...
Forum: In Testing Feedback 07-29-2011, 03:37 PM
Replies: 40
Views: 208
Posted By Spite
<p>Push it out and fix it later. Hardcre raider...

<p>Push it out and fix it later. Hardcre raider can take one for the team and be testers. Everyone seems to blame them for everything bad why not let them contribute some good as well now.</p>
Forum: In Testing Feedback 07-29-2011, 03:14 PM
Replies: 149
Views: 2,397
Posted By Spite
<p>On the defense and parry changes - I saw no...

<p>On the defense and parry changes - I saw no difference in Uncontested avoidance going from offensive to defensive stance (on my zerker alt as my monk isn't copied over yet). This means bottom line...
Forum: In Testing Feedback 07-29-2011, 02:43 PM
Replies: 81
Views: 775
Posted By Spite
<p>While it being a single target taunt is...

<p>While it being a single target taunt is unimaginative, with some tweeks it could be inline with the role of a Monk. With Monks filling a single target tank roll in mind here are some of my...
Forum: General Gameplay Discussion 07-28-2011, 11:56 AM
Replies: 72
Views: 744
Posted By Spite
<p>There does need to be something worthwile to...

<p>There does need to be something worthwile to spend plat on.I have tons of plat (that came from farming) with nothing to spend it on.</p><p>Since i have nothing to use it on, i find i farm and play...
Forum: General Gameplay Discussion 06-02-2011, 10:02 AM
Replies: 199
Views: 865
Posted By Spite
<p><cite>Dethdlr@Butcherblock...

<p><cite>Dethdlr@Butcherblock wrote:</cite></p><blockquote><p><img src="http://www.eq2411.com/w/images/2/24/Adornmenticons.png" width="70" height="73" /></p></blockquote><p>Atari quality graphics...
Forum: Zones and Population 06-01-2011, 04:44 PM
Replies: 71
Views: 429
Posted By Spite
<p><cite>slippery...

<p><cite>slippery wrote:</cite></p><blockquote><p>This zone missed the mark so vastly it makes me laugh. The gear is comparable to the easy launch zones, <strong>except the armor pieces have 12 crit...
Forum: General Gameplay Discussion 06-01-2011, 04:19 PM
Replies: 199
Views: 865
Posted By Spite
<p>Wasted dev time to make something that worked...

<p>Wasted dev time to make something that worked into something ugly and annoying.</p><p>Dev's seem out of touch with actual mainstream player wants. Too much time is spent with 2.5% of the...
Forum: General Gameplay Discussion 06-01-2011, 01:34 PM
Replies: 383
Views: 1,417
Posted By Spite
<p>210 Crit Mit is the amount needed to tank...

<p>210 Crit Mit is the amount needed to tank reliably in the x2 and heroic zones.</p><p>A full set of EM raid gear gives you 175 crit mit plus 35 (from 5 of the +7 Crit Mit from DoV red adornments)...
Forum: Zones and Population 06-01-2011, 12:59 PM
Replies: 97
Views: 592
Posted By Spite
<p><cite>Kander...

<p><cite>Kander wrote:</cite></p><blockquote><p>So after discussing this, we are going to make changes to all the <strong>heroic </strong>content so that the number displayed for Crit Bonus will take...
Forum: Quests and Live Events 05-16-2011, 05:03 PM
Replies: 6
Views: 220
Posted By Spite
<p>Since these NPC are not locked to the...

<p>Since these NPC are not locked to the individual spawning them - your change does not help the situation much if any.</p><p>lock them to the character/group that spawns them.</p><p>Also - if these...
Forum: General Gameplay Discussion 05-16-2011, 03:28 PM
Replies: 3
Views: 111
Posted By Spite
<p>7. Make KD relavent. Besides needing it to get...

<p>7. Make KD relavent. Besides needing it to get flagged for Dunder, group content with aweful rewards for time spent. Fail. Whats the game value of the largest zone in EQ2 ever that nobody ever...
Forum: General Gameplay Discussion 05-16-2011, 03:22 PM
Replies: 3
Views: 111
Posted By Spite
<p>You know what i want to see as a reward...

<p>You know what i want to see as a reward -</p><p>A big patch that fixes alot of the annoying stuff -</p><p>1. Client requesting too much memory. Been in since launch and it's unacceptable to have...
Forum: In Testing Feedback 05-16-2011, 01:53 PM
Replies: 7
Views: 92
Posted By Spite
<p>No it really won't take my old one each time....

<p>No it really won't take my old one each time. It's a bug.</p><p>That aside - where are the changes from the last three weeks posted? They did make some changes right?</p>
Forum: In Testing Feedback 05-16-2011, 01:16 PM
Replies: 7
Views: 92
Posted By Spite
<p>your right shouldnt have to but multiple...

<p>your right shouldnt have to but multiple people in my guild have had the same issue.</p>
Forum: General Gameplay Discussion 05-16-2011, 12:15 PM
Replies: 31
Views: 448
Posted By Spite
<p>Another feature that does not work.</p><p>So...

<p>Another feature that does not work.</p><p>So you gonna get this to actually work before it ends?</p>
Forum: In Testing Feedback 05-16-2011, 12:10 PM
Replies: 7
Views: 92
Posted By Spite
<p>Unless you were playing Rift with me while the...

<p>Unless you were playing Rift with me while the servers were down, there should be some changes made to test while the "fixes" were happening. What were they?</p><p>Also can i not have to reset my...
Forum: Spells, Abilities, and General Class Discussion 04-08-2011, 12:49 PM
Replies: 53
Views: 274
Posted By Spite
<p><cite>Sciomar@Unrest_old...

<p><cite>Sciomar@Unrest_old wrote:</cite></p><blockquote><p><cite>Raahl wrote:</cite></p><blockquote><p>Here's the top Myth buffs by class type</p><p>Fighters:  Monk</p><p>Scouts: ...
Forum: Items and Equipment 04-07-2011, 04:51 PM
Replies: 17
Views: 205
Posted By Spite
<p>Like others have said this War Rune needs to...

<p>Like others have said this War Rune needs to be looked at again - or removed and replaced with something functional.</p>
Forum: Spells, Abilities, and General Class Discussion 04-01-2011, 10:22 AM
Replies: 7
Views: 169
Posted By Spite
<p>DPS mod has a cap of 200 which is very easily...

<p>DPS mod has a cap of 200 which is very easily attainable. The deminished returns for this is fairly harsh as well. You gain 25% actual melee damage from 100-200 DPS mod. These caps were set in RoK...
Forum: Items and Equipment 03-30-2011, 01:46 PM
Replies: 3
Views: 68
Posted By Spite
<p><cite>Crabbok@Unrest_old...

<p><cite>Crabbok@Unrest_old wrote:</cite></p><blockquote><p>Perhaps I'm mistaken, (not much of  quester here), but doesn't that quest end with you having to kill the statue of Rallos Zek?   A mob...
Forum: Berserker 03-29-2011, 02:34 PM
Replies: 73
Views: 711
Posted By Spite
<p>My gear got worse and my class issues remain...

<p>My gear got worse and my class issues remain un-addressed by more that lip-service.</p>
Forum: General Gameplay Discussion 03-29-2011, 02:25 PM
Replies: 325
Views: 1,779
Posted By Spite
<p><cite>SmokeJumper...

<p><cite>SmokeJumper wrote:</cite></p><blockquote><p>It turns out that there's a part 2 to this update. There wasn't *supposed* to be a part two, but some stuff got held up by QA (so they could test...
Forum: General Gameplay Discussion 03-29-2011, 01:59 PM
Replies: 325
Views: 1,779
Posted By Spite
<p>Well my forum search for "intentionally...

<p>Well my forum search for "intentionally conservative" came back with 0 results.</p><p>Not that i expect anything to work correctly anymore.</p>
Forum: General Gameplay Discussion 03-29-2011, 01:55 PM
Replies: 325
Views: 1,779
Posted By Spite
<p>I would also like to remind you again similar...

<p>I would also like to remind you again similar concerns were brought up in beta.</p><p>178.8 DPS self-buffed is really the way to go to help me hold aggro as a tank.</p>
Forum: General Gameplay Discussion 03-29-2011, 01:44 PM
Replies: 325
Views: 1,779
Posted By Spite
<p><cite>SmokeJumper...

<p><cite>SmokeJumper wrote:</cite></p><blockquote><p><span ><span style="color: #cae0e6; font-size: x-small;"> </span></span></p><p>We are bumping up the power of Velious dungeon and raid items. ...
Forum: General Gameplay Discussion 03-29-2011, 01:18 PM
Replies: 325
Views: 1,779
Posted By Spite
<p>Well if this is it for changes - i guess tanks...

<p>Well if this is it for changes - i guess tanks still sport easy instance gear instead of the x2 and x4 jewelry.</p><p>So far as a tank i see as many nerfs as buffs.</p><p>SWTOR</p>
Forum: Spells, Abilities, and General Class Discussion 03-23-2011, 02:45 PM
Replies: 10
Views: 132
Posted By Spite
<p>Via a heroic AA both warriors can add crit mit...

<p>Via a heroic AA both warriors can add crit mit to their group mit buff. The buff is a temp buff and can be up roughly have the time.</p>
Forum: General Gameplay Discussion 03-23-2011, 08:43 AM
Replies: 36
Views: 273
Posted By Spite
<p>I had some of these in my shared bank. I put...

<p>I had some of these in my shared bank. I put them there - it wasnt until a couple of days after launch that that could no longer be done.</p><p>I know i put them in my bank. SOE should be able to...
Forum: Berserker 03-22-2011, 09:09 AM
Replies: 73
Views: 711
Posted By Spite
<p><cite>Bremer...

<p><cite>Bremer wrote:</cite></p><blockquote><p>Open Wounds</p><ul><li>Since RoK there is no reason to have the spell on the hotbar, because Berserkers got 100 % AE attack as innate ability with the...
Forum: Items and Equipment 03-21-2011, 02:37 PM
Replies: 62
Views: 600
Posted By Spite
<p>M Fighter vs Scout armour pretty much tells...

<p>M Fighter vs Scout armour pretty much tells the tail.</p><p>Fighters lose 5.2CB, 28 Potency, 92 Multi-Attack, 30 Melee Skills (CPSR), 45 DPS, 1.4 Accuracy, and 3.2 ReUse. In place of that...
Forum: Zones and Population 03-10-2011, 11:56 AM
Replies: 84
Views: 1,105
Posted By Spite
<p><cite>Onodi@Guk...

<p><cite>Onodi@Guk wrote:</cite></p><blockquote><p>The Mirrors seemed to be ok first round we got 2 mirrors down before the spawns the 3<sup>rd</sup> mirror we tank took the adds group burned the...
Forum: Scout's Den 03-10-2011, 11:50 AM
Replies: 14
Views: 1,398
Posted By Spite
<p>The reason they did this is simple. Ezekeil in...

<p>The reason they did this is simple. Ezekeil in beta lobbied for it and they listened. Lot of folks said it was bad and Dev's said it was just they solo quest stuff they added it to to make soloing...
Forum: Berserker 03-10-2011, 11:03 AM
Replies: 6
Views: 208
Posted By Spite
<p><cite>Lcneed...

<p><cite>Lcneed wrote:</cite></p><blockquote><p>This is along with the Brigand's resist buff.  But there is a post by a dev that it was missed by pure oversight and will be added sometime in the...
Forum: Zones and Population 03-10-2011, 10:03 AM
Replies: 84
Views: 1,105
Posted By Spite
<p>The Mirrors still randomly reset for us 2...

<p>The Mirrors still randomly reset for us 2 times last night. The adds still have the reflect.</p> <p>This is still ridiculously stupid design. Spawning 1-2 adds every 20-60 seconds means that a...
Forum: In Testing Feedback 10-08-2010, 03:41 PM
Replies: 293
Views: 711
Posted By Spite
<p>NM....</p>

<p>NM....</p>
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