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Search: Posts Made By: Banditman
Forum: Items and Equipment 03-27-2012, 09:37 AM
Replies: 11
Views: 105
Posted By Banditman
<p>What's really sad is that they had all this...

<p>What's really sad is that they had all this time to be SURE the zone was right, and yet, it's still [Tango and Cash].</p>
Forum: Community News 03-26-2012, 02:32 PM
Replies: 308
Views: 617
Posted By Banditman
<p><cite>Elomort...

<p><cite>Elomort wrote:</cite></p><blockquote><p>Like Cylenia has said and Cloudrat echoed this thread has brought out the nastiest most toxic nature in the Everquest2 community. When we see events...
Forum: Conjuror 03-26-2012, 02:19 PM
Replies: 29
Views: 3,350
Posted By Banditman
<p><cite>[email protected]

<p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>KempThinker wrote:</cite></p><blockquote><p>Thank you very much. However, the "As you go..." section seems to be copied from an...
Forum: Conjuror 03-23-2012, 10:10 AM
Replies: 29
Views: 3,350
Posted By Banditman
<p>There definitely seems to be something really...

<p>There definitely seems to be something really funny with Teamwork.  It's really only observable right at the start of combat when there isn't much hate on a mob.  Mobs really, really, really like...
Forum: General Gameplay Discussion 03-23-2012, 10:08 AM
Replies: 28
Views: 227
Posted By Banditman
<p>You should transfer to whatever server CM is...

<p>You should transfer to whatever server CM is on, the two of you could hook up with a couple mercs and take out most of the DoV heroic content.</p>
Forum: Community News 03-23-2012, 09:42 AM
Replies: 308
Views: 617
Posted By Banditman
<p><cite>[email protected]

<p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>Cloudrat wrote:</cite></p><blockquote><p>I dont want to go in your dungeons, I don't care about your silly AAs and getting into...
Forum: Items and Equipment 03-22-2012, 04:45 PM
Replies: 5
Views: 51
Posted By Banditman
<p>There were always 2 focus effects for...

<p>There were always 2 focus effects for ED.</p>
Forum: Conjuror 03-22-2012, 04:40 PM
Replies: 29
Views: 3,350
Posted By Banditman
<p>Reserved (jic!)</p>

<p>Reserved (jic!)</p>
Forum: Conjuror 03-22-2012, 04:39 PM
Replies: 29
Views: 3,350
Posted By Banditman
Some AA noteables and AA leveling targets ...

Some AA noteables and AA leveling targets

Editors note: Keep in mind that these targets and specs are specifically for the process of leveling up. End game specs and abilities are covered later....
Forum: Conjuror 03-22-2012, 04:36 PM
Replies: 29
Views: 3,350
Posted By Banditman
Birth to Badassery - A Conjuror's Guide

Introduction

This is a guide to life as a Conjuror. How to get to the upper end of the game where things happen and how to survive once you get there. If you are thinking of rolling as a Conjuror,...
Forum: Items and Equipment 03-22-2012, 02:39 PM
Replies: 5
Views: 51
Posted By Banditman
<p>Might wanna go read those effects a little...

<p>Might wanna go read those effects a little more carefully . . .</p>
Forum: Items and Equipment 03-22-2012, 09:55 AM
Replies: 11
Views: 85
Posted By Banditman
<p>As a former member of that group I can assure...

<p>As a former member of that group I can assure you there was only a desire to improve the game involved.  The people involved were strong enough personalities that they could see beyond the...
Forum: Tradeskill Discussion 03-22-2012, 09:52 AM
Replies: 32
Views: 141
Posted By Banditman
<p>I wouldn't mind having less recipes to...

<p>I wouldn't mind having less recipes to research at all.  I wouldn't mind if the provisioner recipes took less time.  I would prefer that the time be equitable between the classes.</p><p>It's...
Forum: General Gameplay Discussion 03-22-2012, 09:44 AM
Replies: 28
Views: 227
Posted By Banditman
<p>First problem:  You are a Beastlord.  There is...

<p>First problem:  You are a Beastlord.  There is hardly room to take a step without tripping over three of them.</p><p>Second problem:  Beastlords are DPS classes.  Most pickup groups will only take...
Forum: General Gameplay Discussion 03-21-2012, 05:30 PM
Replies: 6
Views: 132
Posted By Banditman
<p>When it was current content, it rewarded some...

<p>When it was current content, it rewarded some very nice things for doing the whole series.</p>
Forum: In Testing Feedback 03-21-2012, 05:28 PM
Replies: 57
Views: 238
Posted By Banditman
<p><cite>SeregWethrin...

<p><cite>SeregWethrin wrote:</cite></p><blockquote><p>GU63 is really an expansion with an entire new tier of content,  they said back when they switched to the free to play model that new content and...
Forum: Tradeskill Discussion 03-21-2012, 04:55 PM
Replies: 32
Views: 141
Posted By Banditman
<p><cite>Rijacki...

<p><cite>Rijacki wrote:</cite></p><blockquote><p>Some classes got considerably more recipes than others. Provies, even with only the food/drink combos, had more than most and then the belts were...
Forum: In Testing Feedback 03-21-2012, 03:38 PM
Replies: 57
Views: 238
Posted By Banditman
<p>Something like this perhaps:  <a...

<p>Something like this perhaps:  <a href="http://www.youtube.com/watch?v=EbVKWCpNFhY" target="_blank">These go to 11</a></p>
Forum: Tradeskill Discussion 03-21-2012, 12:48 PM
Replies: 32
Views: 141
Posted By Banditman
<p>There is a huge disparity in overall time...

<p>There is a huge disparity in overall time required between differing RA's that really needs to be corrected.</p><p>For example, my Provisioner is <span style="text-decoration:...
Forum: Developer Roundtable 03-21-2012, 10:37 AM
Replies: 43
Views: 718
Posted By Banditman
<p><cite>[email protected]

<p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p>Mainly cause the rewards in GU63 content are on par, or outweigh the value of going back...
Forum: General Gameplay Discussion 03-21-2012, 10:33 AM
Replies: 33
Views: 205
Posted By Banditman
<p><cite>[email protected]

<p><cite>[email protected] wrote:</cite></p><blockquote><p>I'm for removing the burbs if it's part of the revamp, and they make the story interesting. but then again I could care less about the houseing...
Forum: General Gameplay Discussion 03-20-2012, 05:34 PM
Replies: 8
Views: 107
Posted By Banditman
<p>I can't speak to your particular server, but...

<p>I can't speak to your particular server, but seriously, population is this way on most servers.  Freeport is probably the only place you'll see much ad hoc grouping.</p><p>The reasons for this...
Forum: General Gameplay Discussion 03-20-2012, 02:52 PM
Replies: 138
Views: 330
Posted By Banditman
<p><cite>shots01...

<p><cite>shots01 wrote:</cite></p><blockquote><p>I don't know if you are serious or being sarcastic.  I for one, am glad its gone.</p><p>Now the raiding uber elite snobs can't turn their noses up...
Forum: General Gameplay Discussion 03-20-2012, 02:23 PM
Replies: 138
Views: 330
Posted By Banditman
<p>ForEach ($Mob in $Mobs.db)</p><p>{</p><p>If...

<p>ForEach ($Mob in $Mobs.db)</p><p>{</p><p>If ($Mob.CritChance -gt 0){$Mob.CritChance = 0}</p><p>}</p><p>It really doesn't have to be any harder than that.</p>
Forum: General Gameplay Discussion 03-20-2012, 02:06 PM
Replies: 138
Views: 330
Posted By Banditman
<p>Bravo!</p>

<p>Bravo!</p>
Forum: Developer Roundtable 03-20-2012, 01:17 PM
Replies: 43
Views: 718
Posted By Banditman
<p><cite>[email protected]

<p><cite>[email protected] wrote:</cite></p><blockquote><p>I guess its replaced with nothing? And our CM adorns are replaced with crappy amounts of HP.</p><p>Awesome.</p></blockquote><p>That sums it up...
Forum: Inquisitor 03-20-2012, 10:54 AM
Replies: 14
Views: 392
Posted By Banditman
<p>Spell weapon stats.</p>

<p>Spell weapon stats.</p>
Forum: Conjuror 03-20-2012, 10:53 AM
Replies: 7
Views: 452
Posted By Banditman
<p>I'll post a real guide...

<p>I'll post a real guide sometime.</p>
Forum: General Gameplay Discussion 03-20-2012, 10:52 AM
Replies: 33
Views: 205
Posted By Banditman
<p><cite>DamselInDistress...

<p><cite>DamselInDistress wrote:</cite></p><blockquote><p>whatever you do, leave Qeynos alone. If you must do something, fix some annoying bugs, do some proper itemization for a change, basically do...
Forum: In Testing Feedback 03-20-2012, 10:50 AM
Replies: 57
Views: 238
Posted By Banditman
<p><cite>Darkholis...

<p><cite>Darkholis wrote:</cite></p><blockquote><p>Lol, you clearly have no idea of what you're talking about. Save yourself time and stop here.</p><p>Here's the copy of my first post after a talk...
Forum: Items and Equipment 03-20-2012, 09:48 AM
Replies: 137
Views: 521
Posted By Banditman
<p>Lack of response to ANY itemization issues...

<p>Lack of response to ANY itemization issues over the last six months leads me to conclude that no one at SOE gives a flying rabbits tail what we think.  We'll get what they want us to have and if...
Forum: In Testing Feedback 03-19-2012, 05:45 PM
Replies: 68
Views: 210
Posted By Banditman
<p>Itemization screwed up?  Par for the course...

<p>Itemization screwed up?  Par for the course the last 12 months.</p>
Forum: Zones and Population 03-19-2012, 02:13 PM
Replies: 11
Views: 170
Posted By Banditman
<p>Rableson in QH is the answer you seek.  She's...

<p>Rableson in QH is the answer you seek.  She's very near the statue of Antonia just after you come from the docks into the city itself.</p><p>For at least New Halas and Qeynos, if you ask a guard...
Forum: Items and Equipment 03-19-2012, 01:17 PM
Replies: 137
Views: 521
Posted By Banditman
<p><cite>Geothe...

<p><cite>Geothe wrote:</cite></p><blockquote><p>with not enough content on its own to support it.</p></blockquote><p>Who the heck are you to point out obvious oversights?  <img...
Forum: General Gameplay Discussion 03-19-2012, 01:14 PM
Replies: 33
Views: 205
Posted By Banditman
<p>Hopefully the answer is "never".</p><p>After...

<p>Hopefully the answer is "never".</p><p>After experiencing the terrible atrocity visited upon Freeport, I hope Qeynos never gets subjected to it.</p>
Forum: General Gameplay Discussion 03-19-2012, 01:13 PM
Replies: 4
Views: 59
Posted By Banditman
<p>Fair question.</p><p>There is also "something"...

<p>Fair question.</p><p>There is also "something" currently going on with Crit Mit on live.  The stat has dropped from "some" UI's.</p><p>Additionally, some zones are behaving oddly with Crit Mit. ...
Forum: Items and Equipment 03-19-2012, 10:09 AM
Replies: 47
Views: 316
Posted By Banditman
<p>Essence of Renewal - This is the Priest charm...

<p>Essence of Renewal - This is the Priest charm that drops as part of the Priest Cloak / Charm set from Munzok's Material Bastion.  This item is now marked Scout only, and has Fighter / Scout stats...
Forum: Items and Equipment 03-16-2012, 06:15 PM
Replies: 137
Views: 521
Posted By Banditman
<p>I swear, it looks to me like those drops were...

<p>I swear, it looks to me like those drops were intended to be the PoW EM drops.  If you look at it through that lens, the drops *do* look right.</p>
Forum: Items and Equipment 03-16-2012, 02:40 PM
Replies: 137
Views: 521
Posted By Banditman
<p><cite>Chronus1...

<p><cite>Chronus1 wrote:</cite></p><blockquote>That thing... I wouldn't even put it on an alt.</blockquote><p>That would make you my best friend.  Because I would, and your lack of understanding...
Forum: In Testing Feedback 03-16-2012, 02:34 PM
Replies: 12
Views: 146
Posted By Banditman
<p><cite>[email protected]

<p><cite>[email protected] wrote:</cite></p><blockquote><p>I dunno, maybe there is something to be said for skill / reaction time vs parsing.</p></blockquote><p>That's a content problem.  When they create...
Forum: In Testing Feedback 03-16-2012, 01:27 PM
Replies: 12
Views: 146
Posted By Banditman
<p>Please.</p>

<p>Please.</p>
Forum: Inquisitor 03-16-2012, 11:53 AM
Replies: 14
Views: 392
Posted By Banditman
<p>Most likely you have a Wand equipped in your...

<p>Most likely you have a Wand equipped in your ranged slot.  Remove it, replace with a Symbol.  Fixed.</p>
Forum: Items and Equipment 03-16-2012, 10:02 AM
Replies: 137
Views: 521
Posted By Banditman
<p>That item simply can't be right.  It just...

<p>That item simply can't be right.  It just can't.</p>
Forum: Community News 03-15-2012, 05:02 PM
Replies: 149
Views: 617
Posted By Banditman
<p>Why does everyone feel a need to self...

<p>Why does everyone feel a need to self flagellate over two levels?  I totally don't get it.</p><p>This whole two levels + prestige abilities is because they have a huge itemization mess they can't...
Forum: Zones and Population 03-15-2012, 02:39 PM
Replies: 9
Views: 113
Posted By Banditman
<p>You only need one character per account to...

<p>You only need one character per account to grind those factions.  After that, just buy the tokens of loyalty from the appropriate vendor for alts.</p>
Forum: Community News 03-15-2012, 12:44 PM
Replies: 149
Views: 617
Posted By Banditman
<p>Prestige is just another set of AA's.  They...

<p>Prestige is just another set of AA's.  They screwed up and attached AA's to AoD, and were then stuck with "how do we add more to DoV".  Welcome to "Prestige" abilities.</p><p>There are some...
Forum: In Testing Feedback 03-15-2012, 11:55 AM
Replies: 8
Views: 93
Posted By Banditman
<p>Considering that WITHOUT this debuff, Dirges...

<p>Considering that WITHOUT this debuff, Dirges can take L98 mobs nearly to the debuff cap (5k) using what they already have, this is a pretty useless ability.</p>
Forum: History and Lore 03-14-2012, 05:59 PM
Replies: 76
Views: 2,949
Posted By Banditman
<p>Oh for God's sake.</p><p>Is it so hard to...

<p>Oh for God's sake.</p><p>Is it so hard to accept that the moon blew up and everything on it died?</p>
Forum: Zones and Population 03-14-2012, 05:37 PM
Replies: 3
Views: 61
Posted By Banditman
<p>I assume you mean the Velks zones.  Those do...

<p>I assume you mean the Velks zones.  Those do not require crit mit.</p>
Forum: Community News 03-14-2012, 05:31 PM
Replies: 149
Views: 617
Posted By Banditman
<p>Actually, it is.</p><p>The difference between...

<p>Actually, it is.</p><p>The difference between a red con mob and an orange con mob is immense.  A L100 mob is red at 90, orange at 92.  Ergo, you will not be able to do the "new" content at L90,...
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