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Search: Posts Made By: Aegori
Forum: General Tech Support Questions 12-26-2007, 07:19 PM
Replies: 40
Views: 649
Posted By Aegori
<cite>Holymoly@Runnyeye...

<cite>Holymoly@Runnyeye wrote:</cite><blockquote>I use a top end AMD single core processor with an 8800GTS GPU and get approaching 40fps at high quality settings everywhere except the usuals like...
Forum: Expansions and Adventure Packs 05-10-2007, 06:20 PM
Replies: 9
Views: 202
Posted By Aegori
<cite>Deadrus wrote:</cite><blockquote>Um... so...

<cite>Deadrus wrote:</cite><blockquote>Um... so what are you wanting in an expantion? A new contenant from accros the globe no one has ever seen before, 6 new classes. (2 good 2 evil 2 neutral). A...
Forum: Expansions and Adventure Packs 05-10-2007, 05:34 PM
Replies: 9
Views: 202
Posted By Aegori
<p>Just reading up on this since i've been away...

<p>Just reading up on this since i've been away from the game for a bit. I'm excited to see Kunark come back. I loved it back in EQ1 and i dont see how it couldnt visually impress me yet again....
Forum: Developer Roundtable 06-23-2006, 01:52 AM
Replies: 88
Views: 531
Posted By Aegori
<DIV>- Most non-tradeskilled earrings have had...

<DIV>- Most non-tradeskilled earrings have had the Lore flag added to them. You'll know why this is the case soon.</DIV> <DIV> </DIV> <DIV>Oh my sweet lord.... are norrathians finally growing a...
Forum: In Testing Feedback 05-26-2006, 01:48 AM
Replies: 1
Views: 51
Posted By Aegori
<DIV>Regarding this change:</DIV> <DIV> </DIV>...

<DIV>Regarding this change:</DIV> <DIV> </DIV> <DIV><SPAN><FONT color=#000000><FONT color=#ffffff>- Zone reuse timers will not restart themselves after they have initially been set. That is, the...
Forum: In Testing Feedback 05-26-2006, 12:45 AM
Replies: 19
Views: 191
Posted By Aegori
<BR> <BLOCKQUOTE> <HR> Aaradun wrote:<BR> God,...

<BR> <BLOCKQUOTE> <HR> Aaradun wrote:<BR> God, i'm a TSer and me and aout 90% of the Tradeskiller i've talked to dread the comming of new the patch. <BR><BR>Why simply on paper less combines sound...
Forum: In Testing Feedback 05-26-2006, 12:41 AM
Replies: 21
Views: 190
Posted By Aegori
<BR> <BLOCKQUOTE> <HR> CBRad929 wrote:<BR> ...

<BR> <BLOCKQUOTE> <HR> CBRad929 wrote:<BR> <DIV>My problem with this resolution is that although it fixes these <FONT color=#ff0000><STRONG>specific group situations</STRONG></FONT>, but in return...
Forum: In Testing Feedback 05-26-2006, 12:26 AM
Replies: 41
Views: 149
Posted By Aegori
<BR> <BLOCKQUOTE> <HR> DataOutlaw wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> DataOutlaw wrote:<BR> <DIV>Ok so I fired up a Swashbuckler on Test this morning to see how the changes to stuns affect soloing of Scout classes specifically. This is my...
Forum: Zones and Population 05-23-2006, 02:02 AM
Replies: 5
Views: 200
Posted By Aegori
<BR> <BLOCKQUOTE> <HR> SpritRaja wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> SpritRaja wrote:<BR> Wonder if they are trying to force us to use brawlers as the MT. Still based on luck even with a Brawler as MT just you get a higher % chance to actually...
Forum: Zones and Population 05-20-2006, 12:33 AM
Replies: 17
Views: 167
Posted By Aegori
<DIV>They SOO better make Max Box one of the...

<DIV>They SOO better make Max Box one of the dieties in EoF. </DIV>
Forum: Zones and Population 05-19-2006, 11:27 PM
Replies: 17
Views: 167
Posted By Aegori
<BR> <BLOCKQUOTE> <HR> ProphecyCT wrote:<BR>A max...

<BR> <BLOCKQUOTE> <HR> ProphecyCT wrote:<BR>A max box in KOS could totally be a whole new lore and expansion in the future =P.<BR> <BR> <HR> </BLOCKQUOTE><BR>Where's Vhalen when we need him? We need...
Forum: Zones and Population 05-19-2006, 11:19 PM
Replies: 17
Views: 167
Posted By Aegori
<DIV>i'd much rather have the max box <img...

<DIV>i'd much rather have the max box <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV>
Forum: Zones and Population 05-19-2006, 11:07 PM
Replies: 5
Views: 200
Posted By Aegori
<DIV>Just curious, as it pertains to this update...

<DIV>Just curious, as it pertains to this update from this week:</DIV> <DIV> </DIV> <DIV>- The Invalidation spell that some mobs within the Halls of Seeing were using is no longer as severe a...
Forum: Zones and Population 05-19-2006, 08:09 PM
Replies: 19
Views: 461
Posted By Aegori
<BR> <BLOCKQUOTE> <HR> Octilius wrote:<BR>To burn...

<BR> <BLOCKQUOTE> <HR> Octilius wrote:<BR>To burn down the adds you would need severe dps to be able to burn adds down and do damage to Sharti every 27ish seconds before the adds are dead.  The adds...
Forum: Zones and Population 05-19-2006, 07:47 PM
Replies: 19
Views: 461
Posted By Aegori
<BR> <BLOCKQUOTE> <HR> Octilius wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Octilius wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Aegorian wrote:<BR> <P>I'm just gonna add my 2 cent here... i've been in the new x2 AoA twice now and the first three effigy...
Forum: Zones and Population 05-19-2006, 07:23 PM
Replies: 19
Views: 461
Posted By Aegori
<P>I'm just gonna add my 2 cent here... i've been...

<P>I'm just gonna add my 2 cent here... i've been in the new x2 AoA twice now and the first three effigy encounters are pretty easy for an x2 raid. the final encounter tho, is a little tough for an...
Forum: Zones and Population 05-19-2006, 06:24 PM
Replies: 20
Views: 407
Posted By Aegori
Good news is, from the Stratics chat last night...

Good news is, from the Stratics chat last night (see deve tracker for transcript link)... they're giving the CSRs tools to reset zone timers for people that got kicked out in an unwarranted manner. I...
Forum: Zones and Population 05-19-2006, 06:13 PM
Replies: 177
Views: 1,824
Posted By Aegori
<BR> <BLOCKQUOTE> <HR> Sysiphus7 wrote:<BR> <P>I...

<BR> <BLOCKQUOTE> <HR> Sysiphus7 wrote:<BR> <P>I put up a lil video on my site of us killing this encounter... (Need divx)</P> <P>I think this is the way its intended. Although we did used to split...
Forum: Zones and Population 05-15-2006, 06:12 PM
Replies: 30
Views: 250
Posted By Aegori
<BR> <BLOCKQUOTE> <HR> DaMutation wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> DaMutation wrote:<BR> <DIV>the only thing that makes raiding take so long is waiting on LDs.....</DIV> <DIV>.....or ppl accidentally clicking that big-azz zone out portal in...
Forum: Zones and Population 05-14-2006, 08:31 PM
Replies: 30
Views: 250
Posted By Aegori
<BR> <BLOCKQUOTE> <HR> Dreadwalker wrote:<BR>I...

<BR> <BLOCKQUOTE> <HR> Dreadwalker wrote:<BR>I think the Devs need to focus on the positioning of EQ2 in the marketplace when designing raid zones.  With EQ1 and Vanguard soon , you could argue that...
Forum: Zones and Population 05-12-2006, 07:01 PM
Replies: 30
Views: 250
Posted By Aegori
<BR> <BLOCKQUOTE> <HR> sacremon wrote:<BR>Traps...

<BR> <BLOCKQUOTE> <HR> sacremon wrote:<BR>Traps aren't new to HoS, as Deathtoll has them all over the place.<BR><BR>From a spellcaster perspective, the big obelisk shade-like mobs resist about 95% of...
Forum: Zones and Population 05-12-2006, 12:15 AM
Replies: 30
Views: 250
Posted By Aegori
<BR> <BLOCKQUOTE> <HR> Jonaroth wrote:<BR>the...

<BR> <BLOCKQUOTE> <HR> Jonaroth wrote:<BR>the hardest part about that zone is the trash, and how boring it is.. i was half asleep by the time we got to the first named<BR><BR>that was totally not fun...
Forum: Zones and Population 05-11-2006, 04:09 AM
Replies: 30
Views: 250
Posted By Aegori
<BR> <BLOCKQUOTE> <HR> wyoung wrote:<BR> <P>Did...

<BR> <BLOCKQUOTE> <HR> wyoung wrote:<BR> <P>Did you just say the traps were a nice touch? :smileyvery-happy: I think the traps were the worst part of the zone.</P> <P>  Other than that I agree.  I...
Forum: Zones and Population 05-11-2006, 02:47 AM
Replies: 30
Views: 250
Posted By Aegori
<DIV>i definitely hope that's the case and it's...

<DIV>i definitely hope that's the case and it's not simply a case of the devs thing more HPs = challenge. It does in some instances, but for trash... not at all.</DIV>
Forum: Zones and Population 05-11-2006, 01:54 AM
Replies: 30
Views: 250
Posted By Aegori
<DIV>My guild went in this zone last night and it...

<DIV>My guild went in this zone last night and it was an adventure to say the least. Firstly, i enjoy the layout of the zone and the surprises within. The traps are a nice touch, the named mobs are...
Forum: Swashbuckler 05-04-2006, 12:44 AM
Replies: 10
Views: 54
Posted By Aegori
<BR> <BLOCKQUOTE> <HR> Aeralik wrote:<BR> This...

<BR> <BLOCKQUOTE> <HR> Aeralik wrote:<BR> This wasn't intended and already found the problem with it <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><BR> <HR>...
Forum: Zones and Population 04-21-2006, 01:42 AM
Replies: 150
Views: 1,095
Posted By Aegori
<BR> <BLOCKQUOTE> <HR> dreiden wrote:<BR>What...

<BR> <BLOCKQUOTE> <HR> dreiden wrote:<BR>What should have happened is this, no visible timer at all, but when the timer reaches zero a mob does a zonewide shout that says somthing like, "You invaders...
Forum: Zones and Population 04-21-2006, 12:52 AM
Replies: 150
Views: 1,095
Posted By Aegori
<BR> <BLOCKQUOTE> <HR> WAPCE wrote:<BR><BR>...

<BR> <BLOCKQUOTE> <HR> WAPCE wrote:<BR><BR> <BLOCKQUOTE> <HR> Ilucide wrote:<BR><BR>The argument can be made that 'we shouldn't need to talk to other<BR>people, we should be able to figure it out on...
Forum: Zones and Population 04-20-2006, 10:41 PM
Replies: 150
Views: 1,095
Posted By Aegori
<BR> <BLOCKQUOTE> <HR> Ilucide wrote:<BR>I want...

<BR> <BLOCKQUOTE> <HR> Ilucide wrote:<BR>I want to clarify that only the bosses were changed. None of the rest of the zone was changed.<BR><BR><I>---Warning: This next part goes into hypotheticals &...
Forum: Zones and Population 04-06-2006, 06:37 PM
Replies: 95
Views: 914
Posted By Aegori
<div></div><blockquote><hr>scl...

<div></div><blockquote><hr>scl wrote:<blockquote><hr>vinterskugge wrote:<div></div><blockquote><hr>Rydiane wrote:<div></div><blockquote><p>"Besides, doesn't WoW add new raid zones with every...
Forum: Zones and Population 04-06-2006, 06:18 PM
Replies: 95
Views: 914
Posted By Aegori
<div></div><blockquote><hr>vinterskugge...

<div></div><blockquote><hr>vinterskugge wrote:<div></div><blockquote><p></p><hr><p>Morfina wrote:</p><p>Its also relatively unheard of to patch in additional raid content outside of expansions. I do...
Forum: Developer Roundtable 04-02-2006, 06:25 AM
Replies: 208
Views: 799
Posted By Aegori
<div></div><blockquote><hr>haeven...

<div></div><blockquote><hr>haeven wrote:<div></div><p>- If you die within 2 minutes of unequipping an item, the item will still take damage to its condition</p><p>I dunno who has the brains behind...
Forum: Ranger 02-22-2006, 07:00 AM
Replies: 16
Views: 106
Posted By Aegori
<blockquote><hr>Garlicyesterday wrote:<div>I...

<blockquote><hr>Garlicyesterday wrote:<div>I never said those words up to today but i must say it now!</div><div> </div><div>SoE you guys sucks for what youve done , you just prooved to lots of...
Forum: In Testing Feedback 02-16-2006, 01:18 AM
Replies: 377
Views: 1,000
Posted By Aegori
<blockquote><hr>Niuan...

<blockquote><hr>Niuan wrote:<blockquote><hr>Aegorian wrote:<blockquote><hr>frostbane wrote:<div></div><p>All i have to say is i'm glad procs are being fixed....rangers were GOD's because of it...and...
Forum: In Testing Feedback 02-16-2006, 01:15 AM
Replies: 377
Views: 1,000
Posted By Aegori
<blockquote><hr>Prandtl...

<blockquote><hr>Prandtl wrote:<div></div><blockquote><hr>Latero wrote:<div><span><blockquote><hr>Prandtl wrote:<div></div><p>Blackguard,</p><p>Thank you for clarrifying this situation. After 8 months...
Forum: In Testing Feedback 02-16-2006, 01:11 AM
Replies: 377
Views: 1,000
Posted By Aegori
<blockquote><hr>Daxtyr_AnnonTuri...

<blockquote><hr>Daxtyr_AnnonTuri wrote:<span><blockquote><hr>Aegorian wrote:<blockquote><hr>frostbane wrote:<div></div><p>All i have to say is i'm glad procs are being fixed....rangers were GOD's...
Forum: In Testing Feedback 02-16-2006, 01:09 AM
Replies: 377
Views: 1,000
Posted By Aegori
<blockquote><hr>valleyboy1...

<blockquote><hr>valleyboy1 wrote:<blockquote><hr>Zald wrote:<blockquote><hr>valleyboy1 wrote:It's not new this has been a problem throughout EQ2, the bizzare changes, the knock on effects that...
Forum: In Testing Feedback 02-16-2006, 01:04 AM
Replies: 377
Views: 1,000
Posted By Aegori
<blockquote><hr>frostbane wrote:<div></div><p>All...

<blockquote><hr>frostbane wrote:<div></div><p>All i have to say is i'm glad procs are being fixed....rangers were GOD's because of it...and instead of upward balancing all the other scout classes...
Forum: In Testing Feedback 02-16-2006, 01:00 AM
Replies: 377
Views: 1,000
Posted By Aegori
<blockquote><hr>Zald...

<blockquote><hr>Zald wrote:<blockquote><hr>valleyboy1 wrote:It's not new this has been a problem throughout EQ2, the bizzare changes, the knock on effects that developers NEVER seem to account for,...
Forum: In Testing Feedback 02-16-2006, 12:46 AM
Replies: 377
Views: 1,000
Posted By Aegori
this has to be the biggest overreaction by...

this has to be the biggest overreaction by players regarding a mechnic none of them have even tested yet... well done.To those that cancelled and are moving to WoW... good luck to you....
Forum: Tips, Tricks, and New Player Questions 02-10-2006, 02:57 AM
Replies: 77
Views: 1,480
Posted By Aegori
Hey Blackguard... how do i get that title under...

Hey Blackguard... how do i get that title under your avatar... "Community Manager". I wanna be one of those! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Forum: Bruiser 02-10-2006, 02:31 AM
Replies: 18
Views: 279
Posted By Aegori
<blockquote><hr>Elerrina wrote:What changed? I...

<blockquote><hr>Elerrina wrote:What changed? I dont see it in the 19c or 20a patch notes.<hr></blockquote>was about to ask the same thing. One might surmise that if it's not in the patch notes, it's...
Forum: History and Lore 02-07-2006, 12:08 AM
Replies: 11
Views: 379
Posted By Aegori
<blockquote><hr>Vhalen wrote:<div></div>Zarvonn...

<blockquote><hr>Vhalen wrote:<div></div>Zarvonn was once a member of the Academy of Arcane Sciences, but has since been forced into arcane exile for his radical views regarding the summoning of...
Forum: In Testing Feedback 02-02-2006, 12:53 AM
Replies: 8
Views: 165
Posted By Aegori
http://www.mmorpg.com/gamelist.cfm/setView/news/ga...

http://www.mmorpg.com/gamelist.cfm/setView/news/gameID/2/showArticle/4476
Forum: In Testing Feedback 02-02-2006, 12:33 AM
Replies: 37
Views: 158
Posted By Aegori
This thread is almost as good as everyone who...

This thread is almost as good as everyone who quit EQ2 to move to WoW once attunement was implemented.-Aeg
Forum: In Testing Feedback 02-01-2006, 10:34 PM
Replies: 8
Views: 165
Posted By Aegori
hell yea i'm lookin forward to this. I'll be...

hell yea i'm lookin forward to this. I'll be straight up and say the new noobie zones may have a few bugs to iron out (tho they already ironed out TONS of them), but all the other changes to enhance...
Forum: In Testing Feedback 02-01-2006, 10:21 PM
Replies: 3
Views: 164
Posted By Aegori
The idea i gave awhile back is to keep all...

The idea i gave awhile back is to keep all general recipes as a single combine and make rare recipes mutli-step. It would at least serve to place value on the rare harvest combines in that the...
Forum: In Testing Feedback 02-01-2006, 10:17 PM
Replies: 25
Views: 196
Posted By Aegori
eventually, yes. I dont think the new betrayal...

eventually, yes. I dont think the new betrayal quest is goin in with LU19, but it should be changing in the near future so you can betray at any level.i'm not so sure you can betray back after you've...
Forum: In Testing Feedback 02-01-2006, 08:58 PM
Replies: 55
Views: 400
Posted By Aegori
<div></div><blockquote><hr>Berek_IronAxe...

<div></div><blockquote><hr>Berek_IronAxe wrote:<div></div><p>I think this is a good Idea, but I see some potential issues - but now I will have to curtail my habit of helping out a fellow toon in...
Forum: In Testing Feedback 01-31-2006, 10:52 PM
Replies: 55
Views: 400
Posted By Aegori
<div></div><blockquote><hr>Blintok wrote:can you...

<div></div><blockquote><hr>Blintok wrote:can you not just type /lock when u start the fight? ( i think that is the command.) and that locks the encounter to you or yourgroup?I know i used the command...
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