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Search: Posts Made By: EQAditu
Forum: General Gameplay Discussion 05-30-2012, 05:37 PM
Replies: 37
Views: 754
Posted By EQAditu
<p>I have to admit I'm a little baffled by the...

<p>I have to admit I'm a little baffled by the idea of this thread.  Usually the reasoning for game changes are pretty undefined.  For instance, I'd like to say that I caused some change or another...
Forum: Priest's Sanctum 10-20-2010, 11:10 AM
Replies: 11
Views: 356
Posted By EQAditu
<p>As some programming insight if any dev...

<p>As some programming insight if any dev actually wants a better clue on where to look for the bug...</p><p><em>It's already been stated that Steadfast as a base spell is a 2s duration effect that...
Forum: In Testing Feedback 09-29-2010, 03:05 PM
Replies: 9
Views: 213
Posted By EQAditu
<p>Without having been on test or seeing the log...

<p>Without having been on test or seeing the log lines myself...  but having other "insight", I'm almost completely certain that ACT will completely ignore "hit" lines that are multi-attacks.  Miss...
Forum: Performance Support 11-04-2009, 12:46 PM
Replies: 383
Views: 4,473
Posted By EQAditu
<p>I'm fairly impressed with the Nov 2nd(window...

<p>I'm fairly impressed with the Nov 2nd(window title description) build as well.  I can't say if the issue is gone, but it has become a non-issue for me now.  The day before the hotfix I was getting...
Forum: Performance Support 11-02-2009, 01:01 PM
Replies: 383
Views: 4,473
Posted By EQAditu
<p>I have something to add that's somewhat...

<p>I have something to add that's somewhat interesting to me.  Unrelatedly I upgraded my system(essentially all of it) and experience similar things.  The only commonality between the two systems are...
Forum: Performance Support 10-12-2009, 10:45 PM
Replies: 383
Views: 4,473
Posted By EQAditu
<p><cite>Rothgar...

<p><cite>Rothgar wrote:</cite></p><blockquote><p>I would be interested to hear if running the following command:</p><p>cl_force_sync_nodes 1</p><p>makes a difference in your crashing...
Forum: Performance Support 10-01-2009, 09:18 PM
Replies: 383
Views: 4,473
Posted By EQAditu
<p><cite>Jimako...

<p><cite>Jimako wrote:</cite></p><blockquote><p><cite>EQAditu wrote:</cite></p><blockquote><p>{...}</p><p>Just because <span style="text-decoration: underline;">it is a number one issue</span> with a...
Forum: Performance Support 10-01-2009, 05:55 PM
Replies: 383
Views: 4,473
Posted By EQAditu
<p><cite>Koava...

<p><cite>Koava wrote:</cite></p><blockquote>{...}<p>Then you can tell us ... oh and by the way the other groups are still working on Fae beer drinking animations (and such) ... as they really have no...
Forum: Performance Support 09-30-2009, 01:59 AM
Replies: 383
Views: 4,473
Posted By EQAditu
<p>This seemed somewhat interesting to...

<p>This seemed somewhat interesting to me...</p><p><img src="http://advancedcombattracker.com/personal/EQ2-MemError3.png" width="545" height="392" /></p><p>Is this indicating that EQ2 thought it had...
Forum: In Testing Feedback 09-22-2009, 06:56 PM
Replies: 13
Views: 147
Posted By EQAditu
<p>Just posting to say thanks for fixing this...

<p>Just posting to say thanks for fixing this completely and to let others know that it's not currently a problem on Test(Copy).</p>
Forum: In Testing Feedback 09-17-2009, 02:47 AM
Replies: 13
Views: 147
Posted By EQAditu
<p>There's nothing quick about that suggested...

<p>There's nothing quick about that suggested fix.  I dare say it's probably the hardest way to get a spell ID that I can think of.  Shift-click a spell to chat, highlight and cut that spell link...
Forum: In Testing Feedback 09-15-2009, 11:19 PM
Replies: 13
Views: 147
Posted By EQAditu
<p>/useability and /useabilityonplayer can no...

<p>/useability and /useabilityonplayer can no longer use specific spell names(they can on Live).  Specific being "Aegolism VI" instead of "Aegolism".</p><p>IE, if I input, "/useability Virtue V", it...
Forum: Priest's Sanctum 07-20-2009, 11:01 PM
Replies: 92
Views: 3,248
Posted By EQAditu
<p>I don't see how it's a deception of any sort. ...

<p>I don't see how it's a deception of any sort.  I specified what I did.  Canceled out what every priest gets to simplify the table.</p><p>If you people want to do nothing but cite Templars and why...
Forum: Priest's Sanctum 07-20-2009, 09:10 PM
Replies: 92
Views: 3,248
Posted By EQAditu
<p><cite>Alaocia@Guk...

<p><cite>Alaocia@Guk wrote:</cite></p><blockquote><p>You can just remove the ward stuff from there because it's all in one shamans stances.  Just like your criticals affect your reactives, Repents...
Forum: Priest's Sanctum 07-20-2009, 03:22 PM
Replies: 92
Views: 3,248
Posted By EQAditu
<p>If you say so, when so-called rating the Fury...

<p>If you say so, when so-called rating the Fury stance, I didn't really take into account the faster ticking regens but the 15% base heal mod instead of the 10% that most get.  If you say faster...
Forum: Priest's Sanctum 07-20-2009, 03:07 PM
Replies: 92
Views: 3,248
Posted By EQAditu
<p>I might as well start by saying that this post...

<p>I might as well start by saying that this post is indeed influenced by my perception of my own class' healing stance.  Despite my better judgment I long ago read what looked to be a whine post in...
Forum: General Gameplay Discussion 06-29-2009, 11:08 PM
Replies: 74
Views: 336
Posted By EQAditu
<p>I expect this is regarding the German...

<p>I expect this is regarding the German localization changes.  --  Judging by some of your other posts, at least.</p><p>Essentially GU52 made enough changes to cause disruptions on German, Russian...
Forum: Priest's Sanctum 06-06-2009, 03:15 AM
Replies: 18
Views: 447
Posted By EQAditu
<p><cite>Banditman...

<p><cite>Banditman wrote:</cite></p><blockquote><p>The difference is that ACT can already do a lot of that, it simply "doesn't" do it.</p><p>It could parse debuffs if it chose . . . it does...
Forum: In Testing Feedback 06-06-2009, 02:33 AM
Replies: 9
Views: 405
Posted By EQAditu
<p>Did some testing of my own and it seems pretty...

<p>Did some testing of my own and it seems pretty obvious as to what the change between Live and Test is.</p><p><img src="http://advancedcombattracker.com/personal/Reactives-52.png" width="624"...
Forum: In Testing Feedback 06-03-2009, 11:05 AM
Replies: 178
Views: 1,866
Posted By EQAditu
<p>Maybe remove the power cost like Soul Ward so...

<p>Maybe remove the power cost like Soul Ward so I stop <em>instantly </em>killing myself on Anashti Sul(PoA), heh.  I'm on my way to killing myself like that more often than an AE killing me.</p>
Forum: Items and Equipment 04-16-2009, 04:09 PM
Replies: 29
Views: 433
Posted By EQAditu
<p>You're saying that like it was an oversight to...

<p>You're saying that like it was an oversight to make RoK shields that high.  As I have already stated in my OP... it was a deliberate and manual change on the developer's part.  They had to raise...
Forum: Items and Equipment 04-14-2009, 03:29 PM
Replies: 29
Views: 433
Posted By EQAditu
<p>(Vain attempt to get this looked at again...

<p>(Vain attempt to get this looked at again since *someone* somewhere is apparently updating shields)</p><p>Considering today's update, I guess updating shields from <em>last </em>expansion that...
Forum: Items and Equipment 03-29-2009, 07:43 PM
Replies: 29
Views: 433
Posted By EQAditu
<p>Well, here's the item links of the priest...

<p>Well, here's the item links of the priest shields that immediately caught my eye, where they probably should fall in progression and marked when they don't.</p><p><strong><span style="font-size:...
Forum: Items and Equipment 03-14-2009, 06:27 PM
Replies: 29
Views: 433
Posted By EQAditu
<p>Well, it dieing sort of means that there isn't...

<p>Well, it dieing sort of means that there isn't much to say.  If there aren't many that disagree with it or those that agree with it to the extent that they feel they need to post without really...
Forum: Items and Equipment 03-11-2009, 04:09 PM
Replies: 29
Views: 433
Posted By EQAditu
<p><cite>Oakum...

<p><cite>Oakum wrote:</cite></p><blockquote><p>How much effect does shields have on SA now. I have seen more templers biding on the star of malice, a meleeing wardens prefered offhand, lately and...
Forum: Items and Equipment 03-08-2009, 05:47 PM
Replies: 29
Views: 433
Posted By EQAditu
<p><cite>Kunaak wrote:</cite></p><blockquote><p>I...

<p><cite>Kunaak wrote:</cite></p><blockquote><p>I think you gotta look at more then the protection rating.</p><p>{...}</p></blockquote><p>You seemed to have missed my point however.  GU47 did nothing...
Forum: Items and Equipment 03-07-2009, 09:45 PM
Replies: 29
Views: 433
Posted By EQAditu
<p>As per the <a...

<p>As per the <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=425354" target="_blank">patch notes of GU47</a> and the reasoning as described <a...
Forum: In Testing Feedback 02-25-2009, 12:12 PM
Replies: 178
Views: 1,866
Posted By EQAditu
<p>Since no ones seems to have read my second...

<p>Since no ones seems to have read my second post, or seemingly do not believe what it says, where I say that converting the unused portion is virtually useless unless you cast the spell completely...
Forum: In Testing Feedback 02-24-2009, 07:25 PM
Replies: 178
Views: 1,866
Posted By EQAditu
<p><cite>Aeralik...

<p><cite>Aeralik wrote:</cite></p><blockquote><p>The spell was meant to work similar to soulward but with a cleric like flavor to it.  So it should not eat through wards and other effects on the...
Forum: In Testing Feedback 02-22-2009, 10:08 PM
Replies: 178
Views: 1,866
Posted By EQAditu
<p>I wish you people would stop idiotically going...

<p>I wish you people would stop idiotically going back and forth between all or nothing arguements.  It's obviously pointless.  And yes, I consider it only subtracting what it heals as nothing.  I...
Forum: In Testing Feedback 02-22-2009, 06:25 AM
Replies: 178
Views: 1,866
Posted By EQAditu
<p><cite>Ainaree@Antonia Bayle...

<p><cite>Ainaree@Antonia Bayle wrote:</cite></p><blockquote><p><span style="text-decoration: line-through;">Seconded. While it is nice that it no longer affects wards or other people's spells, it...
Forum: In Testing Feedback 02-22-2009, 02:28 AM
Replies: 178
Views: 1,866
Posted By EQAditu
<p>Preface... you need to understand how it...

<p>Preface... you need to understand how it worked before, how it worked after and probably the arguments to change it to begin with.  Especially since this change isn't in any update notes.</p><hr...
Forum: General Gameplay Discussion 02-21-2009, 08:17 PM
Replies: 165
Views: 1,662
Posted By EQAditu
<p><cite>ShamusOB...

<p><cite>ShamusOB wrote:</cite></p><blockquote><p>I want to see it eat your 9k ward.  Stop making things up and back it up with numbers.   Ive already see the evidence that says your full of it by...
Forum: Items and Equipment 11-25-2008, 05:38 PM
Replies: 75
Views: 597
Posted By EQAditu
<p>Well, I'm not sure if he realized this before...

<p>Well, I'm not sure if he realized this before or not... but Shield of Faith has never proc'ed any effect that required a healing spell.  It is marked merely a beneficial spell for the purposes of...
Forum: Items and Equipment 11-24-2008, 10:12 PM
Replies: 75
Views: 597
Posted By EQAditu
<p>Please check with <strong>Empowered...

<p>Please check with <strong>Empowered Heal</strong> from aITEM 1350475267 -771398511:<strong>Ring of Forgiveness</strong>/a and <strong>Holy Water Sprinkler</strong> from aITEM -579339747...
Forum: Templar 02-10-2008, 07:23 AM
Replies: 11
Views: 115
Posted By EQAditu
<cite>Kendricke wrote:</cite><blockquote>-So we...

<cite>Kendricke wrote:</cite><blockquote>-So we settled in for a long camp.  Second spawn occured roughly 3 hours 40 minutes after previous kill (yes, that means I'd been there for nearly six hours...
Forum: General Gameplay Discussion 02-10-2008, 06:45 AM
Replies: 20
Views: 507
Posted By EQAditu
<cite>xandez...

<cite>xandez wrote:</cite><blockquote><cite></cite>BASE / tick = 460-562BASE TOTAL = 5x (460-562) = 2300-2810 [average = 2555]WITH +HEAL / tick = 536-655 (+228-279)WITH +HEAL TOTAL = 5x (536-655) =...
Forum: Templar 12-16-2007, 08:20 PM
Replies: 2
Views: 92
Posted By EQAditu
<cite>Tbiggs@Blackburrow...

<cite>Tbiggs@Blackburrow wrote:</cite><blockquote><p>I'm wondering. My master level 78 hammer does a whopping 300 points of damage these days against various solo mobs. About a 0 upgrade from the...
Forum: General Gameplay Discussion 12-13-2007, 10:36 PM
Replies: 20
Views: 507
Posted By EQAditu
<cite>Kinvalar Abolesco...

<cite>Kinvalar Abolesco wrote:</cite><blockquote>Hmm, never heard that but honestly never looked into it much... Just assumed it was counting off the whole spell's value. heh.Seems kinda goofy on...
Forum: General Gameplay Discussion 12-13-2007, 02:01 PM
Replies: 20
Views: 507
Posted By EQAditu
<cite>Kinvalar Abolesco...

<cite>Kinvalar Abolesco wrote:</cite><blockquote><cite></cite>I'd just like to point out that this isn't accurate. Druid regens +healing cap is based off the FULL spell's base healing...
Forum: General Gameplay Discussion 12-12-2007, 06:52 PM
Replies: 20
Views: 507
Posted By EQAditu
<cite>Hennyo wrote:</cite><blockquote>Tho it...

<cite>Hennyo wrote:</cite><blockquote>Tho it would be nice to see reactive mechanics fixed, even if its only making + healing useful. If you ask me, the + healing cap for reactives to be fair, would...
Forum: General Gameplay Discussion 12-12-2007, 05:59 PM
Replies: 20
Views: 507
Posted By EQAditu
A good point considering that the old cap was...

A good point considering that the old cap was once 100% of listed value.  That was when they made the last drastic changes to +healing/+damage.  RoK seemed to change the caps from 100% to 50%... I...
Forum: Inquisitor 11-27-2007, 07:00 AM
Replies: 2
Views: 152
Posted By EQAditu
Haven't tried looking since the expansion, but as...

Haven't tried looking since the expansion, but as it was when it was last announced to be changed...  If it's a single heal, it is applied directly.  If it is a regen, the entire amount is applied to...
Forum: Templar 11-26-2007, 07:54 PM
Replies: 8
Views: 56
Posted By EQAditu
<cite>Odinn@Blackburrow...

<cite>Odinn@Blackburrow wrote:</cite><blockquote>Focused Intercession does not work right now. It casts, shows the icon and stuns you, but no charges are ever fired.</blockquote>It works sufficiently...
Forum: Look and Feel 11-22-2007, 05:44 PM
Replies: 17
Views: 256
Posted By EQAditu
If you don't like or can't get working the...

If you don't like or can't get working the already listed solutions, you can also clear the binding that causes the menu to appear and use the other bindings that do the same thing. IE In <b>Options...
Forum: Templar 11-13-2007, 01:04 PM
Replies: 10
Views: 113
Posted By EQAditu
<cite>FiknonTheGreat...

<cite>FiknonTheGreat wrote:</cite><blockquote><cite>Haly@Crushbone wrote:</cite><blockquote>He is sadly mistaken if he doesn't cast it at all. Blessings INCREASES the proc amounts for our Lotto...
Forum: Templar 11-12-2007, 02:36 PM
Replies: 10
Views: 113
Posted By EQAditu
Hmm, by localized description I assume you mean...

Hmm, by localized description I assume you mean for a French/German/Japanese/Russian server...  It's still a group-wide spell in RoK beta.  But a localized description isn't really needed... just...
Forum: Look and Feel 10-25-2007, 01:28 AM
Replies: 4
Views: 77
Posted By EQAditu
The amount of system RAM affects this.  If you're...

The amount of system RAM affects this.  If you're freezing when right-clicking... it means that Windows forced part of EQ2's less volatile memory into the swap file.  When you right-click, that...
Forum: Look and Feel 10-14-2007, 08:15 PM
Replies: 2
Views: 578
Posted By EQAditu
The lines in EQ2 INI files are nothing more than...

The lines in EQ2 INI files are nothing more than in-game slash commands.  When you load the game, it just executes those slash commands.  If you wanted to know more commands, just start it off in...
Forum: Templar 10-10-2007, 05:12 PM
Replies: 1
Views: 121
Posted By EQAditu
Some of you out there had been clamoring for me...

Some of you out there had been clamoring for me to revive the project, so I made it into an ACT plugin as I had promised. It's not a complete version as I have some more features to add, but it has...
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