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Search: Posts Made By: Kamarile
Forum: Tradeskill Discussion 03-02-2008, 10:00 PM
Replies: 124
Views: 517
Posted By Kamarile
As someone with a level 80 Tailor, Armourer and...

As someone with a level 80 Tailor, Armourer and Weaponsmith, I can see the frustration.  The fact of the matter is that the tailor sells a lot, mostly cloaks.  The armourer sells at a slower pace,...
Forum: Tradeskill Discussion 11-16-2007, 12:23 AM
Replies: 95
Views: 932
Posted By Kamarile
<p>I have the feeling it's tied to the idea of...

<p>I have the feeling it's tied to the idea of crafting being easy, which RoK has not done anything to address.</p><p>Levelling from 61 to 70 took me 26 days, and I was still the second tailor on the...
Forum: General Tech Support Questions 11-07-2007, 07:27 PM
Replies: 13
Views: 176
Posted By Kamarile
Servers were up, and now are down again :S

Servers were up, and now are down again :S
Forum: General Tech Support Questions 11-07-2007, 06:00 PM
Replies: 13
Views: 176
Posted By Kamarile
Lucan D'Lere is also down

Lucan D'Lere is also down
Forum: Tradeskill Discussion 05-25-2007, 06:28 AM
Replies: 1,190
Views: 6,495
Posted By Kamarile
Back in the good old day (tm) the rares were...

Back in the good old day (tm) the rares were really rare. I think one reason the rare crafted gear was able to be as good as it was was that noone had it. On my server, Ebon clusters never dropped...
Forum: Tradeskill Discussion 05-22-2007, 10:31 AM
Replies: 14
Views: 154
Posted By Kamarile
<p>I have a 70 Illusionist/70 Tailor, a 70...

<p>I have a 70 Illusionist/70 Tailor, a 70 Troub/70 Weaponsmith and a 7 Monk/70 Armorer. The Illusionist and Troubadour both have a number of +skills items, and the armorer has none, but crafting is...
Forum: Zones and Population 03-31-2007, 07:15 PM
Replies: 72
Views: 454
Posted By Kamarile
<cite>KerowynnKaotic...

<cite>KerowynnKaotic wrote:</cite><blockquote><p>#5 - Blood Iron.  Does this really exist?  lol .. I know we didn't clear the whole zone but did get over 30 odd chest drops (1 Master Chest) and a...
Forum: Zones and Population 03-31-2007, 11:28 AM
Replies: 72
Views: 454
Posted By Kamarile
<p>We did the zone with 4, around level 45.  The...

<p>We did the zone with 4, around level 45.  The only fight where any of us died was the Alchemist.  He charmed the tank and one of the scouts, and the two of us killed the healer - it got worse from...
Forum: Tradeskill Discussion 03-29-2007, 07:36 AM
Replies: 69
Views: 1,009
Posted By Kamarile
<cite>Morticus wrote:</cite><blockquote>What was...

<cite>Morticus wrote:</cite><blockquote>What was the error message the level 8 adventurer character received? Looking at the design data, there are no restrictions (outside of normal dungeon...
Forum: Tradeskill Discussion 03-28-2007, 09:26 PM
Replies: 69
Views: 1,009
Posted By Kamarile
<cite>Rijacki wrote:</cite><blockquote>I love the...

<cite>Rijacki wrote:</cite><blockquote>I love the idea of higher adventurers guarding a crafter in an unusual (dangerous) place. I hope the inability of your armorer to enter is an oversight. Did...
Forum: Tradeskill Discussion 03-28-2007, 08:45 PM
Replies: 69
Views: 1,009
Posted By Kamarile
<cite>Calthine wrote:</cite><blockquote>Does DFC...

<cite>Calthine wrote:</cite><blockquote>Does DFC still require an access quest?  It's been ages. </blockquote><p> Not to my knowledge.  The zone into DFC requires you to click in seperately now - so...
Forum: Tradeskill Discussion 03-28-2007, 08:21 PM
Replies: 69
Views: 1,009
Posted By Kamarile
<p>Crafter-only players cannot zone into...

<p>Crafter-only players cannot zone into DFC.</p><p>With the revamp, there are recipes and components that drop within DFC.  After a successful guild outing which resulted in 5 recipe books and 4...
Forum: Tradeskill Discussion 02-15-2007, 09:30 PM
Replies: 492
Views: 1,737
Posted By Kamarile
<p>I agree, it would make a lot of sense, but...

<p>I agree, it would make a lot of sense, but there are a large number of people with both Armorer and Weaponsmith (like myself) or with Carpenter and Woodworker.  These classes are the ones that...
Forum: Dirge 02-15-2007, 07:57 PM
Replies: 98
Views: 1,044
Posted By Kamarile
<p>Just as a point, in-combat speed normally...

<p>Just as a point, in-combat speed normally applies out of combat as well - this may in fact be a buff.</p><p>1% out-of-combat and 1.5% in-combat may actually mean we go 2.5% faster out of...
Forum: Tradeskill Discussion 02-15-2007, 12:39 PM
Replies: 162
Views: 625
Posted By Kamarile
<p>I did have a nice long post typed out, but the...

<p>I did have a nice long post typed out, but the forums didn't like it, so here we go again.</p><p>Incidentally, I'm getting more used to these forums, and Grimwell is my personal hero, but the loss...
Forum: Dirge 02-13-2007, 11:33 AM
Replies: 98
Views: 1,044
Posted By Kamarile
<p>So we go from 34% + 12% maxed runspeed...

<p>So we go from 34% + 12% maxed runspeed (excluding Jboots - they don't affect the whole group) to 38% + 8% maxed runspeed.</p><p>Meaning we're exactly where we started, but need about 20 extra...
Forum: General Gameplay Discussion 02-13-2007, 10:43 AM
Replies: 1
Views: 198
Posted By Kamarile
<p>A new adornment will replace the adornment...

<p>A new adornment will replace the adornment currently on an item.</p><p>The old adornment is destroyed.</p>
Forum: Tradeskill Discussion 02-13-2007, 10:37 AM
Replies: 9
Views: 205
Posted By Kamarile
<p>I would really love to see an AA equivalent...

<p>I would really love to see an AA equivalent for crafters.  There are all sorts of things you could do with them - from dying to improving stats, perhaps allowing you to move stat points around a...
Forum: Ranger 01-31-2007, 06:51 PM
Replies: 53
Views: 516
Posted By Kamarile
<P><BR> </P> <BLOCKQUOTE> <HR> Loki_d20...

<P><BR> </P> <BLOCKQUOTE> <HR> Loki_d20 wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> TerriBlades wrote:<BR> <BR> <BLOCKQUOTE> <HR> Spudface wrote: <P><BR>"Stuff you have to pay for" vs "Stuff that's...
Forum: Ranger 01-31-2007, 03:26 PM
Replies: 53
Views: 516
Posted By Kamarile
<BR> <BLOCKQUOTE> <HR> snowbrdr093 wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> snowbrdr093 wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Deson wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> snowbrdr093 wrote:<BR>All the changes to crafted arrows are wonderful and all,...
Forum: Troubador 12-02-2006, 12:13 AM
Replies: 71
Views: 240
Posted By Kamarile
<DIV><SPAN class=time_text><FONT...

<DIV><SPAN class=time_text><FONT color=#ff0000>Updated a little, organising into what I see as the really big points, the less important ones and the ones that would just be gravy.  Feel free to...
Forum: Dirge 11-27-2006, 06:41 AM
Replies: 372
Views: 1,336
Posted By Kamarile
<BR> <BLOCKQUOTE> <HR> lspiderl wrote:<BR> its...

<BR> <BLOCKQUOTE> <HR> lspiderl wrote:<BR> its rather simply guys dont jsut post a simple /sign  this is about runspeed and nothign else so post what or how you would like our runspeed fixed , new aa...
Forum: Dirge 11-27-2006, 05:21 AM
Replies: 372
Views: 1,336
Posted By Kamarile
<P>/signed</P> <P>but as this is not a petition,...

<P>/signed</P> <P>but as this is not a petition, I'll take this opportunity to summarise the situation.</P> <P>For a Bard to get his maximum runspeed, he has to have invested 17 AA points into the...
Forum: Troubador 11-26-2006, 07:41 AM
Replies: 71
Views: 240
Posted By Kamarile
<DIV>Hi all.  Apologies for taking a while to...

<DIV>Hi all.  Apologies for taking a while to update this - I've been on holiday.  I've made a couple of updates, but not a lot has changed.  </DIV> <DIV> </DIV> <DIV>I have had word from the Devs...
Forum: Illusionist 11-15-2006, 04:35 PM
Replies: 29
Views: 327
Posted By Kamarile
<P>I would clarify a little...</P> <P>Yes, we can...

<P>I would clarify a little...</P> <P>Yes, we can solo just about anything in the game that's not flat-out immune to mezz (or epic), but it can be rather slow.  If you want as much xp in as short a...
Forum: Troubador 11-10-2006, 03:57 PM
Replies: 71
Views: 240
Posted By Kamarile
<DIV>Updated - some great ideas here <img...

<DIV>Updated - some great ideas here <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>Please keep 'em coming</DIV>
Forum: Troubador 11-10-2006, 12:01 AM
Replies: 71
Views: 240
Posted By Kamarile
<DIV>replying to reserve this post incase I need...

<DIV>replying to reserve this post incase I need more room <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>Will write more later, I have to...
Forum: Troubador 11-09-2006, 11:59 PM
Replies: 71
Views: 240
Posted By Kamarile
<DIV>I see we have another thread with ideas to...

<DIV>I see we have another thread with ideas to improve the troubador class, but the original post has not been modified at all, so the devs need to trawl through all 7 pages to see what we are...
Forum: Community News 05-19-2006, 01:51 PM
Replies: 28
Views: 84
Posted By Kamarile
<DIV>You missed the witty banter at the...

<DIV>You missed the witty banter at the end:</DIV> <DIV> </DIV> <P> <Blackguard> Look at everyone leave...<BR> <Blackguard> I thought they would all stay to bask in my glory.<BR> <Gallenite> It's...
Forum: Illusionist 05-04-2006, 01:49 AM
Replies: 86
Views: 785
Posted By Kamarile
<BR> <BLOCKQUOTE> <HR> Snek666 wrote: <P>Why is...

<BR> <BLOCKQUOTE> <HR> Snek666 wrote: <P>Why is our (everyone's) power regen spell in-combat-only? I understand we would affect the catering industry if we had group ooc power regen, but how about...
Forum: Illusionist 05-04-2006, 01:46 AM
Replies: 20
Views: 252
Posted By Kamarile
<DIV>As Barobrain says, we have an encounter...

<DIV>As Barobrain says, we have an encounter locked AE Mezz.  This was recently (3 or 4 LUs ago) changed to affect at most 4 targets though, so if your target encounter has more than 4 mobs in, some...
Forum: Illusionist 04-18-2006, 02:46 AM
Replies: 12
Views: 105
Posted By Kamarile
<DIV>Firstly, the reason I suspect many of you...

<DIV>Firstly, the reason I suspect many of you are reading this.  Am I wrong in thinking that the Embolism line used to be 100% chance to mezz?  I looked today and it only says 66% chance - and...
Forum: Illusionist 10-23-2005, 08:51 PM
Replies: 34
Views: 145
Posted By Kamarile
<DIV>One other thing we can do in a raid is...

<DIV>One other thing we can do in a raid is Interrupt.  I cannot overstate the usefulness of Cerebral tempest.  The damage is a bit low, but it interrupts twice every 9 seconds - just keep casting it...
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