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Search: Posts Made By: lizard
Forum: Developer Roundtable 08-18-2010, 07:20 PM
Replies: 496
Views: 6,236
Posted By lizard
<p>Please pardon that this reply is not in the...

<p>Please pardon that this reply is not in the format recommended by Hemophobe.</p><p>I have played this game since beta.  I have been an ardent fan and defender of it against many attackers and...
Forum: Look and Feel 08-18-2010, 04:36 PM
Replies: 1
Views: 56
Posted By lizard
<p>I have played this game since launch.  I have...

<p>I have played this game since launch.  I have been an avid fan and player, and have defended it against numerous complaints and attackers.</p><p>Due to the changes in spell and combat art...
Forum: Look and Feel 08-18-2010, 03:36 PM
Replies: 53
Views: 220
Posted By lizard
<p>These spell effects are underwhelming.  EQ1...

<p>These spell effects are underwhelming.  EQ1 has more flash and spectacle to its spells now.</p>
Forum: In Testing Feedback 01-23-2009, 03:12 AM
Replies: 79
Views: 332
Posted By lizard
<p><cite>Flaye@Mistmoore...

<p><cite>Flaye@Mistmoore wrote:</cite></p><blockquote><p><cite>Dasein wrote:</cite></p><blockquote><p><strong><span style="font-size: small; color: #ff0000;">4 year old games should not be undergoing...
Forum: Developer Roundtable 01-23-2009, 02:52 AM
Replies: 887
Views: 3,055
Posted By lizard
<p>These changes are detrimental to small-group...

<p>These changes are detrimental to small-group play.</p><p>With the exception of those doing instances, the majority of people I see in game are in groups of two or three, mostly two.  In a small...
Forum: In Testing Feedback 01-23-2009, 01:55 AM
Replies: 202
Views: 626
Posted By lizard
<p><cite>Aeralik...

<p><cite>Aeralik wrote:</cite></p><blockquote><p>Casting time is unchanged.  They just have the short recast to prevent flipping between stances really quick for their bonuses.</p></blockquote><p>In...
Forum: Developer Roundtable 01-21-2009, 06:31 AM
Replies: 887
Views: 3,055
Posted By lizard
<p>One question, if you please, Mr....

<p>One question, if you please, Mr. Kozak.</p><p>You've repeatedly invited players to test these changes and give their feedback.  I know you've received feedback, because I know many people who've...
Forum: In Testing Feedback 01-16-2009, 08:06 AM
Replies: 157
Views: 501
Posted By lizard
<p><cite>Xaren@Unrest...

<p><cite>Xaren@Unrest wrote:</cite></p><blockquote><p><cite>lizard wrote:</cite></p><blockquote><p><cite>Aeralik wrote:</cite></p><blockquote><p><cite>Gwarsh@Befallen...
Forum: In Testing Feedback 01-16-2009, 07:39 AM
Replies: 157
Views: 501
Posted By lizard
<p><cite>Aeralik...

<p><cite>Aeralik wrote:</cite></p><blockquote><p><cite>Gwarsh@Befallen wrote:</cite></p><blockquote><p>the "fix" to small group content is to remove the taunt reversal and instead drastically reduce...
Forum: In Testing Feedback 01-15-2009, 04:21 PM
Replies: 142
Views: 793
Posted By lizard
<p><cite>Aeralik...

<p><cite>Aeralik wrote:</cite></p><blockquote><p>In the classic mmo setting like eq2, there are essentially 3 core roles, tank, dps and healer.  Some classes are grayer than others in this sense by...
Forum: In Testing Feedback 01-15-2009, 03:02 PM
Replies: 157
Views: 501
Posted By lizard
<p><cite>Azurro wrote:</cite></p><blockquote><p...

<p><cite>Azurro wrote:</cite></p><blockquote><p style="margin: 0in 0in 0pt;"><span style="font-size: 10pt; font-family: Arial;">I don’t know why a duo should be automatically cut off from heroic...
Forum: In Testing Feedback 01-15-2009, 02:37 PM
Replies: 157
Views: 501
Posted By lizard
<p><cite>Thanon@Runnyeye...

<p><cite>Thanon@Runnyeye wrote:</cite></p><blockquote><p>Thing is, EQ2 is not a game designed around duos. This is a game designed around a full-group mechanic at worst, and a raid group mechanics at...
Forum: In Testing Feedback 08-31-2007, 10:47 PM
Replies: 727
Views: 1,834
Posted By lizard
<cite>Rothgar...

<cite>Rothgar wrote:</cite><blockquote><cite>Sapphirius wrote:</cite><blockquote><cite></cite><p>Rothgar, thanks for letting us know that you read this. The problem is that it's <i><b><u><span...
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