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Search: Posts Made By: Elanjar
Forum: Berserker 10-25-2012, 07:17 AM
Replies: 33
Views: 1,940
Posted By Elanjar
<p><cite>Maergoth@Antonia Bayle...

<p><cite>Maergoth@Antonia Bayle wrote:</cite></p><blockquote><p>Elanjar,</p><p>Why do you want spike damage mitigation if you want to offtank? And if you want to main tank, why do you want AOE DPS?...
Forum: Berserker 10-24-2012, 09:38 PM
Replies: 33
Views: 1,940
Posted By Elanjar
<p>Again Maer we do have to compete with SKs and...

<p>Again Maer we do have to compete with SKs and brawlers. </p><p>And us zerkers have actually been pretty clear on what we want.</p><p>1) spike damage mitigation</p><p>2) melee group...
Forum: Fighter 10-24-2012, 05:38 AM
Replies: 22
Views: 1,690
Posted By Elanjar
<p>If were really being honest the whole set of...

<p>If were really being honest the whole set of new prestiges is pretty much useless for zerkers...</p><p>So for a zerker to be a competitive (or just be able to) tank we virtually have to go left...
Forum: Berserker 10-22-2012, 10:04 PM
Replies: 33
Views: 1,940
Posted By Elanjar
<p>Maergoth.</p><p>Your suggestion is actually...

<p>Maergoth.</p><p>Your suggestion is actually pretty close to what berserkers are. That's why we are the choice tank for PLing. The problem with using numerical reduction is that it doesn't scale...
Forum: Tips, Tricks, and New Player Questions 10-09-2012, 04:34 PM
Replies: 5
Views: 2,013
Posted By Elanjar
<p>It should be noted the above statement is only...

<p>It should be noted the above statement is only true for top end raiding. If you only plan on heroic grouping and casual/lower end raiding then you can really play anything. There are plenty of...
Forum: Berserker 10-08-2012, 05:55 PM
Replies: 25
Views: 3,047
Posted By Elanjar
<p>Specifically for zerkers (& guards on warrior...

<p>Specifically for zerkers (& guards on warrior stuff) I'd like to see:</p><p>1. All damage on gut roar/wall of force</p><p>2. Across the board increase in CA base damage 10+%</p><p>3. Juggernaut:...
Forum: Fighter's Arena 08-18-2012, 05:21 PM
Replies: 75
Views: 4,606
Posted By Elanjar
<p>do me a solid and unequip your offhand...

<p>do me a solid and unequip your offhand everytime you go defensive and get your free ~2200 protection.</p><p>then come complain about plate tanks getting 30 more than you (the few that are lucky...
Forum: In Testing Feedback 07-19-2012, 01:10 PM
Replies: 16
Views: 763
Posted By Elanjar
<p>IMO change it to a stoneskin proc. tweak the...

<p>IMO change it to a stoneskin proc. tweak the proc rate so it reduces equivalent damage as current solo amounts. stoneskins are the only thing that really scales well across content so it would...
Forum: In Testing Feedback 07-19-2012, 12:55 PM
Replies: 16
Views: 763
Posted By Elanjar
<p><cite>Rhymers@Crushbone...

<p><cite>Rhymers@Crushbone wrote:</cite></p><blockquote>OMG Tala, Give it a break. Like Toran said, there isn't anything really wrong with blood rage. Every one knows zerks needs a little bit of...
Forum: In Testing Feedback 07-11-2012, 05:55 PM
Replies: 133
Views: 1,794
Posted By Elanjar
<p>solution is simple. put "pvp" stats on bg gear...

<p>solution is simple. put "pvp" stats on bg gear (like live). put "normal" stats on pve gear. have a conversion rate. IE say your pve shoulders have 45MA and 10CB/pot. those add the full value to...
Forum: In Testing Feedback 07-06-2012, 09:46 PM
Replies: 8
Views: 265
Posted By Elanjar
<p><cite>Felishanna@Antonia Bayle...

<p><cite>Felishanna@Antonia Bayle wrote:</cite></p><blockquote><p>(( <span style="color: #ff6600;">Fighter Defensive Stances -</span></p><p><span style="color: #ff6600;">(1) Remove all the "to hit"...
Forum: In Testing Feedback 07-06-2012, 09:39 PM
Replies: 8
Views: 265
Posted By Elanjar
<p><cite>Beko@Antonia Bayle...

<p><cite>Beko@Antonia Bayle wrote:</cite></p><blockquote><p>As long as Stance Mastery removes all Penaltys Associated with the Stance (this includes your idea's DPS Penaltys.), i'm fine with your...
Forum: In Testing Feedback 07-06-2012, 09:37 PM
Replies: 10
Views: 315
Posted By Elanjar
<p>I disagree with most of this...

<p>I disagree with most of this thread...</p><p>A) lol at OP using stance mastery. worst AA line ever. get some s/c/p adorns already</p><p>B) Offensive Stance is not meant to be tanked in. Yes you...
Forum: In Testing Feedback 07-06-2012, 09:29 PM
Replies: 197
Views: 2,418
Posted By Elanjar
<p><cite>Lemon@Innovation...

<p><cite>Lemon@Innovation wrote:</cite></p><blockquote><p>They did this on purprose? Well what purpose would that be?</p><p>It makes no sense to change priests mitigation after all these...
Forum: In Testing Feedback 07-06-2012, 09:06 PM
Replies: 197
Views: 2,418
Posted By Elanjar
<p><cite>Mermut...

<p><cite>Mermut wrote:</cite></p><blockquote><p><cite>Beko@Antonia Bayle wrote:</cite></p><blockquote><p>Maybe its a balance issue.</p></blockquote><p>Because priests are overpowered and having them...
Forum: In Testing Feedback 07-06-2012, 03:16 PM
Replies: 54
Views: 286
Posted By Elanjar
<p>hence why the zerker class needs a revamp. all...

<p>hence why the zerker class needs a revamp. all our unique abilities are becoming increasingly useless. however the fact remains. zerks nowdays are no more offensive than guards, we just take more...
Forum: In Testing Feedback 07-06-2012, 03:01 PM
Replies: 54
Views: 286
Posted By Elanjar
<p>Im gonna weigh in here so we xan get back to...

<p>Im gonna weigh in here so we xan get back to discussing the damage reduction...</p><p>1. AoE auto is not a proc in the sense of item or skill procs. It does function like a proc though.</p><p>2....
Forum: In Testing Feedback 07-01-2012, 05:59 AM
Replies: 54
Views: 286
Posted By Elanjar
<p>Furious Assault did 8k dps auto attacking a...

<p>Furious Assault did 8k dps auto attacking a group of training dummys. You know what generated an equal amount of threat? my single target taunt that pretty much all tanks claim are useless for...
Forum: In Testing Feedback 06-30-2012, 10:25 PM
Replies: 16
Views: 277
Posted By Elanjar
<p><cite>Xaxtionlorex...

<p><cite>Xaxtionlorex wrote:</cite></p><blockquote><p>Crusaders have everything? Sorry what. No strike through, 1 craptastic stone skin [blood letter can only be used twice, and can't be recast,...
Forum: In Testing Feedback 06-30-2012, 10:23 PM
Replies: 16
Views: 277
Posted By Elanjar
<p><cite>Outkast1980...

<p><cite>Outkast1980 wrote:</cite></p><blockquote><p>First off, How you been Elanjar! Haven't talked to in quite sometime , i'll message in game next time I see you. Now, I bet your wondering who...
Forum: Priest's Sanctum 06-30-2012, 07:25 PM
Replies: 4
Views: 1,303
Posted By Elanjar
<p>that and there is a very limited number of...

<p>that and there is a very limited number of druids that have the gear and skill to heal harder zones without the assistance of a warder... lets be honest wards > all</p>
Forum: In Testing Feedback 06-30-2012, 07:17 PM
Replies: 16
Views: 277
Posted By Elanjar
<p><cite>Outkast1980...

<p><cite>Outkast1980 wrote:</cite></p><blockquote><p><strong><em><span style="font-size: medium;">IS IT REALLY PLAY IT OUR WAY? If so, look into all these issues/complaints about...
Forum: In Testing Feedback 06-30-2012, 04:09 PM
Replies: 54
Views: 286
Posted By Elanjar
<p>honestly if thr 5% damage redux is going to...

<p>honestly if thr 5% damage redux is going to make or break your ability to tank a mob you should be in defensive anyway. ostance stopped making a significant threat/dps difference a long time...
Forum: Fighter's Arena 06-30-2012, 03:48 PM
Replies: 3
Views: 1,356
Posted By Elanjar
<p>the way i saw it for tanking warriors the...

<p>the way i saw it for tanking warriors the "demolisher" and "veteran" lines would be mandatory along with part of the "tactician line". Then zerkers could opt to either finish tactician or grab...
Forum: Fighter's Arena 06-29-2012, 11:35 PM
Replies: 3
Views: 1,356
Posted By Elanjar
<p>Sooo I was bored at work and decided to make...

<p>Sooo I was bored at work and decided to make an AA tree revamp for warriors. Lets be honest the current tree is pretty outdated and dull. You could honestly take away 20+ of the different...
Forum: Fighter's Arena 06-29-2012, 04:49 AM
Replies: 34
Views: 2,931
Posted By Elanjar
<p><cite>Tekadeo...

<p><cite>Tekadeo wrote:</cite></p><blockquote><p>I know it is silly to think that SoE can completely reverse fields after something is on test, but really -really- making us interchangeable with...
Forum: In Testing Feedback 06-29-2012, 04:46 AM
Replies: 115
Views: 1,933
Posted By Elanjar
<p>holy toledo! hardcore raiders still exist. lol...

<p>holy toledo! hardcore raiders still exist. lol who knew?</p>
Forum: Fighter's Arena 06-28-2012, 07:52 PM
Replies: 34
Views: 2,931
Posted By Elanjar
<p>for something like this to work you'd need a...

<p>for something like this to work you'd need a specific buff for each fighter subclass or possibly by general class. each buff would need to morph the fighter to a specific task. IE warriors buff...
Forum: In Testing Feedback 06-28-2012, 03:07 PM
Replies: 10
Views: 346
Posted By Elanjar
<p>the entire tree needs a complete revamp. there...

<p>the entire tree needs a complete revamp. there are honestly 4 AAs that are majorly beneficial to me. you could take all the rest away and it would hardly make a noticable change</p>
Forum: In Testing Feedback 06-28-2012, 02:57 PM
Replies: 4
Views: 86
Posted By Elanjar
<p>ill trade you my AE for your damage reduction....

<p>ill trade you my AE for your damage reduction. 100%AE is pretty meh with all the AE on gear/adorns these days</p>
Forum: In Testing Feedback 06-28-2012, 12:04 AM
Replies: 10
Views: 346
Posted By Elanjar
<p>recklessness needs to be a buff independent of...

<p>recklessness needs to be a buff independent of stances. It also needs an effect that cancels recklessness if defensive stance is active.</p>
Forum: In Testing Feedback 06-27-2012, 11:58 PM
Replies: 40
Views: 892
Posted By Elanjar
<p><cite>Tekadeo...

<p><cite>Tekadeo wrote:</cite></p><blockquote><p>1. We have no class-specific strikethrough-immune buff; our only option is the shared Dragoon's Reflexes in the Warrior tree, which is situated in a...
Forum: In Testing Feedback 06-27-2012, 07:43 PM
Replies: 115
Views: 1,933
Posted By Elanjar
<p><cite>BChizzle...

<p><cite>BChizzle wrote:</cite></p><blockquote><p><cite>Elanjar@Nagafen wrote:</cite></p><blockquote><p>lol. if anyone has a right to complain about recklessness and fighter changes in general its...
Forum: In Testing Feedback 06-27-2012, 07:38 PM
Replies: 115
Views: 1,933
Posted By Elanjar
<p>dont put any crit bonus on it. just add...

<p>dont put any crit bonus on it. just add autoattack mod or weapon damage bonus.  </p>
Forum: In Testing Feedback 06-27-2012, 07:29 PM
Replies: 11
Views: 217
Posted By Elanjar
<p>6-8 healers per raid of 6 subclasses...    2...

<p>6-8 healers per raid of 6 subclasses...    2 fighters per raid if 6 subclasses....   this is what they are attempting to address with recklessness.... healers dont need it. altho SoE should have...
Forum: In Testing Feedback 06-27-2012, 07:20 PM
Replies: 115
Views: 1,933
Posted By Elanjar
<p>lol. if anyone has a right to complain about...

<p>lol. if anyone has a right to complain about recklessness and fighter changes in general its zerkers. were still the crappiest tank post strikethrough nerf and now we'll probably be the crappiest...
Forum: Fighter's Arena 06-26-2012, 10:04 PM
Replies: 15
Views: 1,823
Posted By Elanjar
<p>is recklessness an actual stance? or can you...

<p>is recklessness an actual stance? or can you still have your "o-stance" active at the same time? as a zerker it would be nice to keep the encounter proc, weap skill, and accuracy if im dpsing...
Forum: In Testing Feedback 06-26-2012, 08:00 PM
Replies: 5
Views: 139
Posted By Elanjar
<p>Get rid of that ward entirely. it doesnt do...

<p>Get rid of that ward entirely. it doesnt do jack. either add straight damage reduction. 1% is fair imo, or add a transfer. 5% (1% per pt) to group berserk. IE when a group member is berserk they...
Forum: In Testing Feedback 06-26-2012, 07:28 PM
Replies: 115
Views: 1,933
Posted By Elanjar
<p>tbh cant remember the last time i died to UW...

<p>tbh cant remember the last time i died to UW deaths door...  as to the stance id like to see how the damage turns out but with my current pot and my abilities only hitting for 4-6k (tooltip) on...
Forum: Spells, Abilities, and General Class Discussion 05-30-2012, 08:50 PM
Replies: 14
Views: 367
Posted By Elanjar
<p><cite>Wigg@Butcherblock...

<p><cite>Wigg@Butcherblock wrote:</cite></p><blockquote><p>The biggest of the issues right now appear to be 3 classes needing major attention.</p><p>1. Templars in general are being left...
Forum: Items and Equipment 04-06-2012, 09:01 PM
Replies: 1
Views: 85
Posted By Elanjar
<p>so yes. its  time for another poisons thread....

<p>so yes. its  time for another poisons thread. I was thinking it would be cool if they added abrosial poisons to crafting, a la the food. they could be uniquly different from  the normal crafted...
Forum: Items and Equipment 04-06-2012, 08:42 PM
Replies: 88
Views: 2,809
Posted By Elanjar
<p>The consumable Quiver is a good idea. TBH...

<p>The consumable Quiver is a good idea. TBH though they should just make ammo non consumable, give them some stats. make a spellauto version. woodworkers can make the non consumable piece just like...
Forum: Items and Equipment 05-24-2011, 12:18 AM
Replies: 58
Views: 338
Posted By Elanjar
<p>In fairness the OP has some legitimate...

<p>In fairness the OP has some legitimate complaints.</p><p>Moreso than other tanks zerkers are highly dependent on their hit rates to generate threat over time.</p><p>Increased hate gain is useless...
Forum: Berserker 05-24-2011, 12:12 AM
Replies: 10
Views: 198
Posted By Elanjar
<p>No. Just no. I agree Juggernaut needs a...

<p>No. Just no. I agree Juggernaut needs a looksie but your proposal makes no sense.</p><p>I personally would like to see it become a defensive temp (%stoneskin, or large ward).</p><p>However if you...
Forum: Warden 05-16-2011, 11:14 PM
Replies: 10
Views: 548
Posted By Elanjar
<p><cite>Gorock@Storms...

<p><cite>Gorock@Storms wrote:</cite></p><blockquote><p>LOL !</p><p>The dev listened to us,  nature walk will now be disabled in PVP. </p></blockquote><p>Nature Walk has always been disabled in pvp....
Forum: Berserker 05-16-2011, 11:10 PM
Replies: 30
Views: 276
Posted By Elanjar
<p>Overkill imo. some stuff is good...

<p>Overkill imo. some stuff is good though.</p><p>Debilitations</p><ul><li>For the whole debilitations line either (@5points spent) A) +15%CA damage or B) 5% CA damage 5% Crit Bonus</li><li>Gut Roar:...
Forum: PVP Discussion 04-30-2011, 10:17 PM
Replies: 340
Views: 1,037
Posted By Elanjar
<p><cite>Rothgar...

<p><cite>Rothgar wrote:</cite></p><blockquote><p>Instanced PvE content shouldn't be affected at all.  Overworld PvE content will run the risk of PvP but thats why you play on a PvP server.  Both...
Forum: In Testing Feedback 04-30-2011, 10:12 PM
Replies: 25
Views: 135
Posted By Elanjar
<p>To start, the changes made so far are good and...

<p>To start, the changes made so far are good and appreciated but as noted above the are minor fixes that don't truly affect the classes problems.</p><p><cite>Tekadeo...
Forum: In Testing Feedback 04-30-2011, 09:57 PM
Replies: 2
Views: 63
Posted By Elanjar
<p>At the very least add like 5 pot and 5 crit...

<p>At the very least add like 5 pot and 5 crit bonus to berserks effects. Give it something that is uncapped so that its useful.</p>
Forum: General Gameplay Discussion 04-22-2011, 09:17 PM
Replies: 417
Views: 1,895
Posted By Elanjar
<p><cite>SmokeJumper...

<p><cite>SmokeJumper wrote:</cite></p><blockquote><p>Hey folks, the OPs comment about not wanting to level up to play in Velious and get a cool mount is a reasonable discussion. At the risk of laying...
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