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Search: Posts Made By: Seomon
Forum: In Testing Feedback 09-30-2010, 06:29 PM
Replies: 54
Views: 563
Posted By Seomon
<p>The mount that I would like to use for...

<p>The mount that I would like to use for appearance is the Paladin fun spell I got almost 6 years ago. Is there a way to make this possible, like changing it to an actual item?</p>
Forum: In Testing Feedback 09-16-2010, 07:58 PM
Replies: 38
Views: 714
Posted By Seomon
<p>Can you please add the Paladin AA, Cure...

<p>Can you please add the Paladin AA, Cure Spells, to this, and then if that's down have it use a potion?</p>
Forum: Items and Equipment 09-16-2010, 07:38 PM
Replies: 28
Views: 329
Posted By Seomon
<p>Don't worry, they'll waste a whole Game Update...

<p>Don't worry, they'll waste a whole Game Update upgrading worthless 1-80 gear again.</p>
Forum: In Testing Feedback 08-28-2010, 12:30 PM
Replies: 34
Views: 91
Posted By Seomon
<p><cite>Xalmat...

<p><cite>Xalmat wrote:</cite></p><blockquote><p>So it looks like 2 handers are going to do roughly the same amount of damage as dual wielding?</p><p>About flippin time.</p></blockquote><p>Doubtful...
Forum: General Gameplay Discussion 08-26-2010, 08:51 PM
Replies: 132
Views: 547
Posted By Seomon
<p><cite>SmokeJumper...

<p><cite>SmokeJumper wrote:</cite></p><blockquote><p><cite>Zaktull@Najena wrote:</cite></p><blockquote><p>Can we PLEASE get a red reaction to this?! its like an effing nightmare trying to play and...
Forum: General Gameplay Discussion 08-25-2010, 08:11 PM
Replies: 7
Views: 105
Posted By Seomon
<p>Kiara's going to ban Rothgar.</p>

<p>Kiara's going to ban Rothgar.</p>
Forum: Zones and Population 08-25-2010, 07:32 PM
Replies: 80
Views: 378
Posted By Seomon
<p><cite>Silius...

<p><cite>Silius wrote:</cite></p><blockquote><p>Hey all,</p><p>Really sorry about the delay in a response. I am testing the fix for this right now. My apologies for the...
Forum: Paladin 08-20-2010, 07:58 PM
Replies: 235
Views: 2,404
Posted By Seomon
<p><cite>Xelgad...

<p><cite>Xelgad wrote:</cite></p><blockquote><p>It's very likely that Lay on Hands will become percent based in the future, and we'd like to change some of your other heals as well.  However, instead...
Forum: In Testing Feedback 07-29-2010, 06:19 PM
Replies: 693
Views: 2,646
Posted By Seomon
<p><cite>Atan@Unrest...

<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Seomon wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Seomon wrote:</cite></p><blockquote><p>You're...
Forum: In Testing Feedback 07-29-2010, 02:15 PM
Replies: 693
Views: 2,646
Posted By Seomon
<p><cite>Atan@Unrest...

<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Seomon wrote:</cite></p><blockquote><p>You're not taking natural progression of expansions into account. This is a huge nerf, and you're...
Forum: Paladin 07-28-2010, 10:20 PM
Replies: 235
Views: 2,404
Posted By Seomon
<p>There should be no alternative. It should just...

<p>There should be no alternative. It should just not get implemented, period.</p>
Forum: In Testing Feedback 07-28-2010, 09:51 PM
Replies: 693
Views: 2,646
Posted By Seomon
<p><cite>Atan@Unrest...

<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Seomon wrote:</cite></p><blockquote><p>No it's not.</p></blockquote><p>Do the math with your current potency and ability mod, compaired to...
Forum: In Testing Feedback 07-28-2010, 08:49 PM
Replies: 693
Views: 2,646
Posted By Seomon
<p>No it's not.</p>

<p>No it's not.</p>
Forum: In Testing Feedback 07-28-2010, 08:13 PM
Replies: 693
Views: 2,646
Posted By Seomon
<p>With this "change" I think it's only fair that...

<p>With this "change" I think it's only fair that Guardians/Berserkers can't crit on taunts, since they can taunt harder than I can.</p><p>Edit: Just to add, to say that this nerf is not because of...
Forum: In Testing Feedback 07-28-2010, 08:11 PM
Replies: 693
Views: 2,646
Posted By Seomon
<p><cite>Xelgad...

<p><cite>Xelgad wrote:</cite></p><blockquote><p>Fighter heals have gotten a bit out of hand this expansion, and the primary cause has been stat consolidation combined with the high amount of Crit...
Forum: Paladin 07-28-2010, 07:53 PM
Replies: 235
Views: 2,404
Posted By Seomon
<p>If this actually goes through, I'd support all...

<p>If this actually goes through, I'd support all healers DPS attacks not being able to crit, all scouts autoattack not critting, and all casters being capped at 50% potency and 10% crit bonus. Oh,...
Forum: Paladin 07-28-2010, 07:51 PM
Replies: 235
Views: 2,404
Posted By Seomon
<p>This is beyond stupid.</p>

<p>This is beyond stupid.</p>
Forum: In Testing Feedback 06-24-2010, 06:21 PM
Replies: 61
Views: 239
Posted By Seomon
<p>Not to be mean, but removing spells and...

<p>Not to be mean, but removing spells and abilities from the game is dumb. Spend less time taking stuff away and more time adding!</p>
Forum: In Testing Feedback 06-24-2010, 06:18 PM
Replies: 233
Views: 1,537
Posted By Seomon
<p><span style="font-size: small;"><span...

<p><span style="font-size: small;"><span style="font-size: 11px;"><strong><em>Clarion is needed to finish a HO, so it should not be removed. Plus, I spent money and time getting all my masters, don't...
Forum: In Testing Feedback 04-29-2010, 10:09 PM
Replies: 238
Views: 1,198
Posted By Seomon
<p>I now like you better than all previous dudes...

<p>I now like you better than all previous dudes in your position.</p>
Forum: In Testing Feedback 04-29-2010, 05:27 PM
Replies: 238
Views: 1,198
Posted By Seomon
<p>I've been here since the beginning, and this...

<p>I've been here since the beginning, and this is probably the worst idea ever. This idea is even worse than the tank rebalance idea. Don't implement this change, as way too many people actually...
Forum: General Gameplay Discussion 04-14-2010, 06:14 PM
Replies: 54
Views: 838
Posted By Seomon
<p><cite>Wrapye...

<p><cite>Wrapye wrote:</cite></p><blockquote><p><cite>Rothgar wrote:</cite></p><blockquote><p>We might have to do something like g1-g5 for group selection and r1-r24 for raid...
Forum: Zones and Population 03-22-2010, 06:33 PM
Replies: 82
Views: 1,036
Posted By Seomon
<p>Bastion - Trash at the beginning like what's...

<p>Bastion - Trash at the beginning like what's been said. Also the last name bugs occassionally and even if you get his bot flying around, he'll just sit there and full heal.</p><p>Outer Vaults -...
Forum: Zones and Population 03-17-2010, 05:08 PM
Replies: 18
Views: 533
Posted By Seomon
<p><cite>Leisure@Butcherblock...

<p><cite>Leisure@Butcherblock wrote:</cite></p><blockquote>I really don't like the changes to the body drop items. It was really nice to be able to spend 3-4 hours just grinding on mobs and then...
Forum: Battlegrounds 03-04-2010, 11:42 AM
Replies: 17
Views: 104
Posted By Seomon
<p>Oh yay, the nerfs are coming because of BG...

<p>Oh yay, the nerfs are coming because of BG whining!</p>
Forum: Quests and Live Events 02-22-2010, 07:28 PM
Replies: 63
Views: 750
Posted By Seomon
<p><cite>kcirrot...

<p><cite>kcirrot wrote:</cite></p><blockquote><p>Fixing the guards and removing the Obelisk access quest is good enough for me.  This quest is not hard, not an accomplishment, it's just something to...
Forum: Community News 01-06-2010, 06:42 PM
Replies: 147
Views: 1,012
Posted By Seomon
<p>When is Bob going to get here? My shift ended...

<p>When is Bob going to get here? My shift ended 10 minutes ago..</p>
Forum: Look and Feel 09-02-2009, 02:21 PM
Replies: 130
Views: 769
Posted By Seomon
<p><cite>Powers...

<p><cite>Powers wrote:</cite></p><blockquote><p>Well, I for one do *not* want auto-attack timing to become a core part of gameplay.  Adding a timing bar to the UI would risk making it central to...
Forum: General Gameplay Discussion 05-07-2009, 07:06 PM
Replies: 57
Views: 203
Posted By Seomon
<p><cite>Gage...

<p><cite>Gage wrote:</cite></p><blockquote><p><cite>Skwor wrote:</cite></p><blockquote><p>Another "I WIN" button, why bother working for it and earning the AA, just wait and everyone will be given an...
Forum: Community News 04-30-2009, 04:40 PM
Replies: 45
Views: 687
Posted By Seomon
<p>Less Marketplace items, more in-game items via...

<p>Less Marketplace items, more in-game items via new quests, drops, or recipes please.</p>
Forum: Developer Roundtable 04-04-2009, 03:49 PM
Replies: 630
Views: 2,972
Posted By Seomon
<p><cite>Aeralik...

<p><cite>Aeralik wrote:</cite></p><blockquote><p><cite>Ryou@Crushbone wrote:</cite></p><blockquote><p>Don't fix broken stuff. Fix aggro then do cosmetic junk. Fix bugs in the game, then fix cosmetic...
Forum: Developer Roundtable 04-03-2009, 08:00 PM
Replies: 630
Views: 2,972
Posted By Seomon
<p>Stop changing stuff that isn't broken! I like...

<p>Stop changing stuff that isn't broken! I like the way it is, and yes, it does remove a nice feel from the game away. I like having new spells that aren't Kick I, Kick II, Kick III. It adds...
Forum: Items and Equipment 04-03-2009, 07:54 PM
Replies: 37
Views: 211
Posted By Seomon
<p><cite>Fyreflyte...

<p><cite>Fyreflyte wrote:</cite></p><blockquote><p><cite>Scythienne@Splitpaw wrote:</cite></p><blockquote>I'm just curious to know it went IN game like this. Did some other dev design it like that...
Forum: Developer Roundtable 03-23-2009, 07:36 PM
Replies: 271
Views: 911
Posted By Seomon
<p>Pretty sure anyone who's been playing this...

<p>Pretty sure anyone who's been playing this game since day 1 (raises hand) should be allowed to give focussed feedback on subjects pertaining to drastic game changes.</p>
Forum: In Testing Feedback 03-18-2009, 04:20 PM
Replies: 40
Views: 204
Posted By Seomon
<p><cite>Lyger@Mistmoore...

<p><cite>Lyger@Mistmoore wrote:</cite></p><blockquote><p>can i has heals pls? thanks.</p></blockquote><p>Other fighters also have more stoneskins than crusaders, and they also all have mitigation...
Forum: In Testing Feedback 03-18-2009, 03:51 PM
Replies: 40
Views: 204
Posted By Seomon
<p>With the fighter changes, a few things were...

<p>With the fighter changes, a few things were added for some of the classes to help even them out, and I believe these still need to go in. This includes:</p><ul><li>Taunting while stunned (all...
Forum: Developer Roundtable 03-18-2009, 01:30 AM
Replies: 271
Views: 911
Posted By Seomon
<p>As for the changes not going in, that's...

<p>As for the changes not going in, that's fantastic. Changes like should have been incorportated with an expansion, and merging buffs we've had for years is a horrible idea. Also, taking away class...
Forum: In Testing Feedback 03-12-2009, 02:23 PM
Replies: 346
Views: 1,146
Posted By Seomon
<p>I don't think anyone is ignoring that, we just...

<p>I don't think anyone is ignoring that, we just mostly hate these changes, and the way it's being forced mid-expansion, and Paladins get dumped even more lower on the desirability list.</p>
Forum: In Testing Feedback 03-11-2009, 03:38 PM
Replies: 346
Views: 1,146
Posted By Seomon
<p><cite>Kiara...

<p><cite>Kiara wrote:</cite></p><blockquote><p><cite>Seomon wrote:</cite></p><blockquote><p><cite>Kiara wrote:</cite></p><blockquote>Sorry you're not getting anything, and guardians will still be the...
Forum: In Testing Feedback 03-11-2009, 03:12 PM
Replies: 346
Views: 1,146
Posted By Seomon
<p><cite>Kiara wrote:</cite></p><blockquote>Sorry...

<p><cite>Kiara wrote:</cite></p><blockquote>Sorry you're not getting anything, and guardians will still be the only ones that have all the tools.</blockquote><p>Fixed.</p>
Forum: In Testing Feedback 03-10-2009, 04:38 AM
Replies: 447
Views: 1,108
Posted By Seomon
<p>1. Keep the hate changes the way they are, to...

<p>1. Keep the hate changes the way they are, to make tanks more responsible for the agro. Increased taunt levels and removal of hate transfers is a good idea. 2. Remove the merging of buffs, or give...
Forum: In Testing Feedback 03-04-2009, 03:39 PM
Replies: 213
Views: 1,147
Posted By Seomon
<p>And once against Guardians get...

<p>And once against Guardians get Defense/Parry/HPs and the other plate tanks don't. Talk about imbalance.</p>
Forum: General Gameplay Discussion 02-28-2009, 05:54 AM
Replies: 234
Views: 1,399
Posted By Seomon
<p><cite>Aeralik...

<p><cite>Aeralik wrote:</cite></p><blockquote><p><cite>Waruri wrote:</cite></p><blockquote><p>I've been playing EQ2 since beta before the original release. One thing the the Developers clearly stated...
Forum: Items and Equipment 01-30-2009, 07:30 PM
Replies: 113
Views: 340
Posted By Seomon
<p><cite>Fyreflyte...

<p><cite>Fyreflyte wrote:</cite></p><blockquote><p>Please stop needlessly bumping this thread trying to get my attention. I've already read through it.</p></blockquote><p>Is there any feedback for...
Forum: Items and Equipment 01-27-2009, 10:39 PM
Replies: 113
Views: 340
Posted By Seomon
<p><cite>Fyreflyte...

<p><cite>Fyreflyte wrote:</cite></p><blockquote><p>You may want to tone down that text. It's beginning to get all red and splotchy O.o</p><p>Also, if you're the one tanking, you can then throw the...
Forum: In Testing Feedback 01-27-2009, 06:32 PM
Replies: 14
Views: 78
Posted By Seomon
<p>This change is worse than what it was to begin...

<p>This change is worse than what it was to begin with. Give US a bonus from wearing our armor. You could give us a +5 Mitigation increase, not focusessed on a buff, but don't put it on a buff we...
Forum: Expansions and Adventure Packs 01-24-2009, 07:46 PM
Replies: 316
Views: 1,033
Posted By Seomon
<p><cite>Asif...

<p><cite>Asif wrote:</cite></p><blockquote><p><cite>Kalyyn@Splitpaw wrote:</cite></p><blockquote><p><cite>Dreyco wrote:</cite></p><blockquote><p>Kander: While I think that you adding solo content to...
Forum: Developer Roundtable 01-21-2009, 11:33 PM
Replies: 887
Views: 3,055
Posted By Seomon
<p><cite>Aeralik...

<p><cite>Aeralik wrote:</cite></p><blockquote><p><cite>Seomon wrote:</cite></p><blockquote><p>Another thing, Paladins do not have a way to generate passive hate like the SK, Zerker, and Guard (I...
Forum: Developer Roundtable 01-21-2009, 10:06 PM
Replies: 887
Views: 3,055
Posted By Seomon
<p><cite>Aeralik...

<p><cite>Aeralik wrote:</cite></p><blockquote><p>Well I reduced the recast time on those last week.  It should be there today hopefully or tomorrow at the latest.  Stuns are meant to be penalties...
Forum: In Testing Feedback 01-15-2009, 06:25 PM
Replies: 346
Views: 1,146
Posted By Seomon
<p>And it's also not 20%. It's only 20% if it's...

<p>And it's also not 20%. It's only 20% if it's physical damage, any other damage it's only 10%. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p>
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