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Forum: General Gameplay Discussion 07-15-2012, 11:42 AM
Replies: 103
Views: 1,714
Posted By Pervis
<p><cite>Wingrider01...

<p><cite>Wingrider01 wrote:</cite></p><blockquote><p>Changing a class is a lot more invovled then any of the thingd you mention, stop and review your character to see exactly what would have to be...
Forum: General Gameplay Discussion 07-15-2012, 11:18 AM
Replies: 103
Views: 1,714
Posted By Pervis
<p><cite>Hateeternal...

<p><cite>Hateeternal wrote:</cite></p><blockquote><p><cite>Pervis wrote:</cite></p><blockquote><p><cite>Wingrider01 wrote:</cite></p><blockquote><p><cite>Pervis...
Forum: General Gameplay Discussion 07-14-2012, 10:17 AM
Replies: 103
Views: 1,714
Posted By Pervis
<p><cite>Wingrider01...

<p><cite>Wingrider01 wrote:</cite></p><blockquote><p><cite>Pervis wrote:</cite></p><blockquote><p>I don't get why people would be arguing against this as an option for people that want it, nor do I...
Forum: General Gameplay Discussion 07-11-2012, 11:34 AM
Replies: 103
Views: 1,714
Posted By Pervis
<p>I don't get why people would be arguing...

<p>I don't get why people would be arguing against this as an option for people that want it, nor do I see why it would be hard to implement.</p><p>A simple quest that 'rewards' players by dropping...
Forum: General Gameplay Discussion 06-05-2012, 12:30 PM
Replies: 88
Views: 873
Posted By Pervis
<p><cite>Kenazeer...

<p><cite>Kenazeer wrote:</cite></p><blockquote><p>So list some things that have become "feature du'jour"s in other games once they were introduced.</p><p>Now rank them in order of popularity and...
Forum: General Gameplay Discussion 06-05-2012, 10:49 AM
Replies: 88
Views: 873
Posted By Pervis
<p><cite>Rhymers@Crushbone...

<p><cite>Rhymers@Crushbone wrote:</cite></p><blockquote><p><cite>Pervis wrote:</cite></p><blockquote><p>18 months from now, all MMO's that want to be taken seriously will have this...
Forum: General Gameplay Discussion 06-05-2012, 09:52 AM
Replies: 88
Views: 873
Posted By Pervis
<p><cite>Moldylocks...

<p><cite>Moldylocks wrote:</cite></p><blockquote><p><cite>Pervis wrote:</cite></p><blockquote><p>As a feature in EQ2, it really is kind of "meh".</p><p>As a feature of an SoE game, it's proving that...
Forum: General Gameplay Discussion 06-04-2012, 08:50 AM
Replies: 88
Views: 873
Posted By Pervis
<p>As a feature in EQ2, it really is kind of...

<p>As a feature in EQ2, it really is kind of "meh".</p><p>As a feature of an SoE game, it's proving that they are still relavent in the MMO space, that they can still innovate. 18 months from now,...
Forum: In Testing Feedback 09-22-2010, 10:24 AM
Replies: 38
Views: 714
Posted By Pervis
<p><cite>Elusion@Nektulos...

<p><cite>Elusion@Nektulos wrote:</cite></p><blockquote>Gotta give credit where credit is due... Lot of folks were upset with the cosmetic only changes to the UI, and asked why some functional UI was...
Forum: Developer Roundtable 09-22-2010, 10:10 AM
Replies: 787
Views: 8,899
Posted By Pervis
<p>Alvane, you and your guild are not a...

<p>Alvane, you and your guild are not a particularly good litmus test for the population of this game.</p><p>First of all, I know for a fact that The Old Timers guild on Unrest has players that...
Forum: General Gameplay Discussion 09-13-2010, 11:44 PM
Replies: 13
Views: 222
Posted By Pervis
<p><cite>Kaidia@Nagafen...

<p><cite>Kaidia@Nagafen wrote:</cite></p><blockquote>do you really think they could do a blackberry app without failiing miserably?</blockquote><p>If they can't do that with a PC app, I have no faith...
Forum: General Gameplay Discussion 09-13-2010, 01:28 PM
Replies: 183
Views: 776
Posted By Pervis
<p><cite>Alvane@Unrest...

<p><cite>Alvane@Unrest wrote:</cite></p><blockquote><p>Each server has their own community. What works on one server, won't for another due to varying reasons. Trying to say one experience on one...
Forum: General Gameplay Discussion 09-13-2010, 12:04 PM
Replies: 10
Views: 153
Posted By Pervis
<p>Have a healer friend zone in and revive your...

<p>Have a healer friend zone in and revive your group.</p><p>If the healer camps in zone, he can even do it as many times as you need.</p>
Forum: Items and Equipment 09-13-2010, 09:12 AM
Replies: 4
Views: 116
Posted By Pervis
<p><cite>Dasein wrote:</cite></p><blockquote>All...

<p><cite>Dasein wrote:</cite></p><blockquote>All dropped loot should be tradeable. If people want to sell hard-mode loot, go ahead, it doesn't bother me.</blockquote><p>I agree.</p><p>If me and my...
Forum: Developer Roundtable 09-13-2010, 09:01 AM
Replies: 787
Views: 8,899
Posted By Pervis
<p><cite>Tommara...

<p><cite>Tommara wrote:</cite></p><blockquote>Well, they took your advice in one respect - all mastercrafted armor and weapons available from Advanced books are now for sale for station cash.  You...
Forum: Zones and Population 09-11-2010, 09:28 PM
Replies: 15
Views: 265
Posted By Pervis
<p><cite>Vinka@Antonia Bayle...

<p><cite>Vinka@Antonia Bayle wrote:</cite></p><blockquote><p>That was actually a really fun fight.  Probably my favorite heroic instance ever.</p></blockquote><p>Yeah, it was.</p><p>It was a fight...
Forum: General Gameplay Discussion 09-11-2010, 09:20 PM
Replies: 12
Views: 132
Posted By Pervis
<p><cite>Rijacki...

<p><cite>Rijacki wrote:</cite></p><blockquote><p><cite>Artemiz@The Bazaar wrote:</cite></p><blockquote><p>They said its on the table for consideration and they would like to do it but it requires...
Forum: General Gameplay Discussion 09-09-2010, 01:50 PM
Replies: 81
Views: 812
Posted By Pervis
<p><cite>SmokeJumper...

<p><cite>SmokeJumper wrote:</cite></p><blockquote>We (the current dev team) agree with you and aim to make changes to reward more tactics and things like improved CC play. Velious first...and then...
Forum: General Gameplay Discussion 09-09-2010, 01:33 PM
Replies: 183
Views: 776
Posted By Pervis
<p><cite>Zorastiz@Antonia Bayle...

<p><cite>Zorastiz@Antonia Bayle wrote:</cite></p><blockquote>If I am in a PUG formed in level chat or a queue my guildmates and friends are just a tell away so what is the bloody...
Forum: Spells, Abilities, and General Class Discussion 09-09-2010, 01:27 PM
Replies: 20
Views: 313
Posted By Pervis
<p>Paladins are tanks.</p><p>The above sentance...

<p>Paladins are tanks.</p><p>The above sentance is all that a player needs to think about before asking for paladin heals to be better, or when complaining about paladin heals not crit...
Forum: General Gameplay Discussion 09-09-2010, 09:12 AM
Replies: 15
Views: 135
Posted By Pervis
<p><cite>nightwriter...

<p><cite>nightwriter wrote:</cite></p><blockquote>Many people complain but in the end I think most of their stuff <strong><em>was</em></strong> top notch.</blockquote><p>Fixed that for you.</p><p>You...
Forum: Developer Roundtable 09-09-2010, 09:06 AM
Replies: 787
Views: 8,899
Posted By Pervis
<p><cite>Alvane@Unrest...

<p><cite>Alvane@Unrest wrote:</cite></p><blockquote>Not every type game is for every gamer.</blockquote><p>While this is an absolutly true statement, there is a fact you are missing.</p><p>The vast...
Forum: Developer Roundtable 09-09-2010, 08:47 AM
Replies: 787
Views: 8,899
Posted By Pervis
<p><cite>Alvane@Unrest...

<p><cite>Alvane@Unrest wrote:</cite></p><blockquote><p><cite>Uguv@Mistmoore wrote:</cite></p><blockquote><p>More EQ2x changes.  Any improvements to newbie areas are geared towards...
Forum: General Gameplay Discussion 09-09-2010, 08:40 AM
Replies: 183
Views: 776
Posted By Pervis
<p><cite>SmokeJumper...

<p><cite>SmokeJumper wrote:</cite></p><blockquote><p>We've discussed this off and on over the past couple of months. It's on the backburner right now because the vast majority of our efforts right...
Forum: Tradeskill Discussion 09-06-2010, 10:11 AM
Replies: 151
Views: 2,919
Posted By Pervis
<p><cite>Meirril wrote:</cite></p><blockquote>I'm...

<p><cite>Meirril wrote:</cite></p><blockquote>I'm just thinking. What your asking for is something on-par difficulty with raiding, except without the raid aspect of it. The quest and reward are...
Forum: General Gameplay Discussion 09-06-2010, 09:40 AM
Replies: 64
Views: 836
Posted By Pervis
<p><cite>mafoe wrote:</cite></p><blockquote>I...

<p><cite>mafoe wrote:</cite></p><blockquote>I dont give a fricking [Removed for Content] about what Blizzard does. In the past in eq2, we had more updates, and better updates with more content.No new...
Forum: General Gameplay Discussion 09-06-2010, 09:36 AM
Replies: 118
Views: 1,158
Posted By Pervis
<p>I have to say, this thread is full of SOE...

<p>I have to say, this thread is full of SOE fail.</p><p><cite>Smokeblower wrote:</cite></p><blockquote><p>Hey, folks,</p><p>Just wanted to let you know that we recorded all the sessions at Fan...
Forum: Developer Roundtable 08-31-2010, 09:52 AM
Replies: 787
Views: 8,899
Posted By Pervis
<p><cite>Rothgar...

<p><cite>Rothgar wrote:</cite></p><blockquote>First off, I really appreciate your support.  However, I don't know what else I can say to convince you that it was just a coincidence.   I guess with...
Forum: General Gameplay Discussion 08-29-2010, 12:53 AM
Replies: 11
Views: 174
Posted By Pervis
<p><cite>Taemien@Lucan DLere...

<p><cite>Taemien@Lucan DLere wrote:</cite></p><blockquote>They could just remove the lockout (or allow us to reset at will) the dungeons 79 and below. Never understood why there is a day lockout for...
Forum: General Gameplay Discussion 08-29-2010, 12:09 AM
Replies: 11
Views: 174
Posted By Pervis
<p>I'm not sure something like this would work...

<p>I'm not sure something like this would work well.</p><p>In general, dungeon zones without lockouts are fairly well known to existing players, there are currently 21 of them. Every other dungeon in...
Forum: General Gameplay Discussion 08-27-2010, 09:52 PM
Replies: 47
Views: 172
Posted By Pervis
<p><cite>Evette23...

<p><cite>Evette23 wrote:</cite></p><blockquote>Yea, God forbid you leave one positive thread unsoiled.</blockquote><p>I agree.</p><p>God forbid we leave one positive thread unsoiled.</p><p>TBH...
Forum: General Gameplay Discussion 08-27-2010, 02:07 PM
Replies: 47
Views: 172
Posted By Pervis
<p><cite>Evette23...

<p><cite>Evette23 wrote:</cite></p><blockquote><p>Good job spreading your tears all over this dude's thread.</p></blockquote><p>What did you expect? high fives and smiley faces?</p>
Forum: Tradeskill Discussion 08-27-2010, 12:34 PM
Replies: 151
Views: 2,919
Posted By Pervis
<p><cite>Alvane@Unrest...

<p><cite>Alvane@Unrest wrote:</cite></p><blockquote>Of course, solo questing is part of EQ2. So are group adventures, and multi-group adventures. Some quests do require grouping. So, I'm not sure...
Forum: General Gameplay Discussion 08-27-2010, 12:27 PM
Replies: 47
Views: 172
Posted By Pervis
<p>I have to say, the OP is right. 100%.</p><p>It...

<p>I have to say, the OP is right. 100%.</p><p>It takes real skill to have the community of a game as good as this be as generally unhappy as we are right now.</p>
Forum: Tradeskill Discussion 08-27-2010, 10:58 AM
Replies: 151
Views: 2,919
Posted By Pervis
<p><cite>Alvane@Unrest...

<p><cite>Alvane@Unrest wrote:</cite></p><blockquote><strong><span style="color: #339966;">Alienating players is the worse thing you can do in designing a quest.</span></strong></blockquote><p>And yet...
Forum: Tradeskill Discussion 08-26-2010, 07:41 AM
Replies: 151
Views: 2,919
Posted By Pervis
<p><cite>Gwyneth@Najena...

<p><cite>Gwyneth@Najena wrote:</cite></p><blockquote><p>I support crafter quests involving crafter effort and not having to fall on back tired timesinks to make it worth doing. I want to be engaged...
Forum: General Gameplay Discussion 08-25-2010, 02:51 PM
Replies: 335
Views: 1,322
Posted By Pervis
<p><cite>Kiara...

<p><cite>Kiara wrote:</cite></p><blockquote><p>Attacking ANYONE is not permitted on these forums.</p></blockquote><p>Neither is talking about the last game update in the gameplay...
Forum: Developer Roundtable 08-25-2010, 02:49 PM
Replies: 787
Views: 8,899
Posted By Pervis
<p><cite>Rothgar...

<p><cite>Rothgar wrote:</cite></p><blockquote><p>When it comes to the other complaints, like the XP bar, I gave an explanation that it was not within our control to make those...
Forum: General Gameplay Discussion 08-25-2010, 02:29 PM
Replies: 335
Views: 1,322
Posted By Pervis
<p><cite>Shareana...

<p><cite>Shareana wrote:</cite></p><blockquote><p><cite>Pervis wrote:</cite></p><blockquote><p><cite>Mithi wrote:</cite></p><blockquote><p>And tbh, when i signed into this forum,there wasnt any...
Forum: Developer Roundtable 08-25-2010, 02:27 PM
Replies: 787
Views: 8,899
Posted By Pervis
<p><cite>Stacatto...

<p><cite>Stacatto wrote:</cite></p><blockquote><p>So it is a bad business model to have 56 updates benefit your current players and then spend development time for ONE update to grow your game and...
Forum: General Gameplay Discussion 08-25-2010, 02:23 PM
Replies: 335
Views: 1,322
Posted By Pervis
<p><cite>Mithi...

<p><cite>Mithi wrote:</cite></p><blockquote><p>And tbh, when i signed into this forum,there wasnt any guidelines, so i signed into nothing rlly</p></blockquote><p>Don't forget that even if they did...
Forum: General Gameplay Discussion 08-25-2010, 02:21 PM
Replies: 335
Views: 1,322
Posted By Pervis
<p>Yeah, discussing gameplay issues in the...

<p>Yeah, discussing gameplay issues in the non-gameplay section is awesome!</p>
Forum: General Gameplay Discussion 08-25-2010, 02:19 PM
Replies: 38
Views: 356
Posted By Pervis
<p><cite>Luinne@Kithicor...

<p><cite>Luinne@Kithicor wrote:</cite></p><blockquote><p><strong><span style="color: #ff0000; font-size: xx-large;">UPDATE!!!  WOOT I DID IT!!!!</span></strong></p><p><span style="color:...
Forum: Tradeskill Discussion 08-25-2010, 11:35 AM
Replies: 38
Views: 392
Posted By Pervis
<p><cite>Powers...

<p><cite>Powers wrote:</cite></p><blockquote><p>It's odd that craftables had an underlying quality that was superceded by the Handcrafted or Mastercrafted tag.  It was always presented to players...
Forum: Developer Roundtable 08-25-2010, 10:48 AM
Replies: 787
Views: 8,899
Posted By Pervis
<p><cite>Stacatto...

<p><cite>Stacatto wrote:</cite></p><blockquote><p>new player/character</p><p>new player.</p><p>new subs</p></blockquote><p>What about veteran players?</p><p>Its ok to <strong><span...
Forum: Developer Roundtable 08-25-2010, 08:20 AM
Replies: 787
Views: 8,899
Posted By Pervis
<p><cite>Rothgar...

<p><cite>Rothgar wrote:</cite></p><blockquote><p>We definitely hear your concerns on GU57 and we would have loved to give you more features and content.  We are working hard to make sure that the...
Forum: Developer Roundtable 08-25-2010, 08:10 AM
Replies: 3,668
Views: 18,245
Posted By Pervis
<p><cite>Shadowkatt...

<p><cite>Shadowkatt wrote:</cite></p><blockquote><p>Allow us to TRANSFER off Extended to Live.</p><p>Allow us to TRANSFER off Live to Extended.</p><p>You guys created the "copy issue" where it could...
Forum: Developer Roundtable 08-25-2010, 08:09 AM
Replies: 278
Views: 9,076
Posted By Pervis
<p><cite>Gninja...

<p><cite>Gninja wrote:</cite></p><blockquote><p><cite>getta wrote:</cite></p><blockquote><p>Did they improve the drops in zone or at least the amount of drops, to make it worth while to even do the...
Forum: Tradeskill Discussion 08-25-2010, 08:03 AM
Replies: 151
Views: 2,919
Posted By Pervis
<p><cite>Artemiz@The Bazaar...

<p><cite>Artemiz@The Bazaar wrote:</cite></p><blockquote><p><cite>Pervis wrote:</cite></p><blockquote><p><cite>Rijacki wrote:</cite></p><blockquote><p>You completly and utterly mistake time sync for...
Forum: History and Lore 08-24-2010, 12:44 PM
Replies: 64
Views: 418
Posted By Pervis
<p><cite>Rixan@Unrest...

<p><cite>Rixan@Unrest wrote:</cite></p><blockquote><p>Fyr'remd Lorak = anagram for Lord Kerafyrm = implies that it is possibly the endgame boss for Velious = Velious being last expansion before EQ2...
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