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Search: Posts Made By: Davngr
Forum: General Gameplay Discussion 09-18-2012, 07:39 PM
Replies: 56
Views: 658
Posted By Davngr
<p>i hate level caps increases so please keep...

<p>i hate level caps increases so please keep them to a minimum.   all the do is render content useless.  </p><p> with new AA and gear new zones can stay relevant with out the level cap reset.</p>
Forum: Battlegrounds 09-10-2012, 04:37 PM
Replies: 34
Views: 2,582
Posted By Davngr
<p><cite>gourdon...

<p><cite>gourdon wrote:</cite></p><blockquote><p><cite>Davngr wrote:</cite></p><blockquote><p>cant we add some feature that lets you exchange players before the match starts?</p><p> ...
Forum: Spells, Abilities, and General Class Discussion 09-10-2012, 04:33 PM
Replies: 13
Views: 5,199
Posted By Davngr
<p>their pet was never considered important to...

<p>their pet was never considered important to their personal performance but now they should have it imo.  specially if they keep coming out with pet AA.  even die hard "no pet" shamen such as my...
Forum: Spells, Abilities, and General Class Discussion 09-10-2012, 04:29 PM
Replies: 29
Views: 5,494
Posted By Davngr
<p><cite>Kander...

<p><cite>Kander wrote:</cite></p><blockquote><p>We have a fix coming for this. It looks like Intercede could be making this proc significantly more as well. </p><p>We're trying to get it into game as...
Forum: Spells, Abilities, and General Class Discussion 09-10-2012, 04:28 PM
Replies: 29
Views: 5,494
Posted By Davngr
<p><cite>Ulrichvon...

<p><cite>Ulrichvon wrote:</cite></p><blockquote><p><cite>Davngr wrote:</cite></p><blockquote><p>not really working as inteded since procs aren't suppose to proc, procs.     anyway.. no devs said...
Forum: Battlegrounds 09-09-2012, 05:17 AM
Replies: 34
Views: 2,582
Posted By Davngr
<p>cant we add some feature that lets you...

<p>cant we add some feature that lets you exchange players before the match starts?</p><p>  /offertotrade_player <yourteamsplayer> <otherteamsplayer></p><p>  have it pop up as a group invite/exchange...
Forum: Spells, Abilities, and General Class Discussion 09-09-2012, 05:11 AM
Replies: 25
Views: 3,737
Posted By Davngr
<p>  this is what a dev said about the hit/miss...

<p>  this is what a dev said about the hit/miss formula a couple years ago.  these are some of the variables that affect it.</p><p><cite>Rothgar</cite></p><blockquote><p>Yes, there are lots of...
Forum: Spells, Abilities, and General Class Discussion 09-08-2012, 02:38 AM
Replies: 29
Views: 5,494
Posted By Davngr
<p>not really working as inteded since procs...

<p>not really working as inteded since procs aren't suppose to proc, procs.     anyway.. no devs said anything about it when people brought it up last time  and i doubt anyone will say anything...
Forum: Spells, Abilities, and General Class Discussion 09-07-2012, 05:42 PM
Replies: 25
Views: 3,737
Posted By Davngr
<p><cite>Ratman12345...

<p><cite>Ratman12345 wrote:</cite></p><blockquote><p><cite>Davngr wrote:</cite></p><blockquote><p><cite>hoosierdaddy wrote:</cite></p><blockquote><p>PoW zonewide:</p><p><img...
Forum: Battlegrounds 09-07-2012, 11:16 AM
Replies: 19
Views: 1,248
Posted By Davngr
<p><cite>Shredderr...

<p><cite>Shredderr wrote:</cite></p><blockquote><p><cite>Davngr wrote:</cite></p><blockquote><p>yea well..   raid gear needs to stay competative in bg's or people who raid won't feel like doing bg's...
Forum: Spells, Abilities, and General Class Discussion 09-07-2012, 02:35 AM
Replies: 25
Views: 3,737
Posted By Davngr
<p><cite>hoosierdaddy...

<p><cite>hoosierdaddy wrote:</cite></p><blockquote><p>PoW zonewide:</p><p><img src="http://img138.imageshack.us/img138/711/powzonewide.png" /></p><p>I have 0% accuracy and ~20% incidental...
Forum: Battlegrounds 09-06-2012, 05:20 PM
Replies: 19
Views: 1,248
Posted By Davngr
<p><cite>Ulrichvon...

<p><cite>Ulrichvon wrote:</cite></p><blockquote><p><cite>Davngr wrote:</cite></p><blockquote><p>yea well..   raid gear needs to stay competative in bg's or people who raid won't feel like doing bg's...
Forum: Spells, Abilities, and General Class Discussion 09-06-2012, 05:11 PM
Replies: 161
Views: 9,420
Posted By Davngr
<p><cite>le Rêveur...

<p><cite>le Rêveur wrote:</cite></p><blockquote><p>Sorry for digging this post out, but i'd like to react about wizard dps. My main used to be a wizard since release. So i guess i'm somewhat...
Forum: Spells, Abilities, and General Class Discussion 09-06-2012, 05:05 PM
Replies: 29
Views: 5,494
Posted By Davngr
<p>i noticed this on my bruisers early on as well...

<p>i noticed this on my bruisers early on as well and it is a a BS mechanic.    maybe it has to do with how many avoidance checks the mob passes or something along those lines?   for instance if it...
Forum: Battlegrounds 09-06-2012, 03:36 AM
Replies: 19
Views: 1,248
Posted By Davngr
<p>yea well..   raid gear needs to stay...

<p>yea well..   raid gear needs to stay competative in bg's or people who raid won't feel like doing bg's and that make for a fail situation.</p><p> top end raid gear (pow) should be roughly equal to...
Forum: Tradeskill Discussion 09-06-2012, 02:42 AM
Replies: 7
Views: 345
Posted By Davngr
<p>bump.</p><p> please allow more mobs to drop...

<p>bump.</p><p> please allow more mobs to drop these or increase the drop rate on that one mob.   way too rare right now for them making a consumable.</p>
Forum: Spells, Abilities, and General Class Discussion 09-06-2012, 02:36 AM
Replies: 25
Views: 3,737
Posted By Davngr
<p><cite>Ratman12345...

<p><cite>Ratman12345 wrote:</cite></p><blockquote><p>If only they ever casted these said "temps" you claim.</p><p>Acc is pointless, even as a coercer my hit rates are higher than some scouts in pow,...
Forum: Spells, Abilities, and General Class Discussion 08-10-2012, 03:22 AM
Replies: 104
Views: 1,538
Posted By Davngr
<p><cite>Silzin@Crushbone...

<p><cite>Silzin@Crushbone wrote:</cite></p><blockquote>are you trying to say that only "warlock or wizard" should be T1 dps and all other mages and scouts should not be T1 dps?  <p>you do know that...
Forum: General Gameplay Discussion 08-10-2012, 01:50 AM
Replies: 118
Views: 2,281
Posted By Davngr
<p>the question..  do devs want to make raiding...

<p>the question..  do devs want to make raiding funner for 20 classes with this change or do they want to keep wasting time on making the raid fun for the crusaders?  </p><p>  THIS is what devs...
Forum: Battlegrounds 08-09-2012, 04:31 PM
Replies: 34
Views: 2,582
Posted By Davngr
<p>what type of healers does not matter but when...

<p>what type of healers does not matter but when you get one side of the match with 6 healers and the other with none..   i mean that type of blatant imbalance should not happen as often as it...
Forum: Battlegrounds 08-09-2012, 02:01 PM
Replies: 62
Views: 1,452
Posted By Davngr
<p>i have all ready said that, that port is up...

<p>i have all ready said that, that port is up way too often for what it does. </p><p>my bruiser isn't that great this expac but sk/zerk/guard are pretty formidable in the taunt lock department.</p>
Forum: Battlegrounds 08-08-2012, 05:06 PM
Replies: 1
Views: 214
Posted By Davngr
<p>i can't move after jumping off the transport...

<p>i can't move after jumping off the transport at smuglers.</p>
Forum: General Gameplay Discussion 08-08-2012, 03:54 PM
Replies: 118
Views: 2,281
Posted By Davngr
<p><cite>ranga...

<p><cite>ranga wrote:</cite></p><blockquote><p><cite>ratbast wrote:</cite></p><blockquote><p><cite>ranga wrote:</cite></p><blockquote><p><cite>ratbast...
Forum: General Gameplay Discussion 08-08-2012, 03:37 PM
Replies: 118
Views: 2,281
Posted By Davngr
<p><cite>ranga...

<p><cite>ranga wrote:</cite></p><blockquote><p><cite>Freejazzlive wrote:</cite></p><blockquote><p><cite>ranga wrote:</cite></p><blockquote><p>I see what Freejazzlive is saying too but much of that...
Forum: Battlegrounds 08-08-2012, 03:28 PM
Replies: 62
Views: 1,452
Posted By Davngr
<p>really?  did not notice that.</p><p>  still...

<p>really?  did not notice that.</p><p>  still have a hard time switching targets while hitting them.   going to have to inspec what is causing this i suppose</p>
Forum: Battlegrounds 08-08-2012, 03:21 PM
Replies: 62
Views: 1,452
Posted By Davngr
<p>brawlers need a passive hate ability and...

<p>brawlers need a passive hate ability and that's about it tbh. </p><p> that's what makes guards and zerks taunt locking gods.   it's hard for most dps classes to stop hitting them and that's what...
Forum: Spells, Abilities, and General Class Discussion 08-08-2012, 03:10 PM
Replies: 104
Views: 1,538
Posted By Davngr
<p><cite>Atan@Unrest...

<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Neonblue wrote:</cite></p><blockquote><p><strong>For an SK...</strong></p><p><strong>...the stance does...
Forum: Spells, Abilities, and General Class Discussion 08-08-2012, 02:59 PM
Replies: 104
Views: 1,538
Posted By Davngr
<p><cite>Goozman...

<p><cite>Goozman wrote:</cite></p><blockquote><p>Still dumbfounded by why people think this wasn't a huge benefit for brawlers. With recklessness, my generic heroic geared monk shot up to 290k dps on...
Forum: Spells, Abilities, and General Class Discussion 08-08-2012, 02:49 PM
Replies: 188
Views: 3,482
Posted By Davngr
<p>i don't know how to get this thru to you but...

<p>i don't know how to get this thru to you but i'll give it a shot.</p> <p> I PLAY A DPS CLASS TO PARSE..  ok?   think we got that!</p> <p> I PLAY AT 100% FOR EVERY PULL SO THAT I CAN TOP THE ZONE...
Forum: General Gameplay Discussion 08-08-2012, 02:21 PM
Replies: 118
Views: 2,281
Posted By Davngr
<p>people who don't understand what...

<p>people who don't understand what raidwide/cross group buffs would entail should ASK before they rant about it.</p> <p> this change would NOT break utility classes in ANY WAY.</p> <p>  this change...
Forum: General Gameplay Discussion 08-04-2012, 05:24 AM
Replies: 118
Views: 2,281
Posted By Davngr
<p>the whole point of raidwide buffs and cross...

<p>the whole point of raidwide buffs and cross group buffs is that it will encourage funner raid set ups instead of FORCING people to bring 8 bards and chanter. </p><p>  you will still be able to...
Forum: Battlegrounds 08-03-2012, 12:40 AM
Replies: 15
Views: 689
Posted By Davngr
<p>been playing bg's none stop since this last...

<p>been playing bg's none stop since this last update.    ti's not perfect but gud enuf for meh</p>
Forum: General Gameplay Discussion 08-02-2012, 07:10 PM
Replies: 118
Views: 2,281
Posted By Davngr
<p><cite>Koleg@Unrest_old...

<p><cite>Koleg@Unrest_old wrote:</cite></p><blockquote><p><cite>Davngr wrote:</cite></p><blockquote>  also..<p> yes, if you let your utility die then you need to rez him asap but at that point i...
Forum: General Gameplay Discussion 08-01-2012, 08:42 PM
Replies: 118
Views: 2,281
Posted By Davngr
<p><cite>Atan@Unrest...

<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>DamselInDistress wrote:</cite></p><blockquote><p>Your endorsement of raid wide buffs means exactly squat, You've got solo buffs, UT, power...
Forum: General Gameplay Discussion 08-01-2012, 01:21 AM
Replies: 118
Views: 2,281
Posted By Davngr
<p><cite>zehly wrote:</cite></p><blockquote>So...

<p><cite>zehly wrote:</cite></p><blockquote>So then in this alternate universe, all the temp buffs (POM, TW, etc) would all need to be raidwide since only one illusionist would be needed? And...
Forum: Battlegrounds 08-01-2012, 01:15 AM
Replies: 6
Views: 420
Posted By Davngr
<p>  anyone else jumping up to 3k to 5k ping mid...

<p>  anyone else jumping up to 3k to 5k ping mid battle? </p><p>  i don't know if this is my connection or not for sure but figured i would post about it since i saw a few other people complaining...
Forum: General Gameplay Discussion 08-01-2012, 12:30 AM
Replies: 118
Views: 2,281
Posted By Davngr
<p><cite>Tigerr wrote:</cite></p><blockquote>What...

<p><cite>Tigerr wrote:</cite></p><blockquote>What are you saying... Cant play if you chose not to??... The people playing utility are WANTING to play them... Not because they HAVE to... You do NOT...
Forum: General Gameplay Discussion 07-31-2012, 10:29 PM
Replies: 118
Views: 2,281
Posted By Davngr
<p><cite>Jeepned2...

<p><cite>Jeepned2 wrote:</cite></p><blockquote><p><cite>Davngr wrote:</cite></p><blockquote><p>   if you want to bring 12 bards and chanters you can.   the thing is that you won't have to.  in my...
Forum: General Gameplay Discussion 07-31-2012, 10:28 PM
Replies: 118
Views: 2,281
Posted By Davngr
<p><cite>Tigerr wrote:</cite></p><blockquote>So...

<p><cite>Tigerr wrote:</cite></p><blockquote>So your argument is that bards would like to play other classes?... Therefore sony should make it so 1 bard can buff the whole raid?... What are you even...
Forum: General Gameplay Discussion 07-31-2012, 08:34 PM
Replies: 118
Views: 2,281
Posted By Davngr
<p><cite>Tigerr...

<p><cite>Tigerr wrote:</cite></p><blockquote>Explain to me, why is it moronic... Why should 1 dirge and 1 troub be enough to buff the WHOLE raid?. Your proposed change is going to hurt guilds more...
Forum: General Gameplay Discussion 07-31-2012, 03:13 PM
Replies: 27
Views: 455
Posted By Davngr
<p>one of each.</p><p> never power leveld any of...

<p>one of each.</p><p> never power leveld any of them.  i just made them for fun and some how they got to cap.</p>
Forum: General Gameplay Discussion 07-31-2012, 03:08 PM
Replies: 118
Views: 2,281
Posted By Davngr
<p><cite>Luhai...

<p><cite>Luhai wrote:</cite></p><blockquote><p><span style="color: #ff0000;">*Please do not quote forum violations*</span></p></blockquote><p> i don't see the complain in this thread.    i'm asking...
Forum: General Gameplay Discussion 07-31-2012, 02:45 PM
Replies: 118
Views: 2,281
Posted By Davngr
<p>the tittle says it all.</p><p> we need cross...

<p>the tittle says it all.</p><p> we need cross group/raid wide buffs.   it's possible and now that all the crybaby dirges aren't overpowerd they won't whine about losing their spot.</p>
Forum: Spells, Abilities, and General Class Discussion 07-31-2012, 02:34 PM
Replies: 188
Views: 3,482
Posted By Davngr
<p>frankly i'm scared as to what else this dev...

<p>frankly i'm scared as to what else this dev team wants to do to the game.    </p><p> has eq2 become some science project or something?</p>
Forum: Spells, Abilities, and General Class Discussion 07-31-2012, 02:32 PM
Replies: 163
Views: 2,962
Posted By Davngr
<p><cite>Ryptide@Permafrost...

<p><cite>Ryptide@Permafrost wrote:</cite></p><blockquote><p>I think it's a good idea for fighters to have a pure dps stance.  I think healers should get the same thing.  I don't think that fighters...
Forum: Spells, Abilities, and General Class Discussion 07-30-2012, 09:41 PM
Replies: 163
Views: 2,962
Posted By Davngr
<p><cite>Haciv...

<p><cite>Haciv wrote:</cite></p><blockquote><p><strong>My end question though is, why should I keep playing my Sorc for the content I choose to play (EZ/HM Heroic)?</strong>  I personally do not see...
Forum: Spells, Abilities, and General Class Discussion 07-30-2012, 06:52 PM
Replies: 188
Views: 3,482
Posted By Davngr
<p><cite>Goozman...

<p><cite>Goozman wrote:</cite></p><blockquote><p><cite>Davngr wrote:</cite></p><blockquote><p>  this stance is broken in so many ways it's not even funny.</p></blockquote><p>No it's not. You're just...
Forum: Spells, Abilities, and General Class Discussion 07-30-2012, 06:44 PM
Replies: 188
Views: 3,482
Posted By Davngr
<p><cite>Rasttan@Unrest...

<p><cite>Rasttan@Unrest wrote:</cite></p><blockquote><p><cite>ratbast wrote:</cite></p><blockquote><p><cite>Mermut wrote:</cite></p><blockquote><p>If the point is to give tanks more spots in a raid,...
Forum: Spells, Abilities, and General Class Discussion 07-30-2012, 04:06 PM
Replies: 188
Views: 3,482
Posted By Davngr
<p><cite>Cyrdemac...

<p><cite>Cyrdemac wrote:</cite></p><blockquote><p>Amazing to see just 2 or 3 ppl whining about this new fighter stance. I really thought, there would be more bad DD players in the...
Forum: Spells, Abilities, and General Class Discussion 07-30-2012, 03:41 PM
Replies: 3
Views: 204
Posted By Davngr
<p>inquis is also good plate dps just a...

<p>inquis is also good plate dps just a healer.     the dps stance will be changed at some point because it's unbalanced among fighters but even before this change SK was a solid damage class.</p>
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