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Search: Posts Made By: Souse
Forum: Battlegrounds 10-04-2012, 02:45 PM
Replies: 0
Views: 1,113
Posted By Souse
<p>This is a very simple request.</p><p>I would...

<p>This is a very simple request.</p><p>I would like there to be an option in which you can choose to be teleported back to the lobby, or where you previously were in the world right after a match;...
Forum: Community News 08-08-2012, 08:12 PM
Replies: 11
Views: 349
Posted By Souse
<p>SOEmote works lovely!</p>

<p>SOEmote works lovely!</p>
Forum: Battlegrounds 08-03-2012, 03:51 PM
Replies: 18
Views: 394
Posted By Souse
<p>Perhaps awarding tokens based on heal amount...

<p>Perhaps awarding tokens based on heal amount in the match?</p><p>Every x healing amount awards a token, for example.</p>
Forum: Battlegrounds 07-31-2012, 02:18 AM
Replies: 1
Views: 219
Posted By Souse
<p>As it has occured to me, many games on Ganak...

<p>As it has occured to me, many games on Ganak and Smuggler's end up having raid leaders that have no idea how to switch people around, despite people recommending them to.I would suggest making a...
Forum: Battlegrounds 07-10-2012, 01:46 AM
Replies: 1
Views: 183
Posted By Souse
<p>Not only that, but higher leveled toons have...

<p>Not only that, but higher leveled toons have more abilities than lower leveled toons. The mentoring system does not remove these abilities.</p>
Forum: General Gameplay Discussion 07-09-2012, 12:45 AM
Replies: 18
Views: 250
Posted By Souse
<p><cite>Novusod...

<p><cite>Novusod wrote:</cite></p><blockquote><p>That is not true either. Eq2 as a game has always had a strong vision. There has always been a right and wrong way to play Eq2 and if you tried to go...
Forum: General Gameplay Discussion 07-07-2012, 08:09 PM
Replies: 103
Views: 1,714
Posted By Souse
<p><cite>Dawnstrike...

<p><cite>Dawnstrike wrote:</cite></p><blockquote><p>Yes an update would be nice.  This is needed.  I have six level 92 tradeskillers and only like their adventuring class on three of them.  The rest...
Forum: General Gameplay Discussion 07-07-2012, 04:31 PM
Replies: 18
Views: 250
Posted By Souse
<p><cite>Felishanna@Antonia Bayle...

<p><cite>Felishanna@Antonia Bayle wrote:</cite></p><blockquote><p>((</p><p><span style="color: #ff6600;">The idea of "Offensive vs Defensive" roles is very difficult to make work, and it is in...
Forum: General Gameplay Discussion 07-07-2012, 03:42 AM
Replies: 18
Views: 250
Posted By Souse
<p><cite>Novusod...

<p><cite>Novusod wrote:</cite></p><blockquote><p>Sorry that doesn't help at all. Looks like you just copy pasted the same thing over for every class and took exactly two seconds to think of Offensive...
Forum: General Gameplay Discussion 07-07-2012, 02:13 AM
Replies: 18
Views: 250
Posted By Souse
<p>I hope this helps the development of one....

<p>I hope this helps the development of one. Maintain - Preserve and elongate the battle's duration through prevention of defeat. Specifically through healing and protection.Function - Decrease the...
Forum: General Gameplay Discussion 07-07-2012, 12:29 AM
Replies: 7
Views: 186
Posted By Souse
<p><cite>hexalobular...

<p><cite>hexalobular wrote:</cite></p><blockquote><p><cite>Tumultuous@Nagafen wrote:</cite></p><blockquote><p>Pondering how alternative advancement points are able to allow new opportunities for your...
Forum: General Gameplay Discussion 07-05-2012, 08:30 PM
Replies: 7
Views: 186
Posted By Souse
<p>Pondering how alternative advancement points...

<p>Pondering how alternative advancement points are able to allow new opportunities for your character to advance, I was realizing that the very concept of this type of advancement may be alternative...
Forum: Inquisitor 06-14-2012, 02:12 AM
Replies: 2
Views: 548
Posted By Souse
<p><cite>Remeo@Oasis...

<p><cite>Remeo@Oasis wrote:</cite></p><blockquote><p>Whether by accident, or by design, Reach of Faith does in fact increase the range of Inq combat arts. You can very easily test this by being out...
Forum: Inquisitor 06-13-2012, 06:55 PM
Replies: 2
Views: 548
Posted By Souse
<p>Tulmy here. I come to bring attention to...

<p>Tulmy here. I come to bring attention to something that may or may not be an issue. It seems that the Inquisitor AA tree is set up with the following concepts in mind: - Melee Capabilities - An...
Forum: PVP Discussion 06-08-2012, 03:12 AM
Replies: 15
Views: 326
Posted By Souse
<p><cite>Vlahkmaak@Nagafen...

<p><cite>Vlahkmaak@Nagafen wrote:</cite></p><blockquote><p><cite>Dantiss@Nagafen wrote:</cite></p><blockquote><p><cite>Exur@Nagafen wrote:</cite></p><blockquote><p>Just move on... for EQ2 PvP, it's...
Forum: PVP Discussion 03-13-2012, 01:30 AM
Replies: 3
Views: 127
Posted By Souse
<p>I agree and offer recognition for this post's...

<p>I agree and offer recognition for this post's points.</p>
Forum: PVP Discussion 03-13-2012, 01:26 AM
Replies: 3
Views: 139
Posted By Souse
<p>Being griefed creates a stimulation of our...

<p>Being griefed creates a stimulation of our instincts, and allows us to come back from the ground to conquer the mishap and create a new repute based off of success. It's a basic psychological...
Forum: PVP Discussion 03-13-2012, 01:22 AM
Replies: 21
Views: 304
Posted By Souse
<p>I agree with this OP. PvP gear should, in BGs,...

<p>I agree with this OP. PvP gear should, in BGs, be different than PvP gear on Nagafen, of which the perks will be disabled/stats will be reduced to equal BG gear stats while engaged in BG combat;...
Forum: PVP Discussion 03-13-2012, 01:12 AM
Replies: 5
Views: 197
Posted By Souse
<p>I agree with the OP and the ones who agree...

<p>I agree with the OP and the ones who agree with him.</p>
Forum: Battlegrounds 03-09-2012, 09:13 PM
Replies: 2
Views: 173
Posted By Souse
<p>As we all know, EQ2 is a game with 7 years of...

<p>As we all know, EQ2 is a game with 7 years of content and requires a lot of game time to explore all of it. Offering a place to retreat into a random arena outside of the game's content makes for...
Forum: PVP Discussion 01-24-2012, 05:06 AM
Replies: 0
Views: 73
Posted By Souse
<p>1. remove DPS modifier on all spells and...

<p>1. remove DPS modifier on all spells and items, and replace with an ability modifier</p><p>2. remove Haste mod and replace with recovery speed modifier</p><p>3. remove multi-attack </p>
Forum: Battlegrounds 01-22-2012, 02:57 AM
Replies: 9
Views: 186
Posted By Souse
<p>Because in openworld PvP, there can be many...

<p>Because in openworld PvP, there can be many obstructions toward taking data in order to process a balance from such data, I would like to propose toward the developers to look into balancing...
Forum: PVP Discussion 01-08-2012, 11:20 PM
Replies: 105
Views: 6,084
Posted By Souse
<p><cite>Warhawk@Nagafen...

<p><cite>Warhawk@Nagafen wrote:</cite></p><blockquote><p>I myself have been playing since near launch and I played EQ1 for a while also, I still subcribe almost every month to this dying game in...
Forum: Spells, Abilities, and General Class Discussion 01-03-2012, 05:59 AM
Replies: 0
Views: 126
Posted By Souse
<p>Fiest is Fury's ability that heals per enemy...

<p>Fiest is Fury's ability that heals per enemy dropping 20% of their health via player induced DPS. The problem isn't the buffs it provides, but its heal per tick. If the enemy burns extremely fast,...
Forum: General Gameplay Discussion 12-31-2011, 05:47 AM
Replies: 73
Views: 484
Posted By Souse
<p>I want to see a new class system and an...

<p>I want to see a new class system and an expansion on lore. Specifically revolving around Erudites, simply because Erudites are amazing.</p><p>I would also like to see more structured gameplay...
Forum: PVP Discussion 12-31-2011, 04:00 AM
Replies: 105
Views: 6,084
Posted By Souse
<p><cite>Seliri...

<p><cite>Seliri wrote:</cite></p><blockquote><p><cite>Arckon wrote:</cite></p><blockquote>With the addition of mercs this server needs to happen. SOE unless you a willing to lose more of your player...
Forum: General Gameplay Discussion 12-30-2011, 08:31 PM
Replies: 2
Views: 246
Posted By Souse
<p>I'm wondering if it's possible for the...

<p>I'm wondering if it's possible for the developers to fix the hardcoded function of autoattack so that it can no longer cause graphic issues, such as killing someone yet having their model still...
Forum: PVP Discussion 12-29-2011, 05:09 PM
Replies: 88
Views: 758
Posted By Souse
<p><cite>Neskonlith...

<p><cite>Neskonlith wrote:</cite></p><blockquote><p><cite>asaron wrote:</cite></p><blockquote><p>What a surprise  soe takes notes from the ban squad  why is it most ideas you get from players are...
Forum: Battlegrounds 12-27-2011, 01:21 AM
Replies: 7
Views: 210
Posted By Souse
<p><cite>Malevolencexx@Nagafen...

<p><cite>Malevolencexx@Nagafen wrote:</cite></p><blockquote><p><cite>Tumultuous@Nagafen wrote:</cite></p><blockquote><p>If you wish to add any ideas, feel free to do so</p></blockquote><p>Team...
Forum: PVP Discussion 12-26-2011, 12:17 AM
Replies: 88
Views: 758
Posted By Souse
<p><cite>Rothgar...

<p><cite>Rothgar wrote:</cite></p><blockquote><p><cite>Tumultuous@Nagafen wrote:</cite></p><blockquote><p><cite>Daalilama@Nagafen wrote:</cite></p><blockquote><p>PVP in guild halls is another fix in...
Forum: PVP Discussion 12-26-2011, 12:14 AM
Replies: 6
Views: 291
Posted By Souse
<p><cite>Swisha@Nagafen...

<p><cite>Swisha@Nagafen wrote:</cite></p><blockquote><p>looking to hire cronomage to send be back severl years pst</p></blockquote><p>Haha, this made be laugh out loud :3 I would like to go back that...
Forum: Battlegrounds 12-25-2011, 10:10 PM
Replies: 7
Views: 210
Posted By Souse
<p>Tundra SUCKS</p><p>Therefor I have a...

<p>Tundra SUCKS</p><p>Therefor I have a proposition to make: revamp Tundra to become a team deathmatch with king of the hill options.</p><p>First off: CREATE A GIANT CIRCLE IN THE...
Forum: PVP Discussion 12-25-2011, 09:37 PM
Replies: 140
Views: 886
Posted By Souse
<p><cite>Ayaka@Nagafen...

<p><cite>Ayaka@Nagafen wrote:</cite></p><blockquote><p><cite>Crismorn wrote:</cite></p><blockquote><p>Once upon a time it was fine for raiders to have an edge because you had to contest for the pve...
Forum: PVP Discussion 12-25-2011, 09:33 PM
Replies: 88
Views: 758
Posted By Souse
<p><cite>Daalilama@Nagafen...

<p><cite>Daalilama@Nagafen wrote:</cite></p><blockquote><p>PVP in guild halls is another fix in search of a problem and does nothing for PVP....just like enabling city PVP.  What it shows me that the...
Forum: Look and Feel 12-25-2011, 09:28 PM
Replies: 7
Views: 88
Posted By Souse
<p>Where are the old EQ2 artists? Where are the...

<p>Where are the old EQ2 artists? Where are the concepts they had? Why can't we follow them? @_@</p>
Forum: PVP Discussion 12-25-2011, 06:07 PM
Replies: 6
Views: 291
Posted By Souse
<p><a...

<p><a href="http://www.youtube.com/watch?v=ZN-jSRPJDEg&" target="_blank" rel="nofollow">http://www.youtube.com/watch?v=ZN-jSRPJDEg&</a></p><p>Anyone wish for PvP to be back at this level?...
Forum: Battlegrounds 12-25-2011, 05:34 PM
Replies: 16
Views: 375
Posted By Souse
<p><cite>V-I-I-I-X-I-I-V...

<p><cite>V-I-I-I-X-I-I-V wrote:</cite></p><blockquote><p>Tundra map is completely aweful. SoE REALLY needs to understand that people who enjoy player vs player combat ONLY WANT PLAYER VS PLAYER...
Forum: PVP Discussion 12-25-2011, 05:33 PM
Replies: 48
Views: 349
Posted By Souse
<p><cite>Lilflier...

<p><cite>Lilflier wrote:</cite></p><blockquote><p>The point is, the stats should never have been separated.   There shouldn't be separate pvp and pve stats and gear. </p><p>It should be as it...
Forum: Look and Feel 12-24-2011, 04:36 PM
Replies: 7
Views: 88
Posted By Souse
<p><cite>Barx@Antonia Bayle...

<p><cite>Barx@Antonia Bayle wrote:</cite></p><blockquote><p>That fight is dead and lost. If they were going to undo it, it would have happened long ago. Your best bet for any changes now is making...
Forum: PVP Discussion 12-24-2011, 04:23 PM
Replies: 16
Views: 260
Posted By Souse
<p><cite>Seliri...

<p><cite>Seliri wrote:</cite></p><blockquote><p><span style="color: #ff6600;">I of course think it is absolutely wrong to:</span></p><p><span style="color: #ff6600;">allow wizards to cast spire...
Forum: PVP Discussion 12-24-2011, 01:31 AM
Replies: 16
Views: 260
Posted By Souse
<p><cite>Seliri...

<p><cite>Seliri wrote:</cite></p><blockquote><p><cite><span style="color: #ff0000;">Omougi</span> wrote:</cite></p><blockquote><p><cite>Neskonlith wrote:</cite></p><blockquote><p><cite>Ragemaster...
Forum: PVP Discussion 12-24-2011, 12:25 AM
Replies: 173
Views: 954
Posted By Souse
<p><cite>Matanzas...

<p><cite>Matanzas wrote:</cite></p><blockquote><p><cite>Punox@Venekor wrote:</cite></p><blockquote><p><cite>Broan wrote:</cite></p><blockquote><p><cite>Shangstung@Nagafen...
Forum: PVP Discussion 12-24-2011, 12:13 AM
Replies: 48
Views: 349
Posted By Souse
<p><cite>Neskonlith...

<p><cite>Neskonlith wrote:</cite></p><blockquote><p><cite>Vlahkmaak@Nagafen wrote:</cite></p><blockquote> <p>back in the begining of TSO was why the Fatuna mechanic, writs, and the gear trivialized...
Forum: PVP Discussion 12-23-2011, 08:32 PM
Replies: 88
Views: 758
Posted By Souse
<p><cite>Daalilama@Nagafen...

<p><cite>Daalilama@Nagafen wrote:</cite></p><blockquote><p>TBH soe rolling with one of the bugs that they let slip through to live and patting themself on the back for their "pvp" fix by opening up...
Forum: PVP Discussion 12-23-2011, 08:27 PM
Replies: 140
Views: 886
Posted By Souse
<p><cite>Daalilama@Nagafen...

<p><cite>Daalilama@Nagafen wrote:</cite></p><blockquote><p><cite>Healarious@Nagafen wrote:</cite></p><blockquote><p>Mending / Blasting Adornments</p><p>Blood...
Forum: PVP Discussion 12-23-2011, 06:18 PM
Replies: 61
Views: 3,334
Posted By Souse
<p>Seliri just wants his thread bumped...

<p>Seliri just wants his thread bumped :3</p>
Forum: PVP Discussion 12-23-2011, 06:30 AM
Replies: 2
Views: 161
Posted By Souse
<p>Because mercenaries are mentored down from 90,...

<p>Because mercenaries are mentored down from 90, I believe they should just be taken out of consideration for PvP, just as a mentored player is. It's no use trying to incorporate a mercenary into...
Forum: PVP Discussion 12-23-2011, 06:24 AM
Replies: 15
Views: 161
Posted By Souse
<p><cite>Peak@Nagafen...

<p><cite>Peak@Nagafen wrote:</cite></p><blockquote><p>Hm.</p><p>And lol @ "pvp is perfect". City PVP is a nice start, but PVP is far from perfect.</p></blockquote><p>PvP needs more conceptual flow in...
Forum: Look and Feel 12-23-2011, 03:18 AM
Replies: 7
Views: 88
Posted By Souse
<p>From <a...

<p>From <a href="http://forums.station.sony.com/eq2/posts/list.m?&topic_id=484753" target="_blank" rel="nofollow">http://forums.station.sony.com/eq2/...topic_id=484753</a></p><p>There has been so...
Forum: PVP Discussion 12-22-2011, 04:04 AM
Replies: 140
Views: 886
Posted By Souse
<p>These:</p><p><cite>Exur@Nagafen...

<p>These:</p><p><cite>Exur@Nagafen wrote:</cite></p> <blockquote><p>Procs are not your issue.  Healing is not your issue.  The amount of DPS is not your issue.  Where your DPS is coming from is. ...
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