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Search: Posts Made By: dotdotdot
Forum: Items and Equipment 10-04-2011, 12:26 PM
Replies: 2
Views: 59
Posted By dotdotdot
<p>I've only noticed this on poisons, and almost...

<p>I've only noticed this on poisons, and almost always its when I hit a new stack. It will say that auto-consume is still on, but they are not being consumed.</p>
Forum: General Gameplay Discussion 10-04-2011, 12:24 PM
Replies: 16
Views: 488
Posted By dotdotdot
<p>Bells are only needed for the return trip from...

<p>Bells are only needed for the return trip from SS, i think. I can't tell you how many times I accidentally went to Great Divide out of habit, then wished I had a bell so I could get back to SS (or...
Forum: Spells, Abilities, and General Class Discussion 10-03-2011, 07:51 PM
Replies: 59
Views: 158
Posted By dotdotdot
<p>There are also a host of non-combat spells...

<p>There are also a host of non-combat spells that trigger spell auto-attack. My husband, for example, gets his spell auto attack turned on whenever he chronos, and with some buffs.</p>
Forum: General Gameplay Discussion 09-28-2011, 02:56 PM
Replies: 197
Views: 2,053
Posted By dotdotdot
<p><cite>IvyBlackrose...

<p><cite>IvyBlackrose wrote:</cite></p><blockquote><p>I hate to say this but the reason that new content is so buggy on release is because of YOU the players NOT the devs, you the players are the...
Forum: General Gameplay Discussion 09-27-2011, 02:27 PM
Replies: 13
Views: 230
Posted By dotdotdot
<p><cite>Gennifer...

<p><cite>Gennifer wrote:</cite></p><blockquote><p>1. And if shamans can have their barking dogs out perm all the time, let us have our hammer out all the time as a perm pet - and let it give group...
Forum: In Testing Feedback 09-27-2011, 02:04 PM
Replies: 62
Views: 364
Posted By dotdotdot
<p>I just want to say, if you want to avoid bugs...

<p>I just want to say, if you want to avoid bugs like this hitting live, you MIGHT want to consider having stuff on test for more than 12 hours.</p>
Forum: In Testing Feedback 09-27-2011, 02:50 AM
Replies: 62
Views: 364
Posted By dotdotdot
<p style="font-family: verdana, arial, helvetica,...

<p style="font-family: verdana, arial, helvetica, sans-serif; margin-top: 0in; margin-right: 0in; margin-bottom: 0pt; margin-left: 0in;"><span style="font-family: arial, helvetica, sans-serif;"><span...
Forum: General Gameplay Discussion 09-27-2011, 02:14 AM
Replies: 197
Views: 2,053
Posted By dotdotdot
<p>I LOVE this new turnaround time on Test. Less...

<p>I LOVE this new turnaround time on Test. Less than 12 hours to test before it goes live.</p>
Forum: General Gameplay Discussion 09-26-2011, 07:22 PM
Replies: 2
Views: 124
Posted By dotdotdot
<p>I would put money its more security fixes for...

<p>I would put money its more security fixes for SC. They don't like disabling gifting.</p>
Forum: General Gameplay Discussion 09-24-2011, 09:57 PM
Replies: 2
Views: 205
Posted By dotdotdot
<p>You won't get all of that into one macro. You...

<p>You won't get all of that into one macro. You might be able to unequip your current cloak, and equip your appearnce one (might have to add a step that first removes the appearance one tho) in one...
Forum: General Gameplay Discussion 09-24-2011, 02:03 PM
Replies: 16
Views: 522
Posted By dotdotdot
<p><cite>MurFalad...

<p><cite>MurFalad wrote:</cite></p><blockquote><p>What were you doing to get killed at that level?</p></blockquote><p>What does it matter? Last time I died pre-level 10, there was a pop up that said...
Forum: Spells, Abilities, and General Class Discussion 09-23-2011, 01:47 PM
Replies: 5
Views: 117
Posted By dotdotdot
<p>It COULD be a case of the dog "weapon" using...

<p>It COULD be a case of the dog "weapon" using crushing skill, but peircing damage. There are a few weapons like that out there. I do agree, though, that the dog's hit rate badly needs to be looked...
Forum: General Gameplay Discussion 09-22-2011, 08:40 PM
Replies: 43
Views: 237
Posted By dotdotdot
<p><cite>Nadirah@Crushbone...

<p><cite>Nadirah@Crushbone wrote:</cite></p><blockquote><p><cite>dotdotdot wrote:</cite></p><blockquote><p>I say no, simply for the reason that sometimes you might kill a mob and get no loot. That's...
Forum: General Gameplay Discussion 09-22-2011, 02:31 PM
Replies: 43
Views: 237
Posted By dotdotdot
<p>I say no, simply for the reason that sometimes...

<p>I say no, simply for the reason that sometimes you might kill a mob and get no loot. That's no fun. Quit grouping with selfish people and trying to fix loot that already has enough options to...
Forum: General Gameplay Discussion 09-21-2011, 04:45 AM
Replies: 18
Views: 278
Posted By dotdotdot
<p>Yep, pretty sure they said at FF that they...

<p>Yep, pretty sure they said at FF that they would not be doing an 8 year reward, and instead they were working on some new form of vet reward system. Don't hold your breath.</p>
Forum: General Gameplay Discussion 09-16-2011, 08:52 PM
Replies: 5
Views: 118
Posted By dotdotdot
<p>Check to make sure you don't have the check...

<p>Check to make sure you don't have the check mark on in your crafting book to ignore the depot.</p>
Forum: Spells, Abilities, and General Class Discussion 09-16-2011, 01:24 AM
Replies: 9
Views: 139
Posted By dotdotdot
<p><cite>Lemilla@Permafrost...

<p><cite>Lemilla@Permafrost wrote:</cite></p><blockquote><p>If they reset when zoning, do the following:</p><p>Log out, log in, zone once, and <em>then</em> set your AA.</p><p>I do agree with...
Forum: Items and Equipment 09-16-2011, 01:21 AM
Replies: 15
Views: 83
Posted By dotdotdot
<p><cite>Katz...

<p><cite>Katz wrote:</cite></p><blockquote><p>People keep giving that "because you pay money for them" reason over and over.  The fact is, some items ARE guild hall placeable so that reason is out...
Forum: Items and Equipment 09-15-2011, 03:04 PM
Replies: 15
Views: 83
Posted By dotdotdot
<p>Most SC items are not guild hall useable...

<p>Most SC items are not guild hall useable because there remains a chance that  you could lose access to that item. Since you paid RL cash for it, its just easier to restrict it to house only, than...
Forum: Items and Equipment 09-15-2011, 11:44 AM
Replies: 39
Views: 546
Posted By dotdotdot
<p><cite>Nrgy wrote:</cite></p><blockquote><p>One...

<p><cite>Nrgy wrote:</cite></p><blockquote><p>One thing with the new 'Rare' mob gear that bugs me is that the items aren't 'red' when you look at them.  SOE has conditions us, the players, to some...
Forum: Items and Equipment 09-15-2011, 11:42 AM
Replies: 5
Views: 123
Posted By dotdotdot
<p><cite>Arieva@Oasis...

<p><cite>Arieva@Oasis wrote:</cite></p><blockquote>They are also missing a red or yellow slot. Or a decent proc to compensate for the missing adorn slot....</blockquote><p>Is a heroic quest, with...
Forum: General Gameplay Discussion 09-15-2011, 11:27 AM
Replies: 6
Views: 105
Posted By dotdotdot
<p><cite>WanyenII...

<p><cite>WanyenII wrote:</cite></p><blockquote><p>Not so novel idea #1: Compensate appropriately for bug reports of signficant consequence with nominal amounts of Station Cash or faux quests...
Forum: General Gameplay Discussion 09-15-2011, 11:16 AM
Replies: 1,456
Views: 8,987
Posted By dotdotdot
<p><cite>Urfang...

<p><cite>Urfang wrote:</cite></p><blockquote><p>It seems to me that the chances have already been dropped in last patches a lot. But lets calculate with the original 25%, what would be your actual...
Forum: General Gameplay Discussion 09-15-2011, 11:14 AM
Replies: 16
Views: 299
Posted By dotdotdot
<p><cite>Mogrim wrote:</cite></p><blockquote><p>I...

<p><cite>Mogrim wrote:</cite></p><blockquote><p>I would just like to know if this change in adornment slots is intended or not...</p></blockquote><p>What change? EOW gear has never had adornment...
Forum: General Gameplay Discussion 09-14-2011, 01:36 PM
Replies: 40
Views: 384
Posted By dotdotdot
<p><cite>Tallithia...

<p><cite>Tallithia wrote:</cite></p><blockquote><p>The issue for me isn't that there isnt incentive for a group, it's that I dont want to sit at my comp for 3-6 straight hours to be in a group.  One...
Forum: Defiler 09-13-2011, 07:07 PM
Replies: 7
Views: 577
Posted By dotdotdot
<p><cite>Eugam...

<p><cite>Eugam wrote:</cite></p><blockquote><p><cite>gatrm wrote:</cite></p><blockquote><p>It may only try to turn on spell auto if you have a spell ranged weapon equipped.  At least for both my inq...
Forum: General Gameplay Discussion 09-13-2011, 07:00 PM
Replies: 40
Views: 384
Posted By dotdotdot
<p>Um... you do realize the extra exp, gear and...

<p>Um... you do realize the extra exp, gear and coin are the incentives for questing, right? Why do you need to add more? Some people really dislike questing (myself) and some really enjoy it (my...
Forum: General Gameplay Discussion 09-12-2011, 01:03 PM
Replies: 56
Views: 955
Posted By dotdotdot
<p><cite>Nijia@Vox...

<p><cite>Nijia@Vox wrote:</cite></p><blockquote><p>No wonder I get cranky with the replies, since the very first post of this topic I stated:</p><p><span style="color: #cae0e6; font-family: verdana,...
Forum: General Gameplay Discussion 09-10-2011, 12:46 PM
Replies: 56
Views: 955
Posted By dotdotdot
<p>There is no reason to waste dev time to put in...

<p>There is no reason to waste dev time to put in a built-in feature to remind people to take a break. If you're unable to set alarms for yourself, that is a personal problem. If this were added, it...
Forum: General Gameplay Discussion 09-10-2011, 12:40 PM
Replies: 203
Views: 1,051
Posted By dotdotdot
<p><cite>Lethe5683...

<p><cite>Lethe5683 wrote:</cite></p><blockquote><p><cite>Crismorn wrote:</cite></p><blockquote><p><cite>Alvane@Unrest wrote:</cite></p><blockquote><p><cite>Kenazeer...
Forum: General Gameplay Discussion 09-09-2011, 04:11 PM
Replies: 1
Views: 91
Posted By dotdotdot
<p>beetny is up to date.</p>

<p>beetny is up to date.</p>
Forum: General Gameplay Discussion 09-08-2011, 06:33 PM
Replies: 6
Views: 140
Posted By dotdotdot
<p>There's no content to test, and BL's and...

<p>There's no content to test, and BL's and Merc's can be done on test. I don't see there being a reason for closed beta.</p>
Forum: General Gameplay Discussion 09-08-2011, 03:25 PM
Replies: 203
Views: 1,051
Posted By dotdotdot
<p><cite>Wilahelm@Permafrost...

<p><cite>Wilahelm@Permafrost wrote:</cite></p><blockquote><p>The resources (time & money) lost on policy change now are needed, for it appears it was not contemplated when select marketplace items...
Forum: General Gameplay Discussion 09-08-2011, 03:16 PM
Replies: 3
Views: 189
Posted By dotdotdot
<p>A little confusing because you say its in...

<p>A little confusing because you say its in defensive stance, but offensive options?</p><p>If it is in fact in defensive stance, that does have some penalties to the stats you're talking about. It...
Forum: Items and Equipment 09-08-2011, 01:23 PM
Replies: 11
Views: 273
Posted By dotdotdot
<p>Its also about wasting time adding a whole new...

<p>Its also about wasting time adding a whole new set of stats that do the same thing as another set of stats already in game. I just don't see the point in adding spell weapon flurry/ma/dps/haste...
Forum: General Gameplay Discussion 09-08-2011, 01:17 AM
Replies: 203
Views: 1,051
Posted By dotdotdot
<p><cite>Lethe5683...

<p><cite>Lethe5683 wrote:</cite></p><blockquote><p>3.  True but when there are other reasons for something to be changed and the only reason for it not to be changed is precedence there is very...
Forum: General Gameplay Discussion 09-07-2011, 10:22 PM
Replies: 203
Views: 1,051
Posted By dotdotdot
<p><cite>Lethe5683...

<p><cite>Lethe5683 wrote:</cite></p><blockquote><p>Also just because something does not cause big problems does not mean it is working well.</p></blockquote><p>If its not causing problems, why waste...
Forum: General Gameplay Discussion 09-07-2011, 08:33 PM
Replies: 203
Views: 1,051
Posted By dotdotdot
<p><cite>Lethe5683...

<p><cite>Lethe5683 wrote:</cite></p><blockquote><p><cite>otdotdot wrote:</cite></p><blockquote><p><cite>Lethe5683 wrote:</cite></p><blockquote><p><cite>dotdotdot...
Forum: General Gameplay Discussion 09-07-2011, 08:13 PM
Replies: 203
Views: 1,051
Posted By dotdotdot
<p><cite>Lethe5683...

<p><cite>Lethe5683 wrote:</cite></p><blockquote><p><cite>dotdotdot wrote:</cite></p><blockquote><p><cite>Lethe5683 wrote:</cite></p><blockquote><p><cite>Crismorn...
Forum: General Gameplay Discussion 09-07-2011, 08:09 PM
Replies: 203
Views: 1,051
Posted By dotdotdot
<p><cite>Lethe5683...

<p><cite>Lethe5683 wrote:</cite></p><blockquote><p><cite>Crismorn wrote:</cite></p><blockquote><p><cite>Lethe5683 wrote:</cite></p><blockquote><p><cite>Crismorn wrote:</cite></p><blockquote><p>I only...
Forum: General Gameplay Discussion 09-07-2011, 07:10 PM
Replies: 5
Views: 98
Posted By dotdotdot
<p><cite>Gems@Antonia Bayle...

<p><cite>Gems@Antonia Bayle wrote:</cite></p><blockquote><p>Is there any good reason why these can't be in a guild hall? Just wondering.. the margreth would be awesome in a guild hall imo...
Forum: General Gameplay Discussion 09-07-2011, 05:17 PM
Replies: 203
Views: 1,051
Posted By dotdotdot
<p><cite>Lethe5683...

<p><cite>Lethe5683 wrote:</cite></p><blockquote><p><cite>dotdotdot wrote:</cite></p><blockquote><p>Just give it up Wilahelm, there will never be a consensus on this. There are too many on opposite...
Forum: General Gameplay Discussion 09-07-2011, 02:15 PM
Replies: 203
Views: 1,051
Posted By dotdotdot
<p>Just give it up Wilahelm, there will never be...

<p>Just give it up Wilahelm, there will never be a consensus on this. There are too many on opposite sides. Just leave it as it is, its worked for 6 years, there's no reason to reinvent the wheel or...
Forum: General Gameplay Discussion 09-06-2011, 07:16 PM
Replies: 137
Views: 714
Posted By dotdotdot
<p><cite>Regholdain...

<p><cite>Regholdain wrote:</cite></p><blockquote><p>They could just make it so that the auto-follow function does not work in contested dungeons, thereby killing the PLing players using that feature...
Forum: General Gameplay Discussion 09-06-2011, 05:00 PM
Replies: 137
Views: 714
Posted By dotdotdot
<p><cite>deadcrickets2...

<p><cite>deadcrickets2 wrote:</cite></p><blockquote><p><cite>The_Cheeseman wrote:</cite></p><blockquote><p>You will never experience those dungeons as they were originally intended. It's impossible...
Forum: Look and Feel 09-06-2011, 02:37 PM
Replies: 8
Views: 99
Posted By dotdotdot
<p><cite>Kiki@Guk...

<p><cite>Kiki@Guk wrote:</cite></p><blockquote><p><cite>dotdotdot wrote:</cite></p><blockquote><p>I only play halflings,... so I look pretty silly... </p></blockquote><p>I found your problem <img...
Forum: General Gameplay Discussion 09-06-2011, 02:36 PM
Replies: 81
Views: 530
Posted By dotdotdot
<p>Halflings... they're unique, rarely played by...

<p>Halflings... they're unique, rarely played by other players, the females are cute (ONLY IN ORIGINAL MODELS.... do yourself a favor and don't use SOGA for halflings!), and they get track. I like...
Forum: Look and Feel 09-06-2011, 01:35 PM
Replies: 8
Views: 99
Posted By dotdotdot
<p>I have made this complaint since TSO bear...

<p>I have made this complaint since TSO bear mounts came out.... all the recent released mounts are HUGE. I only play halflings, and they only shrink mounts so much, so I look pretty silly riding...
Forum: General Gameplay Discussion 09-06-2011, 12:59 PM
Replies: 203
Views: 1,051
Posted By dotdotdot
<p>Just to pop your bubble, yesterday in Unrest...

<p>Just to pop your bubble, yesterday in Unrest public chat was a very friendly person who had just returned to the game, who hadn't played since 2006. I guess it does happen!</p><p>First come, first...
Forum: General Gameplay Discussion 09-06-2011, 03:36 AM
Replies: 137
Views: 714
Posted By dotdotdot
<p>At least one of these pops up every double exp...

<p>At least one of these pops up every double exp weekend. Its a contested zone, that means that other people can and will show up and try to fight the same mobs as you. Fight back, or move on, those...
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