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Search: Posts Made By: BadInp
Forum: Necromancer 09-03-2010, 10:05 PM
Replies: 52
Views: 517
Posted By BadInp
<p>OK, here's what I think would be a cool...

<p>OK, here's what I think would be a cool modification of this spell, addressing what I believe is both the the overall goal of the original question, and addressing the issues with corpses brought...
Forum: In Testing Feedback 06-15-2009, 07:51 AM
Replies: 38
Views: 258
Posted By BadInp
<p>So I assume still no feedback on this, and...

<p>So I assume still no feedback on this, and that this borked change will be going in this week, intended or not?</p><p>If so, it's kinda sad.  This is one of the more unique illusions, even if it...
Forum: In Testing Feedback 05-31-2009, 03:54 PM
Replies: 67
Views: 478
Posted By BadInp
<p>Just a stupid little cosmetic change I don't...

<p>Just a stupid little cosmetic change I don't like.... please don't change the necromancer fluff spell 'Misty Image' as you have it on test.</p><p>The old version has a distinctive look... just a...
Forum: Necromancer 08-23-2007, 04:11 PM
Replies: 56
Views: 147
Posted By BadInp
<p>I tend to agree that making a FD be a total...

<p>I tend to agree that making a FD be a total aggro wipe instead of a suspend would be overpowered... even though for a while after I got it I indeed believed that was the case.  On the other had, I...
Forum: General Tech Support Questions 06-21-2007, 06:39 PM
Replies: 13
Views: 337
Posted By BadInp
<p>I'm curious to see if anyone else has had any...

<p>I'm curious to see if anyone else has had any other different sort of crashes starting with GU35, as well.</p><p> I won't post the full details of my system, but I have a dual core desktop, 4 gig...
Forum: Tradeskill Discussion 06-19-2007, 07:10 PM
Replies: 1,190
Views: 6,495
Posted By BadInp
<p>As far as tinkered items go, it would be nice...

<p>As far as tinkered items go, it would be nice for all the items to have their effects maintained after the charm is removed from the charm slot; as it is, so do and some don't, and I don't know if...
Forum: In Testing Feedback 03-27-2007, 07:12 PM
Replies: 82
Views: 964
Posted By BadInp
<p>I agree that a /pause feature would be very...

<p>I agree that a /pause feature would be very useful, for many of the reason previously stated - and understand why we probably won't get to see it.. at least not with allowing more than the 2...
Forum: Necromancer 07-28-2006, 07:17 PM
Replies: 5
Views: 441
Posted By BadInp
<P>About the only place I can think of that you...

<P>About the only place I can think of that you might see a difference would be the 'control monsters' part of that description, namely using the Ancient Teachings spell 'Control Undead'.  I would...
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