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Search: Posts Made By: Kindalar
Forum: General Gameplay Discussion 03-26-2012, 12:33 AM
Replies: 171
Views: 1,045
Posted By Kindalar
<p><cite>excalibur120...

<p><cite>excalibur120 wrote:</cite></p><blockquote><p>I agree about getting rid of No-Trade and Heirloom for dropped items.  Quested stuff should retain the tag though.</p><p>With respect to people...
Forum: General Gameplay Discussion 03-26-2012, 12:21 AM
Replies: 171
Views: 1,045
Posted By Kindalar
<p><cite>Vinyard@Antonia Bayle...

<p><cite>Vinyard@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Kindalar wrote:</cite></p><blockquote><p>Maybe allow everyone in the guild to loot and do not allow looting out of raid to those...
Forum: General Gameplay Discussion 03-26-2012, 12:08 AM
Replies: 171
Views: 1,045
Posted By Kindalar
<p>Maybe allow everyone in the guild to loot and...

<p>Maybe allow everyone in the guild to loot and do not allow looting out of raid to those guild members that have been a member less than 5 days (to prevent folks joining guilds just to...
Forum: EQ2Players.com Website Discussion 03-18-2012, 05:08 PM
Replies: 0
Views: 165
Posted By Kindalar
<p>Hello,</p><p>As developers you have a lot of...

<p>Hello,</p><p>As developers you have a lot of demands on your time.  As players we can have really good suggestions, but how do you filter through all the posts to know where the good posts...
Forum: General Gameplay Discussion 07-28-2010, 07:59 PM
Replies: 8
Views: 124
Posted By Kindalar
<p><cite>Artemiz@The Bazaar...

<p><cite>Artemiz@The Bazaar wrote:</cite></p><blockquote><p>Welcome to the Bazaar , we do that now. Check out LiveGamer.com if you want to see the details of what you can buy from other players where...
Forum: General Gameplay Discussion 07-28-2010, 07:54 PM
Replies: 8
Views: 124
Posted By Kindalar
<p>Allow players to sell items to eachother for...

<p>Allow players to sell items to eachother for station cash.  SOE takes a percentage of station bucks for every transation, like broker works now.</p><p>How many gaming networks would run major...
Forum: General Gameplay Discussion 05-14-2010, 11:57 PM
Replies: 3
Views: 80
Posted By Kindalar
<p><cite>kidzulu...

<p><cite>kidzulu wrote:</cite></p><blockquote><p><cite>Kindalar wrote:</cite></p><blockquote><p style="margin: 0in 0in 10pt;"><span style="font-family: Calibri; font-size: small;">I’ve played this...
Forum: General Gameplay Discussion 05-14-2010, 10:10 PM
Replies: 3
Views: 80
Posted By Kindalar
<p style="margin: 0in 0in 10pt;"><span...

<p style="margin: 0in 0in 10pt;"><span style="font-family: Calibri; font-size: small;">I’ve played this game since November of 2004, going on 6 years.<span style="mso-spacerun: yes;">  </span>Awesome...
Forum: In Testing Feedback 09-22-2009, 04:34 PM
Replies: 6
Views: 185
Posted By Kindalar
<p><cite>Jaeli@Kithicor...

<p><cite>Jaeli@Kithicor wrote:</cite></p><blockquote><p>I'm really curious to see how many people leave over this. I know I already canceled one of my accounts last night.</p></blockquote><p>I've...
Forum: In Testing Feedback 09-12-2009, 02:00 AM
Replies: 1,061
Views: 3,864
Posted By Kindalar
<p>SOE, Questions:</p><p>1) What processes are...

<p>SOE, Questions:</p><p>1) What processes are you changing that will prevent the need to change items months after they have been released?</p><p>2) Why would you deliver a double-whammy to your...
Forum: In Testing Feedback 08-27-2009, 09:49 PM
Replies: 1,061
Views: 3,864
Posted By Kindalar
<p><cite>Laita...

<p><cite>Laita wrote:</cite></p><blockquote><p>/deleted</p><p>decided not to comment any further on this B.S. not like Devs are going to listen anyways</p></blockquote><p>Don't give up yet Laita. ...
Forum: In Testing Feedback 08-27-2009, 04:24 PM
Replies: 1,061
Views: 3,864
Posted By Kindalar
<p><cite>patrck17...

<p><cite>patrck17 wrote:</cite></p><blockquote><p><span style="font-family: "><span style="color: #ffffff;">I think it is always a bummer to everyone involved to have to nerf anything.  Everyone gets...
Forum: In Testing Feedback 08-27-2009, 03:50 PM
Replies: 1,061
Views: 3,864
Posted By Kindalar
<p>I consider itemization and progression of both...

<p>I consider itemization and progression of both mob difficulty and of item capability to be deeply and directly linked to one another. I'm not sure if that's what your getting at or not.  Crit mit...
Forum: In Testing Feedback 08-27-2009, 03:28 PM
Replies: 1,061
Views: 3,864
Posted By Kindalar
<p>So what are the options for the devs at this...

<p>So what are the options for the devs at this point?</p><p>1. Nerf the high end gear down massively.</p><p>Pros for them?</p><p>A.  Gives an easy way to line up the progression they've already...
Forum: In Testing Feedback 08-26-2009, 09:08 PM
Replies: 1,061
Views: 3,864
Posted By Kindalar
<p><cite>Chath@Antonia Bayle...

<p><cite>Chath@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Kindalar wrote:</cite></p><blockquote><p>Well if the gap was the closest it's ever been why do you only have 1 or 2 avy killing...
Forum: In Testing Feedback 08-26-2009, 08:49 PM
Replies: 1,061
Views: 3,864
Posted By Kindalar
<p><cite>slippery...

<p><cite>slippery wrote:</cite></p><blockquote><p>More guilds have killed Avatars on more servers than contested in any expansion since t5. It was not even remotely uncommon for guilds to lock down...
Forum: In Testing Feedback 08-26-2009, 07:53 PM
Replies: 1,061
Views: 3,864
Posted By Kindalar
<p><cite>slippery...

<p><cite>slippery wrote:</cite></p><blockquote>That is so far from the truth. The gap is the closest it has ever been. It is also why encounters are either blatantly overpowered or a joke to kill....
Forum: In Testing Feedback 08-26-2009, 07:25 PM
Replies: 1,061
Views: 3,864
Posted By Kindalar
<p>I get it.  The utterly plain truth of this all...

<p>I get it.  The utterly plain truth of this all is that the average EQII gamer isn't putting enough time in to advance their character enough to be compeditive with the content coming out.  While...
Forum: In Testing Feedback 08-25-2009, 06:41 PM
Replies: 1,061
Views: 3,864
Posted By Kindalar
<p>After spending more time trying to understand...

<p>After spending more time trying to understand why in the world SOE would be doing this, I think I'm getting closer.</p><p>What if the goal of avatars was to to be truely highly contested.  What if...
Forum: In Testing Feedback 08-24-2009, 02:41 PM
Replies: 1,061
Views: 3,864
Posted By Kindalar
<p><cite>Dakkota@Unrest...

<p><cite>Dakkota@Unrest wrote:</cite></p><blockquote><p>Long post inc, I been thinking about all this for a while and am gonna post some thoughts.</p><p>I would comment a lot of progression but I...
Forum: In Testing Feedback 08-24-2009, 01:53 AM
Replies: 1,061
Views: 3,864
Posted By Kindalar
<p style="margin: 0in 0in 10pt;"><span...

<p style="margin: 0in 0in 10pt;"><span style="font-size: small;"><span style="font-family: Calibri;">Kiara, I'm trying the post again, this time void of the "venom."  It's important to get this...
Forum: In Testing Feedback 08-20-2009, 05:59 PM
Replies: 1,061
Views: 3,864
Posted By Kindalar
<p><cite>salty21db...

<p><cite>salty21db wrote:</cite></p><blockquote><p>Soooo after reading all these pages lets see how this plays out...</p><p>Nerf on test to avatar gear to make it below the instanced gear for the...
Forum: In Testing Feedback 08-20-2009, 04:43 PM
Replies: 1,061
Views: 3,864
Posted By Kindalar
<p>Here are some specifics:</p><p>When I examine...

<p>Here are some specifics:</p><p>When I examine loot and decide to commit months to raiding, and waiting, I want to know that I'm going to get exactly what it is I set out to get.  A few months ago...
Forum: In Testing Feedback 02-27-2009, 10:36 PM
Replies: 200
Views: 1,726
Posted By Kindalar
<p><cite>Kiara...

<p><cite>Kiara wrote:</cite></p><blockquote><p>Hey guys <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>So, a more thorough answer. </p><p>I know that you guys...
Forum: In Testing Feedback 02-26-2009, 04:58 PM
Replies: 200
Views: 1,726
Posted By Kindalar
<p>If you put an item out there and it drops,...

<p>If you put an item out there and it drops, game over IMO.  You shouldn't touch it.  At worst, you can stop it from dropping, you can make it more powerful, but nerf should be that four letter word...
Forum: Items and Equipment 10-27-2008, 02:09 PM
Replies: 73
Views: 660
Posted By Kindalar
<p><cite>Splatrat...

<p><cite>Splatrat wrote:</cite></p><blockquote><p>Warlocks</p><p>2 piece bonus rocks, no touchie unless you move it to a single piece as focus...</p><p>4 piece bonus is a useless bunch of junk. A...
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