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Forum: In Testing Feedback 08-31-2007, 09:48 PM
Replies: 7
Views: 74
Posted By otlg
<cite>Dasein wrote:</cite><blockquote>The problem...

<cite>Dasein wrote:</cite><blockquote>The problem looks like an issue with DB communication, where transactions are not being committed or sometihng to that effect (I've been at work all day, and...
Forum: In Testing Feedback 08-31-2007, 07:41 PM
Replies: 7
Views: 74
Posted By otlg
<p>A simple item change shouldn't have required...

<p>A simple item change shouldn't have required any of the changes and should have at most required 1 file to be patched.. maybe 2.. why the light didn't go off at SOE that more than that was...
Forum: In Testing Feedback 08-31-2007, 07:36 PM
Replies: 7
Views: 74
Posted By otlg
<p>Josgar:</p><p>Agreed.  Which is why you TEST...

<p>Josgar:</p><p>Agreed.  Which is why you TEST the deployment first, on <gasp> the test server </gasp>.  Again, it's inexcusable.  There is NO valid reason to not have every patch go through test...
Forum: In Testing Feedback 08-31-2007, 07:28 PM
Replies: 7
Views: 74
Posted By otlg
<p>Where was the QA/Testing on this morning's...

<p>Where was the QA/Testing on this morning's hot-'fix'??</p><p>Seriously.. where was the push to test on this to find the issue before you shoved it onto the live servers and ruined an entire day of...
Forum: General Tech Support Questions 08-31-2007, 07:18 PM
Replies: 1
Views: 64
Posted By otlg
<p>I believe "I told you so".</p><p>It was...

<p>I believe "I told you so".</p><p>It was predictable.  They had no choice.  That's also why it's taking so long to bring everything back online.  All those database restores take time... maybe Sony...
Forum: General Tech Support Questions 08-31-2007, 04:05 PM
Replies: 8
Views: 93
Posted By otlg
<p><a...

<p><a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=379959" rel="nofollow" target="_blank">http://forums.station.sony.com/eq2/...topic_id=379959</a></p><p>There's the more official,...
Forum: General Tech Support Questions 08-31-2007, 03:39 PM
Replies: 8
Views: 93
Posted By otlg
<p>Now that my rant is out of the...

<p>Now that my rant is out of the way:</p><p>Here's the most 'official' word I can find on the issue:</p><p> "US servers needed to be brought down for emergency maintenance.  We do not have an ETA at...
Forum: General Tech Support Questions 08-31-2007, 03:31 PM
Replies: 8
Views: 93
Posted By otlg
<p>Maybe, just maybe, if Sony would drop PVP and...

<p>Maybe, just maybe, if Sony would drop PVP and focus on what is 90% of the player base we wouldn't have issues like this.</p><p>This downtime is because they 'hot-fixed' in a PVP patch and f***ed...
Forum: In Testing Feedback 08-25-2007, 05:11 PM
Replies: 34
Views: 242
Posted By otlg
<cite>Toy Dragon...

<cite>Toy Dragon wrote:</cite><blockquote>Everyone seems to assume that fighter class translates to tank class... but when's the last time you saw a raid let a brawler tank Woushi? *sniffle*  I never...
Forum: Forum Help and Discussion 08-14-2007, 04:04 PM
Replies: 15
Views: 129
Posted By otlg
<p>Honestly Grim, I lost it today when I was...

<p>Honestly Grim, I lost it today when I was looking for it.</p>
Forum: General Tech Support Questions 08-14-2007, 02:58 PM
Replies: 3
Views: 90
Posted By otlg
The servers are being patched today.  Always seem...

The servers are being patched today.  Always seem to happen when you take a day off work.. should be done in 1-2ish hours.
Forum: General Tech Support Questions 07-31-2007, 12:58 PM
Replies: 1
Views: 103
Posted By otlg
<p>Apparently (as far as I can tell from posts on...

<p>Apparently (as far as I can tell from posts on this forum) the servers are down for GU 37... which isn't a problem in and of itself.. what is a problem is the network status page says:</p><p><span...
Forum: In Testing Feedback 07-27-2007, 05:00 PM
Replies: 73
Views: 725
Posted By otlg
<cite>Bladewind...

<cite>Bladewind wrote:</cite><blockquote>Actually, casting time is a very small portion of the spell casting time cycle.  You are looking at something like 4-5 seconds casting time + 30 (or...
Forum: In Testing Feedback 07-27-2007, 04:41 PM
Replies: 73
Views: 725
Posted By otlg
<cite>Seomon wrote:</cite><blockquote><p>I don't...

<cite>Seomon wrote:</cite><blockquote><p>I don't give a crap about the STR buff, since we're not going to lose any STR (STR = Power for a Paladin and Shadow Knight). What I give a crap about is that...
Forum: In Testing Feedback 07-23-2007, 11:32 AM
Replies: 65
Views: 339
Posted By otlg
Zahne@Mistmoore wrote: <blockquote><p>I'm not...

Zahne@Mistmoore wrote: <blockquote><p>I'm not sure that I'm missing anything actually.  Let's take a look at what perspective I'm coming from.</p><p>- I run T7 Raids, and I'm a co-leader in one of...
Forum: In Testing Feedback 07-23-2007, 10:47 AM
Replies: 61
Views: 379
Posted By otlg
<cite>tt66 wrote:</cite><blockquote><cite>otlg...

<cite>tt66 wrote:</cite><blockquote><cite>otlg wrote:</cite><blockquote><p>Ok, first of all to all the whining brawlers on this forum of late:  Just because your raid leaders are too frigging stupid...
Forum: In Testing Feedback 07-22-2007, 03:27 PM
Replies: 31
Views: 391
Posted By otlg
<cite>ZeyGnome...

<cite>ZeyGnome wrote:</cite><blockquote><p>Harvesting and Adornment application will be immediately interrupted by taking any damage.</p><p>-------------------------</p><p>Focus is no longer checked...
Forum: In Testing Feedback 07-22-2007, 02:52 PM
Replies: 65
Views: 339
Posted By otlg
Tawls@Kithicor wrote: <blockquote> Well heres a...

Tawls@Kithicor wrote: <blockquote> Well heres a thought.  notice how the mobs in the new raid instance Tunara throne ? ( cant remember the exact name) can stun the whole raid ? effectly lowering the...
Forum: In Testing Feedback 07-22-2007, 02:29 PM
Replies: 61
Views: 379
Posted By otlg
Takuya@Mistmoore wrote: <blockquote>Yup I'm glad...

Takuya@Mistmoore wrote: <blockquote>Yup I'm glad to see brawlers have gotten a small boost in utility.  And as for you aggro whiners: If you are basing your entire survivability on a ~20%...
Forum: In Testing Feedback 07-19-2007, 06:13 PM
Replies: 15
Views: 54
Posted By otlg
<cite>EQ2Luv wrote:</cite><blockquote><b></b>...

<cite>EQ2Luv wrote:</cite><blockquote><b></b> <p>I 'm pretty sure everybody missed your point the first time around....</p></blockquote><p> Possibly, but given the fact that this thread appeared...
Forum: In Testing Feedback 07-19-2007, 04:10 PM
Replies: 15
Views: 54
Posted By otlg
<cite>XaroXethanotos...

<cite>XaroXethanotos wrote:</cite><blockquote><p>Funny you should suggest that.  I think most monks like me hold on to their toon because they like the "idea" of the class, not the abilities they...
Forum: In Testing Feedback 07-19-2007, 02:31 PM
Replies: 15
Views: 54
Posted By otlg
<cite>Supple wrote:</cite><blockquote><ul><li>You...

<cite>Supple wrote:</cite><blockquote><ul><li>You know, give us the 100% crit chance 3 month ride that SKs got. </li><li>Or we accidentally can use poisons for the next 3 months. </li><li>Or we could...
Forum: In Testing Feedback 07-19-2007, 02:24 PM
Replies: 44
Views: 374
Posted By otlg
Banzai@Unrest wrote: <blockquote>Glad to see that...

Banzai@Unrest wrote: <blockquote>Glad to see that the Devs have time to joke around and such instead of giving us <b>some kind of answer</b> in one of 2 <b>VERY LONG</b> running Brawler threads. ...
Forum: Tradeskill Discussion 05-27-2007, 02:37 AM
Replies: 43
Views: 327
Posted By otlg
<cite>Calthine...

<cite>Calthine wrote:</cite><blockquote><cite>otlg wrote:</cite><blockquote><cite>Calthine wrote:</cite><blockquote>But the good news is, if you don't like Tinkering, you can CHANGE it.  Unlike the...
Forum: Tradeskill Discussion 05-26-2007, 11:28 PM
Replies: 28
Views: 115
Posted By otlg
<cite>Liljna wrote:</cite><blockquote>Edit: you...

<cite>Liljna wrote:</cite><blockquote>Edit: you mentioned every change to tinkering since the launch of it has been negative. What precicely are you thinking about? Personally I can remember two...
Forum: Tradeskill Discussion 05-26-2007, 11:23 PM
Replies: 43
Views: 327
Posted By otlg
<cite>Calthine wrote:</cite><blockquote>But the...

<cite>Calthine wrote:</cite><blockquote>But the good news is, if you don't like Tinkering, you can CHANGE it.  Unlike the primary professions. </blockquote>While this is true, I don't think it...
Forum: Tradeskill Discussion 05-26-2007, 07:27 PM
Replies: 43
Views: 327
Posted By otlg
<p>Guys,</p><p>I think what the original poster...

<p>Guys,</p><p>I think what the original poster is commenting on is similar to my complaint on transmuting:</p><p>There is little to no reward for tinkering.  Ok items that only I can use.. great.....
Forum: Tradeskill Discussion 05-26-2007, 07:06 PM
Replies: 28
Views: 115
Posted By otlg
<cite>Liljna wrote:</cite><blockquote><cite>otlg...

<cite>Liljna wrote:</cite><blockquote><cite>otlg wrote:</cite><blockquote><p>The odd interesting item comes off blueprints that are just about impossible to get your hands on, and some (like the...
Forum: Tradeskill Discussion 05-26-2007, 02:02 PM
Replies: 28
Views: 115
Posted By otlg
<cite>FaeDesi wrote:</cite><blockquote>To...

<cite>FaeDesi wrote:</cite><blockquote>To preface, my tinkering is currently at 325 <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> My only question:  why does...
Forum: Tradeskill Discussion 05-25-2007, 04:29 PM
Replies: 28
Views: 115
Posted By otlg
Bloodfang@Nagafen wrote: <blockquote>Sooo ......

Bloodfang@Nagafen wrote: <blockquote>Sooo ... just take up transmuting.  You don't even need to roll an alt.  I'm failing to see why they should change it gamewide.</blockquote><p> Well my logic goes...
Forum: Tradeskill Discussion 05-25-2007, 03:37 PM
Replies: 28
Views: 115
Posted By otlg
<cite>Kellin wrote:</cite><blockquote><p>Be...

<cite>Kellin wrote:</cite><blockquote><p>Be honest, the stereopticon was overpowered.  A tinkered item that was infinitely superior to the spell?  No way it wasn't going to get "adjusted".  I hate...
Forum: Tradeskill Discussion 05-25-2007, 03:05 PM
Replies: 28
Views: 115
Posted By otlg
<cite>Wrapye wrote:</cite><blockquote>I find the...

<cite>Wrapye wrote:</cite><blockquote>I find the FD items to be very useful.  The manastone I will use on long fights, particularly against a mob that mana drains.  The portable crafting stations...
Forum: Tradeskill Discussion 05-25-2007, 02:29 PM
Replies: 28
Views: 115
Posted By otlg
<p>Now before I get into this, I usually avoid...

<p>Now before I get into this, I usually avoid flaming SOE on the forums.  In fact I regularly defend their decisions.  But with the change to the one TRULY useful tinkered item in the game, there is...
Forum: Zones and Population 05-23-2007, 09:34 PM
Replies: 40
Views: 313
Posted By otlg
<p>Vorlak (because you're the easiest to deal...

<p>Vorlak (because you're the easiest to deal with, you get to go first):</p><p> Way to add something of value.. keep up the good work.</p><p>Vraneth:</p><p> Yes I know there are other ways to kill...
Forum: Zones and Population 05-23-2007, 04:55 PM
Replies: 40
Views: 313
Posted By otlg
<p>Ok, so according to the patch...

<p>Ok, so according to the patch notes:</p><li>The Behavioral Modificatinator Stereopticon now works as a de-aggro device rather than taking the same functionality as the Illusionist ‘Phase' spell....
Forum: Tradeskill Discussion 05-16-2007, 06:47 PM
Replies: 1,190
Views: 6,495
Posted By otlg
CoLD MeTaL wrote: <blockquote>otlg wrote:...

CoLD MeTaL wrote: <blockquote>otlg wrote: <blockquote><p>I know this is a crafting forum, but I've seen something said here that is just untrue;  Mastercrafted is the best a non-raider can do.  The...
Forum: Tradeskill Discussion 05-16-2007, 06:12 PM
Replies: 1,190
Views: 6,495
Posted By otlg
<cite>denmom wrote:</cite><blockquote>Aye, out of...

<cite>denmom wrote:</cite><blockquote>Aye, out of context...but you have to admit Dymus took it to the other extreme, all crafting took a hit.  Add to that what Beghn did in his consideration of...
Forum: Expansions and Adventure Packs 05-10-2007, 04:24 PM
Replies: 127
Views: 469
Posted By otlg
<p>Let me toss my support behind a 5 level...

<p>Let me toss my support behind a 5 level increase (although now that Sony has said 10 levels it's pretty much a done deal)... </p><p>Simply making 65 green at 80 won't solve the problem anyway,...
Forum: In Testing Feedback 05-10-2007, 04:14 PM
Replies: 102
Views: 699
Posted By otlg
<cite>Maroger wrote:</cite><blockquote>...

<cite>Maroger wrote:</cite><blockquote> <p>Outsourcing does not necessarily mean "India" although it does to a lot of people. OUTSOURCING means sending work outside of the continental US to be done...
Forum: Zones and Population 05-10-2007, 03:23 PM
Replies: 107
Views: 475
Posted By otlg
<p>Maybe this is a bit off-topic and I only made...

<p>Maybe this is a bit off-topic and I only made it through the first couple of pages but...</p><p>First of all: Kudos to the one poster who understands that this zone may not be for...
Forum: Zones and Population 05-04-2007, 03:53 PM
Replies: 57
Views: 406
Posted By otlg
CoLD MeTaL wrote: <blockquote><cite>otlg...

CoLD MeTaL wrote: <blockquote><cite>otlg wrote:</cite><blockquote>... Fabled gear makes little difference ... </blockquote><p>And I am the one who needs to get a clue?</p><p>Try going into Lyceum and...
Forum: Zones and Population 05-02-2007, 06:22 PM
Replies: 57
Views: 406
Posted By otlg
CoLD MeTaL wrote: <blockquote>If raiders can read...

CoLD MeTaL wrote: <blockquote>If raiders can read parses, why can't they read post titles? <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY"...
Forum: In Testing Feedback 04-24-2007, 01:34 PM
Replies: 79
Views: 327
Posted By otlg
<cite>GwenRelentless...

<cite>GwenRelentless wrote:</cite><blockquote><p> Anything is "possible" as far as game logic. Although thats not a bad idea, I think it's highly improbable. Actually there have been some really...
Forum: In Testing Feedback 04-24-2007, 01:22 PM
Replies: 58
Views: 210
Posted By otlg
<p>Posted in hopes that someone actualy reads...

<p>Posted in hopes that someone actualy reads these <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>Wish #1:  And AFK icon that shows up on the raid window,...
Forum: Fury 02-05-2007, 06:40 AM
Replies: 20
Views: 419
Posted By otlg
<BR> <BLOCKQUOTE> <HR> Myrjin wrote:<BR> ...

<BR> <BLOCKQUOTE> <HR> Myrjin wrote:<BR> <DIV><BR>To sum it all up for ya here it is.</DIV> <DIV>   Fury #1 Stat needed = Wisdom --Gives power, ups resist, DOES NOT INCREASE HEALS.--</DIV>...
Forum: Fury 01-05-2007, 01:57 AM
Replies: 20
Views: 419
Posted By otlg
<DIV><BR> <BLOCKQUOTE> <HR> Amortz wrote:<BR>Low...

<DIV><BR> <BLOCKQUOTE> <HR> Amortz wrote:<BR>Low wisdom leads to things like, "I know this is gonna hurt, but I'm sticking my head in that gnoll's mouth anyway."<BR><BR>Low intelligence leads to...
Forum: Fury 01-05-2007, 01:34 AM
Replies: 20
Views: 125
Posted By otlg
<BR> <BLOCKQUOTE> <HR> catweaver wrote:<BR> ...

<BR> <BLOCKQUOTE> <HR> catweaver wrote:<BR> <DIV> </DIV> <DIV>Raiding is an amazing experience with a fury, it's a very versatile class and you can slide from one role to the next with easy...
Forum: In Testing Feedback 01-05-2007, 12:33 AM
Replies: 36
Views: 177
Posted By otlg
<BR> <BLOCKQUOTE> <HR> MoeSizlak wrote:<BR> <BR>...

<BR> <BLOCKQUOTE> <HR> MoeSizlak wrote:<BR> <BR> <BLOCKQUOTE> <HR> Gnomie wrote:<BR> <DIV>Get your agression to 410 or so with a bard and warlock in your group <img...
Forum: In Testing Feedback 01-04-2007, 11:51 PM
Replies: 10
Views: 163
Posted By otlg
<BR> <BLOCKQUOTE> <HR> Mollix wrote:<BR>Player...

<BR> <BLOCKQUOTE> <HR> Mollix wrote:<BR>Player based sounds nice, but this is not EQ1. With a max raid size of 24 people every guild would have to sit some of its players while gaining access.. which...
Forum: Community News 04-13-2006, 06:03 AM
Replies: 30
Views: 463
Posted By otlg
<P>Well I've been posting a lot of really good...

<P>Well I've been posting a lot of really good stuff (IMHO) for guild consumption only, but this post made me think to actually bother putting my thoughts into a blog, so here you go: (now be...
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