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Search: Posts Made By: Piropiro
Forum: Mage 11-07-2012, 11:38 PM
Replies: 53
Views: 5,303
Posted By Piropiro
<p>i suppose, but can i get a reach around?...

<p>i suppose, but can i get a reach around? anyways, sorry i sidetracked ur thread daray. your posts are alarmingly accurate and critical. i just hope xelgad listens to the ongoing issues that have...
Forum: Mage 11-07-2012, 11:19 PM
Replies: 53
Views: 5,303
Posted By Piropiro
<p><cite>Mysterre...

<p><cite>Mysterre wrote:</cite></p><blockquote><p><cite>Piropiro@Unrest_old wrote:</cite></p><blockquote><p><cite>Mysterre wrote:</cite></p><blockquote><span style="color: #800080;"><span...
Forum: Mage 11-07-2012, 08:18 PM
Replies: 70
Views: 6,985
Posted By Piropiro
<p>then why not just give us everything good in...

<p>then why not just give us everything good in one line instead of half @$$ing them both. The problem is, neither line is really good. choosing either line screws u over in one area, without...
Forum: Mage 11-07-2012, 08:14 PM
Replies: 53
Views: 5,303
Posted By Piropiro
<p><cite>Mysterre...

<p><cite>Mysterre wrote:</cite></p><blockquote><p><cite><span style="font-family: "><span style="color: #000000;">Enotirab wrote:</span></span></cite></p><p style="background: #f3f5ff;"><span...
Forum: Mage 11-07-2012, 05:51 PM
Replies: 53
Views: 5,303
Posted By Piropiro
<p><cite>daray...

<p><cite>daray wrote:</cite></p><blockquote><p><cite>Piropiro@Unrest_old wrote:</cite></p><blockquote><p>Personally i think adding a component in it during its cast that does something like...
Forum: Mage 11-07-2012, 05:49 PM
Replies: 70
Views: 6,985
Posted By Piropiro
<p><cite>Mogrim...

<p><cite>Mogrim wrote:</cite></p><blockquote><p>I'd like the myth click fix. But I'd prefer for that to just be fixed, not an AA option. But I'd take it either way. Otherwise, how about the 2-point...
Forum: Mage 11-07-2012, 05:48 PM
Replies: 70
Views: 6,985
Posted By Piropiro
<p><cite>Buffrat@Antonia Bayle...

<p><cite>Buffrat@Antonia Bayle wrote:</cite></p><blockquote><p>No it wouldn't. You'd still be UT dependent, you'd just have two more ticks.</p></blockquote><p>not if they changed ut to sda like tc,...
Forum: Mage 11-07-2012, 05:36 PM
Replies: 70
Views: 6,985
Posted By Piropiro
<p><cite>Mogrim wrote:</cite></p><blockquote><p>I...

<p><cite>Mogrim wrote:</cite></p><blockquote><p>I just have the feeling they're "done" with warlock changes from now to the expansion, and that we can pretty much forget about any more submissions...
Forum: Itemization / Spirit Stones 11-07-2012, 05:28 PM
Replies: 33
Views: 1,967
Posted By Piropiro
<p>And 600 multi attack with 100% flurry isnt?...

<p>And 600 multi attack with 100% flurry isnt? this game centers around a cycle of broken mechanics. SDA is just next up, and overdue.</p>
Forum: Mage 11-07-2012, 05:01 PM
Replies: 70
Views: 6,985
Posted By Piropiro
<p><cite>Buffrat@Antonia Bayle...

<p><cite>Buffrat@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Konc3pt wrote:</cite></p><blockquote><p>I'm not trying to go off topic, but if you're having trouble knowing if you're in range or...
Forum: Mage 11-07-2012, 04:51 PM
Replies: 53
Views: 5,303
Posted By Piropiro
<p>Manaburn is well overdue for some type of...

<p>Manaburn is well overdue for some type of revamp. I'd like to say that its just as situational dependant and problematic as Focused Casting so just leave it, (which imo is very true), but truth be...
Forum: Itemization / Spirit Stones 11-07-2012, 04:43 PM
Replies: 33
Views: 1,967
Posted By Piropiro
<p><cite>Faildozer@Permafrost...

<p><cite>Faildozer@Permafrost wrote:</cite></p><blockquote><p>Back to the original purpose of this thread... More spell double attack is going to unbalance dps in a major way as no other stat in the...
Forum: Mage 11-06-2012, 08:30 PM
Replies: 70
Views: 6,985
Posted By Piropiro
<p><cite>Enotirab...

<p><cite>Enotirab wrote:</cite></p><blockquote><p><cite>Piropiro@Unrest_old wrote:</cite></p><blockquote><p>also getting apoc to actually get below .75 cast would be cool. its hard to test stuff when...
Forum: Mage 11-06-2012, 08:27 PM
Replies: 53
Views: 5,303
Posted By Piropiro
<p>awww have hope daray, one day somebody may...

<p>awww have hope daray, one day somebody may notice that when everybody in a class says the same thing, that they might be onto something!</p>
Forum: Mage 11-06-2012, 08:12 PM
Replies: 70
Views: 6,985
Posted By Piropiro
<p>also getting apoc to actually get below .75...

<p>also getting apoc to actually get below .75 cast would be cool. its hard to test stuff when its not working.</p>
Forum: Priest 11-06-2012, 05:03 PM
Replies: 12
Views: 1,681
Posted By Piropiro
<p>Animal Form is fine. It's good to use on mages...

<p>Animal Form is fine. It's good to use on mages for incoming aoes for the health buff, and awesome for necros on lifeburns. If you want to snag power from a spell, make Feast work like Dark...
Forum: Mage 11-05-2012, 08:02 PM
Replies: 70
Views: 6,985
Posted By Piropiro
<p><span ><p style="margin: 0in 0in...

<p><span ><p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Warlock</span></span></em></p><p style="margin: 0in 0in...
Forum: Mage 11-05-2012, 06:36 PM
Replies: 53
Views: 5,303
Posted By Piropiro
<p><cite>daray...

<p><cite>daray wrote:</cite></p><blockquote><p><span style="color: #ff9900;"><strong><span style="text-decoration: underline;">Right Side (AE?)</span></strong></span></p><ul><li>You currently have...
Forum: Itemization / Spirit Stones 11-05-2012, 06:12 PM
Replies: 33
Views: 1,967
Posted By Piropiro
<p><cite>Gargamel...

<p><cite>Gargamel wrote:</cite></p><blockquote><p>I'm going to go at this in a different way.  Remove the reuse from the other classes, and give troub a groupwide jesters, or a raidwide reuse...
Forum: Mage 11-04-2012, 12:10 AM
Replies: 70
Views: 6,985
Posted By Piropiro
<p>i agree that its a bit silly to have each line...

<p>i agree that its a bit silly to have each line be straight up single target and ae. Thats what the class differences are supposed to be. Prestige points should be something that enhances a classes...
Forum: Mage 11-02-2012, 07:31 PM
Replies: 70
Views: 6,985
Posted By Piropiro
<p style="margin: 0in 0in 0pt;"><span...

<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Noxious Spellslinger now lowers the base casting times of Distortion and...
Forum: Mage 11-02-2012, 03:10 PM
Replies: 70
Views: 6,985
Posted By Piropiro
<p><cite>daray...

<p><cite>daray wrote:</cite></p><blockquote><p><cite>slippery wrote:</cite></p><blockquote>It's the kind of ability that costs people dps instead of actually benefiting them, because in reality they...
Forum: Mage 11-02-2012, 01:04 AM
Replies: 53
Views: 5,303
Posted By Piropiro
<p><cite>daray...

<p><cite>daray wrote:</cite></p><blockquote><p><cite>Xelgad wrote:</cite></p><blockquote>I doubt the numbers are right where we want them, but that basically sounds like it's working properly.  This...
Forum: Mage 11-01-2012, 10:19 PM
Replies: 70
Views: 6,985
Posted By Piropiro
<p><cite>daray wrote:</cite></p><blockquote><p>I...

<p><cite>daray wrote:</cite></p><blockquote><p>I assume, from a class balance perspective, you guys are remembering to exclude the effects of EV / Bolster / PF from your comparisons/calculations (if...
Forum: Itemization / Spirit Stones 11-01-2012, 08:06 PM
Replies: 16
Views: 886
Posted By Piropiro
<p><cite>Gninja...

<p><cite>Gninja wrote:</cite></p><blockquote><p>So, the problem is that too many players will want the loot? <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0"...
Forum: Mage 11-01-2012, 07:54 PM
Replies: 70
Views: 6,985
Posted By Piropiro
<p><cite>slippery...

<p><cite>slippery wrote:</cite></p><blockquote>I'm in agreement on Negative Void not needing to be toggled and just always buffing our AE's damage. Especially given minimal AE content since...
Forum: Mage 11-01-2012, 04:42 PM
Replies: 70
Views: 6,985
Posted By Piropiro
<p><cite>Mogrim wrote:</cite></p><blockquote><p>A...

<p><cite>Mogrim wrote:</cite></p><blockquote><p>A boost simply to Curse of Darkness is too much a group boost. To make things even, looking at what Wizards and summoners are getting, we need...
Forum: Itemization / Spirit Stones 11-01-2012, 04:39 PM
Replies: 33
Views: 1,967
Posted By Piropiro
<p><cite>Mogrim...

<p><cite>Mogrim wrote:</cite></p><blockquote><p>Every bit of spell double cast helps all mages more than it helps Warlocks because Warlocks benefit from both TW and FC and as a result, their "better"...
Forum: Itemization / Spirit Stones 10-30-2012, 05:05 PM
Replies: 34
Views: 2,408
Posted By Piropiro
<p><cite>Kander...

<p><cite>Kander wrote:</cite></p><blockquote><p>Plane of War: Warlock's Banner of War - Acidic Deathcloud – Now grants caster 10% spell double attack for 8 seconds in addition to the spell damage....
Forum: Mage 10-27-2012, 06:49 PM
Replies: 70
Views: 6,985
Posted By Piropiro
<p><cite>Mogrim wrote:</cite></p><blockquote><p>I...

<p><cite>Mogrim wrote:</cite></p><blockquote><p>I agree with the previous 2 posts. I was mainly trying to keep my language from becoming too extreme."Insta-Cast Fusion is a BFD" - Joe Biden. Just...
Forum: Mage 10-27-2012, 02:06 PM
Replies: 70
Views: 6,985
Posted By Piropiro
<p>basically what Slip said. Also i noticed that...

<p>basically what Slip said. Also i noticed that the charges for aura seem to be randomly applying. sometimes they will charge up and other times they wont. I dont know if this is intended or not but...
Forum: In Testing Feedback 07-22-2012, 12:19 PM
Replies: 67
Views: 1,089
Posted By Piropiro
<p><cite>Sigmaz01...

<p><cite>Sigmaz01 wrote:</cite></p><blockquote><p><cite>Twyxx wrote:</cite></p><blockquote><p>The new HM Drunder gear has red slots on belts, cloaks and charms.  Just not weaps/ranged.  I think the...
Forum: In Testing Feedback 07-22-2012, 12:16 PM
Replies: 35
Views: 797
Posted By Piropiro
<p><cite>Neiloch@Butcherblock...

<p><cite>Neiloch@Butcherblock wrote:</cite></p><blockquote><p><cite>Piropiro@Unrest_old wrote:</cite></p><blockquote>The issue with the War Runes was initially they were not heirloom so a mass amount...
Forum: In Testing Feedback 07-13-2012, 10:58 AM
Replies: 35
Views: 797
Posted By Piropiro
<p><cite>PhabiusBile...

<p><cite>PhabiusBile wrote:</cite></p><blockquote><p>This actually makes sense</p><p>the ability to choose your bonus</p><p>the ability to unlink relink when you get upgrades</p><p>and still requires...
Forum: Items and Equipment 07-01-2012, 11:59 AM
Replies: 32
Views: 374
Posted By Piropiro
<p><cite>Crankers@Crushbone...

<p><cite>Crankers@Crushbone wrote:</cite></p><blockquote><p><cite>Twyxx wrote:</cite></p><blockquote><blockquote><p>How exactly is #1 WW DPS determined in your world?  But, regardless, I'm not even...
Forum: In Testing Feedback 07-01-2012, 12:48 AM
Replies: 35
Views: 797
Posted By Piropiro
<p>And this is why i really like the concept of...

<p>And this is why i really like the concept of them just adding a new numerical stat to the gear and let each class decide waht "bonus" they want. You can't complain that the bonus's are stats you...
Forum: In Testing Feedback 06-29-2012, 11:38 PM
Replies: 197
Views: 2,418
Posted By Piropiro
<p><cite>Pheep@Unrest...

<p><cite>Pheep@Unrest wrote:</cite></p><blockquote><p><cite>Hirofortis wrote:</cite></p><blockquote><p><cite>Xelgad wrote:</cite></p><blockquote><p>Hey everyone, just popping in to give you an update...
Forum: In Testing Feedback 06-29-2012, 09:00 PM
Replies: 197
Views: 2,418
Posted By Piropiro
<p><cite>Beko@Antonia Bayle...

<p><cite>Beko@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Piropiro@Unrest_old wrote:</cite></p><blockquote><p><cite>Beko@Antonia Bayle...
Forum: In Testing Feedback 06-29-2012, 08:44 PM
Replies: 197
Views: 2,418
Posted By Piropiro
<p><cite>Beko@Antonia Bayle...

<p><cite>Beko@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Piropiro@Unrest_old wrote:</cite></p><blockquote><p>Again, i say just put the phys mit back, and give the fighters a 5% dmg reduction...
Forum: In Testing Feedback 06-29-2012, 08:39 PM
Replies: 7
Views: 140
Posted By Piropiro
<p>I'd give up four of my spells for 1% sda. that...

<p>I'd give up four of my spells for 1% sda. that 1% would yield more exit then the lack of casting i get from them, i could say the same about aa's and focus's. be grateful you are getting ANY sda....
Forum: In Testing Feedback 06-29-2012, 08:35 PM
Replies: 197
Views: 2,418
Posted By Piropiro
<p>Again, i say just put the phys mit back, and...

<p>Again, i say just put the phys mit back, and give the fighters a 5% dmg reduction in defensive stance, no reason they should get an extra 5% reduction while in offensive/recklessness when it would...
Forum: In Testing Feedback 06-29-2012, 08:02 PM
Replies: 197
Views: 2,418
Posted By Piropiro
<p><cite>Beko@Antonia Bayle...

<p><cite>Beko@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Piropiro@Unrest_old wrote:</cite></p><blockquote><p><cite>Beko@Antonia Bayle wrote:</cite></p><blockquote><p>You guys are not READING...
Forum: In Testing Feedback 06-29-2012, 08:00 PM
Replies: 197
Views: 2,418
Posted By Piropiro
<p>reckless stance should have a -5000 phys mit...

<p>reckless stance should have a -5000 phys mit component to it, then it'd actually be reckless.</p><p>TBH i dont see why you dont just keep the physical mit in the focus's, and just add 5% dmg...
Forum: In Testing Feedback 06-29-2012, 07:45 PM
Replies: 197
Views: 2,418
Posted By Piropiro
<p><cite>Beko@Antonia Bayle...

<p><cite>Beko@Antonia Bayle wrote:</cite></p><blockquote><p>You guys are not READING into this Well.</p><p>This makes traits that increase those abilities mitigations MUCH better and makes it easier...
Forum: In Testing Feedback 06-29-2012, 07:30 PM
Replies: 35
Views: 797
Posted By Piropiro
<p><cite>Soul_Dreamer...

<p><cite>Soul_Dreamer wrote:</cite></p><blockquote><p>I'd much rather they moved away from set bonuses all together, which what I thought was the plan from seeing SS loot.</p><p>EG: DoV - HM...
Forum: In Testing Feedback 06-29-2012, 12:42 PM
Replies: 197
Views: 2,418
Posted By Piropiro
<p><cite>Beko@Antonia Bayle...

<p><cite>Beko@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Piropiro@Unrest_old wrote:</cite></p><blockquote><p><cite>Beko@Antonia Bayle...
Forum: In Testing Feedback 06-29-2012, 10:57 AM
Replies: 35
Views: 797
Posted By Piropiro
<p>Or if they dont want to do set bonus just...

<p>Or if they dont want to do set bonus just start putting SDA on the items just like flurry or multi attack are. It's high time you guys started doing this as ability mod is the only gainable stat...
Forum: In Testing Feedback 06-29-2012, 10:42 AM
Replies: 197
Views: 2,418
Posted By Piropiro
<p><cite>Beko@Antonia Bayle...

<p><cite>Beko@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Piropiro@Unrest_old wrote:</cite></p><blockquote><p><cite>Beko@Antonia Bayle wrote:</cite></p><blockquote><p>Add 1% Damage Reduction...
Forum: In Testing Feedback 06-28-2012, 10:13 PM
Replies: 197
Views: 2,418
Posted By Piropiro
<p><cite>Beko@Antonia Bayle...

<p><cite>Beko@Antonia Bayle wrote:</cite></p><blockquote><p>Add 1% Damage Reduction per talent, that way it fairly gives every class the same advantage.</p></blockquote><p>no, bc then the classes...
Forum: In Testing Feedback 06-28-2012, 05:58 PM
Replies: 197
Views: 2,418
Posted By Piropiro
<p>This reminds me of one of my favorite posts by...

<p>This reminds me of one of my favorite posts by Xelgad where he didn't want to make a change to one of the warlock prestige abilities as they planned to fix the ability that was asked to be put in...
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