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Search: Posts Made By: Wigg
Forum: Battlegrounds 10-12-2012, 06:55 PM
Replies: 2
Views: 1,114
Posted By Wigg
<p>Can a red comment just to say, "Oh wow, we...

<p>Can a red comment just to say, "Oh wow, we overlooked that, We will get right on it!"</p>
Forum: PVP Discussion 10-11-2012, 06:09 PM
Replies: 1
Views: 1,652
Posted By Wigg
<p>Don't worry, there are merchants there.  They...

<p>Don't worry, there are merchants there.  They just sell the old gear and cost tokens you no longer have because they all got converted to 90+ consumables.  You know, since everyone on Naggy had a...
Forum: Battlegrounds 10-08-2012, 01:46 PM
Replies: 2
Views: 1,234
Posted By Wigg
<p>With the way the buffs and everything else...

<p>With the way the buffs and everything else works, I am fine with them having a lock of 100 Adventure AAs until 50.  This is about the only thing you need to level for now since you are basically...
Forum: Battlegrounds 10-08-2012, 01:42 PM
Replies: 2
Views: 1,114
Posted By Wigg
<p>So I made a defiler for fun on Naggy and...

<p>So I made a defiler for fun on Naggy and decided to do a few BGs to help him gear faster.  Of course, when entering a BG, you get a nice buff that increases your HP/damage abilities/heals....
Forum: Account Related Support 09-17-2012, 06:56 PM
Replies: 6
Views: 421
Posted By Wigg
<p>Same problem.  Both my accounts. Sean it ok to...

<p>Same problem.  Both my accounts. Sean it ok to PM you my info?</p>
Forum: PVP Discussion 09-17-2012, 06:32 PM
Replies: 1
Views: 1,448
Posted By Wigg
<p>All snares get a new item:If target is...

<p>All snares get a new item:If target is player:Cancels up to 100% of targets run speed enhancements. + keep snare amount.ORIf engaged target is player:</p><p>Demounts target.</p><p>Discuss.</p>
Forum: Spells, Abilities, and General Class Discussion 07-25-2012, 12:01 PM
Replies: 4
Views: 193
Posted By Wigg
<p>I used it on my monk to solo those areas that...

<p>I used it on my monk to solo those areas that were a bit to hard to do offensive, but not bad enough to require full defensive stance.</p>
Forum: In Testing Feedback 07-24-2012, 09:18 PM
Replies: 0
x2
Views: 208
Posted By Wigg
<p>Please, please, please, PLEASE, give us a new...

<p>Please, please, please, PLEASE, give us a new x2 sometime soon.  I gave up hardcore raiding and don't have time to commit to a good raid guild until things calm down at work.  I used to host x2...
Forum: In Testing Feedback 07-24-2012, 11:02 AM
Replies: 33
Views: 797
Posted By Wigg
<p>Even the "being of any use" is pretty...

<p>Even the "being of any use" is pretty pathetic.  325 HPS?  Putting a block adorn on your gear and you avoid a 50k hit once a minute.  ~800 HPS equiviliant.  So basically that proves it was...
Forum: Quests and Live Events 07-06-2012, 11:44 AM
Replies: 15
Views: 342
Posted By Wigg
<p><cite>DamselInDistress...

<p><cite>DamselInDistress wrote:</cite></p><blockquote><p><cite>Ritten@Splitpaw wrote:</cite></p><blockquote><p><cite>DamselInDistress wrote:</cite></p><blockquote><p>Yeah it's so hard to do these...
Forum: EQ2Players.com Website Discussion 07-03-2012, 02:42 PM
Replies: 2
Views: 1,300
Posted By Wigg
<p>Level history.  Can we have that back?  I used...

<p>Level history.  Can we have that back?  I used to love being able to "test" myself on my leveling speed.  If it is in the new eq2players, it is beyond well hidden.</p>
Forum: General Gameplay Discussion 07-03-2012, 02:35 PM
Replies: 29
Views: 314
Posted By Wigg
<p><cite>Hammasaurusrex@Nagafen...

<p><cite>Hammasaurusrex@Nagafen wrote:</cite></p><blockquote><p>Maybe if we were going to fifty, we are locking at level eighty and need two hundred and seventy AA's. Including epics and masters,...
Forum: General Gameplay Discussion 07-03-2012, 02:20 PM
Replies: 367
Views: 3,193
Posted By Wigg
<p><cite>Malevolencexx@Nagafen...

<p><cite>Malevolencexx@Nagafen wrote:</cite></p><blockquote><p><cite>ratbast wrote:</cite></p><blockquote><p>the fact of the matter is that tanks do too much dps already. imo reckless is being...
Forum: General Gameplay Discussion 07-03-2012, 02:17 PM
Replies: 29
Views: 314
Posted By Wigg
<p><cite>Drupal...

<p><cite>Drupal wrote:</cite></p><blockquote><p><cite>Hammasaurusrex@Nagafen wrote:</cite></p><blockquote><p>Well i guess my new progression guild i just made is now going to not be ready for another...
Forum: Items and Equipment 07-03-2012, 11:51 AM
Replies: 56
Views: 543
Posted By Wigg
<p><cite>Chronus1...

<p><cite>Chronus1 wrote:</cite></p><blockquote><p>Rolling an alt because you have 1 item then having to gear it up would just be ridiculous tbh.</p></blockquote><p>Just be like me and already have an...
Forum: Spells, Abilities, and General Class Discussion 05-28-2012, 06:09 PM
Replies: 14
Views: 367
Posted By Wigg
<p>The biggest of the issues right now appear to...

<p>The biggest of the issues right now appear to be 3 classes needing major attention.</p><p>1. Templars in general are being left behind.</p><p>2.  Zerker's "100% AE auto attack" myth buff is way...
Forum: Illusionist 05-28-2012, 10:40 AM
Replies: 11
Views: 844
Posted By Wigg
<p>If you start to see guilds go to to a "scout"...

<p>If you start to see guilds go to to a "scout" group instead of a mage group, that is a possibilty.  All assuming BL is in spiritual stance.1. Power regen </p><p>Beastlord > Illy</p><p>2....
Forum: Spells, Abilities, and General Class Discussion 05-28-2012, 10:09 AM
Replies: 14
Views: 367
Posted By Wigg
<p>Updated original post... I know there is more...

<p>Updated original post... I know there is more than this guys.</p>
Forum: Spells, Abilities, and General Class Discussion 05-15-2012, 07:01 PM
Replies: 14
Views: 367
Posted By Wigg
<p><cite>inspire1444568...

<p><cite>inspire1444568 wrote:</cite></p><blockquote><p>Shaman: pet aoe-avoidance<span><span><span> (shaman final ability)</span></span></span> is broken.</p><p><span><span><span>Ritual of Alacrity...
Forum: Spells, Abilities, and General Class Discussion 05-14-2012, 06:31 PM
Replies: 14
Views: 367
Posted By Wigg
<p>Since it appears most of the class boards are...

<p>Since it appears most of the class boards are ignored, I thought I would go through and make a bulk thread with general class fixes SOE needs to look into.  Many of these have been listed for some...
Forum: Illusionist 05-14-2012, 05:44 PM
Replies: 11
Views: 844
Posted By Wigg
<p>Just wanted to add in that I tested my...

<p>Just wanted to add in that I tested my Beastlord's power regen...  With using on 2 abilities, I was about to put out 15k power to EACH group member every 40 seconds.  And he isn't even full GU63...
Forum: Illusionist 05-10-2012, 05:35 PM
Replies: 11
Views: 844
Posted By Wigg
<p><cite>The_Cheeseman...

<p><cite>The_Cheeseman wrote:</cite></p><blockquote><p>Even if mana pools have increased significantly, the vast majority of abilities that consume mana are static values, not percentage-based costs....
Forum: Inquisitor 05-10-2012, 11:30 AM
Replies: 24
Views: 1,332
Posted By Wigg
<p><cite>The_Cheeseman...

<p><cite>The_Cheeseman wrote:</cite></p><blockquote><p>Sure, here is the log of the Contested Skyshrine run I was referring to earlier. Please excuse my Inquisitor alt's gimpiness:</p><p><img...
Forum: Spells, Abilities, and General Class Discussion 05-09-2012, 04:43 PM
Replies: 73
Views: 1,768
Posted By Wigg
<p><cite>Mohee...

<p><cite>Mohee wrote:</cite></p><blockquote><p>How many /bug reports, /feedbacks, petitions, and forum posts will it take to finally get a DEV response on this issue?</p><p>Well we really don't need...
Forum: General Gameplay Discussion 05-09-2012, 04:37 PM
Replies: 20
Views: 508
Posted By Wigg
<p>Some of your ideas I like, some not so much....

<p>Some of your ideas I like, some not so much.  Charms being its only means of holding an animal.. not so much.  Could you imagine how crazy raids would be... "5% till verdict!  CRAP! Beastmasters...
Forum: Inquisitor 05-04-2012, 11:51 PM
Replies: 24
Views: 1,332
Posted By Wigg
<p>Posted about this in the inq feedback.  It has...

<p>Posted about this in the inq feedback.  It has to be broken as the current tooltip reads the same as repentance.  I cast it every time it was up and it was the primary cast for pulling mobs....
Forum: In Testing Feedback 04-26-2012, 03:43 PM
Replies: 32
Views: 524
Posted By Wigg
<p><cite>Soul_Dreamer...

<p><cite>Soul_Dreamer wrote:</cite></p><blockquote><p><cite>Novusod wrote:</cite></p><blockquote><p><cite>Davngr1 wrote:</cite></p><blockquote><p><cite>hert wrote:</cite></p><blockquote><p>oh i...
Forum: Spells, Abilities, and General Class Discussion 04-25-2012, 06:14 PM
Replies: 2
Views: 209
Posted By Wigg
<p>+1.  It proced 1 time for me against the...

<p>+1.  It proced 1 time for me against the groups of nether-wings and I had that ability spammed on the group so I know they all had it.</p><p>Oh, and Heretic's doom hit 37 times that fight.</p>
Forum: Zones and Population 04-25-2012, 06:07 PM
Replies: 99
Views: 3,764
Posted By Wigg
<p>I think the fight is spot on except 1 part....

<p>I think the fight is spot on except 1 part.  Why after all this time of shortening named fights are you going to make this one take 25 minutes.   The Golem doesn't kill the named nearly as fast as...
Forum: Spells, Abilities, and General Class Discussion 04-14-2012, 04:32 PM
Replies: 51
Views: 524
Posted By Wigg
<p><cite>Mzia@Unrest_old...

<p><cite>Mzia@Unrest_old wrote:</cite></p><blockquote><p>Yyyeah....</p><p>Wards - Has to be cast before the damage occurs, but prevents absolutely everything.  Heal amount used to be an issue, but no...
Forum: Spells, Abilities, and General Class Discussion 04-13-2012, 01:36 PM
Replies: 51
Views: 524
Posted By Wigg
<p><cite>PeterJohn...

<p><cite>PeterJohn wrote:</cite></p><blockquote><p>I think GU63 is taking precedence over fixing reactives at the moment.</p><p>Xelgad posted elsewhere that they are looking at class rebalancing...
Forum: Community News 04-11-2012, 11:35 PM
Replies: 10
Views: 489
Posted By Wigg
<p>Remember when raid and group mobs used to drop...

<p>Remember when raid and group mobs used to drop cool looking loot...</p>
Forum: General Gameplay Discussion 04-11-2012, 04:53 PM
Replies: 185
Views: 1,343
Posted By Wigg
<p><cite>Guy De Alsace...

<p><cite>Guy De Alsace wrote:</cite></p><blockquote><p><cite>Dreyco wrote:</cite></p><blockquote><p><cite>Rijacki wrote:</cite></p><blockquote><p>Repeat after me: "Game affecting items sold on the...
Forum: Spells, Abilities, and General Class Discussion 04-11-2012, 03:50 PM
Replies: 51
Views: 524
Posted By Wigg
<p>Would like to point out that 11 days after the...

<p>Would like to point out that 11 days after the initial post, 3 pages of post, and 2 PMs sent to Devs and not a single red has posted on this topic.. </p>
Forum: Spells, Abilities, and General Class Discussion 04-11-2012, 10:29 AM
Replies: 51
Views: 524
Posted By Wigg
<p><cite>Hennyo...

<p><cite>Hennyo wrote:</cite></p><blockquote><p><cite>Wigg@Butcherblock wrote:</cite></p><blockquote><p><cite>Hennyo wrote:</cite></p><blockquote>While regen based heals may not prevent one shots any...
Forum: General Gameplay Discussion 04-11-2012, 12:19 AM
Replies: 185
Views: 1,343
Posted By Wigg
<p><cite>Gaealiege@Butcherblock...

<p><cite>Gaealiege@Butcherblock wrote:</cite></p><blockquote><p>Pauly would gladly be in here arguing with you that selling actual Skyshrine HM gear on the marketplace is identical to selling it in...
Forum: Spells, Abilities, and General Class Discussion 04-10-2012, 09:51 PM
Replies: 51
Views: 524
Posted By Wigg
<p><cite>Hennyo...

<p><cite>Hennyo wrote:</cite></p><blockquote>While regen based heals may not prevent one shots any more than a reactive would, wardens have buffs which help tank avoidance which in turn helps prevent...
Forum: Spells, Abilities, and General Class Discussion 04-10-2012, 11:08 AM
Replies: 51
Views: 524
Posted By Wigg
<p><cite>Quabi@Antonia Bayle...

<p><cite>Quabi@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Hennyo wrote:</cite></p><blockquote><p>First swing, target is warded for 47k, reactive triggers heals for zero Second swing warded...
Forum: In Testing Feedback 04-09-2012, 03:19 PM
Replies: 175
Views: 728
Posted By Wigg
<p><cite>Atan@Unrest...

<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Rageincarnate@Unrest wrote:</cite></p><blockquote><p>This is nothing more then a way to weed out this is too hard...
Forum: Spells, Abilities, and General Class Discussion 04-09-2012, 03:14 PM
Replies: 51
Views: 524
Posted By Wigg
<p><cite>Atan@Unrest...

<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Daalilama@Nagafen wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><strong>Yes, I'd love for a mechanics...
Forum: In Testing Feedback 04-09-2012, 12:10 PM
Replies: 32
Views: 310
Posted By Wigg
<p><cite>Khalindor...

<p><cite>Khalindor wrote:</cite></p><blockquote><p>I know the perfect solution.</p><p> It's called Endless Quiver. It's what the rangers in EQ1 had when i still played that game. An aa that never...
Forum: In Testing Feedback 04-09-2012, 11:56 AM
Replies: 175
Views: 728
Posted By Wigg
<p><cite>d1anaw...

<p><cite>d1anaw wrote:</cite></p><blockquote><p><cite>KenCoop wrote:</cite></p><blockquote><p>Just saw test notes posted 10 min ago that The XP needed for AA levels has been reduced, and that it will...
Forum: Spells, Abilities, and General Class Discussion 04-05-2012, 10:59 PM
Replies: 51
Views: 524
Posted By Wigg
<p><cite>Darkor@Nagafen...

<p><cite>Darkor@Nagafen wrote:</cite></p><blockquote><p>Reactives should trigger on multi-attacks/flurries aswell as dots. The current mechanic is from the old days and very gimped. Please fix this...
Forum: Spells, Abilities, and General Class Discussion 04-03-2012, 03:54 PM
Replies: 51
Views: 524
Posted By Wigg
<p>Also wanted to add that is seems stupid that...

<p>Also wanted to add that is seems stupid that we get no reactive when its actually needed, but if a ward blocks the damage on a normal attack, it uses a trigger.</p>
Forum: Spells, Abilities, and General Class Discussion 04-03-2012, 03:12 PM
Replies: 51
Views: 524
Posted By Wigg
<p><cite>Quabi@Antonia Bayle...

<p><cite>Quabi@Antonia Bayle wrote:</cite></p><blockquote><p>The log you posted shows Atoning Faith and Chilling Invigoration proc'ing from the first swing.</p></blockquote><p>I was showing a single...
Forum: Spells, Abilities, and General Class Discussion 04-03-2012, 01:31 PM
Replies: 161
Views: 9,420
Posted By Wigg
<p><cite>Davngr1...

<p><cite>Davngr1 wrote:</cite></p><blockquote><p><cite>Buffrat@Antonia Bayle wrote:</cite></p><blockquote><p>Post GU63-</p><p>T1 - Beastlord/Necro (/Warlock on ae fights)</p><p>T2 -...
Forum: In Testing Feedback 04-03-2012, 01:00 PM
Replies: 28
Views: 350
Posted By Wigg
<p><cite>Meirril...

<p><cite>Meirril wrote:</cite></p><blockquote><p>Just a suggestion: add a few furniture items. Chairs, plates and other things you use in sets would be good. Sure there are a lot of people that won't...
Forum: Spells, Abilities, and General Class Discussion 04-03-2012, 11:57 AM
Replies: 51
Views: 524
Posted By Wigg
<p><cite>Quabi@Antonia Bayle...

<p><cite>Quabi@Antonia Bayle wrote:</cite></p><blockquote><p>Reactives are already plenty powerful, especially since the raid damage procs trigger them.  You can just think of MAs as one larger hit. ...
Forum: Spells, Abilities, and General Class Discussion 04-01-2012, 11:44 AM
Replies: 51
Views: 524
Posted By Wigg
<p>We already have to deal with half our...

<p>We already have to deal with half our reactives triggering without actually healing the tank or doing for so little its a complete waste (refering to the triggering while the target is warded)....
Forum: Spells, Abilities, and General Class Discussion 03-31-2012, 03:54 PM
Replies: 161
Views: 9,420
Posted By Wigg
<p><cite>Hammasaurusrex@Nagafen...

<p><cite>Hammasaurusrex@Nagafen wrote:</cite></p><blockquote><p><cite>Proud_Silence wrote:</cite></p><blockquote><p>Pain to get a parse ready for posting so only got one for now, but they all look...
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