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Search: Posts Made By: Besual
Forum: General Gameplay Discussion 03-07-2012, 06:26 AM
Replies: 68
Views: 675
Posted By Besual
<p><cite>Inglip@Nagafen...

<p><cite>Inglip@Nagafen wrote:</cite></p><blockquote><p>Conjuror with healing pet as main healer</p><p>Necromancer for backup heals</p><p>Conjuror with tank pet as tank</p><p>Conjuror with mage pet...
Forum: Spells, Abilities, and General Class Discussion 03-07-2012, 06:15 AM
Replies: 161
Views: 9,420
Posted By Besual
<p>Yeah, it's always better to make 24 classes...

<p>Yeah, it's always better to make 24 classes broken too (and the game a completly broken one) then to fix a single class.</p><p>PS: I found the sollution - a new Skill (cast instand / recast...
Forum: Tradeskill Discussion 03-02-2012, 05:41 AM
Replies: 43
Views: 506
Posted By Besual
<p><cite>Lodrelhai...

<p><cite>Lodrelhai wrote:</cite></p><blockquote><p><cite>Omougi wrote:</cite></p><blockquote><p>This was something I meant to review and adjust.  Thanks for bringing it up! <img...
Forum: Tradeskill Discussion 02-28-2012, 05:12 AM
Replies: 43
Views: 506
Posted By Besual
<p>SOE should change the reactant to a T9 rare...

<p>SOE should change the reactant to a T9 rare (or two or three). Should solve the problem.</p>
Forum: Items and Equipment 01-30-2012, 06:30 AM
Replies: 40
Views: 625
Posted By Besual
<p>An item to shutdown marketplace once and...

<p>An item to shutdown marketplace once and forever.</p>
Forum: General Gameplay Discussion 01-27-2012, 05:48 AM
Replies: 45
Views: 417
Posted By Besual
<p>Why don't you just use this thread? <a...

<p>Why don't you just use this thread? <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=512893" target="_blank"...
Forum: General Gameplay Discussion 01-13-2012, 04:39 AM
Replies: 231
Views: 2,045
Posted By Besual
<p>The current limits regarding equping items...

<p>The current limits regarding equping items would work much better if we still had the item tiers EQ2 pre RoK(?):</p><p>- common quest rewards / named drops are treasured</p><p>- long quest rewards...
Forum: General Gameplay Discussion 01-12-2012, 05:15 AM
Replies: 16
Views: 374
Posted By Besual
<p>You are right. ProSieben is a TV station and...

<p>You are right. ProSieben is a TV station and belongs to <a href="http://en.wikipedia.org/wiki/ProSiebenSat.1_Media" target="_blank">ProSiebenSat.1 Meida AG</a>. Beside TV and radio stations...
Forum: General Gameplay Discussion 12-05-2011, 05:34 AM
Replies: 7
Views: 173
Posted By Besual
<p>It would be NGE 63.0 because people say this...

<p>It would be NGE 63.0 because people say this basicly about every GU.</p>
Forum: General Gameplay Discussion 12-02-2011, 04:18 AM
Replies: 377
Views: 1,408
Posted By Besual
<p><span >Q: What Exactly IS "Age of...

<p><span >Q: What Exactly IS "Age of Discovery"?</span></p><p>A: For 40$ - A rip off</p><p>    For 30$ - Expansive</p><p>    For 20-25$ - A feature pack around the beastlord class</p>
Forum: Expansions and Adventure Packs 12-01-2011, 06:02 AM
Replies: 64
Views: 599
Posted By Besual
<p><cite>Malleria...

<p><cite>Malleria wrote:</cite></p><blockquote><p>Really, should stop making these dumb comparisons.</p><p>800AAs - split between 16 classes, and most of those are tiny upgrades to existing AA lines....
Forum: General Gameplay Discussion 11-18-2011, 05:14 AM
Replies: 180
Views: 401
Posted By Besual
<p>If you claim research reducer is pay-to-win...

<p>If you claim research reducer is pay-to-win and should never be seen on the live servers then you should be up in arms and demanding that the XP pots / vitaly pots get removed from the live...
Forum: General Gameplay Discussion 11-17-2011, 05:52 AM
Replies: 61
Views: 342
Posted By Besual
<p>The removal of the few items from the...

<p>The removal of the few items from the marketplace is just an alibi to sell us F2P on all servers. Once the poll will come up the items will be back. Bronze F2P players will just out-vote the...
Forum: Expansions and Adventure Packs 11-10-2011, 06:25 AM
Replies: 10
Views: 126
Posted By Besual
<p>The reason is few years old: Player complained...

<p>The reason is few years old: Player complained that they had to zone 1-2 times to get from A to B in Freeport / Qeynos. They demanded that Freeport / Qeynos become a single zone.</p>
Forum: General Gameplay Discussion 10-20-2011, 04:46 AM
Replies: 21
Views: 120
Posted By Besual
<p>EQ2 has been gear progression since the start...

<p>EQ2 has been gear progression since the start (once you are at max level). Nothing new here. The only difference is that the gear steps are more classified now: Thurgadin, PQ, Ry'Gorr, Drunder...
Forum: General Gameplay Discussion 10-20-2011, 04:10 AM
Replies: 377
Views: 1,408
Posted By Besual
<p><cite>Ynnek@Kithicor...

<p><cite>Ynnek@Kithicor wrote:</cite></p><blockquote><p><cite>Kunaak wrote:</cite></p><blockquote><p>so we're basically paying for a GU?</p></blockquote><p>Sadly, when it comes right down to it, I'll...
Forum: In Testing Feedback 10-20-2011, 03:52 AM
Replies: 31
Views: 292
Posted By Besual
<p>Let us think about this for 1 sec:</p><p>Let...

<p>Let us think about this for 1 sec:</p><p>Let us assume we have 3 dirges in the raid.</p><p>Now: 3x VC for 6 people. Then: 3x VC for 24 people. Effect: x4.</p><p>Now: BC for 3 toons. Then: BC for...
Forum: In Testing Feedback 10-12-2011, 05:41 AM
Replies: 241
Views: 1,778
Posted By Besual
<p>The solution could be so easy:</p><p>gem + pp...

<p>The solution could be so easy:</p><p>gem + pp => buy from merchant vs. shards (maybe +expansive component from fuel merchant) => crafter made.</p><p>Crafters wouldn't be left in the dust and...
Forum: Spells, Abilities, and General Class Discussion 10-04-2011, 04:39 AM
Replies: 59
Views: 158
Posted By Besual
<p>The sad part is that the wands have blue stats...

<p>The sad part is that the wands have blue stats for melee attacks (AE auto quite common) while the symbols do not.</p>
Forum: General Gameplay Discussion 09-27-2011, 03:52 AM
Replies: 20
Views: 384
Posted By Besual
<p>And what about raid forces? They are a nice...

<p>And what about raid forces? They are a nice mixed bag of 6+ guilds. The solution of the OP wouldn't work here.</p>
Forum: In Testing Feedback 09-22-2011, 04:27 AM
Replies: 144
Views: 1,647
Posted By Besual
<p>The DF will have (at best) limited success....

<p>The DF will have (at best) limited success. Cross-server or not. The reason? Quite simple: Most players have multiple toons by now. A group could looking for a support class while I'm on my...
Forum: Items and Equipment 09-13-2011, 04:41 AM
Replies: 26
Views: 309
Posted By Besual
<p>Same issue with weapons. Since end of EoF it's...

<p>Same issue with weapons. Since end of EoF it's very hard to find weapons not beeing oversized.</p><p>I know some people like the oversize look. But I (and I guess some others too) prefer...
Forum: General Gameplay Discussion 09-02-2011, 04:33 AM
Replies: 96
Views: 1,029
Posted By Besual
<p>1. Make HO worth to do. HOs are a feature of...

<p>1. Make HO worth to do. HOs are a feature of EQ2 that not everyother MMO offers. Sadly in it's current version is better to ignore HOs and everyone is doing his solo "cast chain".</p><p>2. Make...
Forum: General Gameplay Discussion 08-19-2011, 04:11 AM
Replies: 60
Views: 685
Posted By Besual
<p><cite>Bekkr...

<p><cite>Bekkr wrote:</cite></p><blockquote><p>You know how you solve this? Simply allow each person to select how their own characters are seen, per race, in game to everyone.  So if I choose...
Forum: In Testing Feedback 08-19-2011, 03:56 AM
Replies: 31
Views: 603
Posted By Besual
<p><cite>EvilAstroboy...

<p><cite>EvilAstroboy wrote:</cite></p><blockquote><p>Your results are nothing like what I have been seeing? Did some more tests, each one took about half an hour of the dog beating on a...
Forum: Spells, Abilities, and General Class Discussion 07-21-2011, 05:07 AM
Replies: 87
Views: 721
Posted By Besual
<p><cite>Controlor...

<p><cite>Controlor wrote:</cite></p><blockquote><p>Really the coercers breeze is the same as Illy's pr regen, Troubs pr regen, Dirges pr regen. All 4 of those classes have an in combat pr regen that...
Forum: Expansions and Adventure Packs 07-15-2011, 04:35 AM
Replies: 65
Views: 228
Posted By Besual
<p><cite>Zabjade...

<p><cite>Zabjade wrote:</cite></p><blockquote><p><span style="color: #00cc00;">November along with the rest of the new Expansion. </span></p><p><span style="color: #00cc00;"></span></p><p><span...
Forum: General Gameplay Discussion 07-13-2011, 10:44 AM
Replies: 52
Views: 616
Posted By Besual
<p><cite>Trenshero@Antonia Bayle...

<p><cite>Trenshero@Antonia Bayle wrote:</cite></p><blockquote><p>EDIT:  Level 60 BST Slow was 50% : <a...
Forum: General Gameplay Discussion 07-12-2011, 04:49 AM
Replies: 52
Views: 616
Posted By Besual
<p><cite>Morghus...

<p><cite>Morghus wrote:</cite></p><blockquote><p>If they end up overpowered, they will attract the wrath...
Forum: Zones and Population 07-11-2011, 05:17 AM
Replies: 13
Views: 166
Posted By Besual
<p>Hm, I could see a transfer as level 1...

<p>Hm, I could see a transfer as level 1 adventure / tradskill, 0 AAs, no house, empty bank / inventory. Or you could just reroll.</p>
Forum: General Gameplay Discussion 07-11-2011, 04:58 AM
Replies: 166
Views: 382
Posted By Besual
<p>Hm, I'm raiding in a raidFORCE. The OP's...

<p>Hm, I'm raiding in a raidFORCE. The OP's suggestions would mean that about 19-20 people in our raids would get nothing because only 6 members are in the biggest guild (by numbers) in our force...
Forum: General Gameplay Discussion 06-15-2011, 03:58 AM
Replies: 23
Views: 345
Posted By Besual
<p><cite>Peogia...

<p><cite>Peogia wrote:</cite></p><blockquote><p><cite>urgthock wrote:</cite></p><blockquote><p><cite>Tekadeo wrote:</cite></p><blockquote><p><cite>Sakiri@Crushbone...
Forum: Tradeskill Discussion 06-08-2011, 05:15 AM
Replies: 18
Views: 259
Posted By Besual
<p>Secretly I always wished we had a seperate...

<p>Secretly I always wished we had a seperate power pool for crafting. With a fixed max value => reaction arts would use a fixed ammount. New SOE could add AAs / gear that increase the max value of...
Forum: Items and Equipment 05-31-2011, 06:31 AM
Replies: 14
Views: 62
Posted By Besual
<p><cite>Lethe5683...

<p><cite>Lethe5683 wrote:</cite></p><blockquote><p>I disagree, PvP gear and PvE gear should be separated as much as possible.</p></blockquote><p>+1</p><p>Or top end PvP gear should be about hand...
Forum: Zones and Population 04-27-2011, 05:00 AM
Replies: 80
Views: 433
Posted By Besual
<p><cite>Naeen@Unrest...

<p><cite>Naeen@Unrest wrote:</cite></p><blockquote><p><cite>Besual wrote:</cite></p><blockquote><p><cite>Gargamel wrote:</cite></p><blockquote><p>Yet drops are (again) done to be...
Forum: Zones and Population 04-26-2011, 04:17 AM
Replies: 80
Views: 433
Posted By Besual
<p><cite>Gargamel...

<p><cite>Gargamel wrote:</cite></p><blockquote><p><snip></p><p>Yet drops are (again) done to be 25/25/25/25</p><snip></blockquote><p>You are a litle bit off. For armor, weapons and range slot it's 20...
Forum: Expansions and Adventure Packs 04-21-2011, 04:40 AM
Replies: 48
Views: 402
Posted By Besual
<p><cite>skkratch...

<p><cite>skkratch wrote:</cite></p><blockquote><p>I suggest the price $25 for a stand alone xpac because you can buy the ENTIRE game up to and including sentinels fate for $19.99 from steam....
Forum: General Gameplay Discussion 04-11-2011, 06:14 AM
Replies: 32
Views: 618
Posted By Besual
<p>Good:</p><p>RoK - Epic weapons, large area,...

<p>Good:</p><p>RoK - Epic weapons, large area, brought back same good memories from EQ1. Sadly some good EQ1 zone where just tiny areas in EQ2 (city of mist, mines of nurga / droga)</p><p>Orignal EQ2...
Forum: Items and Equipment 03-21-2011, 06:40 AM
Replies: 22
Views: 69
Posted By Besual
<p><cite>Lethe5683...

<p><cite>Lethe5683 wrote:</cite></p><blockquote><p>Can we at least get some explanations as to why bucklers are going <em>down</em> in protection as they go <em>up</em> in level past...
Forum: Zones and Population 03-16-2011, 05:27 AM
Replies: 2
Views: 76
Posted By Besual
<p>I've done the zone in a duo. You just have to...

<p>I've done the zone in a duo. You just have to be grouped when you zone in.</p>
Forum: General Gameplay Discussion 03-04-2011, 05:23 AM
Replies: 41
Views: 365
Posted By Besual
<p>DoV quests are a bit "longer" (2-3 steps)...

<p>DoV quests are a bit "longer" (2-3 steps) compared to most SF quests (only 1 step and then back to quest giver). If the quests shall give 2-3x XP the should require 5-10 steps as well.</p>
Forum: Expansions and Adventure Packs 03-03-2011, 11:17 AM
Replies: 50
Views: 555
Posted By Besual
<p>SOE already said Velious will be covered with...

<p>SOE already said Velious will be covered with 2 expansions.</p>
Forum: General Gameplay Discussion 02-24-2011, 06:07 AM
Replies: 88
Views: 878
Posted By Besual
<p><cite>Thaelar...

<p><cite>Thaelar wrote:</cite></p><blockquote><p>Only one thing to say to this.. Bull^@&(. The average user didn't get impacted 1 iota by power gamers being able to use the RAF to level up faster and...
Forum: Look and Feel 02-01-2011, 08:49 AM
Replies: 41
Views: 292
Posted By Besual
<p><cite>Avirodar@Oasis...

<p><cite>Avirodar@Oasis wrote:</cite></p><blockquote><p><cite>Gaige wrote:</cite></p><blockquote><p><cite>Avirodar@Oasis wrote:</cite></p><blockquote><p>Forcing other people to see your character,...
Forum: Destiny of Velious 01-27-2011, 06:04 AM
Replies: 59
Views: 1,568
Posted By Besual
<p><cite>Pheromon...

<p><cite>Pheromon wrote:</cite></p><blockquote><p><cite>Visas@Innovation wrote:</cite></p><blockquote><p> Irgendwie bescheiden, wenn man um die 10 Euro mehr bezahlen muss, nur weil man in Europa lebt...
Forum: Look and Feel 01-27-2011, 05:56 AM
Replies: 41
Views: 292
Posted By Besual
<p>Why stop here? <span style="text-decoration:...

<p>Why stop here? <span style="text-decoration: underline;"><strong>I</strong></span> that you see my toon only with everything on max. Max texture quality, max AA, max shader option, max lightning....
Forum: General Gameplay Discussion 01-11-2011, 05:15 AM
Replies: 34
Views: 567
Posted By Besual
<p><cite>Atan@Unrest...

<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>AA comes via gameplay.  In fact, nearly every facet of gameplay offers AA rewards.</p><p>I...
Forum: Tradeskill Discussion 01-07-2011, 05:44 AM
Replies: 40
Views: 468
Posted By Besual
<p><cite>Charisa-Emarr...

<p><cite>Charisa-Emarr wrote:</cite></p><blockquote><p>I loved the crafting system in Vanguard, (its a true failue that game iddn't go further), while it didn't have death as a punishment for missing...
Forum: Look and Feel 12-09-2010, 08:15 AM
Replies: 23
Views: 684
Posted By Besual
<p>Sigh, it's time again for this topic?</p><p>It...

<p>Sigh, it's time again for this topic?</p><p>It was a bad idea last month and it's still a bad idea to force your likes / dislikes of real or SOGA models on others. How do my preferences affect...
Forum: General Gameplay Discussion 11-16-2010, 05:42 AM
Replies: 51
Views: 170
Posted By Besual
<p><cite>Jaremai@Guk...

<p><cite>Jaremai@Guk wrote:</cite></p><blockquote><p>Let the players with enough time on their hands stockpile them for sale to those without enough time on their hands but sufficient plat to feed...
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