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Search: Posts Made By: Xelgad
Forum: Scouts 11-07-2014, 11:46 PM
Replies: 20
Views: 1,628
Posted By Xelgad
Assassin's Hemotoxin is an ability, not a poison,...

Assassin's Hemotoxin is an ability, not a poison, and doesn't prevent you from using a poison.
Forum: Itemization (AoM Beta) 11-06-2014, 08:14 AM
Replies: 22
Views: 3,022
Posted By Xelgad
With the Altar of Malice expansion, we'll be...

With the Altar of Malice expansion, we'll be reducing the effectiveness of the "Practiced" items (excluding Strike.)<br /> <br />This adjustment is being done to put the Practiced Effects more in...
Forum: Mages 11-06-2014, 02:33 AM
Replies: 37
Views: 2,015
Posted By Xelgad
<div class="bbCodeBlock bbCodeQuote"...

<div class="bbCodeBlock bbCodeQuote" data-author="Daray"> <aside> <div class="attribution type">Daray said: <a href="index.php?goto/post&id=6125270#post-6125270"...
Forum: Fighters 11-03-2014, 10:12 PM
Replies: 15
Views: 1,121
Posted By Xelgad
<div class="bbCodeBlock bbCodeQuote"...

<div class="bbCodeBlock bbCodeQuote" data-author="Ansom"> <aside> <div class="attribution type">Ansom said: <a href="index.php?goto/post&id=6123858#post-6123858"...
Forum: Fighters 11-03-2014, 09:44 PM
Replies: 15
Views: 1,121
Posted By Xelgad
We greatly improved the damage on these as of...

We greatly improved the damage on these as of Saturday. Have you checked since then?<br /> <br />Additionally, is Vital Trigger (and any others) still not getting the reuse set properly when they...
Forum: Scouts 11-03-2014, 09:43 PM
Replies: 231
Views: 15,923
Posted By Xelgad
We do intend to do some evaluation on the split...

We do intend to do some evaluation on the split between "abilities" and "passive damage" for scouts.<br /> <br />That said, it won't be something happening with the expansion.
Forum: Priests 10-31-2014, 07:28 PM
Replies: 31
Views: 1,845
Posted By Xelgad
We're adjusting Soulshot to hit the channeler's...

We're adjusting Soulshot to hit the channeler's group only for the heal component.
Forum: Scouts 10-30-2014, 12:45 AM
Replies: 45
Views: 3,207
Posted By Xelgad
Found the issue. It'll be fixed on beta soon(tm.)...

Found the issue. It'll be fixed on beta soon(tm.) You'll see it in the patch notes.
Forum: Scouts 10-30-2014, 12:38 AM
Replies: 24
Views: 1,344
Posted By Xelgad
<div class="bbCodeBlock bbCodeQuote"...

<div class="bbCodeBlock bbCodeQuote" data-author="Garavic"> <aside> <div class="attribution type">Garavic said: <a href="index.php?goto/post&id=6122070#post-6122070"...
Forum: Scouts 10-29-2014, 11:00 PM
Replies: 67
Views: 4,551
Posted By Xelgad
<div class="bbCodeBlock bbCodeQuote"...

<div class="bbCodeBlock bbCodeQuote" data-author="Neiloch"> <aside> <div class="attribution type">Neiloch said: <a href="index.php?goto/post&id=6122008#post-6122008"...
Forum: Scouts 10-29-2014, 09:43 PM
Replies: 45
Views: 3,207
Posted By Xelgad
Interesting. I'll PM you for more details.

Interesting. I'll PM you for more details.
Forum: Mages 10-29-2014, 06:41 PM
Replies: 33
Views: 1,698
Posted By Xelgad
One second duration is a bug our tool causes...

One second duration is a bug our tool causes periodically. I'll get it fixed.<br /> <br />As far as the damage goes, it should be <b>noticeably more effective</b> than it was before (once the...
Forum: Itemization (AoM Beta) 10-29-2014, 04:17 PM
Replies: 19
Views: 730
Posted By Xelgad
<div class="bbCodeBlock bbCodeQuote"...

<div class="bbCodeBlock bbCodeQuote" data-author="Mogrim"> <aside> <div class="attribution type">Mogrim said: <a href="index.php?goto/post&id=6121603#post-6121603"...
Forum: Itemization (AoM Beta) 10-29-2014, 12:53 AM
Replies: 19
Views: 730
Posted By Xelgad
Along with the change above, we did fix a minor...

Along with the change above, we did fix a minor bug that may have been causing them to increment slower than intend.<br /> <br />Please wait until tomorrow evening's beta patch to test them again.
Forum: Itemization (AoM Beta) 10-28-2014, 07:47 PM
Replies: 19
Views: 730
Posted By Xelgad
We're adding pets back into the calculations.

We're adding pets back into the calculations.
Forum: Scouts 10-28-2014, 07:11 PM
Replies: 67
Views: 4,551
Posted By Xelgad
That's the old Sniper Squad. The new one never...

That's the old Sniper Squad. The new one never uses Barrage.
Forum: Scouts 10-28-2014, 07:09 PM
Replies: 45
Views: 3,207
Posted By Xelgad
I've had enough of the Shadow's guff so I changed...

I've had enough of the Shadow's guff so I changed it's functionality.<br /> <br />In all seriousness, I made some changes to make the shadow a spell that's more efficient and happier for the server...
Forum: Scouts 10-28-2014, 07:02 PM
Replies: 67
Views: 4,551
Posted By Xelgad
<div class="bbCodeBlock bbCodeQuote"...

<div class="bbCodeBlock bbCodeQuote" data-author="Daalilama"> <aside> <div class="attribution type">Daalilama said: <a href="index.php?goto/post&id=6121049#post-6121049"...
Forum: Mages 10-28-2014, 06:02 PM
Replies: 4
Views: 1,537
Posted By Xelgad
Mimicry has been changed entirely to be nicer to...

Mimicry has been changed entirely to be nicer to the server anyways. In that change, this will no longer happen.<br /> <br />Instead of how it was working, Mimicry will now copy the damage inflicted...
Forum: Itemization (AoM Beta) 10-28-2014, 01:08 AM
Replies: 19
Views: 730
Posted By Xelgad
<div class="bbCodeBlock bbCodeQuote"...

<div class="bbCodeBlock bbCodeQuote" data-author="Minxs"> <aside> <div class="attribution type">Minxs said: <a href="index.php?goto/post&id=6120968#post-6120968"...
Forum: Itemization (AoM Beta) 10-27-2014, 11:52 PM
Replies: 19
Views: 730
Posted By Xelgad
<div class="bbCodeBlock bbCodeQuote"...

<div class="bbCodeBlock bbCodeQuote" data-author="wazul"> <aside> <div class="attribution type">wazul said: <a href="index.php?goto/post&id=6120933#post-6120933"...
Forum: Scouts 10-27-2014, 06:03 PM
Replies: 1
Views: 560
Posted By Xelgad
There's an issue with the spell. I've gone ahead...

There's an issue with the spell. I've gone ahead and fixed it. Thanks for the report.
Forum: Scouts 10-27-2014, 06:00 PM
Replies: 67
Views: 4,551
Posted By Xelgad
Sniper Squad wasn't behaving in the manner I...

Sniper Squad wasn't behaving in the manner I wanted it to.<br /> <br />Like we do with most rangers, they've now been beaten and whipped into submission and should parse way more damage.<br /> <br...
Forum: Scouts 10-25-2014, 12:30 AM
Replies: 24
Views: 1,344
Posted By Xelgad
<div class="bbCodeBlock bbCodeQuote"...

<div class="bbCodeBlock bbCodeQuote" data-author="Buffrat"> <aside> <div class="attribution type">Buffrat said: <a href="index.php?goto/post&id=6119686#post-6119686"...
Forum: Priests 10-24-2014, 05:24 PM
Replies: 7
Views: 728
Posted By Xelgad
This is a logging issue - I'm submitting a fix...

This is a logging issue - I'm submitting a fix now (thanks for showing me, Endymion. Never woulda found it otherwise.)
Forum: Scouts 10-23-2014, 08:29 AM
Replies: 45
Views: 3,207
Posted By Xelgad
Yeah. I broke him. Oops.

Yeah. I broke him. Oops.
Forum: Scouts 10-22-2014, 09:48 PM
Replies: 45
Views: 3,207
Posted By Xelgad
It should be fixed by Friday evening at the...

It should be fixed by Friday evening at the latest.
Forum: General Beta Discussion (AoM Beta) 10-22-2014, 03:23 AM
Replies: 37
Views: 16,532
Posted By Xelgad
<div class="bbCodeBlock bbCodeQuote"...

<div class="bbCodeBlock bbCodeQuote" data-author="Buffrat"> <aside> <div class="attribution type">Buffrat said: <a href="index.php?goto/post&id=6113854#post-6113854"...
Forum: Priests 10-22-2014, 03:22 AM
Replies: 31
Views: 1,909
Posted By Xelgad
Just to clarify a point that's off topic in this...

Just to clarify a point that's off topic in this thread, but I felt it worth mentioning:<br /> <br />We absolutely intend for raid gear (specifically effects) to be the best <b>(most of the time,...
Forum: General Beta Discussion (AoM Beta) 10-21-2014, 11:03 PM
Replies: 16
Views: 578
Posted By Xelgad
<div class="bbCodeBlock bbCodeQuote"...

<div class="bbCodeBlock bbCodeQuote" data-author="Arieste"> <aside> <div class="attribution type">Arieste said: <a href="index.php?goto/post&id=6117979#post-6117979"...
Forum: Priests 10-21-2014, 07:58 PM
Replies: 31
Views: 1,909
Posted By Xelgad
Endymion and I have implemented a fix for wards...

Endymion and I have implemented a fix for wards and the new critical types, along with some chat logging for them.<br /> <br />On top of that, we have removed the penalty that wards take when they...
Forum: Priests 10-21-2014, 08:31 AM
Replies: 31
Views: 1,909
Posted By Xelgad
We're looking into the new criticals not working...

We're looking into the new criticals not working with wards. This is a bug.
Forum: General Beta Discussion (AoM Beta) 10-21-2014, 08:29 AM
Replies: 16
Views: 578
Posted By Xelgad
Yeah, we're looking into the issue causing these....

Yeah, we're looking into the issue causing these. Something fishy is going on around here!
Forum: Priests 10-21-2014, 12:15 AM
Replies: 31
Views: 1,909
Posted By Xelgad
Rumors of my death have been greatly exaggerated.

Rumors of my death have been greatly exaggerated.
Forum: Scouts 10-20-2014, 09:06 PM
Replies: 45
Views: 3,207
Posted By Xelgad
There were a few issues with this spell, however...

There were a few issues with this spell, however it is intended that it does not hit for the same values as you do. First off, it does not and will not have your specializations, so any AAs or...
Forum: General Beta Discussion (AoM Beta) 10-13-2014, 10:16 PM
Replies: 16
Views: 578
Posted By Xelgad
Hello everyone,<br /> <br />I just wanted to give...

Hello everyone,<br /> <br />I just wanted to give you all an update - we are reading and making adjustments based on your feedback internally, but it'll take us a little bit of time to get it all...
Forum: Mages 10-09-2014, 11:47 PM
Replies: 5
Views: 1,888
Posted By Xelgad
Int Mult: floor((log2(int) * .28 - 1.2) * 100 )/...

Int Mult: floor((log2(int) * .28 - 1.2) * 100 )/ 100<br />Range Mult: 1 + (range/20), max of 2<br /> <br />(2750 * intmult) * range_mult<br />Then it goes into the potency/critbonus equations.
Forum: General Beta Discussion (AoM Beta) 10-07-2014, 11:21 PM
Replies: 2
Views: 347
Posted By Xelgad
This a bug and we'll try to get it fixed as soon...

This a bug and we'll try to get it fixed as soon as possible.
Forum: Fighters 10-07-2014, 11:19 PM
Replies: 4
Views: 686
Posted By Xelgad
I made mistake in my post - Berserkers share with...

I made mistake in my post - Berserkers share with Shadowknights, Guardians share with Paladins.
Forum: Scouts 10-07-2014, 11:19 PM
Replies: 8
Views: 800
Posted By Xelgad
<div class="bbCodeBlock bbCodeQuote"...

<div class="bbCodeBlock bbCodeQuote" data-author="Buffrat"> <aside> <div class="attribution type">Buffrat said: <a href="index.php?goto/post&id=6110215#post-6110215"...
Forum: General Beta Discussion (AoM Beta) 10-07-2014, 06:55 PM
Replies: 102
Views: 20,026
Posted By Xelgad
The values are the same for heals, damage, wards,...

The values are the same for heals, damage, wards, power restoration and taunts.<br /> <br />Enemies cannot critically hit players.
Forum: General Beta Discussion (AoM Beta) 10-06-2014, 10:59 PM
Replies: 102
Views: 20,026
Posted By Xelgad
Welcome to beta, testers!<br /> <br />As...

Welcome to beta, testers!<br /> <br />As discussed at SOE Live 2014, creatures in Altar of Malice will not be using Crit Avoidance. Instead, Crit Chance will add additional critical types.<br /> <br...
Forum: Itemization (AoM Beta) 10-06-2014, 10:53 PM
Replies: 0
Views: 173
Posted By Xelgad
Welcome, testers!<br /> <br />For the first few...

Welcome, testers!<br /> <br />For the first few phases of beta, we'll be keeping the new items under wraps and using zone buffs to keep your stats where we expect them to be during testing.<br /> <br...
Forum: Fighters 10-06-2014, 10:51 PM
Replies: 0
Views: 579
Posted By Xelgad
Greetings Fighters!<br /> <br />Welcome to the...

Greetings Fighters!<br /> <br />Welcome to the Altar of Malice Beta and thank you for taking the time to test with us.<br /> <br />Please use this forum to discuss fighter balance concerns and the...
Forum: Scouts 10-06-2014, 10:48 PM
Replies: 0
Views: 670
Posted By Xelgad
Greetings Scouts!<br /> <br />Welcome to the...

Greetings Scouts!<br /> <br />Welcome to the Altar of Malice Beta and thank you for taking the time to test with us.<br /> <br />Please use this forum to discuss scout balance concerns and the new...
Forum: Mages 10-06-2014, 10:45 PM
Replies: 0
Views: 575
Posted By Xelgad
Greetings Mages!<br /> <br />Welcome to the Altar...

Greetings Mages!<br /> <br />Welcome to the Altar of Malice Beta and thank you for taking the time to test with us.<br /> <br />Please use this forum to discuss mage balance concerns and the new...
Forum: Priests 10-06-2014, 10:41 PM
Replies: 0
Views: 600
Posted By Xelgad
Greetings Priests!<br /> <br />Welcome to the...

Greetings Priests!<br /> <br />Welcome to the Altar of Malice Beta and thank you for taking the time to test with us.<br /> <br />Please use this forum to discuss priest balance concerns and the new...
Forum: General Beta Discussion (AoM Beta) 10-03-2014, 10:53 PM
Replies: 37
Views: 16,532
Posted By Xelgad
<div align="left"><span style="font-family:...

<div align="left"><span style="font-family: 'arial'"><span style="font-size: medium">Hey guys!</span></span></div><div align="left"><br /></div><div align="left"><span style="font-family:...
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