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Search: Posts Made By: C10UDW4LK
Forum: Community News 03-02-2006, 10:55 AM
Replies: 7
Views: 125
Posted By C10UDW4LK
<div><blockquote><hr>Tamat...

<div><blockquote><hr>Tamat wrote:<div></div>OGaming's very own Ktok Th’Rooks of the Antonia Bayle server posts his opinions and feedback about the Kingdom of Sky launch. In his write-up he talks...
Forum: In Testing Feedback 04-01-2005, 10:34 AM
Replies: 38
Views: 110
Posted By C10UDW4LK
<BR> <BLOCKQUOTE> <HR> Iseabeil wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Iseabeil wrote:<BR> <DIV>maybe 1 or 2 of 10 quest rewards, i can hand over to a friend, rest i simply sell to NPCs already. will be a nice change for me actually, as one can...
Forum: In Testing Feedback 04-01-2005, 10:23 AM
Replies: 38
Views: 110
Posted By C10UDW4LK
<BR> <BLOCKQUOTE> <HR> KvanNvar wrote:<BR>My...

<BR> <BLOCKQUOTE> <HR> KvanNvar wrote:<BR>My issue is alot of quest items ive gotten lately have been items i cant use. Ive been helping equip some of my friends who dont get to play as much as I do...
Forum: In Testing Feedback 04-01-2005, 10:09 AM
Replies: 5
Views: 150
Posted By C10UDW4LK
<BR> <BLOCKQUOTE> <HR> MyleeSilverwings...

<BR> <BLOCKQUOTE> <HR> MyleeSilverwings wrote:<BR><BR>NOW, they intend to mark every item of dropped equipment No-Trade.  Even if you can't use the item, ever, it will never be able to be sold to...
Forum: Developer Roundtable 02-25-2005, 12:52 PM
Replies: 522
Views: 4,111
Posted By C10UDW4LK
<P>Great idea. One of the very few so far...

<P>Great idea. One of the very few so far :smileytongue:</P> <P>The only thing I am a little concern is the equipments of the mentors will give them an advantage over other groups doing the same...
Forum: In Testing Feedback 02-15-2005, 04:35 AM
Replies: 77
Views: 573
Posted By C10UDW4LK
<BR> <BLOCKQUOTE> <HR> kcirrot wrote:<BR> <DIV>It...

<BR> <BLOCKQUOTE> <HR> kcirrot wrote:<BR> <DIV>It needn't be this way.  The key is too lower the prices for provisioner goods so that they can make a full, fair and reasonable profit.  The new fuel...
Forum: Developer Roundtable 02-12-2005, 07:48 AM
Replies: 1,096
Views: 10,551
Posted By C10UDW4LK
<BR> <BLOCKQUOTE> <HR> SOE_Community wrote:<BR> ...

<BR> <BLOCKQUOTE> <HR> SOE_Community wrote:<BR> <DIV><FONT size=2> <P>What if you could have families in MMO's? Virtual Children… What if your characters could have children and pass on the family...
Forum: In Testing Feedback 02-11-2005, 06:55 PM
Replies: 10
Views: 323
Posted By C10UDW4LK
<BR> <BLOCKQUOTE> <HR> Aelorean wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Aelorean wrote:<BR> <DIV>Why do I feel as though SOE believes we're all making too much money and therefore need our money sinks increased?    Perhaps they should determine WHY...
Forum: In Testing Feedback 02-11-2005, 10:40 AM
Replies: 32
Views: 442
Posted By C10UDW4LK
<BR> <BLOCKQUOTE> <HR> Eliar wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Eliar wrote:<BR> <DIV>Well, I have a lvl 32 woodworker I would like to convert over to a carpenter ... lol  there is not going to be much use for him if this patch goes...
Forum: In Testing Feedback 02-11-2005, 08:21 AM
Replies: 20
Views: 170
Posted By C10UDW4LK
<BR> <BLOCKQUOTE> <HR> Brugeor wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Brugeor wrote:<BR> <DIV>There is a positive direction.... If you like to adventure and kill stuff. </DIV> <DIV> </DIV> <DIV>If you like crafting.......
Forum: In Testing Feedback 02-11-2005, 08:16 AM
Replies: 20
Views: 170
Posted By C10UDW4LK
<BR> <BLOCKQUOTE> <HR> 0ctavius wrote:<BR>I can't...

<BR> <BLOCKQUOTE> <HR> 0ctavius wrote:<BR>I can't speak from epxerience because I haven't tested the changes yet, but I can only see one thing happening from this change:<BR><BR>Prices for crafted...
Forum: In Testing Feedback 02-11-2005, 05:41 AM
Replies: 20
Views: 170
Posted By C10UDW4LK
<BR> <BLOCKQUOTE> <HR> Teacher1 wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Teacher1 wrote:<BR> <DIV>Can you put in a good word for me I'm trying to get on the Sony customer service team. Sony is good, Change is good... but seriously do you expect the...
Forum: Developer Roundtable 01-28-2005, 06:03 AM
Replies: 629
Views: 2,681
Posted By C10UDW4LK
<BR> <BLOCKQUOTE> <HR> WintyreFraust wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> WintyreFraust wrote:<BR> <DIV> <P>It's based on the number of people you see posting.  If a significant portion of the customer base actually came here and posted, you'd have...
Forum: Community News 01-28-2005, 03:37 AM
Replies: 9
Views: 251
Posted By C10UDW4LK
<BR> <BLOCKQUOTE> <HR> bdemarzo wrote:<BR><A...

<BR> <BLOCKQUOTE> <HR> bdemarzo wrote:<BR><A href="http://eq2craft.computersims.com/" target=_blank>EQ2Craft</A> has quietly been around since late November, providing players with a robust database...
Forum: Developer Roundtable 01-28-2005, 03:29 AM
Replies: 629
Views: 2,681
Posted By C10UDW4LK
<BR> <BLOCKQUOTE> <HR> WintyreFraust wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> WintyreFraust wrote:<BR> <DIV>Reading the letter, it struck me that most of the information gathered to make decisions about where the game should go in the future comes from...
Forum: Developer Roundtable 01-28-2005, 03:12 AM
Replies: 629
Views: 2,681
Posted By C10UDW4LK
<BR> <BLOCKQUOTE> <HR> Cobramacius wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Cobramacius wrote:<BR> <DIV>Thank you for the Positive Post,  Looking forward to all the new enhancements to an already fun game.</DIV> <DIV> </DIV> <DIV>I do however have a...
Forum: Developer Roundtable 01-27-2005, 04:21 AM
Replies: 629
Views: 2,681
Posted By C10UDW4LK
<BR> <BLOCKQUOTE> <HR> RoseWhite wrote:<BR> ...

<BR> <BLOCKQUOTE> <HR> RoseWhite wrote:<BR> <BLOCKQUOTE>The end result is that at 40+, when crafted items become consistently better than dropped items and even many items from difficult quests,...
Forum: Developer Roundtable 01-26-2005, 11:34 AM
Replies: 629
Views: 2,681
Posted By C10UDW4LK
<BR> <BLOCKQUOTE> <HR> Moorgard wrote:<BR> ...

<BR> <BLOCKQUOTE> <HR> Moorgard wrote:<BR> <DIV>Our new Senior Producer, Scott Hartsman, has just posted his first <A...
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