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Search: Posts Made By: AnnMarieR
Forum: Tradeskill Discussion 06-27-2010, 04:36 AM
Replies: 17
Views: 180
Posted By AnnMarieR
<p>Eventually a wonderfully helpful GM (Kuamilia...

<p>Eventually a wonderfully helpful GM (Kuamilia on Runnyeye) deleted and manually re-gave the 'Learning to Harvest' quest to those of my alts who didn't get offered the chance to re-do it (7 alts...
Forum: Tradeskill Discussion 06-26-2010, 07:38 AM
Replies: 17
Views: 180
Posted By AnnMarieR
<p>I've had 2 alts so far who don't get the...

<p>I've had 2 alts so far who don't get the option to re-do the Harvesting quest, so they can't get the Collapseable box (and another two who could - and I've more alts to try).</p><p>I've...
Forum: Tradeskill Discussion 09-29-2009, 12:17 PM
Replies: 4
Views: 190
Posted By AnnMarieR
<p>The filters are common to all the characters...

<p>The filters are common to all the characters on the computer, so if you accidentally modified Default for one char, it'd be modified for all of them.</p><p>I just wish there was some way to...
Forum: In Testing Feedback 09-28-2009, 03:59 PM
Replies: 92
Views: 1,273
Posted By AnnMarieR
<p><span style="font-size: xx-small;"><em>Quoting...

<p><span style="font-size: xx-small;"><em>Quoting from my post on the 'Shards of Destiny - General Feedback' thread (wasn't sure if this thread was still active):-</em></span><span ><span...
Forum: Developer Roundtable 09-28-2009, 03:53 PM
Replies: 160
Views: 1,184
Posted By AnnMarieR
<p>Not sure if this warrants a thread of its own...

<p>Not sure if this warrants a thread of its own or not, but...</p><p>The Imperceptible Beauty clothing set is all Lvl 20, except for the loincloth - this means that low level adventurers who are...
Forum: General Gameplay Discussion 09-28-2009, 02:06 AM
Replies: 17
Views: 560
Posted By AnnMarieR
<p>I suggested 'placeable' strongboxes back when...

<p>I suggested 'placeable' strongboxes back when we discovered that the T8 mastercrafted strong-boxes had exactly the same capacity as the handcrafted ones.</p><p>Since there isn't much benefit to...
Forum: Developer Roundtable 09-27-2009, 05:14 AM
Replies: 160
Views: 1,184
Posted By AnnMarieR
<p>Overall, I quite like this update. The racial...

<p>Overall, I quite like this update. The racial traits update is a mixed bag to be sure, and my chars have been variously helped or hindered by it (though being able to use Tradeskill level for them...
Forum: Tradeskill Discussion 04-16-2008, 04:00 PM
Replies: 7
Views: 182
Posted By AnnMarieR
It should be pointed out that if you are a...

It should be pointed out that if you are a Provisioner (and therefore don't normally need advanced recipe books), you'll get a special recipe book from the Journeyman Service quests, with 2-3 special...
Forum: Look and Feel 04-16-2008, 02:38 PM
Replies: 12
Views: 90
Posted By AnnMarieR
<p>I'll have to jump around the topics a little...

<p>I'll have to jump around the topics a little for this reply, but for good reason I assure you.</p><p>There is and was this love of the semi-realistic, of the armour and world. And there is the...
Forum: Look and Feel 04-16-2008, 10:50 AM
Replies: 0
Views: 58
Posted By AnnMarieR
<p>Since I'm in a forum posting mood, I figured...

<p>Since I'm in a forum posting mood, I figured I'd raise this question yet again.</p><p>Why are we just given the adventure class on the Launchpad and Character Select Screens? After all this time,...
Forum: Tradeskill Discussion 04-16-2008, 10:09 AM
Replies: 11
Views: 309
Posted By AnnMarieR
<p>I actually raised this as a possibility, but...

<p>I actually raised this as a possibility, but in relation to another aspect. At the moment we have the rare wood strong-boxes that increase the slots up to the next tier.... until we get to tier 8,...
Forum: Look and Feel 04-16-2008, 09:51 AM
Replies: 3
Views: 83
Posted By AnnMarieR
<p>Now that EQ2 is known to run on Vista (x32 at...

<p>Now that EQ2 is known to run on Vista (x32 at least, x64 can be hit and miss), is there any chance of getting one of the art team to make a proper Vista'ised high res PNG icon for EQ2 and its Test...
Forum: Community News 04-07-2008, 07:04 PM
Replies: 14
Views: 96
Posted By AnnMarieR
You really ought to say adventurer level in the...

You really ought to say adventurer level in the rules, otherwise I could just lvl up a crafter, and assuming harvesting/business went well enough, I could have 80 with no deaths <img...
Forum: Tradeskill Discussion 12-22-2007, 02:05 AM
Replies: 37
Views: 267
Posted By AnnMarieR
<cite>Jehannum wrote:</cite><blockquote><p>The...

<cite>Jehannum wrote:</cite><blockquote><p>The simple solution would be to remove roots from shrub nodes, and instead put them in a loam bed.  Right now, roots are way common and are used for roughly...
Forum: Tradeskill Discussion 12-21-2007, 10:11 AM
Replies: 2
Views: 79
Posted By AnnMarieR
<cite>MissAdrienne wrote:</cite><blockquote><img...

<cite>MissAdrienne wrote:</cite><blockquote><img src="http://i243.photobucket.com/albums/ff304/missadrienne21/elixir2.jpg" border="0" alt="" width="439" height="609" /></blockquote><p>As noted in a...
Forum: Items and Equipment 12-12-2007, 03:43 AM
Replies: 15
Views: 73
Posted By AnnMarieR
<cite>Odysham@Mistmoore...

<cite>Odysham@Mistmoore wrote:</cite><blockquote>Treasured Loot in ROK out of chests uses a rng to generate the stats. It is a diablo system. That is why you are seeing the odd stats because there is...
Forum: Tradeskill Discussion 12-11-2007, 07:31 PM
Replies: 1,190
Views: 6,495
Posted By AnnMarieR
<cite>Taurec der Kosmokrat...

<cite>Taurec der Kosmokrat wrote:</cite><blockquote>Please read here, i had a fer ideas I posted in an own thread, since these ideas are yet to grow. Check here for a preliminary "short" version<a...
Forum: Tradeskill Discussion 12-11-2007, 10:36 AM
Replies: 0
Views: 96
Posted By AnnMarieR
<p>What the point in having a writ clipboard...

<p>What the point in having a writ clipboard right next to the writ desk/NPCs in Tunare's Pages... when there is no obvious writ clipboard the oher end of the building by the stairs up to the...
Forum: Tradeskill Discussion 12-09-2007, 03:53 PM
Replies: 91
Views: 479
Posted By AnnMarieR
<cite>Muxdy@Antonia Bayle...

<cite>Muxdy@Antonia Bayle wrote:</cite><blockquote>I enjoy being a provisioner. I was amazed that my T4 stuff was selling for around 20 silver as the lowst price, to me that is huge and they sell...
Forum: General Gameplay Discussion 12-06-2007, 02:16 PM
Replies: 39
Views: 261
Posted By AnnMarieR
<p>I'm sure we'll get an update and a...

<p>I'm sure we'll get an update and a constructive comment as soon as they've added Runnyeye and Splitpaw to the Network status list, so we can see our status too.... :S <img...
Forum: General Gameplay Discussion 12-06-2007, 01:52 PM
Replies: 17
Views: 301
Posted By AnnMarieR
<p>Of course, it would be good if they'd actually...

<p>Of course, it would be good if they'd actually list the European servers. At least you have Network Status to check to see if your server is up again. According to the Network Status, Runnyeye is...
Forum: Tradeskill Discussion 11-28-2007, 07:37 AM
Replies: 18
Views: 181
Posted By AnnMarieR
<p>This was actually asked a few days ago - <a...

<p>This was actually asked a few days ago - <a rel="nofollow" href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=395279"...
Forum: Tradeskill Discussion 11-23-2007, 04:43 AM
Replies: 1
Views: 95
Posted By AnnMarieR
<p>According to Domino, there is currently a...

<p>According to Domino, there is currently a hard-coded Maximum size of storage-slot containers (i.e. boxes, bags) - broker boxes avoid this limit, since they don't operate the same way.</p><p>The...
Forum: Tradeskill Discussion 11-22-2007, 09:02 AM
Replies: 0
Views: 50
Posted By AnnMarieR
<p>The Cucumber Gin and Tonic recipe (36) is...

<p>The Cucumber Gin and Tonic recipe (36) is still producing Beghn's Gin and Tonic - nice surprise though it is, it breaks the higher Tier 4 Provisioner writ. I'm already /bugged it several times,...
Forum: Tradeskill Discussion 11-21-2007, 10:52 AM
Replies: 79
Views: 489
Posted By AnnMarieR
Just a quick question, and I'll probably kick...

Just a quick question, and I'll probably kick myself when it's answered - what's the RMT you are discussing?
Forum: Tradeskill Discussion 11-19-2007, 05:32 AM
Replies: 4
Views: 88
Posted By AnnMarieR
<p>Just to cover all the initial options, since...

<p>Just to cover all the initial options, since things have changed since the expansion/update. We now have the TS arts appearing on their own toolbar in the Crafting UI. These respond to the main...
Forum: Tradeskill Discussion 11-19-2007, 04:54 AM
Replies: 4
Views: 88
Posted By AnnMarieR
<cite>Birna wrote:</cite><blockquote><p>Prior to...

<cite>Birna wrote:</cite><blockquote><p>Prior to RoK he never had any problems making spells,  app 4 was usually made at first try. Now he can't make them anymore. I see people on the forum stating...
Forum: Tradeskill Discussion 11-17-2007, 04:09 PM
Replies: 24
Views: 311
Posted By AnnMarieR
<p>Love the chart - very useful...

<p>Love the chart - very useful information.</p><p>Just a minor detail though, shouldn't the Glowing Stones/Glimmering Flowers/Lambent Teeth/etc  be changed to the generic...
Forum: Tradeskill Discussion 11-17-2007, 02:31 PM
Replies: 11
Views: 186
Posted By AnnMarieR
<cite>IcterusGalbula...

<cite>IcterusGalbula wrote:</cite><blockquote><cite>Mylea@Runnyeye wrote:</cite><blockquote><p>If you click anywhere outside the Crafting window once the recipe has been started - so the Crafting...
Forum: Tradeskill Discussion 11-17-2007, 01:59 PM
Replies: 1
Views: 61
Posted By AnnMarieR
<p><strike>Distraction is a normal event to be...

<p><strike>Distraction is a normal event to be countered as far as I know (along with its Major and minor versions) - I'm sure I've seen it ofter enough. I'm not sure why you'd consider it 'rare'....
Forum: Tradeskill Discussion 11-17-2007, 01:47 PM
Replies: 11
Views: 186
Posted By AnnMarieR
<p>If you click anywhere outside the Crafting...

<p>If you click anywhere outside the Crafting window once the recipe has been started - so the Crafting window loses 'focus' - then 1-6 will no longer affect the crafting window's buttons, and will...
Forum: Tradeskill Discussion 11-15-2007, 02:55 AM
Replies: 19
Views: 123
Posted By AnnMarieR
<p>As I just posted on the other...

<p>As I just posted on the other thread:-</p><p><i>I don't know about the new versions, but if you 'sorted by category' in the tradeskills section of the Knowledge book, both the old transmuting and...
Forum: Tradeskill Discussion 11-15-2007, 02:51 AM
Replies: 10
Views: 216
Posted By AnnMarieR
<p>I don't know about the new versions, but if...

<p>I don't know about the new versions, but if you 'sorted by category' in the tradeskills section of the Knowledge book, both the old transmuting and old tinkering arts used to end up in the midst...
Forum: Tradeskill Discussion 11-14-2007, 06:07 PM
Replies: 15
Views: 203
Posted By AnnMarieR
<p><strike>Just a minor typo spotted so far (but...

<p><strike>Just a minor typo spotted so far (but I'll update the post as I continue through the article).</strike></p><p><strike>When you start crafting an item, the six appropriate reaction arts...
Forum: Tradeskill Discussion 11-14-2007, 01:51 PM
Replies: 10
Views: 216
Posted By AnnMarieR
<p>I've only had to re-arrange them once (my L42...

<p>I've only had to re-arrange them once (my L42 Provi had her Durability buffs on the left, Progress on the right of the window, which is the reverse of my preference).</p><p> Since then, my other...
Forum: Tradeskill Discussion 11-14-2007, 12:33 PM
Replies: 4
Views: 138
Posted By AnnMarieR
<p>I'd need to test that to confirm, but I...

<p>I'd need to test that to confirm, but I beleive you get the piece of armour/ring/etc that you are attempting to imbue back, but not the actual imbue material (since that is not really a rare), and...
Forum: Tradeskill Discussion 11-14-2007, 09:24 AM
Replies: 4
Views: 138
Posted By AnnMarieR
<p>Well we still have 6 TS arts to use (3...

<p>Well we still have 6 TS arts to use (3 durability, 3 progress), but they now auto-level, so you'll always have the top buffs for each. Rather than the mixed-up system of the past, where sometimes...
Forum: Tradeskill Discussion 10-31-2007, 09:05 PM
Replies: 5
Views: 103
Posted By AnnMarieR
<p>Thanks for the replies. I ought to point out...

<p>Thanks for the replies. I ought to point out though that this wasn't about getting Crafter-only, or such. This is about just being able to see what we are on the Char-Select (Launchpad page would...
Forum: Look and Feel 10-31-2007, 09:02 PM
Replies: 2
Views: 109
Posted By AnnMarieR
<p> [Re-post on advice - original post <a...

<p> [Re-post on advice - original post <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=389514#top" rel="nofollow" target="_blank">here</a>]</p><p> Now that the crafts are getting...
Forum: Tradeskill Discussion 10-30-2007, 04:14 AM
Replies: 5
Views: 103
Posted By AnnMarieR
<p>Now that the crafts are getting love and...

<p>Now that the crafts are getting love and attention (from the lovely hobbitesque Domino - may her softly hirsute feet ever be warm, and her chocolate and jumjum never run out), is there any chance...
Forum: In Testing Feedback 11-11-2006, 05:15 PM
Replies: 102
Views: 877
Posted By AnnMarieR
<div></div>Personally I 'quite' like this new...

<div></div>Personally I 'quite' like this new method of dealing with interrupts (once i figured out why i was getting the sound over and over but still casting). And you can still get outright...
Forum: Paladin 10-21-2006, 01:19 PM
Replies: 31
Views: 576
Posted By AnnMarieR
Just thought I ought to add something, since I...

Just thought I ought to add something, since I didn't see it mentioned in the other posts.The stat-cap varies according to your level, thus:-Stat-cap =  20 + (level * 7)Therefore at 70, your stat cap...
Forum: In Testing Feedback 10-12-2006, 10:37 AM
Replies: 4
Views: 80
Posted By AnnMarieR
This has been a pet peeve for me since I really...

This has been a pet peeve for me since I really got into crafting (shortly after starting EQ2 long ago), but nothing ever seems to happen about it. I have chars spread across Live and Test, and have...
Forum: In Testing Feedback 09-25-2006, 10:50 PM
Replies: 85
Views: 672
Posted By AnnMarieR
If they were to do this, I would suggest a...

If they were to do this, I would suggest a half-way house.... i.e. they remove the village TS instances, but then keep/add the TS instances into the city locations.... so the Coalition/Ironforge...
Forum: In Testing Feedback 09-25-2006, 08:48 PM
Replies: 308
Views: 1,167
Posted By AnnMarieR
<div><blockquote><hr>Allurana wrote:This could...

<div><blockquote><hr>Allurana wrote:This could have all been avoided a LONG time ago if you all would have put some prgramming time toward guild halls and allowing us to buy each machine, a fuel...
Forum: Warden 09-24-2006, 01:22 AM
Replies: 59
Views: 711
Posted By AnnMarieR
It's looking good, and the more generalised...

It's looking good, and the more generalised Master II suggestions give a clearer overview of the choices. Colour schemes are always fun (or not) - I have to admit, I'd tend to think of green to...
Forum: Warden 09-23-2006, 11:49 PM
Replies: 59
Views: 711
Posted By AnnMarieR
<div></div>I have to admit, damage shield...

<div></div>I have to admit, damage shield upgrades seem pitiful, even at Master II. I think Nettlecoat's Master II damage was something miniscule like 5-6 when I looked at it in the selection box....
Forum: Warden 09-23-2006, 09:51 AM
Replies: 59
Views: 711
Posted By AnnMarieR
Just a minor detail, but Regrowth (Lvl 14 Master...

Just a minor detail, but Regrowth (Lvl 14 Master II choice) is also a heal (it isn't currently coloured <b><font color="#6666ff">blue</font></b>).Also, is there any chance of a bit more detail about...
Forum: In Testing Feedback 09-21-2006, 04:15 PM
Replies: 85
Views: 672
Posted By AnnMarieR
<div></div><div></div>I thought of another...

<div></div><div></div>I thought of another possibility. Unless they do something carved into the tree, or a tradeskill building etc, I can't see how they would make indoor tradeskill instances in...
Forum: In Testing Feedback 07-02-2006, 06:47 PM
Replies: 56
Views: 214
Posted By AnnMarieR
<div></div>Just a minor detail, but it's Oak from...

<div></div>Just a minor detail, but it's Oak from EL, not Fir.Fir's from Nek/TS, and although there may be places, I've found TS was dangerous to harvest unless you were a suitable adventuring...
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