EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > Search Forums
Members List Search Mark Forums Read

Notices

Showing results 1 to 12 of 12
Search took 0.15 seconds.
Search: Posts Made By: kalanon
Forum: General Discussion 11-12-2012, 08:19 PM
Replies: 74
Views: 1,057
Posted By kalanon
<p>That's what I had thought of when they first...

<p>That's what I had thought of when they first anounced dungeon maker, a (probably somewhat limited) scripting system so that players could design interesting encounters.  Maybe with the best ones a...
Forum: General Discussion 11-12-2012, 12:24 AM
Replies: 74
Views: 1,057
Posted By kalanon
<p>Has there been any consideration, with the...

<p>Has there been any consideration, with the push for player-made content from dungeon builder and PlayerStudio, to see about requisitioning some of the veteran raiding population in designing raid...
Forum: Fighter 11-09-2012, 07:35 PM
Replies: 28
Views: 3,142
Posted By kalanon
<p>The left tree really does need... something....

<p>The left tree really does need... something.  The only way I think I will ever be using it in its current form is going down far enough for the aoe blocker, and then spend the extra points to fill...
Forum: Fighter 11-02-2012, 08:00 PM
Replies: 28
Views: 3,142
Posted By kalanon
<p>I haven't really seen any problems with the...

<p>I haven't really seen any problems with the proc rate or maintaining stacks of Retribution, unless you get into a situation where you are not being hit for extended periods, such as tank switches....
Forum: Fighter 10-28-2012, 01:29 AM
Replies: 28
Views: 3,142
Posted By kalanon
<p>Did some further testing with Winds of...

<p>Did some further testing with Winds of Retribution.  MT'ing the temple x4 raid, the ability did effectively no damage the entire zone.  The last 3 named mobs we killed (zone boss was not...
Forum: Fighter 10-27-2012, 05:58 PM
Replies: 28
Views: 3,142
Posted By kalanon
<p>Did a couple test parses with the new prestige...

<p>Did a couple test parses with the new prestige AA's.  Here's defensive stance in front of a training dummy, 10 minutes, no temp buffs, using the right tree (waveform/fluid combination):</p><p><img...
Forum: Fighter 10-25-2012, 06:15 PM
Replies: 28
Views: 3,142
Posted By kalanon
<p>A couple other options to tweak Winds of...

<p>A couple other options to tweak Winds of Salvation to make it a little more viable outside of extremely contrived circumstances:</p><p>1.  Change the base ability to only give the AoE Block and...
Forum: Fighter 10-23-2012, 11:03 PM
Replies: 28
Views: 3,142
Posted By kalanon
<p>I'm still trying to figure out the point of...

<p>I'm still trying to figure out the point of Winds of Salvation.  The short timer on the defensive buff and the minimum distance points to whoever designed the ability wanting it to be used for the...
Forum: General Gameplay Discussion 08-14-2012, 01:31 PM
Replies: 104
Views: 676
Posted By kalanon
<p>As a raid tank, I have to agree that scripted...

<p>As a raid tank, I have to agree that scripted effects that don't allow you to do anything for a period of time are quite possibly the worst piece of encounter design ever invented.  There is...
Forum: Items and Equipment 08-01-2012, 11:21 PM
Replies: 27
Views: 147
Posted By kalanon
<p>The contested leather BP's from Hexapola are...

<p>The contested leather BP's from Hexapola are the Turning Tide Leather Chest Wrap (dont have the name of the plate version) and have not been changed from mitigation on test.</p>
Forum: In Testing Feedback 07-06-2012, 03:31 PM
Replies: 75
Views: 532
Posted By kalanon
<p>It seems that whoever designed the...

<p>It seems that whoever designed the recklessness buff made the concious decision to have it not affect autoattack damage, since they could just as well have it boost the fighter's Crit Bonus...
Forum: Zones and Population 08-24-2010, 09:53 PM
Replies: 80
Views: 233
Posted By kalanon
<p>Same here, had about 12 different instances...

<p>Same here, had about 12 different instances going, and those that were in the same one still couldn't see/target each other.</p>
Showing results 1 to 12 of 12

 
Forum Jump

All times are GMT. The time now is 09:29 AM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.