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Search: Posts Made By: Mastire
Forum: Dungeon Maker 12-21-2011, 09:42 PM
Replies: 1
Views: 144
Posted By Mastire
<p>As well the difficulty of the mob adds 10 to...

<p>As well the difficulty of the mob adds 10 to the difficulty of teh dungeon, but when used in practice it reduces the mark reward to 0.</p>
Forum: Dungeon Maker 12-21-2011, 09:01 PM
Replies: 0
Views: 141
Posted By Mastire
<p>While no longer on the broker its a broken...

<p>While no longer on the broker its a broken item. It adds Greater Awarness to the toolbox, not greater battle Prowess.</p>
Forum: Dungeon Maker 12-21-2011, 08:57 PM
Replies: 1
Views: 144
Posted By Mastire
<p>When you kill a mob with this on them it...

<p>When you kill a mob with this on them it spawns a non agro // mob that despawns in about 8 seconds. The mob doesn't agro but is targitable and killable(with no xp)</p><p>As well killing mobs with...
Forum: Dungeon Maker 12-20-2011, 03:39 PM
Replies: 1
Views: 191
Posted By Mastire
<p>As well they raised the price of decoration...

<p>As well they raised the price of decoration sets from 200 to 900 or 300SC, and they removed individual Layouts. </p><p>And me spending my tokens on individual ones, and never completing a full set...
Forum: Dungeon Maker 12-11-2011, 02:23 PM
Replies: 104
Views: 1,330
Posted By Mastire
<ul><li>The ability to change the name of the...

<ul><li>The ability to change the name of the dungeon</li><li>non-attackable npc's with custom text to allow us to hadd some flavor to the dungon</li><li>A way to search for a dungon by name so when...
Forum: Dungeon Maker 12-10-2011, 12:54 AM
Replies: 104
Views: 1,330
Posted By Mastire
<p><cite>Iskandar...

<p><cite>Iskandar wrote:</cite></p><blockquote><p>An option to "Test" your dungeon without having to constantly publish and unpublish it sure would be helpful too <img...
Forum: Dungeon Maker 12-09-2011, 04:03 PM
Replies: 104
Views: 1,330
Posted By Mastire
<p>I would like to be able to change dificulty of...

<p>I would like to be able to change dificulty of mobs, or somthing that would allow me to make a group. </p>
Forum: Items and Equipment 08-22-2011, 01:04 PM
Replies: 29
Views: 341
Posted By Mastire
<p>All they have to do is add tolkens that will...

<p>All they have to do is add tolkens that will given you max faction, like they are doing with DoV factions. Doing the quest themselves isn't to bad, and  this should place each epic quest on equal...
Forum: Zones and Population 06-01-2011, 02:50 AM
Replies: 32
Views: 558
Posted By Mastire
<p>This zone is supose to be easy. There should...

<p>This zone is supose to be easy. There should be some content designed for lower end players, and this zone fits the bill. </p>
Forum: Items and Equipment 04-27-2011, 01:18 PM
Replies: 23
Views: 84
Posted By Mastire
<p><a...

<p><a href="http://forums.station.sony.com/eq2/posts/list.m?start=270&topic_id=496088">http://forums.station.sony.com/eq2/...topic_id=496088</a></p><p>From GNinja</p><p><span style="color: #cae0e6;...
Forum: Zones and Population 02-24-2011, 02:47 PM
Replies: 33
Views: 158
Posted By Mastire
<p><cite>Gninja...

<p><cite>Gninja wrote:</cite></p><blockquote><p>You might be able to find something in that room to help you out... Not going to give it away though.</p></blockquote><p>The key is to pull a "phantom...
Forum: Zones and Population 02-24-2011, 02:39 PM
Replies: 20
Views: 178
Posted By Mastire
<p><cite>FoamFollower...

<p><cite>FoamFollower wrote:</cite></p><blockquote><p><cite>Booooooooya wrote:</cite></p><blockquote><p><cite>Grenwick wrote:</cite></p><blockquote><p>If SHadowed Corridors is the easiest zone in...
Forum: General Tech Support Questions 02-19-2011, 01:42 AM
Replies: 28
Views: 176
Posted By Mastire
<p>I'm having a similar issue on crushbone, I was...

<p>I'm having a similar issue on crushbone, I was logged on went to swap characters and I havn't been able to get back on for the past hour.</p>
Forum: Warlock 04-14-2008, 02:51 AM
Replies: 10
Views: 130
Posted By Mastire
<p>Raiding Warlocks are better, Soloing/grouping...

<p>Raiding Warlocks are better, Soloing/grouping wizzies are better.</p>
Forum: Warlock 03-31-2008, 05:42 PM
Replies: 0
Views: 104
Posted By Mastire
<p>The 3 piece set bonus, for teh focused mind...

<p>The 3 piece set bonus, for teh focused mind gear, is supose to add a 624 ward to our spell magi's Sheilding. If you have any AA in the Enhance: Magi Sheilding line it will forgo the set piece ward...
Forum: Zones and Population 02-12-2008, 05:21 AM
Replies: 14
Views: 312
Posted By Mastire
<p>Leviathan is killable. He is extremly hard,...

<p>Leviathan is killable. He is extremly hard, and all teh attempts on trying how to do it may waste most of your skins. </p><p> Only thing I would like to see changed with this encounter, is stop...
Forum: Warlock 01-31-2008, 12:06 PM
Replies: 20
Views: 110
Posted By Mastire
<p>Soloing is easyer by a wizard. With stronger...

<p>Soloing is easyer by a wizard. With stronger single target nukes. And a better root. </p><p>Grouping a wizard will do more dps.</p><p>Raiding Warlock will out dps the wizard.</p>
Forum: Warlock 01-31-2008, 12:01 PM
Replies: 3
Views: 86
Posted By Mastire
<p>1% Crits is about a 0.30% DPS increase...

<p>1% Crits is about a 0.30% DPS increase Each</p><p>1% Spell Haste + 1%recast = .8% DPS increase. <to much of one without the other and the increase will go down></p><p>2 BoE is about 0.03% DPS...
Forum: Warlock 01-08-2008, 12:17 PM
Replies: 8
Views: 138
Posted By Mastire
<cite>Pentarum...

<cite>Pentarum wrote:</cite><blockquote><cite>Mastire wrote:</cite><blockquote><p>Wizzards are much better at soloing compared to a warlock. We have 1 Single target DD spell and 2 AE ones. They have...
Forum: Warlock 01-06-2008, 01:31 AM
Replies: 8
Views: 138
Posted By Mastire
<p>Wizzards are much better at soloing compared...

<p>Wizzards are much better at soloing compared to a warlock. We have 1 Single target DD spell and 2 AE ones. They have more. There root, reroots and ahs a smaller % chance of breaking when hit with...
Forum: Quests and Live Events 12-18-2007, 06:12 PM
Replies: 1
Views: 223
Posted By Mastire
<p>I'm currently on the part of the quest where I...

<p>I'm currently on the part of the quest where I haev to: "spray a furry woodland creature with the wand of putescence"</p><p>I go to the glade of coven where the wand is supose to work, but the 2...
Forum: Warlock 12-07-2007, 03:44 AM
Replies: 7
Views: 84
Posted By Mastire
The problem with the ward is its only for magic...

The problem with the ward is its only for magic damage. If it was for all damage it woudl be usefull to solo. I find the +24 Def<I think not in game to see> from the int line more usefull.
Forum: Warlock 12-06-2007, 05:55 PM
Replies: 7
Views: 84
Posted By Mastire
What most people are talking about when they...

What most people are talking about when they mention AA lines is for raiding. For somone who solo's more I would think STR/INT/STA would be the best lines.
Forum: Warlock 08-19-2007, 02:29 AM
Replies: 24
Views: 94
Posted By Mastire
Best spot I found is in Zek by the entrence to...

Best spot I found is in Zek by the entrence to DFC. Alot or large groups there.
Forum: Warlock 08-17-2007, 09:55 PM
Replies: 9
Views: 204
Posted By Mastire
Netherlord has a lifetap as well, I beleive.

Netherlord has a lifetap as well, I beleive.
Forum: Warlock 08-08-2007, 01:37 PM
Replies: 2
Views: 121
Posted By Mastire
<p>  A Few Small Bugs:</p><ol><li>Propagation...

<p>  A Few Small Bugs:</p><ol><li>Propagation does not effect the spell Boon of the damned, power proc, but it does add to the wizzard one</li><li>Aura/Corupt gift line are not affected by +Spell...
Forum: Warlock 08-01-2007, 10:19 AM
Replies: 19
Views: 147
Posted By Mastire
<p>I'm Agi / Int , Prop/Hastings Atm</p><p> If I...

<p>I'm Agi / Int , Prop/Hastings Atm</p><p> If I do get brave and think I can afford to lose the deagro I'll switch back to AGI/Wis, While strength may provide mroe DPS, the entra power from the wis...
Forum: Zones and Population 07-30-2007, 02:44 PM
Replies: 20
Views: 154
Posted By Mastire
Naubitzi@Crushbone wrote: <blockquote> EQ2 is...

Naubitzi@Crushbone wrote: <blockquote> EQ2 is more fun away from the main game play. You can fully decorate a house and tradeskills are more involving. </blockquote><p>I think EQ1 Tradeskill system...
Forum: Items and Equipment 07-30-2007, 02:23 AM
Replies: 27
Views: 101
Posted By Mastire
The best caster wand, that doesn't require...

The best caster wand, that doesn't require killing an avatar is the cystalized wand from Unrest. For a Sorc that is. For an enchanter chel's dagger is probably better.  Next to that I would put this...
Forum: In Testing Feedback 07-30-2007, 02:14 AM
Replies: 33
Views: 159
Posted By Mastire
If they remove prop from working on itemsit will...

If they remove prop from working on itemsit will be a useless AA line. Every warlock will go hastings/explosives. As it is now warlocks have 3 choices, adding variity.
Forum: Developer Roundtable 07-22-2007, 06:03 PM
Replies: 158
Views: 749
Posted By Mastire
Firamas wrote: <blockquote><p><b>You're going to...

Firamas wrote: <blockquote><p><b>You're going to turn this into a game of scouts staring at real time DPS parses in overlay windows and hating life because they can't utilize their class to the full...
Forum: Wizard 07-20-2007, 11:33 PM
Replies: 13
Views: 370
Posted By Mastire
<cite>sammythebull...

<cite>sammythebull wrote:</cite><blockquote><p>the part that ticks me off isn't what's done to ours, its how much more seems to be improved for our brother warlocks. I don't know what alot of this...
Forum: Warlock 07-09-2007, 03:25 PM
Replies: 11
Views: 101
Posted By Mastire
Synergism should be placed on, Enchanter >...

Synergism should be placed on, Enchanter > Summoners > Mages. I wish it was the other way arround but faster casting is more procs. It may belp your dps but teh raid as a while will not be as...
Forum: Warlock 07-06-2007, 10:44 PM
Replies: 0
Views: 217
Posted By Mastire
<p>Seeing the test notes I decided to see if the...

<p>Seeing the test notes I decided to see if the boots were indeed fixed.I did try stacking for everythign and it is working for all spells so I'll only post the current bug with the vine wrapped...
Forum: Warlock 06-29-2007, 04:11 PM
Replies: 18
Views: 99
Posted By Mastire
<p>I decided to try agi/int from agi/wis. I don't...

<p>I decided to try agi/int from agi/wis. I don't find the 4% is worth that line anymore. From what I noticed from raiding last night was my single target dps was down about 4-6%, but my group...
Forum: Items and Equipment 06-29-2007, 04:05 PM
Replies: 0
Views: 89
Posted By Mastire
<p>Today I decided to test to see if the boots...

<p>Today I decided to test to see if the boots were wokring corectly. I also tested the Wand of Crystalized plazma</p><p>The spell I tested it with was Devistation. </p><p>My base damage was...
Forum: Warlock 06-12-2007, 11:22 PM
Replies: 36
Views: 325
Posted By Mastire
Scouts are getting there deagro nerfed, so we...

Scouts are getting there deagro nerfed, so we probbaly will be on even playing ground after GU 36.
Forum: Wizard 06-12-2007, 09:43 PM
Replies: 29
Views: 250
Posted By Mastire
<p>Sorcerer</p><ul><li>Starter - Summon Familiar:...

<p>Sorcerer</p><ul><li>Starter - Summon Familiar: The type of familiar is no longer determined by weapon; Instead it is determined by casting a different ability. </li><li>Stamina 2 - Static Shield:...
Forum: Warlock 06-12-2007, 09:43 PM
Replies: 36
Views: 325
Posted By Mastire
<p>Sorcerer</p><ul><li>Starter - Summon Familiar:...

<p>Sorcerer</p><ul><li>Starter - Summon Familiar: The type of familiar is no longer determined by weapon; Instead it is determined by casting a different ability. </li><li>Stamina 2 - Static Shield:...
Forum: Warlock 06-11-2007, 10:07 AM
Replies: 33
Views: 109
Posted By Mastire
<p>For your recomended master 2 choice I would...

<p>For your recomended master 2 choice I would recomned Aura of Nihility (63) its a single target damage spell. That is one of teh best "damage:power" and "Damage:time cast" spells a warlock has....
Forum: Warlock 06-03-2007, 01:33 PM
Replies: 14
Views: 120
Posted By Mastire
Kethaer@Nagafen wrote: <blockquote> for the most...

Kethaer@Nagafen wrote: <blockquote> for the most part, i know that DOTs sustatin DPS, so unless its a long cast DOTs always need to be maintainted. MY spell Queue follows the listed types closley, i...
Forum: Warlock 06-01-2007, 11:17 AM
Replies: 14
Views: 120
Posted By Mastire
<p>heh i was actually just trying to improve my...

<p>heh i was actually just trying to improve my spell order today, came up with my method of spells that should always be cast whenever theyre up, and ones not so important. Heres my list <img...
Forum: Warlock 05-29-2007, 01:00 PM
Replies: 11
Views: 105
Posted By Mastire
DJVacant is right. Raid setups, and the...

DJVacant is right. Raid setups, and the skill/gear of the entire raid majkes a huge difference. I normaly post 1.6-2k dps on single targets with my guild. I decided to try a pickup raid in labs, and...
Forum: Warlock 03-03-2007, 06:52 PM
Replies: 8
Views: 86
Posted By Mastire
<p>Cloak Of Unrest.</p><p> Drops off final...

<p>Cloak Of Unrest.</p><p> Drops off final Mob</p><p>12INT 12WIS </p><p>Procs 1.8 / Min</p><p>Decrease Recast time by 10% for 30 secs</p><hr /><p>Wand of Crystalized Plasma</p><p>Drops from...
Forum: Warlock 03-02-2007, 08:37 PM
Replies: 5
Views: 92
Posted By Mastire
<p>If tank has agro 1.3k+ </p><p>I'm disapointed...

<p>If tank has agro 1.3k+ </p><p>I'm disapointed though if I ever post anything under 1.7k though, but I always have at least 1 buff that helps me.</p>
Forum: Warlock 01-29-2007, 12:02 AM
Replies: 74
Views: 236
Posted By Mastire
<DIV><BR> <BLOCKQUOTE> <HR> Deathspell...

<DIV><BR> <BLOCKQUOTE> <HR> Deathspell wrote:<BR>Chaincasting is something I automatically stopped doing really, because of the class really. <BR>You get to a point when you're tired of dying,...
Forum: Warlock 01-28-2007, 11:56 PM
Replies: 74
Views: 236
Posted By Mastire
<BR> <BLOCKQUOTE> <HR> Deathspell wrote:<BR>ok,...

<BR> <BLOCKQUOTE> <HR> Deathspell wrote:<BR>ok, I've STR/WIS at the moment and did a pickup raid in Labs yesterday.<BR>From what I remember: 2x70 Warlocks, 67 conjuror, 70 Necromancer, no wizards, 1...
Forum: In Testing Feedback 01-23-2007, 06:52 AM
Replies: 15
Views: 136
Posted By Mastire
<BR> <BLOCKQUOTE> <HR> Trynnus1 wrote:<BR>...

<BR> <BLOCKQUOTE> <HR> Trynnus1 wrote:<BR> <DIV>Hey guys,</DIV> <DIV> </DIV> <DIV>I see in the update notes a 1 liner about Kaladim.</DIV> <DIV>Mobs in the ring events are no longer charmable.</DIV>...
Forum: Warlock 01-21-2007, 10:52 PM
Replies: 6
Views: 171
Posted By Mastire
<BR> <BLOCKQUOTE> <HR> Pilgrim Divine wrote:<BR> ...

<BR> <BLOCKQUOTE> <HR> Pilgrim Divine wrote:<BR> I started with the protection line too, up to getting vacuous. Then  after reading the info and reports about the hastenings line and focused casting...
Forum: Developer Roundtable 01-20-2007, 05:52 AM
Replies: 304
Views: 1,004
Posted By Mastire
<BR> <BLOCKQUOTE> <HR> Master_Who wrote:<BR> ...

<BR> <BLOCKQUOTE> <HR> Master_Who wrote:<BR> <P>Oh... yeah forgot...</P> <P> </P> <P>7) Will there be NEW L&L as I know some people don't wanna lose some of their masters cuz there is no L&L for...
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