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Search: Posts Made By: Mzia
Forum: General Gameplay Discussion 04-14-2012, 04:51 PM
Replies: 185
Views: 1,343
Posted By Mzia
<p>Just chiming in here, I haven't read the 12...

<p>Just chiming in here, I haven't read the 12 pages of previous comments, but here I go:</p><p>I hit strongly disagree or disagree on all the options, but there were some simple things that would...
Forum: Spells, Abilities, and General Class Discussion 04-14-2012, 04:08 PM
Replies: 51
Views: 524
Posted By Mzia
<p>Yyyeah....</p><p>Wards - Has to be cast before...

<p>Yyyeah....</p><p>Wards - Has to be cast before the damage occurs, but prevents absolutely everything.  Heal amount used to be an issue, but no longer is.  These classes get spot heals to deal with...
Forum: Fury 03-22-2012, 01:02 PM
Replies: 8
Views: 673
Posted By Mzia
<p>First let me say that I know some of this is...

<p>First let me say that I know some of this is my way of explaining the problems - e.g., I never meant to suggest we be able to heal while moving, I was just intending to point out that if we have...
Forum: Fury 03-20-2012, 12:01 AM
Replies: 8
Views: 673
Posted By Mzia
<p><cite>Arica@Guk...

<p><cite>Arica@Guk wrote:</cite></p><blockquote><p>There's so much wrong with your post & frame of thinking, that I'm not sure where to start so I'll just go from your...
Forum: Fury 03-17-2012, 01:58 PM
Replies: 8
Views: 673
Posted By Mzia
<p>First, I am a raiding Fury, and I'm able to...

<p>First, I am a raiding Fury, and I'm able to reliably solo heal all Drunder zones (to the end), and EoW.  I'm not claiming good players can't play Furies and do what other classes can.  I will...
Forum: In Testing Feedback 03-16-2012, 02:04 PM
Replies: 1
Views: 127
Posted By Mzia
<p>The Fury prestige seem a bit out of line with...

<p>The Fury prestige seem a bit out of line with some of the other priests - and I don't really think you guys understand much of the mechanics behind DoV fights either.  I see potential sustained...
Forum: Beastlord 02-10-2012, 02:16 PM
Replies: 14
Views: 217
Posted By Mzia
<p><cite>Pengefinchess@Splitpaw...

<p><cite>Pengefinchess@Splitpaw wrote:</cite></p><blockquote><p>nope i dont think we are really, lots of fun to play tho!</p><p>Mzia we do have pet cures in the agl line, and iv found Yeddadhs...
Forum: Beastlord 02-09-2012, 03:47 PM
Replies: 14
Views: 217
Posted By Mzia
<p>No, not really.  The most OP class in general...

<p>No, not really.  The most OP class in general right now is the Inquisitor.</p><p>T1 DPS classes are fairly balanced, though I think Rangers are a little shafted ATM (dps is fine, but no better...
Forum: Spells, Abilities, and General Class Discussion 02-06-2012, 11:58 AM
Replies: 20
Views: 255
Posted By Mzia
<p>The big issue with this is melee classes...

<p>The big issue with this is melee classes already have a lot of amazing ways to improve DPS -</p><p>melee gets: dps, haste, MA, flurry, pot, crit bonus, cast speed, reuse (non-spell) speed, and...
Forum: In Testing Feedback 02-05-2012, 08:45 PM
Replies: 56
Views: 1,049
Posted By Mzia
<p>Before crit mit was added, and even after it...

<p>Before crit mit was added, and even after it was added if you didn't raid, mobs didn't crit at all.  I don't see why anything should be critting now that it's being completely removed.</p><p>If...
Forum: Beastlord 02-02-2012, 06:35 PM
Replies: 19
Views: 355
Posted By Mzia
<p>Since the reitemization changes, I'm pretty...

<p>Since the reitemization changes, I'm pretty sure all almost classes are OP at level 50 with a merc.</p><p>I do more damage on my 90 beastlord in lesser gear than other T1 dps, but I see a lot more...
Forum: In Testing Feedback 08-17-2011, 11:47 AM
Replies: 11
Views: 295
Posted By Mzia
<p><cite>Banditman...

<p><cite>Banditman wrote:</cite></p><blockquote><p>One of the reasons spell auto attack is important is to normalize proc rates.  There was an entire post by a Dev that explained "why" they were...
Forum: In Testing Feedback 08-09-2011, 01:04 PM
Replies: 151
Views: 1,036
Posted By Mzia
<p><cite>Arica@Guk...

<p><cite>Arica@Guk wrote:</cite></p><blockquote><p>our heal range is just fine tbh. never really found a problem with it. when im in a tank group for whatever reason, i'm always standing at the same...
Forum: In Testing Feedback 08-07-2011, 06:52 PM
Replies: 45
Views: 835
Posted By Mzia
<p><cite>Intercede@Nagafen...

<p><cite>Intercede@Nagafen wrote:</cite></p><blockquote><p>??? Did they even think about rangers, troubs, or any other class that kites before implementing this change? How are we supposed to kite in...
Forum: In Testing Feedback 08-07-2011, 11:04 AM
Replies: 0
Views: 92
Posted By Mzia
<p>With all hostile spells now switching to...

<p>With all hostile spells now switching to ranged attack mode, the STR line can not be used with a spell weapon equipped, as it currently stands (none of the AA in this line affect spell...
Forum: In Testing Feedback 08-07-2011, 10:58 AM
Replies: 45
Views: 835
Posted By Mzia
<p>Logged in to test today, seems it's exactly...

<p>Logged in to test today, seems it's exactly like live now.</p>
Forum: In Testing Feedback 08-06-2011, 11:14 PM
Replies: 151
Views: 1,036
Posted By Mzia
<p><cite>Maroger...

<p><cite>Maroger wrote:</cite></p><blockquote><p>Change FORESTSPIRIT so is only increased WISDOM _-- under the current thinking about attributes - Intelligence does nothing for me as I only use...
Forum: In Testing Feedback 08-06-2011, 10:37 AM
Replies: 8
Views: 362
Posted By Mzia
<p><cite>Pheep@Unrest...

<p><cite>Pheep@Unrest wrote:</cite></p><blockquote>A Warden I know uses SS in raid and instances to take off beneficial buffs off the mob before they explode the group.  This is very useful for when...
Forum: In Testing Feedback 08-05-2011, 09:03 PM
Replies: 8
Views: 362
Posted By Mzia
<p>Serene Symbol (Druid AA) - Appears to do...

<p>Serene Symbol (Druid AA) - Appears to do absolutely nothing to any DoV mob.</p><p>Maybe replace it with something that does do something, since I think the point is for mages to do this now.</p>
Forum: In Testing Feedback 08-04-2011, 02:37 PM
Replies: 45
Views: 835
Posted By Mzia
<p><cite>Rijacki...

<p><cite>Rijacki wrote:</cite></p><blockquote><p>When it was mentioned at Fan Faire, in my own mind, I thought it would be a % chance for the spell not to be interrupted with movement without...
Forum: In Testing Feedback 08-04-2011, 01:31 PM
Replies: 45
Views: 835
Posted By Mzia
<p><cite>Zannah@Splitpaw...

<p><cite>Zannah@Splitpaw wrote:</cite></p><blockquote>It doesn't work well at all. For example, take the druid spell "Wrath of Nature". It can currently (on live) be cast while moving and it also has...
Forum: In Testing Feedback 08-04-2011, 03:36 AM
Replies: 45
Views: 835
Posted By Mzia
<p>You guys are completely missing the fringe...

<p>You guys are completely missing the fringe benefits of this change - if they weren't there, I'd agree it's a misfeature with the magnitude of the snare currently used.  But they are...
Forum: In Testing Feedback 08-03-2011, 05:56 PM
Replies: 45
Views: 835
Posted By Mzia
<p>I've bound cancel spellcast and jump to the...

<p>I've bound cancel spellcast and jump to the same key, and it seems to work fairly well.  I think it lost the dual binding once, but after I added again it hasn't been lost.</p><p>I think this...
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