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Search: Posts Made By: altuslum
Forum: General Gameplay Discussion 11-02-2010, 08:38 PM
Replies: 61
Views: 335
Posted By altuslum
<p><cite>Bunji wrote:</cite></p><blockquote><p>We...

<p><cite>Bunji wrote:</cite></p><blockquote><p>We believe we know what is causing this and we are working on a fix.</p></blockquote><p>This is getting old, stop breaking raid zones.  It seems every...
Forum: General Gameplay Discussion 10-13-2010, 11:08 PM
Replies: 24
Views: 646
Posted By altuslum
<p>Tonight on Mistmoore we were fighting Maalus...

<p>Tonight on Mistmoore we were fighting Maalus Imbued, at 35% the whole raid crashed to character select.  We got back in zone and Maalus was gone.  This is worse than when the Palace zone in was...
Forum: Zones and Population 09-23-2010, 01:45 PM
Replies: 35
Views: 399
Posted By altuslum
<p><cite>Kander...

<p><cite>Kander wrote:</cite></p><blockquote><p>call beyond it.</p><p>Sorry folks.</p></blockquote><p>If only vet calls worked reliably.</p>
Forum: General Gameplay Discussion 08-31-2010, 05:25 PM
Replies: 32
Views: 308
Posted By altuslum
<p>Maybe had last week's patch been delayed a day...

<p>Maybe had last week's patch been delayed a day there would have been enough time to test The Palace of Roehn Theer zone in before it hit live <img...
Forum: Fighter's Arena 08-31-2010, 05:10 PM
Replies: 62
Views: 875
Posted By altuslum
<p>The problem with Knight's Stance is that it...

<p>The problem with Knight's Stance is that it removes the choice of max/optimal DPS vs uncontested avoidance.  I don't think 2k-4k DPS in a raid is going to break any crusader, but it needs to be a...
Forum: Zones and Population 08-27-2010, 09:09 AM
Replies: 80
Views: 378
Posted By altuslum
<p><cite>Silius wrote:</cite></p><blockquote><p>I...

<p><cite>Silius wrote:</cite></p><blockquote><p>I hope that this is a satisfactory compromise and that you will extinguish your torches and lay down your pitchforks.</p></blockquote><p>This will not...
Forum: Zones and Population 08-26-2010, 04:58 PM
Replies: 21
Views: 168
Posted By altuslum
<p><cite>Bunji...

<p><cite>Bunji wrote:</cite></p><blockquote><p>The fix for this is currently being tested internally (the fix was also pushed to the Test servers yesterday).  It should be in the next Hotfix,...
Forum: Developer Roundtable 07-27-2010, 03:34 PM
Replies: 3,668
Views: 18,245
Posted By altuslum
<p><cite>SmokeJumper...

<p><cite>SmokeJumper wrote:</cite></p><blockquote><p><cite>Tagwen@Mistmoore wrote:</cite></p><blockquote><p>We are soon to be the red headed step child.  Why do i fear we will slowly be phased...
Forum: Berserker 07-27-2010, 12:19 PM
Replies: 1
Views: 81
Posted By altuslum
<p>My assumption is that the heal nerf is...

<p>My assumption is that the heal nerf is designed to keep heroic content from becoming trivial.  Changes I think that should be made to berserker heals.</p><ul><li>Battle Frenzy: Increase the base...
Forum: Berserker 07-21-2010, 09:06 AM
Replies: 3
Views: 126
Posted By altuslum
<p>There are only two 6.0 second fabled weapons...

<p>There are only two 6.0 second fabled weapons that I know of that aren't tagged main hand only.</p><p>From Cella: aITEM 792647824 -410616589:Blade of Venomous Decapitation/a</p><p>From Underfoot...
Forum: Spells, Abilities, and General Class Discussion 06-24-2010, 09:41 AM
Replies: 175
Views: 8,068
Posted By altuslum
<p><cite>Xelgad...

<p><cite>Xelgad wrote:</cite></p><blockquote><p><span style="color: #ffffff; font-size: 12px; -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px;"><strong>Flurry</strong>:...
Forum: Fighter's Arena 05-21-2010, 09:33 AM
Replies: 438
Views: 2,110
Posted By altuslum
<div><p><cite>Couching@Crushbone...

<div><p><cite>Couching@Crushbone wrote:</cite></p><blockquote><p>The real fix has to change shield mechanic and force any fighter to stay in defensive for survivability; uncontested...
Forum: Fighter's Arena 05-14-2010, 01:11 PM
Replies: 57
Views: 1,104
Posted By altuslum
<p>Change Hold the Line by adding another trigger...

<p>Change Hold the Line by adding another trigger to it.  On a successful avoidance check proc the hate across the encounter.  So as avoidance goes up, AE (encounter) agro goes up also.</p>
Forum: Fighter's Arena 05-14-2010, 01:05 PM
Replies: 438
Views: 2,110
Posted By altuslum
<p><cite>Vinka@Antonia Bayle...

<p><cite>Vinka@Antonia Bayle wrote:</cite></p><blockquote><ol><li>Make tanks choose between offense and defense, like brawlers currently have to</li><li>Make single target tanks do significantly more...
Forum: Fighter's Arena 05-07-2010, 09:16 AM
Replies: 16
Views: 232
Posted By altuslum
<p><cite>Aule@Guk...

<p><cite>Aule@Guk wrote:</cite></p><blockquote><p><cite>Ocello wrote:</cite></p><blockquote><p>I can see where this is going and I don't like it, but oh well I'll play...
Forum: Berserker 04-30-2010, 09:27 AM
Replies: 7
Views: 171
Posted By altuslum
<div><p>My bias is towards raiding, it is what I...

<div><p>My bias is towards raiding, it is what I do with most of my time in EQ2.  Except for the proposed changed to Insolent Cry I've tried to stay inside of stuff I know exist in EQ2 to avoid new...
Forum: Fighter's Arena 04-14-2010, 04:22 PM
Replies: 105
Views: 1,209
Posted By altuslum
<p><cite>BChizzle...

<p><cite>BChizzle wrote:</cite></p><blockquote><p><cite>Vinka@Antonia Bayle wrote:</cite></p><blockquote><p>Wow.  It must really not be a very good buff then...I have never seen a single avoid from...
Forum: Fighter's Arena 04-09-2010, 03:47 PM
Replies: 105
Views: 1,209
Posted By altuslum
<p>I've seen a dirge parry for me a few times,...

<p>I've seen a dirge parry for me a few times, but it seems pretty rare.  It is being caught by ACT at least though.</p>
Forum: Berserker 04-08-2010, 02:21 PM
Replies: 5
Views: 119
Posted By altuslum
<p>4.0 second weapons.</p><p>In beta it was...

<p>4.0 second weapons.</p><p>In beta it was mentioned that 3.0 weapons would phase out and for DW'ing we'd have 4.0 second options.  Below are some early raiding targets that seem to be designed for...
Forum: Fighter's Arena 04-08-2010, 09:37 AM
Replies: 1
Views: 156
Posted By altuslum
<p><a...

<p><a href="http://forums.station.sony.com/eq2/posts/list.m?start=60&topic_id=472424#5293243">http://forums.station.sony.com/eq2/...=472424#5293243</a></p><p>Petition it, the adornment is neck only...
Forum: Berserker 04-06-2010, 11:50 AM
Replies: 6
Views: 95
Posted By altuslum
<p>It was bugged for a long time and the AA...

<p>It was bugged for a long time and the AA completely removed Exploding Heart, then they 'fixed' it right before SF.  However, at this point since guardians can invest 5 points into Unyielding Will...
Forum: Paladin 04-05-2010, 09:19 AM
Replies: 7
Views: 156
Posted By altuslum
<p>Block chance used to be Shield Effectiveness....

<p>Block chance used to be Shield Effectiveness.  Thus, the 24% increase to your block chance is a 24% increase to shield effectiveness.  It increases the effective protection value of your shield....
Forum: General Gameplay Discussion 04-01-2010, 10:57 PM
Replies: 22
Views: 322
Posted By altuslum
<p>Happening on Mistmoore also.</p>

<p>Happening on Mistmoore also.</p>
Forum: Bruiser 03-31-2010, 01:52 PM
Replies: 11
Views: 811
Posted By altuslum
<p><cite>Lethe5683...

<p><cite>Lethe5683 wrote:</cite></p><blockquote><p><span style="color: #993366;">Both should be untill cancelled.  No other tanks have to guess when they are going to die neither should...
Forum: Berserker 03-30-2010, 08:50 AM
Replies: 4
Views: 110
Posted By altuslum
<p>It has been an encounter proc for years, not...

<p>It has been an encounter proc for years, not sure about before EoF.  If you attack a single mob encounter it procs once, if you attack a mob in an encounter with 5 mobs it procs on all five of...
Forum: Battlegrounds 03-29-2010, 08:52 PM
Replies: 28
Views: 245
Posted By altuslum
<p>Not going to or from BGs, but zoning on...

<p>Not going to or from BGs, but zoning on Mistmoore is extremely slow tonight (03/29/2010 @ 7:45pm ET).  About 5 minute to zone into Lair of the Dragon Queen on a low population server.</p><p>At...
Forum: Berserker 03-26-2010, 09:23 AM
Replies: 6
Views: 95
Posted By altuslum
<p>Setup a trigger in ACT to time it and use your...

<p>Setup a trigger in ACT to time it and use your rage clicky to avoid the death.</p>
Forum: Berserker 03-24-2010, 09:20 AM
Replies: 194
Views: 1,913
Posted By altuslum
<p><span style="font-family: 'Times New Roman';...

<p><span style="font-family: 'Times New Roman'; font-size: medium;"><div><div><p>My bias is towards raiding, it is what I do with most of my time in EQ2.  Except for the proposed changed to Insolent...
Forum: General Gameplay Discussion 03-20-2010, 11:42 PM
Replies: 63
Views: 262
Posted By altuslum
<p>Zone times on Mistmoore, a very lightly...

<p>Zone times on Mistmoore, a very lightly populated server, are awful right now.  I've been zoning for over 10 minutes.  We had to call a raid due to poor zone times tonight.</p>
Forum: Berserker 03-09-2010, 05:55 PM
Replies: 3
Views: 120
Posted By altuslum
<p>Heh, forgot about the earring even though I...

<p>Heh, forgot about the earring even though I refresh that buff ever 6 hours or so of game time.</p>
Forum: Berserker 03-09-2010, 05:09 PM
Replies: 3
Views: 120
Posted By altuslum
<p>The Golden Path is pretty new, so I have no...

<p>The Golden Path is pretty new, so I have no idea what it takes you through.  However, until you can get your epic (level 80) the only quest I can think of that you ought to do is "Stiletto's...
Forum: Zones and Population 03-05-2010, 10:01 AM
Replies: 6
Views: 437
Posted By altuslum
<p>Last night 03/04/2010 my group attempted this...

<p>Last night 03/04/2010 my group attempted this fight.  It was our first time pulling the mob so we were expecting a bit of a learning curve but ran into bugs.</p><p>Pull #1: Illusionist got...
Forum: Berserker 02-16-2010, 04:27 PM
Replies: 2
Views: 77
Posted By altuslum
<p>It changed a long time ago (April 14th,...

<p>It changed a long time ago (April 14th, 2009).</p><p><a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=448876" target="_blank"...
Forum: Fury 06-27-2005, 03:57 PM
Replies: 45
Views: 169
Posted By altuslum
When they first started looking at the combat...

When they first started looking at the combat rebalance priest, enchanters, and summoners were all supposed to get dps increases.  If I haven't heard anything about them changing their minds yet, but...
Showing results 1 to 34 of 34

 
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