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Search: Posts Made By: Omougi
Forum: Tradeskill & Tradeskill Prestige 11-12-2012, 09:03 PM
Replies: 27
Views: 5,830
Posted By Omougi
<p><cite>Whilhelmina@Storms...

<p><cite>Whilhelmina@Storms wrote:</cite></p><blockquote><p><cite>Omougi wrote:</cite></p><blockquote><p><cite>Arweena@Unrest_old wrote:</cite></p><blockquote><p>So another tiny little bug here...
Forum: Tradeskill & Tradeskill Prestige 11-12-2012, 03:36 PM
Replies: 3
Views: 899
Posted By Omougi
<p>Hey,</p><p>The art assets of these items were...

<p>Hey,</p><p>The art assets of these items were not up to par, so we pulled the recipes for now.  Either they were not up to our standards visually because the art assets were really old (the...
Forum: Tradeskill & Tradeskill Prestige 11-09-2012, 05:44 PM
Replies: 27
Views: 5,830
Posted By Omougi
<p><cite>Arweena@Unrest_old...

<p><cite>Arweena@Unrest_old wrote:</cite></p><blockquote><p>So another tiny little bug here Omougi.  When you Experiment on a raid crafted item that you made using a refined rare it pops up the...
Forum: Tradeskill & Tradeskill Prestige 11-09-2012, 03:07 AM
Replies: 27
Views: 5,830
Posted By Omougi
<p><cite>feldon30...

<p><cite>feldon30 wrote:</cite></p><blockquote><p><cite>NiamiDenMother wrote:</cite></p><blockquote><p>When you link an experimented item in chat, you see the experimented version, others see the...
Forum: Tradeskill & Tradeskill Prestige 11-08-2012, 03:20 PM
Replies: 4
Views: 919
Posted By Omougi
<p><cite>Finduillas...

<p><cite>Finduillas wrote:</cite></p><blockquote><p>Hang on, so Alchemists will lose their reactant-crafted gear marketshare, effectively?</p><p>If none of those rings will have green slots, nobody...
Forum: Tradeskill & Tradeskill Prestige 11-08-2012, 03:35 AM
Replies: 27
Views: 5,830
Posted By Omougi
<p>A few changes are coming to experimentation in...

<p>A few changes are coming to experimentation in the next build or the one immediately after that.</p><p>Counters will now provide a benefit to being used, even when they are not countering...
Forum: Tradeskill & Tradeskill Prestige 11-08-2012, 03:02 AM
Replies: 2
Views: 574
Posted By Omougi
<p>Loams will not be refinable.  However, roots...

<p>Loams will not be refinable.  However, roots not being refinable was a bug and the fix will be on beta in the build after next.</p>
Forum: Tradeskill & Tradeskill Prestige 11-08-2012, 03:01 AM
Replies: 15
Views: 1,137
Posted By Omougi
<p><cite>NiamiDenMother...

<p><cite>NiamiDenMother wrote:</cite></p><blockquote><p>I think I found another creative one tonight, sir ... and I'm not sure where, exactly, the problem lies, but it is very, very odd.</p><p>Three...
Forum: Tradeskill & Tradeskill Prestige 11-08-2012, 03:00 AM
Replies: 7
Views: 670
Posted By Omougi
<p><cite>Arweena@Unrest_old...

<p><cite>Arweena@Unrest_old wrote:</cite></p><blockquote><p>Not sure if anyone else has noticed but I gotz fishess from my gobbie today <img...
Forum: Tradeskill & Tradeskill Prestige 11-08-2012, 02:59 AM
Replies: 17
Views: 1,482
Posted By Omougi
<p>In additon to the bugs above being addressed,...

<p>In additon to the bugs above being addressed, we've changed the primary component of many of the carpenter recipes from Osmium to Tungsten.  <img...
Forum: Tradeskill & Tradeskill Prestige 11-08-2012, 02:56 AM
Replies: 4
Views: 919
Posted By Omougi
<p>All necklaces that are level 20+ and...

<p>All necklaces that are level 20+ and pre-Chains of Eternity should have a green adornment slot.  Let us know if any were missed. </p><p>Rings are another story.  Only rings introduced in this...
Forum: Tradeskill & Tradeskill Prestige 11-08-2012, 02:55 AM
Replies: 10
Views: 712
Posted By Omougi
<p>All bugs in this thread should be addressed in...

<p>All bugs in this thread should be addressed in the next build.  Let me know if anything was missed.</p>
Forum: Tradeskill & Tradeskill Prestige 11-08-2012, 02:51 AM
Replies: 8
Views: 1,060
Posted By Omougi
<p><cite>NiamiDenMother...

<p><cite>NiamiDenMother wrote:</cite></p><blockquote><p>Several new crafted poisons are "All" instead of "Assassin, Brigand, Ranger, Swashbuckler".  These include:</p><p>Robust Enfeebling Poison,...
Forum: Tradeskill & Tradeskill Prestige 11-08-2012, 02:27 AM
Replies: 7
Views: 979
Posted By Omougi
<p>We've done another pass on the issues in this...

<p>We've done another pass on the issues in this thread and they should be fixed now.  All but the imbued bow bug you just reported (just fixed) should be in this current build.  Let me know if this...
Forum: Tradeskill & Tradeskill Prestige 11-08-2012, 12:20 AM
Replies: 2
Views: 628
Posted By Omougi
<p>Tinkering recipes and adorning recipes should...

<p>Tinkering recipes and adorning recipes should be dropping now.</p>
Forum: Tradeskill & Tradeskill Prestige 11-08-2012, 12:19 AM
Replies: 8
Views: 1,060
Posted By Omougi
<p>The bugs here should now be corrected, let me...

<p>The bugs here should now be corrected, let me know if any issues were missed.</p>
Forum: Tradeskill & Tradeskill Prestige 11-08-2012, 12:18 AM
Replies: 3
Views: 564
Posted By Omougi
<p>The bugs here should be fixed in the next...

<p>The bugs here should be fixed in the next build.</p>
Forum: Tradeskill & Tradeskill Prestige 11-08-2012, 12:18 AM
Replies: 3
Views: 663
Posted By Omougi
<p>The bugs in this thread should now be...

<p>The bugs in this thread should now be fixed.</p>
Forum: Tradeskill & Tradeskill Prestige 11-07-2012, 11:45 PM
Replies: 3
Views: 728
Posted By Omougi
<p>This should be fixed now, let us know if it's...

<p>This should be fixed now, let us know if it's still an issue.</p>
Forum: Tradeskill & Tradeskill Prestige 11-07-2012, 11:44 PM
Replies: 3
Views: 980
Posted By Omougi
<p>Some recipes now use fish instead.  We just...

<p>Some recipes now use fish instead.  We just fixed the bugs with these new recipes and they should be fully functional soon.</p>
Forum: Tradeskill & Tradeskill Prestige 11-07-2012, 11:43 PM
Replies: 4
Views: 930
Posted By Omougi
<p>These bugs should have been fixed, let us know...

<p>These bugs should have been fixed, let us know if there are any new problems.</p>
Forum: Tradeskill & Tradeskill Prestige 11-07-2012, 11:42 PM
Replies: 3
Views: 573
Posted By Omougi
<p>This has been fixed.</p>

<p>This has been fixed.</p>
Forum: Tradeskill & Tradeskill Prestige 11-07-2012, 11:40 PM
Replies: 1
Views: 689
Posted By Omougi
<p>Conservation of Mass should no longer proc on...

<p>Conservation of Mass should no longer proc on mass production combines.</p>
Forum: Tradeskill & Tradeskill Prestige 11-07-2012, 11:40 PM
Replies: 8
Views: 1,674
Posted By Omougi
<p><cite>NiamiDenMother...

<p><cite>NiamiDenMother wrote:</cite></p><blockquote><p><cite>soulfree06 wrote:</cite></p><blockquote><p>handcrafted 90lev ring has 100+ stat</p><p>handcrafted 90lev wrist (new recipe) has 130+...
Forum: Tradeskill & Tradeskill Prestige 11-01-2012, 06:19 PM
Replies: 30
Views: 9,803
Posted By Omougi
<p><cite>ZUES...

<p><cite>ZUES wrote:</cite></p><blockquote><p>This would be much more useful if 1) Harvest Dpots have 100+ more slots and 2) Personal Harvest Depots have 100+ more slots. Just sayin.</p><p>We have to...
Forum: Tradeskill & Tradeskill Prestige 11-01-2012, 06:16 PM
Replies: 8
Views: 1,221
Posted By Omougi
<p>Thanks for the tip!  We found some global...

<p>Thanks for the tip!  We found some global issues with Salvaging code that are being shored up.  The salvaging rules should be very similar to transmuting rules soon.</p>
Forum: Tradeskill & Tradeskill Prestige 11-01-2012, 06:15 PM
Replies: 30
Views: 1,482
Posted By Omougi
<p>Basic recipe books are being moved from drops...

<p>Basic recipe books are being moved from drops to the normal recipe merchants soon.  Advanced manuals will continue to be dropped.</p>
Forum: PVP Discussion 08-17-2012, 09:47 PM
Replies: 47
Views: 1,372
Posted By Omougi
<p>Thanks for the feedback so far!  We just...

<p>Thanks for the feedback so far!  We just finished up some balance tweaks and they will be live soon.</p>
Forum: Battlegrounds 08-17-2012, 04:25 PM
Replies: 42
Views: 1,185
Posted By Omougi
<p>A fix is on the way.</p>

<p>A fix is on the way.</p>
Forum: Tradeskill Discussion 08-16-2012, 09:46 PM
Replies: 53
Views: 645
Posted By Omougi
<p>Weaponsmiths will be able to make t10 throwing...

<p>Weaponsmiths will be able to make t10 throwing ammo soon.</p>
Forum: Tradeskill Discussion 08-16-2012, 09:03 PM
Replies: 4
Views: 237
Posted By Omougi
<p>Fix for this is on the way.</p>

<p>Fix for this is on the way.</p>
Forum: Battlegrounds 08-15-2012, 02:27 PM
Replies: 42
Views: 1,185
Posted By Omougi
<p>It shouldn't be this slow.  Taking a look into...

<p>It shouldn't be this slow.  Taking a look into it.</p>
Forum: Items and Equipment 08-08-2012, 08:11 PM
Replies: 2
Views: 132
Posted By Omougi
<p>Fix for this coming soon.</p>

<p>Fix for this coming soon.</p>
Forum: Battlegrounds 07-27-2012, 09:46 PM
Replies: 9
Views: 276
Posted By Omougi
<p><cite>Twyxx...

<p><cite>Twyxx wrote:</cite></p><blockquote><p>Damage procs shouldn't be hitting that hard.</p></blockquote><p>Agreed.  These huge damage procs are going to be getting a balance pass.</p>
Forum: Battlegrounds 07-25-2012, 08:10 PM
Replies: 19
Views: 481
Posted By Omougi
<p>There was a bug that was giving 80-89 players...

<p>There was a bug that was giving 80-89 players more power than intended.  This has been adjusted in the patch earlier today.  Let us know if it's working a bit better now. <img...
Forum: Battlegrounds 07-24-2012, 11:16 PM
Replies: 4
Views: 306
Posted By Omougi
<p>80+ characters were getting more power than...

<p>80+ characters were getting more power than intended.  This has been adjusted and will be hotfixed soon.</p>
Forum: Battlegrounds 07-24-2012, 09:28 PM
Replies: 14
Views: 271
Posted By Omougi
<p>Legacy Marks will be changed to Heirloom...

<p>Legacy Marks will be changed to Heirloom soon.</p>
Forum: General Gameplay Discussion 07-24-2012, 06:18 PM
Replies: 6
Views: 210
Posted By Omougi
<p>Looking into this now.  In the meantime you...

<p>Looking into this now.  In the meantime you can use the other reforging masters in Freeport.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Forum: Items and Equipment 07-23-2012, 03:01 PM
Replies: 8
Views: 153
Posted By Omougi
<p>This is fixed internally and is getting pushed...

<p>This is fixed internally and is getting pushed to live soon.</p>
Forum: In Testing Feedback 07-13-2012, 04:49 PM
Replies: 24
Views: 424
Posted By Omougi
<p><p><cite>Rageincarnate@Unrest...

<p><p><cite>Rageincarnate@Unrest wrote:</cite></p><blockquote><p>Test parameters.</p><p>level 100 x4 guard in freeport.</p><p>toon level 92 monk</p><p>I died about 30 times trying different things. ...
Forum: In Testing Feedback 07-13-2012, 02:39 PM
Replies: 2
Views: 288
Posted By Omougi
<p>Weird, will give it a look.</p>

<p>Weird, will give it a look.</p>
Forum: In Testing Feedback 06-29-2012, 02:59 PM
Replies: 105
Views: 1,472
Posted By Omougi
<p><cite>Beko@Antonia Bayle...

<p><cite>Beko@Antonia Bayle wrote:</cite></p><blockquote><p>Battle Frenzy was nerfed to 15 Triggers in PvP awile ago, in PvP it is a 5.4%.</p><p>Currently, the ability is our primary defensive...
Forum: In Testing Feedback 06-27-2012, 03:24 PM
Replies: 105
Views: 1,472
Posted By Omougi
<p><cite>Delethen@Mistmoore...

<p><cite>Delethen@Mistmoore wrote:</cite></p><blockquote><p>First of all, with regard to what exur posted above, and also <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=511615"...
Forum: In Testing Feedback 06-27-2012, 02:04 PM
Replies: 9
Views: 152
Posted By Omougi
<p>baguetteovenfresh...

<p>baguetteovenfresh wrote:</p><p><blockquote><p>This is going to cause people to go into complete paroxysmal nerd-rage-quit frenzy on live if this gets pushed through as is without warning or...
Forum: In Testing Feedback 06-27-2012, 12:10 AM
Replies: 105
Views: 1,472
Posted By Omougi
<p>Post any feedback you have about the GU64 PVP...

<p>Post any feedback you have about the GU64 PVP changes here!</p>
Forum: In Testing Feedback 06-26-2012, 09:24 PM
Replies: 3
Views: 123
Posted By Omougi
<p><cite>spudsmckenzie2...

<p><cite>spudsmckenzie2 wrote:</cite></p><blockquote><p>was looking through berserker buffs on test today and noticed that wall of hatred buff is missing the 33% chance to force players who hate the...
Forum: PVP Discussion 06-26-2012, 07:54 PM
Replies: 11
Views: 297
Posted By Omougi
<p>Leaping, Gliding, and Flying mounts should all...

<p>Leaping, Gliding, and Flying mounts should all be affected by this change.</p>
Forum: In Testing Feedback 06-26-2012, 05:57 PM
Replies: 2
Views: 153
Posted By Omougi
<p>PVP merchants are not finalized.  We are going...

<p>PVP merchants are not finalized.  We are going to be adding more merchants and splitting the gear up between them.  You can sort by name right now which will help a bit in the short term.</p>
Forum: Community News 06-25-2012, 06:11 AM
Replies: 20
Views: 419
Posted By Omougi
<p><cite>Occisor...

<p><cite>Occisor wrote:</cite></p><blockquote><div><ul><li>Resists are still broken. Casters can struggle to land spells on a target while having half their health taken in one round of auto attacks,...
Forum: PVP Discussion 06-25-2012, 04:15 AM
Replies: 21
Views: 428
Posted By Omougi
<p><cite>aerietti...

<p><cite>aerietti wrote:</cite></p><blockquote><p><strong>So tokens that will be merged...</strong></p><p><strong>Are the Bg tokens merging into Discord tokens or something completely different? ...
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