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Search: Posts Made By: damicatz
Forum: Performance Support 10-11-2008, 01:13 AM
Replies: 5
Views: 85
Posted By damicatz
<cite>Taimes wrote:</cite><blockquote><p>1. If...

<cite>Taimes wrote:</cite><blockquote><p>1. If you added 2 2gig sticks try removing the old sticks from the motherboard. 4 sticks often cause weird problems.</p><p>2. Try using /3GB /USERVA...
Forum: Performance Support 10-10-2008, 02:28 PM
Replies: 5
Views: 85
Posted By damicatz
The problem is you are trying to use more than 2...

The problem is you are trying to use more than 2 gigabytes of memory with an archaic 32-bit operating system.  The solution is to either modernize your system and use a 64-bit operating system or...
Forum: Performance Support 08-31-2008, 07:53 PM
Replies: 17
Views: 362
Posted By damicatz
<cite>Cassea wrote:</cite><blockquote>This may...

<cite>Cassea wrote:</cite><blockquote>This may explain:Your engine (video card) is able to run at 300mph but your tires (CPU) are only rated at 120mphLet me explain.When the SWG/EQ2 game engine was...
Forum: Performance Support 08-31-2008, 07:49 PM
Replies: 3
Views: 117
Posted By damicatz
The engine is based on spaghetti code.It's a...

The engine is based on spaghetti code.It's a bloated unoptimized mess and it's been that way from the start.  SOE used the smokescreen of "being designed for the future" in order to cover the fact...
Forum: General Tech Support Questions 06-21-2008, 03:41 PM
Replies: 107
Views: 779
Posted By damicatz
<cite>Loreweaver wrote:</cite><blockquote><p>So,...

<cite>Loreweaver wrote:</cite><blockquote><p>So, just put together a new PC from scratch w/new ram m-board cpu and gpu (8800gt) and still have the problem with shadows dissapearing. I  dont know that...
Forum: General Tech Support Questions 01-21-2008, 02:27 PM
Replies: 3
Views: 127
Posted By damicatz
Parallels does not contain a full Direct3D 9...

Parallels does not contain a full Direct3D 9 Implementation and as such will be unable to run Everquest 2.  There is no real way around this other than to wait for the Direct3D code in Parallels to...
Forum: In Testing Feedback 01-21-2008, 04:42 AM
Replies: 26
Views: 361
Posted By damicatz
No offense but, if something as simple as blob...

No offense but, if something as simple as blob shadows (which is merely overlaying an alpha-blended texture at the base of a model) causes a performance decrease over full-blown stencil shadows...
Forum: General Tech Support Questions 01-21-2008, 03:13 AM
Replies: 1,548
Views: 12,193
Posted By damicatz
In order to understand the error, one must...

In order to understand the error, one must understand how memory addressing works.  In the beginning, PCs had physical memory and that was it.  Each byte of physical memory was assigned an address so...
Forum: General Tech Support Questions 01-21-2008, 01:59 AM
Replies: 27
Views: 647
Posted By damicatz
The out-of-memory error is a result of Everquest...

The out-of-memory error is a result of Everquest 2 hitting the 2 gigabyte address space limit inherent in 32-bit systems and 32-bit programs.  The only way to fix it to make the executable large...
Forum: General Gameplay Discussion 07-08-2007, 01:29 AM
Replies: 682
Views: 2,733
Posted By damicatz
It's not possible to spoof IP Addresses in this...

It's not possible to spoof IP Addresses in this instance.  With MMOs, you need two-way communication in order to do anything.  Spoofing an IP address is like using a fake return address on mail that...
Forum: General Gameplay Discussion 07-07-2007, 03:11 AM
Replies: 682
Views: 2,733
Posted By damicatz
<cite>Dasein...

<cite>Dasein wrote:</cite><blockquote><cite>damicatz wrote:</cite><blockquote><cite>Dasein wrote:</cite><blockquote><cite>damicatz wrote:</cite><blockquote><cite>Dasein...
Forum: General Gameplay Discussion 07-07-2007, 02:13 AM
Replies: 682
Views: 2,733
Posted By damicatz
<cite>Dasein...

<cite>Dasein wrote:</cite><blockquote><cite>damicatz wrote:</cite><blockquote><cite>Dasein wrote:</cite><blockquote><cite>Raveller wrote:</cite><blockquote><cite>Dasein...
Forum: General Gameplay Discussion 07-07-2007, 12:27 AM
Replies: 682
Views: 2,733
Posted By damicatz
<cite>Dasein...

<cite>Dasein wrote:</cite><blockquote><cite>Raveller wrote:</cite><blockquote><cite>Dasein wrote:</cite><blockquote>Actually, China has far more sophisticated laws for dealing with virtual property...
Forum: Tips, Tricks, and New Player Questions 07-06-2007, 11:56 PM
Replies: 5
Views: 104
Posted By damicatz
You can also send text mail (no items or money)...

You can also send text mail (no items or money) to people playing on other EQ2 servers and people playing some of SOE's other games. Just use the following : Servername.Charactername for EQ2...
Forum: General Gameplay Discussion 07-06-2007, 07:23 PM
Replies: 682
Views: 2,733
Posted By damicatz
Thread appears to be broken..

Thread appears to be broken..
Forum: General Gameplay Discussion 07-06-2007, 05:39 PM
Replies: 682
Views: 2,733
Posted By damicatz
<cite>Dasein wrote:</cite><blockquote>Actually,...

<cite>Dasein wrote:</cite><blockquote>Actually, China has far more sophisticated laws for dealing with virtual property and RMT than the US does. I suggest you check out <a...
Forum: General Gameplay Discussion 07-06-2007, 05:28 PM
Replies: 682
Views: 2,733
Posted By damicatz
<cite>Levatino...

<cite>Levatino wrote:</cite><blockquote><cite>damicatz wrote:</cite><blockquote>A real effective solution would be to start banning the IP ranges of countries that cannot or will not police their own...
Forum: Tradeskill Discussion 07-06-2007, 01:46 AM
Replies: 12
Views: 324
Posted By damicatz
<cite>Lasai...

<cite>Lasai wrote:</cite><blockquote><cite>damicatz wrote:</cite><blockquote>Currently playing Star Wars Galaxies and I'm just wondering how EQ2's current crafting system compares to SWG. Is it...
Forum: General Gameplay Discussion 07-05-2007, 11:57 PM
Replies: 682
Views: 2,733
Posted By damicatz
A real effective solution would be to start...

A real effective solution would be to start banning the IP ranges of countries that cannot or will not police their own users.  Countries like Thailand, Indonesia and China.  Many ISPs already do...
Forum: General Gameplay Discussion 07-05-2007, 05:31 PM
Replies: 682
Views: 2,733
Posted By damicatz
Since SOE won't do anything about it, I have...

Since SOE won't do anything about it, I have taken it upon myself to.  I don't play EQ2 (I have access to these forums for some reason) but I do play SWG and the same people that are spamming EQ2 are...
Forum: Tradeskill Discussion 07-05-2007, 01:05 AM
Replies: 12
Views: 324
Posted By damicatz
<cite>callahan44 wrote:</cite><blockquote>Take...

<cite>callahan44 wrote:</cite><blockquote>Take out SWG's resource stats, experimentation, factory runs, customization, and you had EQ2 crafting pre-LU24. Then take out SWG's subcomps, and you have...
Forum: Tradeskill Discussion 07-03-2007, 06:49 PM
Replies: 12
Views: 324
Posted By damicatz
Currently playing Star Wars Galaxies and I'm just...

Currently playing Star Wars Galaxies and I'm just wondering how EQ2's current crafting system compares to SWG. Is it viable and/or profitable? Is it challenging and complex? Is there the ability to...
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