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Search: Posts Made By: Pins
Forum: Illusionist 02-17-2010, 06:39 PM
Replies: 96
Views: 863
Posted By Pins
<p>Pretty much sums it up.</p>

<p>Pretty much sums it up.</p>
Forum: Community News 02-05-2010, 02:01 AM
Replies: 16
Views: 115
Posted By Pins
<p><cite>Rijacki...

<p><cite>Rijacki wrote:</cite></p><blockquote><p>Is it just me or does it seem a bit thin for raid content, 4x I mean? I hope there are plans to release additional with the...
Forum: Zones and Population 11-15-2009, 02:24 AM
Replies: 11
Views: 120
Posted By Pins
<p><cite>the_snare...

<p><cite>the_snare wrote:</cite></p><blockquote><p>It also would be cool if there were very deep bodies of water.</p></blockquote><p>If only combat under water wasn't terrible.  Or made it so...
Forum: Illusionist 11-15-2009, 01:24 AM
Replies: 8
Views: 98
Posted By Pins
<p><cite>PeterJohn...

<p><cite>PeterJohn wrote:</cite></p><blockquote><p><cite>Banditman wrote:</cite></p><blockquote><p>I actually encourage healers who rarely cast spells to find their lowest level, fastest casting...
Forum: General Gameplay Discussion 11-14-2009, 10:23 PM
Replies: 33
Views: 133
Posted By Pins
<p><cite>Bromir@Runnyeye...

<p><cite>Bromir@Runnyeye wrote:</cite></p><blockquote><p>What sells this expansion ?</p><p>Seems to me to be nothing more than 10 more levels and new zones ..</p><p>Several of the LU's has been more...
Forum: Quests and Live Events 11-14-2009, 10:13 PM
Replies: 17
Views: 129
Posted By Pins
<p><cite>Shesfatale...

<p><cite>Shesfatale wrote:</cite></p><blockquote><p><cite>The_Cheeseman wrote:</cite></p><blockquote><p>It appears that this fix will be going in with GU54, as it is listed in the patch notes on...
Forum: Zones and Population 11-13-2009, 01:51 AM
Replies: 8
Views: 145
Posted By Pins
<p><cite>Sigrdrifa@Lucan DLere...

<p><cite>Sigrdrifa@Lucan DLere wrote:</cite></p><blockquote><p>Raids rarely award much XP, because what there is is split between so many people.</p></blockquote><p>Negative, this is not why Raids...
Forum: General Gameplay Discussion 10-13-2009, 01:36 PM
Replies: 49
Views: 323
Posted By Pins
<p><cite>Atan@Unrest...

<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Serpicos@Unrest wrote:</cite></p><blockquote><p>Finally we have been discussing the pro's and cons of pulling the avatars and the biggest...
Forum: General Gameplay Discussion 08-17-2009, 02:47 AM
Replies: 6
Views: 422
Posted By Pins
<p>All subclasses have a base weapon multipler....

<p>All subclasses have a base weapon multipler.  Most of them are the same, but Priest/Mages have a terribad one, while Scouts/Fighters are all nearly the same with Brawler/Predator the highest....
Forum: General Gameplay Discussion 08-04-2009, 09:03 PM
Replies: 102
Views: 666
Posted By Pins
<p>If selling no-trade loot items is against the...

<p>If selling no-trade loot items is against the rules, then please everyone who has ever bought or sold no-trade loot.  By the way, I don't see developers banning themselves.</p>
Forum: General Gameplay Discussion 07-21-2009, 07:24 PM
Replies: 25
Views: 150
Posted By Pins
<p><cite>Bridgeplay...

<p><cite>Bridgeplay wrote:</cite></p><blockquote><p>Atan, there are already no-lockout timer lower level instances. Bloodline Chronicles instances, for example. If farmers want to work lower-level no...
Forum: General Gameplay Discussion 07-21-2009, 03:41 PM
Replies: 41
Views: 617
Posted By Pins
<p>Because people need to realize that this is a...

<p>Because people need to realize that this is a game, and that you don't need to be able to increase your character power for every little thing you do?  You did a quest, you got an item reward....
Forum: General Gameplay Discussion 07-21-2009, 10:48 AM
Replies: 15
Views: 126
Posted By Pins
<p><cite>Lord_Ebon...

<p><cite>Lord_Ebon wrote:</cite></p><blockquote><p>Yep, crit bonus increases the high-end crit value, not the minimum (as Noaani pointed out). That's why your min values are not...
Forum: General Gameplay Discussion 07-19-2009, 09:31 PM
Replies: 18
Views: 218
Posted By Pins
<p><cite>Bigron@Unrest...

<p><cite>Bigron@Unrest wrote:</cite></p><blockquote><p><cite>Pheep@Unrest wrote:</cite></p><blockquote><p><cite>AnjelikaR wrote:</cite></p><blockquote><p>I had assumed the bonus would be removed...
Forum: Items and Equipment 07-18-2009, 09:48 AM
Replies: 3
Views: 172
Posted By Pins
<p>It's triggered when somebody casts a heal on...

<p>It's triggered when somebody casts a heal on you.  Procs do not trigger procs.</p>
Forum: Items and Equipment 07-18-2009, 09:48 AM
Replies: 3
Views: 112
Posted By Pins
<p>It's been this way since beta, multiple /bugs...

<p>It's been this way since beta, multiple /bugs and posts about it on the beta boards kind of were glanced over because in the overall scheme of things, it's not a big issue, considering that it...
Forum: General Gameplay Discussion 07-17-2009, 02:26 PM
Replies: 100
Views: 465
Posted By Pins
<p>Are people serious?  Venril was as difficult...

<p>Are people serious?  Venril was as difficult as Overking?  Considering how 99% of guilds just [Removed for Content] pull Overking and cheat through him(here's a tip, kill adds that he starts with...
Forum: General Gameplay Discussion 07-15-2009, 06:30 AM
Replies: 100
Views: 465
Posted By Pins
<p><cite>Morghus...

<p><cite>Morghus wrote:</cite></p><blockquote><p><cite>firza wrote:</cite></p><blockquote><p><cite>Holymoly@Runnyeye wrote:</cite></p><blockquote><p>What with the considerable nerf to VS now in I...
Forum: General Gameplay Discussion 07-14-2009, 10:32 PM
Replies: 19
Views: 291
Posted By Pins
<p>Is there some reason why we get the mail...

<p>Is there some reason why we get the mail before it actually finishes?  Last spell I made(7 day, level 35) sent me the mail 10 minutes ahead of it being done, and most of the 1 day spells I had...
Forum: Zones and Population 07-14-2009, 10:20 PM
Replies: 10
Views: 178
Posted By Pins
<p>Disagree.  If you want to kill Trak, you can...

<p>Disagree.  If you want to kill Trak, you can go ahead and kill Trak without clearing the zone already.  If you need to get somebody access to Trak, you have to clear the whole zone anyway.  If...
Forum: General Gameplay Discussion 07-14-2009, 01:48 PM
Replies: 166
Views: 717
Posted By Pins
<p><cite>Pinocc...

<p><cite>Pinocc wrote:</cite></p><blockquote><p>Hello,</p><p>I did a petition on one of my characters because I was having the same problem. The only thing I was wondering is if you can do another...
Forum: General Gameplay Discussion 07-14-2009, 12:34 PM
Replies: 50
Views: 402
Posted By Pins
<p><cite>Kaalenarc@Antonia Bayle...

<p><cite>Kaalenarc@Antonia Bayle wrote:</cite></p><blockquote><p>whats wrong with simply upgrading them and making them a "teir 2 mythical" ? Slightly more powerful, and in keeping with the enemies...
Forum: General Gameplay Discussion 07-14-2009, 12:34 PM
Replies: 50
Views: 402
Posted By Pins
<p><cite>Griffinhart...

<p><cite>Griffinhart wrote:</cite></p><blockquote><p>I'm hoping for a Mythical Slot.  Keeping mythicals important will also keep Kunark Raiding zones useful long after the cap is increased to 90 and...
Forum: General Gameplay Discussion 07-14-2009, 09:33 AM
Replies: 50
Views: 402
Posted By Pins
<p>Completely remove the idea of Mythical Weapons...

<p>Completely remove the idea of Mythical Weapons in T9.  Don't bring them back, ever.</p><p>Instead bring out charms that give similar bonuses that the current Mythical Epics give, and have it be...
Forum: Illusionist 07-13-2009, 04:43 PM
Replies: 13
Views: 155
Posted By Pins
<p><cite>Hammersmasher...

<p><cite>Hammersmasher wrote:</cite></p><blockquote><p><cite>Wyndrith wrote:</cite></p><blockquote><p><cite>Jagone@The Bazaar wrote:</cite></p><p>.... Any other input on exceptions that I should look...
Forum: General Gameplay Discussion 07-13-2009, 03:13 PM
Replies: 3
Views: 152
Posted By Pins
<p>/open_next_hotbar</p><p>That should do the...

<p>/open_next_hotbar</p><p>That should do the trick.</p>
Forum: Zones and Population 07-10-2009, 05:17 PM
Replies: 7
Views: 184
Posted By Pins
<p><cite>Quabi@Antonia Bayle...

<p><cite>Quabi@Antonia Bayle wrote:</cite></p><blockquote><p>A more realistic alternative might be to at least get rid of the damage shield on the trash before Penta/Ulta.  If you think you need to...
Forum: Zones and Population 07-09-2009, 06:58 PM
Replies: 22
Views: 479
Posted By Pins
<p><cite>Zoltaroth...

<p><cite>Zoltaroth wrote:</cite></p><blockquote><p>I've had this happen to me while playing but I can never get it to happen at work where I can actually fix it <img...
Forum: Items and Equipment 07-05-2009, 09:52 PM
Replies: 2
Views: 92
Posted By Pins
<p>Yes it is unlimited charges.  It has a long...

<p>Yes it is unlimited charges.  It has a long cast and recast.  It cannot be used during any PvP combat just like any other port item.</p>
Forum: Illusionist 07-04-2009, 07:16 PM
Replies: 36
Views: 232
Posted By Pins
<p>I do 12k without anybody in my group and no...

<p>I do 12k without anybody in my group and no choker during raids <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p><p>The only thing that will help somebody...
Forum: General Gameplay Discussion 07-02-2009, 10:42 AM
Replies: 129
Views: 262
Posted By Pins
<p><cite>Noaani...

<p><cite>Noaani wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote>It will probably work for most classes, but as a tank, a 33% mitigation hit is going to make the lvl 80...
Forum: Illusionist 06-20-2009, 12:56 AM
Replies: 7
Views: 71
Posted By Pins
<p>Good thing they finally decided to finish the...

<p>Good thing they finally decided to finish the damage shield change, now apparently people are complaining about the other side of the situation with a dps lose because they can't stack damage...
Forum: Zones and Population 06-15-2009, 06:13 AM
Replies: 4
Views: 133
Posted By Pins
<p>He is a very rare spawn.  Even while...

<p>He is a very rare spawn.  Even while leveling/farming that zone it would take longer than 3 hours to get him to spawn.  </p>
Forum: Items and Equipment 06-15-2009, 06:09 AM
Replies: 13
Views: 202
Posted By Pins
<p><cite>EasternKing...

<p><cite>EasternKing wrote:</cite></p><blockquote><p><cite>Noaani wrote:</cite></p><blockquote><p>For +spell/CA/heal, it is <strong><span style="text-decoration: underline;">50% of the total...
Forum: Items and Equipment 06-14-2009, 06:57 PM
Replies: 14
Views: 333
Posted By Pins
<p><cite>Valanthe...

<p><cite>Valanthe wrote:</cite></p><blockquote><p>Gynok Belt is better than Byzola Belt as long as you don't have a tank in the group (read: most healers). Zarrakon Belt serves a different...
Forum: Zones and Population 06-05-2009, 04:20 PM
Replies: 19
Views: 501
Posted By Pins
<p><cite>feldon30...

<p><cite>feldon30 wrote:</cite></p><blockquote><p><cite>Rainmare@Oasis wrote:</cite></p><blockquote><p>we destroy Levi too. and we never have anyone autoattacking him other then the tank.</p><p>you...
Forum: Items and Equipment 06-05-2009, 06:36 AM
Replies: 7
Views: 127
Posted By Pins
<p>It might be hard to code, but one would think...

<p>It might be hard to code, but one would think that if you could adorn an item with an earring adornment and a necklace adornment, then depending on the slot only 1 adornment would be active.  This...
Forum: General Gameplay Discussion 05-27-2009, 07:49 PM
Replies: 82
Views: 871
Posted By Pins
<p>You can't gain more readership/posting to...

<p>You can't gain more readership/posting to these forums because people won't go that far down to find them.  The people who want to go there will go there, the people who won't, well they won't go...
Forum: Illusionist 05-21-2009, 08:17 AM
Replies: 17
Views: 135
Posted By Pins
<p><cite>Banditman...

<p><cite>Banditman wrote:</cite></p><blockquote><p>Thus, it is still awesome in PvP, but sucktastic in PvE.  It shares a uselessness factor with the Troubador "Requiem of...
Forum: General Gameplay Discussion 04-30-2009, 11:31 PM
Replies: 12
Views: 117
Posted By Pins
<p><cite>Darchon6...

<p><cite>Darchon6 wrote:</cite></p><blockquote><p>I know that some players will hate me for bringing this issue out into the open, but it's affecting the dps balance on certain raid targets. ...
Forum: General Gameplay Discussion 04-27-2009, 12:58 AM
Replies: 1
Views: 102
Posted By Pins
<p>They lowered the leveling XP requirement since...

<p>They lowered the leveling XP requirement since you last played.  Because of this tweaked XP it made you actually be 150% into level instead of just 50%, which as soon as you gained 1 XP, it...
Forum: Zones and Population 04-21-2009, 09:17 PM
Replies: 9
Views: 366
Posted By Pins
<p>This is the way lockout timers...

<p>This is the way lockout timers work:</p><p>Assuming a 5-day lockout, 7-day reset.</p><p>Alice does the instance with a raid on the 1st.</p><p>Bob does it with another raid on the 3rd.</p><p>Chris...
Forum: Zones and Population 04-05-2009, 06:01 PM
Replies: 25
Views: 165
Posted By Pins
<p><cite>Superfrog...

<p><cite>Superfrog wrote:</cite></p><blockquote><p>No, actually I'm level 80 with mostly adept 3s and master 1s, half fabled gear, everything i have worked for. I took a group of 76s into RR, i...
Forum: Zones and Population 04-05-2009, 12:49 PM
Replies: 32
Views: 173
Posted By Pins
<p><cite>obikenkenobi...

<p><cite>obikenkenobi wrote:</cite></p><blockquote><p>The lockout timer is just a tad too long in comparison with other zones such as Palace of the Ancient One.  I believe that is a three day timer...
Forum: Items and Equipment 04-04-2009, 05:23 PM
Replies: 122
Views: 390
Posted By Pins
<p><cite>Fyreflyte...

<p><cite>Fyreflyte wrote:</cite></p><blockquote><p>From what I'm seeing, it sounds like multiple void bane items are proccing, instead of just 1. I'm looking into this now.</p></blockquote><p>And you...
Forum: Illusionist 03-29-2009, 10:33 PM
Replies: 13
Views: 131
Posted By Pins
<p>Considering Illusory Group casts swarmpets...

<p>Considering Illusory Group casts swarmpets which in turn have a 100% chance to proc a 23-hate position increase, which then gets transferred back to the caster when they die.......</p>
Forum: Developer Roundtable 03-23-2009, 10:55 PM
Replies: 271
Views: 911
Posted By Pins
<p><cite>Spyderbite@Venekor...

<p><cite>Spyderbite@Venekor wrote:</cite></p><blockquote><p>Now, putting out Test server updates with detailed changes is what I think you're looking for. Where the details are laid out as they...
Forum: In Testing Feedback 03-14-2009, 07:18 PM
Replies: 159
Views: 494
Posted By Pins
<p><cite>Tubby@Venekor...

<p><cite>Tubby@Venekor wrote:</cite></p><blockquote><p>Granted this might be oversimplified, but if you single weild a 100 dps rating weapon, you get an autoattack value of 100.</p><p>If you duel...
Forum: In Testing Feedback 03-13-2009, 01:37 PM
Replies: 50
Views: 853
Posted By Pins
<p><cite>Motzi@Unrest...

<p><cite>Motzi@Unrest wrote:</cite></p><blockquote><p><cite>Tanino wrote:</cite></p><blockquote><p>There is so little difference between the T2 and T3 armor with the nerf, that I don't even see it...
Forum: In Testing Feedback 03-12-2009, 01:36 PM
Replies: 24
Views: 167
Posted By Pins
<p><cite>Freliant...

<p><cite>Freliant wrote:</cite></p><blockquote><p>Procs are being changed to not be affected by damage increasers...</p></blockquote><p>Uhm, this change was actually removed.</p>
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