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Search: Posts Made By: technologically
Forum: In Testing Feedback 04-14-2012, 08:00 PM
Replies: 35
Views: 1,686
Posted By technologically
<p><cite>Soresha...

<p><cite>Soresha wrote:</cite></p><blockquote><p><cite>technologically wrote:</cite></p><blockquote><p>what are his stats?</p></blockquote><p>Oh yeah, those are pretty awesome too on the named...
Forum: In Testing Feedback 04-14-2012, 07:48 PM
Replies: 13
Views: 140
Posted By technologically
<p><cite>Cronyn wrote:</cite></p><blockquote><p>I...

<p><cite>Cronyn wrote:</cite></p><blockquote><p>I reduced his size - I hadn't seen him in <strong>Kaijuu Size</strong> like that... I'm sorry!  He should be easier to place in the house now.  <img...
Forum: In Testing Feedback 04-12-2012, 01:06 AM
Replies: 175
Views: 728
Posted By technologically
<p>The way this is currently working on test with...

<p>The way this is currently working on test with the pop up box makes it feel like this is a one time chance.</p><p>Are accounts with toon's at 300aa that do not have AoD getting their free 20aa...
Forum: In Testing Feedback 04-09-2012, 10:21 PM
Replies: 10
Views: 899
Posted By technologically
<p>Anyone want to chime in with where the quest...

<p>Anyone want to chime in with where the quest is?  Since there is noone around and the merc doesn't offer the quest, I was thinking collection quest.  2 hours of collecting later rather then finish...
Forum: In Testing Feedback 04-08-2012, 02:21 AM
Replies: 9
Views: 339
Posted By technologically
<p>DF isn't listing the new zones on Test Copy....

<p>DF isn't listing the new zones on Test Copy.  Would make getting a group there better maybe?</p>
Forum: Inquisitor 04-07-2012, 01:20 AM
Replies: 13
Views: 923
Posted By technologically
<p><cite>Calberak@Valor...

<p><cite>Calberak@Valor wrote:</cite></p><blockquote><p><cite>Vidar64 wrote:</cite></p><blockquote>Also, keep in mind that the penalty does not affect procs from gear/war-runes or spells like...
Forum: In Testing Feedback 04-06-2012, 07:07 AM
Replies: 35
Views: 1,686
Posted By technologically
<p>what are his stats?</p>

<p>what are his stats?</p>
Forum: In Testing Feedback 04-06-2012, 05:51 AM
Replies: 175
Views: 728
Posted By technologically
<p><cite>Lyndro-EQ2...

<p><cite>Lyndro-EQ2 wrote:</cite></p><blockquote><p>The new AA curve is mostly based on the amount of AA experience most people earn when they reach 90. For people who start up new characters (new...
Forum: In Testing Feedback 04-06-2012, 05:29 AM
Replies: 10
Views: 899
Posted By technologically
<p>Found him but he's says "Activation key...

<p>Found him but he's says "Activation key required! Use activation key?"</p><p>My only dialogue option is "Negative"</p><p><img src="http://imgbin.org/images/7586.png" width="615" height="728"...
Forum: In Testing Feedback 04-05-2012, 02:39 AM
Replies: 175
Views: 728
Posted By technologically
<p><cite>Sulaimon...

<p><cite>Sulaimon wrote:</cite></p><blockquote><p> One thing a lot of the negative posters (negative meaning against this change) don't seem to realize, or at least have</p><p>not mentioned, is the...
Forum: In Testing Feedback 04-04-2012, 09:07 AM
Replies: 3
Views: 75
Posted By technologically
<p>20-30 minutes soloing a zone for crate that...

<p>20-30 minutes soloing a zone for crate that does not use smart-loot was pretty funny.</p><p>Casual players that will use it frequently will probably not find it funny to work for a single piece of...
Forum: In Testing Feedback 04-04-2012, 08:32 AM
Replies: 175
Views: 728
Posted By technologically
<p>If we have characters who we've taken the time...

<p>If we have characters who we've taken the time to reach 320aa on, will you be dumping the spill xp into our adventure/prestiege levels?</p><p>Will the overflow be saved for future AA? (That won't...
Forum: General Gameplay Discussion 03-20-2012, 06:19 PM
Replies: 138
Views: 750
Posted By technologically
<p>Whoever is consolidating this thread into a...

<p>Whoever is consolidating this thread into a report, please include these two lines:</p><p>Sony Math: 10CM on a proc = 700 health, 7CM on an adornment = 200 health, 60CM on an armor piece = nothing...
Forum: General Gameplay Discussion 02-07-2012, 06:20 AM
Replies: 0
Views: 85
Posted By technologically
<p>Can you guys make the guildhall trophy heads...

<p>Can you guys make the guildhall trophy heads give clickable effects?</p><p>My prefference is temporary buffs like the sentry spear etc, that last for a normal raid-length 4 hours</p><p>If not...
Forum: In Testing Feedback 02-07-2012, 06:13 AM
Replies: 81
Views: 2,300
Posted By technologically
<p><cite>Omougi...

<p><cite>Omougi wrote:</cite></p><blockquote><p><strong>We are trying to make customizing your gear with adornments a viable option while progressing through content.</strong>  If we make an...
Forum: Look and Feel 02-07-2012, 05:46 AM
Replies: 1
Views: 110
Posted By technologically
<p>I keep submitting bug reports, but what seems...

<p>I keep submitting bug reports, but what seems like it should be a simple issue never gets resolved.  Am I the only one who's beastlord can't reset their character tree?</p><p>The dialogue option...
Forum: Developer Roundtable 02-07-2012, 04:00 AM
Replies: 740
Views: 9,979
Posted By technologically
<p>Why don't you let us reforge critmit into any...

<p>Why don't you let us reforge critmit into any stat (even if its already on the gear), and whatever ratio you find fair.  This will probably be easier for you then finding every piece of EoW like...
Forum: Beastlord 12-29-2011, 06:53 AM
Replies: 10
Views: 239
Posted By technologically
<p>I mean really you should have combined...

<p>I mean really you should have combined enchanted and mystical tamable mobs into one family called either, and used the other family slot to give us insects, since there are at least as many...
Forum: Beastlord 12-28-2011, 11:09 PM
Replies: 10
Views: 239
Posted By technologically
<p><img...

<p><img src="http://img62.imageshack.us/img62/5926/insectj.jpg" width="1000" height="646" />So my AA mirror is bugged and shows this.</p><p>My question is, when are we getting Insects, and why don't...
Forum: EQ2Players.com Website Discussion 12-14-2011, 06:54 PM
Replies: 63
Views: 726
Posted By technologically
<p>I like how you took the nicely css'd server...

<p>I like how you took the nicely css'd server status page that listed the next hotfix downtime expected, and replaced it with a link to the SoE server page that doesn't list downtime's...
Forum: General Gameplay Discussion 11-21-2011, 07:36 AM
Replies: 1,228
Views: 5,812
Posted By technologically
<p><cite>Streppoch@Guk...

<p><cite>Streppoch@Guk wrote:</cite></p><blockquote><p>Using humour to get things across is not trolling.  My responses have been intelligent, even and measured.  I'm trying to be respectful.  The...
Forum: General Gameplay Discussion 11-21-2011, 06:48 AM
Replies: 1,228
Views: 5,812
Posted By technologically
<p><cite>Streppoch@Guk...

<p><cite>Streppoch@Guk wrote:</cite></p><blockquote><p>*taptaptap*  Seriously, is this thing on?  Am I speaking Martian here?  *boggle*</p></blockquote><p>I'm not surprised your posts have not been...
Forum: General Gameplay Discussion 11-12-2011, 05:09 AM
Replies: 93
Views: 364
Posted By technologically
<p>Shouldn't this thread be locked and redirected...

<p>Shouldn't this thread be locked and redirected to the announcement thread?</p>
Forum: General Gameplay Discussion 11-12-2011, 05:06 AM
Replies: 1,228
Views: 5,812
Posted By technologically
<p><cite>SmokeJumper...

<p><cite>SmokeJumper wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>JAE1967 wrote:</cite></p><blockquote><p><cite>SmokeJumper...
Forum: General Gameplay Discussion 11-10-2011, 07:14 PM
Replies: 1,228
Views: 5,812
Posted By technologically
<p><cite>Calthine...

<p><cite>Calthine wrote:</cite></p><blockquote><p><cite>technologically wrote:</cite></p><blockquote><p><span style="font-size: medium;">LOL</span></p><p>So even though they didn't mention the...
Forum: General Gameplay Discussion 11-10-2011, 07:04 PM
Replies: 1,228
Views: 5,812
Posted By technologically
<p><cite>SmokeJumper...

<p><cite>SmokeJumper wrote:</cite></p><blockquote><p>If that occurs (and it's a HUGE *if* because no one on the team feels comfortable about selling outright power because of its effects on the game...
Forum: General Gameplay Discussion 11-10-2011, 06:25 PM
Replies: 1,228
Views: 5,812
Posted By technologically
<p><span style="font-size:...

<p><span style="font-size: medium;">LOL</span></p><p>So even though they didn't mention the closing of the recruit a friend program in the big announcement, the mod's are telling me this is where to...
Forum: Community News 11-10-2011, 06:21 PM
Replies: 235
Views: 2,220
Posted By technologically
<p><cite>Ashlanne...

<p><cite>Ashlanne wrote:</cite></p><blockquote><p>Fixed now.  <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>Our Webpresense team is also fixing the issue...
Forum: General Gameplay Discussion 11-10-2011, 05:31 PM
Replies: 1
Views: 75
Posted By technologically
<p>Smooth Move.</p>

<p>Smooth Move.</p>
Forum: General Gameplay Discussion 11-10-2011, 04:32 AM
Replies: 120
Views: 856
Posted By technologically
<p>Look, there are a ton of valid issues with the...

<p>Look, there are a ton of valid issues with the dev team.  They have seemingly NO QA process, they make huge sweeping changes in the wrong direction and shrug it off like its nothing, and they...
Forum: General Gameplay Discussion 09-13-2011, 12:54 AM
Replies: 7
Views: 133
Posted By technologically
<p>Can we finally have a merchant that sells the...

<p>Can we finally have a merchant that sells the rare drops for 100 shards?</p><p>Maybe have raid versions of them for our raid shards?</p><p>Also, please plan ahead and have even purer primalier...
Forum: General Gameplay Discussion 09-13-2011, 12:50 AM
Replies: 29
Views: 479
Posted By technologically
<p>lol @ yellow shards for HM mobs.</p><p>We...

<p>lol @ yellow shards for HM mobs.</p><p>We wouldn't want anyone to have to run heoric zones ever, would we?</p><p>Maybe they should have just switched the x2 gear to have yellow slots instead,...
Forum: Look and Feel 09-10-2011, 12:01 PM
Replies: 6
Views: 171
Posted By technologically
<p>As I said, I understand if its harder to put...

<p>As I said, I understand if its harder to put our huge Sarnak awesomeness into every armor piece, however it was their choices to model us just so, and it doesn't seem too much to ask that they put...
Forum: Look and Feel 09-07-2011, 04:22 PM
Replies: 6
Views: 171
Posted By technologically
<p>Why does being a Sarnak mean I need to give up...

<p>Why does being a Sarnak mean I need to give up 3 out of 8 apearance slots?</p><p>I could deal with the feet, since our's are pretty sweet looking, but how is it that the iksars and ogre's can...
Forum: General Gameplay Discussion 08-29-2011, 02:10 AM
Replies: 1,456
Views: 8,987
Posted By technologically
<p><cite>Kruschev2086...

<p><cite>Kruschev2086 wrote:</cite></p><blockquote><blockquote><p><cite>SmokeJumper wrote:</cite></p><blockquote><p>Item categories that are not yet reitemized:</p><ul><li>TSO raid armor...
Forum: In Testing Feedback 08-19-2011, 11:48 PM
Replies: 126
Views: 645
Posted By technologically
<p><cite>Meube@Splitpaw wrote:</cite>...

<p><cite>Meube@Splitpaw wrote:</cite> <cite></cite></p><blockquote><p>The priest should not being doing heavy amounts of dps. Delete the Inquisitor and any other dpsing priests, because the entire...
Forum: In Testing Feedback 08-16-2011, 08:23 AM
Replies: 14
Views: 317
Posted By technologically
<p>If you're working on a training dummy type...

<p>If you're working on a training dummy type object, could you see how hard it would be to get a few more specialized dummies?  A dummy that autoattacks,ca's, and cast spells for 1 damage would be...
Forum: In Testing Feedback 08-13-2011, 10:58 PM
Replies: 40
Views: 231
Posted By technologically
<p>They've started fixing the line, the endline...

<p>They've started fixing the line, the endline isn't entirely broken on test.</p><p>I've updated the initial post, though if you're a cleric you should go try it out and come back with some dps...
Forum: In Testing Feedback 08-13-2011, 06:00 AM
Replies: 1
Views: 67
Posted By technologically
<p>Test recently received a lot of bumps in stats...

<p>Test recently received a lot of bumps in stats to Shield items, yet the 2 handers have not been modified yet.</p><p>Will Priest 2handers receive a similar bump in stats to bring them back in line...
Forum: Spells, Abilities, and General Class Discussion 08-13-2011, 05:52 AM
Replies: 87
Views: 721
Posted By technologically
<p><cite>Gungo@Crushbone...

<p><cite>Gungo@Crushbone wrote:</cite></p><blockquote><p><span style="font-size: small;"><span style="font-size: x-small;"><span style="color: #0000ff; font-size: x-small;"><span style="color:...
Forum: In Testing Feedback 08-10-2011, 04:22 AM
Replies: 71
Views: 432
Posted By technologically
So is this really not working for anyone yet?...

So is this really not working for anyone yet? When is the GU being released? How much testing is this going to end up getting?
Forum: In Testing Feedback 08-10-2011, 04:18 AM
Replies: 134
Views: 755
Posted By technologically
<cite>Flamewing@Butcherblock...

<cite>Flamewing@Butcherblock wrote:</cite><blockquote><p>Assuming the above is in regards to GU61, isn't there like almost a page and a half of class tweaks? So... if you haven't had much time for...
Forum: In Testing Feedback 08-10-2011, 04:14 AM
Replies: 134
Views: 755
Posted By technologically
My vote is curse cure as the counter to dirge's...

My vote is curse cure as the counter to dirge's having rez's (would have been VERY welcome on Construct), and some sort of healing/warding proc or healer booster buff (think coercive healing) to help...
Forum: In Testing Feedback 08-03-2011, 03:32 AM
Replies: 1
Views: 169
Posted By technologically
<p>I guess I'm the only dirge that wants to cast...

<p>I guess I'm the only dirge that wants to cast both stealth backstabs during my record.</p>
Forum: In Testing Feedback 08-03-2011, 03:31 AM
Replies: 3
Views: 124
Posted By technologically
<p>I know I mentioned this in both the thread on...

<p>I know I mentioned this in both the thread on turn undead and in the one I just made for feedback about the entire line, but I wanted to give the Red names a chance to respond to this issue...
Forum: In Testing Feedback 08-03-2011, 03:23 AM
Replies: 40
Views: 231
Posted By technologically
<p>This line has gone from something not worth...

<p>This line has gone from something not worth using because there aren't largely undead zones (and recently even undead aren't always "undead" enough for the line), to not worth using as it is...
Forum: In Testing Feedback 08-03-2011, 03:02 AM
Replies: 45
Views: 835
Posted By technologically
<p>they should just map this effect to our crouch...

<p>they should just map this effect to our crouch movement. have walking interrupt it but have it snare your couch speed and not intterupt  since you need like 10k focus to move faster then crouching...
Forum: In Testing Feedback 08-02-2011, 06:16 AM
Replies: 1
Views: 169
Posted By technologically
<p>I'm guessing the stealth component was removed...

<p>I'm guessing the stealth component was removed because of various issues it caused your group.</p><p>Has the impact of removing an instant cast stealth on dps been considered? Or is this...
Forum: In Testing Feedback 08-02-2011, 05:34 AM
Replies: 1
Views: 101
Posted By technologically
<p><cite>lollipop...

<p><cite>lollipop wrote:</cite></p><blockquote><p>Overnerfed bad. 1088 with full 10 aa and still a 3 second cast time. Please change this whole line back. It seemed better for an every now and then...
Forum: In Testing Feedback 08-02-2011, 12:47 AM
Replies: 45
Views: 835
Posted By technologically
<p>Moving while casting is easily the worst...

<p>Moving while casting is easily the worst implemented part of GU61.</p><p>If I'm mid spell cast and suddenly have to joust I now need to cancel my spells?  This is incredibly annoying and really...
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