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Search: Posts Made By: MirageKnight
Forum: In Testing Feedback 08-18-2011, 05:08 AM
Replies: 41
Views: 327
Posted By MirageKnight
<p><cite>Rageincarnate@Unrest...

<p><cite>Rageincarnate@Unrest wrote:</cite></p><blockquote><p>what we really need to do is start posting some inc damage parses.  Make sure you list your healers too as some of them have  % damage...
Forum: In Testing Feedback 08-16-2011, 12:38 PM
Replies: 41
Views: 327
Posted By MirageKnight
<p>The worst part of SK's AA tree changes in GU61...

<p>The worst part of SK's AA tree changes in GU61 is we don't see what's the DEV's intention by these changes.</p><p>I am not even sure if DEV aware of what's SK's problem right now.</p><p>Adding...
Forum: Zones and Population 03-09-2011, 06:28 PM
Replies: 84
Views: 1,105
Posted By MirageKnight
<p><cite>Bleuty@Everfrost...

<p><cite>Bleuty@Everfrost wrote:</cite></p><blockquote>I did it with sk, defiler,warden, warlock, illy, troub and we had no problems</blockquote><p>I guess class setup even for group instance have to...
Forum: Guild Recruitment 03-09-2011, 03:19 PM
Replies: 1
Views: 86
Posted By MirageKnight
<p>updated.</p>

<p>updated.</p>
Forum: Zones and Population 03-09-2011, 02:38 PM
Replies: 84
Views: 1,105
Posted By MirageKnight
<p>Run after <span style="color: #ffffff;...

<p>Run after <span style="color: #ffffff; font-family: 'MS PGothic'; font-size: medium;"><span style="font-size: 24px;">Patch Notes<em> March / 09 / 2011</em></span> .</span></p><p>With SK Defiler...
Forum: Zones and Population 03-07-2011, 06:44 PM
Replies: 84
Views: 1,105
Posted By MirageKnight
<p>Any news on this issue or are we flogging a...

<p>Any news on this issue or are we flogging a dead horse?</p><p>Way too many bug in this expansion as many beta tester mentioned and adviced for better to postpone the release.<img...
Forum: General Gameplay Discussion 03-05-2011, 05:17 PM
Replies: 41
Views: 365
Posted By MirageKnight
<p><span style="color: #ffff00;">Most of guildy...

<p><span style="color: #ffff00;">Most of guildy left the game because of how DoV is - super buggy, another long boring unrewarding for time to spend quests to do to get some gears up. Now not sure if...
Forum: Zones and Population 03-05-2011, 04:48 PM
Replies: 84
Views: 1,105
Posted By MirageKnight
<p>Tried this encoutner myself today, and I now...

<p>Tried this encoutner myself today, and I now see the issue with mirrors as well.Grp setup : SK Dirge TRB ILLY WIZ Defiler</p><p>SF T3 geared with couple new crit chance thing, so everyone had over...
Forum: Zones and Population 03-04-2011, 06:07 AM
Replies: 15
Views: 230
Posted By MirageKnight
<p><cite>Atan@Unrest...

<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>Not every class needs to have every ability.</p><p>It would be very difficult to form a viable instance group that had no interupts...
Forum: Zones and Population 03-03-2011, 07:46 PM
Replies: 15
Views: 230
Posted By MirageKnight
<p><cite>Banditman...

<p><cite>Banditman wrote:</cite></p><blockquote><p>Trick to the named adds on the Tome is to interrupt the spawned names (Tserrina / Mayong / Tserrina) constantly.  Won't get any adds at all.  Many...
Forum: Zones and Population 03-02-2011, 05:19 AM
Replies: 40
Views: 2,772
Posted By MirageKnight
<p><cite>Gninja...

<p><cite>Gninja wrote:</cite></p><blockquote><p>Thanks I will get this changed so "destroy" is the default verb. This should make it easier to click them too. It is intended for him to get some...
Forum: Zones and Population 02-28-2011, 03:56 PM
Replies: 40
Views: 2,772
Posted By MirageKnight
<p><span style="color: #ff00ff; font-family:...

<p><span style="color: #ff00ff; font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: large;">Vethilot the Corpsemonger</span></p><p>Yes, I have killed it...
Forum: Shadowknight 02-22-2011, 04:08 PM
Replies: 6
Views: 232
Posted By MirageKnight
<p>With this change, might have to redo the...

<p>With this change, might have to redo the character attributes too.</p><p>At lv90, you can pick 5 of stat either STR or STA by 4.</p><p>20 STA = 200hp</p><p>20 STR = not sure how much it add to...
Forum: Guild Recruitment 12-16-2010, 02:42 PM
Replies: 1
Views: 86
Posted By MirageKnight
<p><span style="font-family: verdana, geneva,...

<p><span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 13px; color: #f6fcee;"><span style="font-family: Arial;"><span style="font-size:...
Forum: Shadowknight 11-22-2010, 07:20 AM
Replies: 9
Views: 159
Posted By MirageKnight
<p>bump, need this fix asap.</p><p>Also get crit...

<p>bump, need this fix asap.</p><p>Also get crit healing back for crusaders.DEV asking crusader for more stats to work just like INT and STR before; now potency.</p><p>I don't care how much crusader...
Forum: Game Discussion 12-24-2009, 11:05 PM
Replies: 45
Views: 502
Posted By MirageKnight
<p><span ><p><span style="font-size:...

<p><span ><p><span style="font-size: x-large;"><strong><span style="color: #ff0000;">F</span>rostfell</strong></span></p><p>今年のイベントアイテムはすでに取りました?</p></span></p>
Forum: In Testing Feedback 09-19-2009, 01:15 AM
Replies: 202
Views: 807
Posted By MirageKnight
<p><cite>Paill@Nagafen...

<p><cite>Paill@Nagafen wrote:</cite></p><blockquote><p><cite>MirageKnight wrote:</cite></p><blockquote><p><span style="color: #ff0000;">I strongly disagree of this "large number of Heirloom items"...
Forum: In Testing Feedback 09-18-2009, 05:35 AM
Replies: 202
Views: 807
Posted By MirageKnight
<p><span style="color: #ff0000;">I strongly...

<p><span style="color: #ff0000;">I strongly disagree of this "large number of Heirloom items" until SOE put new loot setting avairable for players.</span></p><p><span style="color: #ff9900;"><span...
Forum: Voice Chat Support 08-18-2009, 06:31 PM
Replies: 53
Views: 431
Posted By MirageKnight
<p>found out</p><p>cl_vivox_use_service...

<p>found out</p><p>cl_vivox_use_service 0</p><p>this allow me select my USB device..(renaming was nothing to do)</p><p>Then no one can hear (nor not showing I'm speaking in channel even my screen...
Forum: Voice Chat Support 08-18-2009, 02:31 PM
Replies: 53
Views: 431
Posted By MirageKnight
<p><span ><p>I found own fix...</p><p>I have...

<p><span ><p>I found own fix...</p><p>I have renamed Speaker (C-Media USB Headphone Set)</p><p>to</p><p>Speaker(C-Media USB Headphone Set)</p><p>removing "space" only, then now I can select from pull...
Forum: Voice Chat Support 08-12-2009, 05:37 PM
Replies: 53
Views: 431
Posted By MirageKnight
<p>Is there any fix on this USB issue??I can...

<p>Is there any fix on this USB issue??I can select for USB device for input but cannot selet for output device. (Even selecting it wont update the device).</p><p>Moreover, I needed to change device...
Forum: Voice Chat Support 07-10-2009, 01:56 PM
Replies: 53
Views: 431
Posted By MirageKnight
<p>Any news on this subject yet? I haven't seen...

<p>Any news on this subject yet? I haven't seen any improvements yet.</p>
Forum: Voice Chat Support 06-25-2009, 10:12 AM
Replies: 53
Views: 431
Posted By MirageKnight
<p>Render Device State Mask: 1    Render Device:...

<p>Render Device State Mask: 1    Render Device: "Realtek Digital Output(Optical) (Realtek High Definition Audio)"    Render Device: "Realtek Digital Output (Realtek High Definition Audio)"    Render...
Forum: Voice Chat Support 06-19-2009, 02:04 PM
Replies: 53
Views: 431
Posted By MirageKnight
<p>I'm having same problem here.Prior to GU52, I...

<p>I'm having same problem here.Prior to GU52, I could make game sound come from my surround speakers, while having voice comming from my USB sound card (with headset).</p><p>After GU52, game is not...
Forum: In Testing Feedback 05-19-2009, 06:30 PM
Replies: 62
Views: 303
Posted By MirageKnight
<p><cite>Khryll@Blackburrow...

<p><cite>Khryll@Blackburrow wrote:</cite></p><blockquote><p>Since when is PoF or Guk: Outer Stronghold hard? I run PoF probably 4 or 5 times a week, and ran Outer on saturday with a warden solo...
Forum: Items and Equipment 04-21-2009, 02:22 PM
Replies: 46
Views: 680
Posted By MirageKnight
<p>1. free server transfer for each char</p><p>as...

<p>1. free server transfer for each char</p><p>as player have played long, their time schedule changes = play time changes. As result, lacking of people in particular server during thier new primary...
Forum: In Testing Feedback 03-30-2009, 02:13 PM
Replies: 23
Views: 192
Posted By MirageKnight
<p>Rework on SK's (2) set.Why still copy and...

<p>Rework on SK's (2) set.Why still copy and paste from VP set?After all, this (2) effect is nothing to do with SK's class role.</p>
Forum: In Testing Feedback 03-06-2009, 01:26 PM
Replies: 303
Views: 944
Posted By MirageKnight
<p><cite>64444659213...

<p><cite>64444659213 wrote:</cite></p><blockquote><p>And no news about our Bloodletter and 6 pieces set bonus. If we can't cast BL in combat, why it still have 3 min. recast after trigger? Raid wipe...
Forum: Shadowknight 02-28-2009, 03:12 AM
Replies: 177
Views: 2,663
Posted By MirageKnight
<p>Despite the fact, SK's dps getting nerf, I'm...

<p>Despite the fact, SK's dps getting nerf, I'm glad to see end to dps to hold aggro.Of course, I'm not totally glad on lower dps but considering SK's primary role, it might have come back to where...
Forum: In Testing Feedback 02-20-2009, 04:04 AM
Replies: 303
Views: 944
Posted By MirageKnight
<p>It's disappointing to see these dmg reduction....

<p>It's disappointing to see these dmg reduction. Tap strength hasn't been changed as class so I'm not sure what the strength of SK as class with much lower dmg outputs with nerfs.I would like to ask...
Forum: In Testing Feedback 01-28-2009, 04:57 AM
Replies: 27
Views: 119
Posted By MirageKnight
<p>I don't think any tank would wear damage proc...

<p>I don't think any tank would wear damage proc gears for tanking at first place, and especially after this comming change if you have played in test server. Nor have SK in dps group to tank in...
Forum: In Testing Feedback 01-22-2009, 10:55 PM
Replies: 82
Views: 527
Posted By MirageKnight
<p>I have tested as SK 190AA raid tank...

<p>I have tested as SK 190AA raid tank geared.</p><p>1.Couple thing that I didn't like about stance change was having recast time, which is have to wait for casting another stance after cancel one...
Forum: In Testing Feedback 01-21-2009, 03:58 AM
Replies: 142
Views: 793
Posted By MirageKnight
<p> I would suggest to change rescue or assult to...

<p> I would suggest to change rescue or assult to 24hate up like paladin's holy ground instead of "balanced stance" suggestion.Either way, other fighters beside paladin will need some method to raise...
Forum: Shadowknight 01-11-2009, 01:33 AM
Replies: 0
Views: 83
Posted By MirageKnight
<p><span style="color: #cc0000;"><span...

<p><span style="color: #cc0000;"><span style="font-size: 8pt;"><strong>Essence Siphon</strong></span></span></p><p>I'm not sure how many SKs have already gotton this AA spell, but here is my thought...
Forum: Paladin 12-24-2008, 05:54 PM
Replies: 87
Views: 632
Posted By MirageKnight
<p>Not sure how many of these ppl knows about...

<p>Not sure how many of these ppl knows about "Holy Ground", 45sec recastablable 24postion hate up for about 10sec which is more like cheat hate spell, along with Amend, which might get changed.Some...
Forum: General Gameplay Discussion 12-02-2008, 08:15 AM
Replies: 63
Views: 585
Posted By MirageKnight
<p><cite>Gninja...

<p><cite>Gninja wrote:</cite></p><blockquote><p>The Daily quest should be worth 2 shard and 1 plat. I will be taking a look at all the quests today and making sure they all follow suit. Sorry about...
Forum: Tradeskill Discussion 11-22-2008, 09:29 AM
Replies: 11
Views: 201
Posted By MirageKnight
<p>I did my 3rd instance with my friends today...

<p>I did my 3rd instance with my friends today again and once again it only dropped 1 junk legendary item for 4 ppl, no recipe that we were wanting nor rare.</p><p>This must be joking.</p>
Forum: Tradeskill Discussion 11-21-2008, 09:34 PM
Replies: 11
Views: 201
Posted By MirageKnight
<p>This is what I got so far...</p><p><span...

<p>This is what I got so far...</p><p><span >Clockwork Menace Factory:</span>1 legnedary</p><p><span >Shipyard Cove:</span>1 legendary</p><p>and I would ask how the hell I can grab recipe in this...
Forum: Tradeskill Discussion 11-21-2008, 04:03 PM
Replies: 11
Views: 201
Posted By MirageKnight
<p>As title says, is this bug or intended? Should...

<p>As title says, is this bug or intended? Should I petition? Only 1 item had dropped for 3 crafters in instance.I went with 2 other crafter friend into The Clockwork Workshop tradeskill...
Forum: Shadowknight 09-19-2008, 04:41 PM
Replies: 83
Views: 349
Posted By MirageKnight
<cite>MirageKnight wrote:</cite><blockquote>I...

<cite>MirageKnight wrote:</cite><blockquote>I think some still don't see the problem despite current status of SK tankability.<u>If balancing tanking, you can't make THE BEST, 2nd then 3rd so on :...
Forum: Shadowknight 09-19-2008, 03:38 PM
Replies: 83
Views: 349
Posted By MirageKnight
I think some still don't see the problem despite...

I think some still don't see the problem despite current status of SK tankability.<u>If balancing tanking, you can't make THE BEST, 2nd then 3rd so on : Ranking.</u>If ranking likeohhh guardian...
Forum: In Testing Feedback 09-19-2008, 03:14 AM
Replies: 245
Views: 3,602
Posted By MirageKnight
Thank you Jindrack.I have found "Magic Door to...

Thank you Jindrack.I have found "Magic Door to the Guild Hall" purchased from City Status Merchant.Although this solved accessability by opposite alignment, I still think its better to have "enter...
Forum: In Testing Feedback 09-19-2008, 01:55 AM
Replies: 245
Views: 3,602
Posted By MirageKnight
GUILDHALL FEEDBACK<b>Accessing...

GUILDHALL FEEDBACK<b>Accessing Guildhall</b>Despite "call of guild hall", which can be casted every 15min, I still see the problem for members of opposite alignment to utilize their guild hall...
Forum: Items and Equipment 09-08-2008, 04:03 AM
Replies: 3
Views: 99
Posted By MirageKnight
This bug has been there for long, but I couldn't...

This bug has been there for long, but I couldn't find any report or write up by other shadowkngihts (probably not many raid tank SK) as well as I haven't seen any fix on this GU as well despite bug...
Forum: Shadowknight 09-02-2008, 02:48 AM
Replies: 0
Views: 95
Posted By MirageKnight
Those who have completed and obtained SK's...

Those who have completed and obtained SK's mythical epic weapon, congratulation for your accomplishment.Those who are still working on for it, this might not be something that directly related to...
Forum: Items and Equipment 09-01-2008, 02:27 AM
Replies: 0
Views: 104
Posted By MirageKnight
Fighters' Mythical Epic Weapon List:aITEM...

Fighters' Mythical Epic Weapon List:aITEM -216472471 369393578:Dragon's Temper/aaITEM 503382067 -178049450:Revitalized Vel'Arek/a<p>aITEM 307854296 2064600847:Gorynn's Fist/aaITEM -341424282...
Forum: Shadowknight 08-31-2008, 05:03 PM
Replies: 21
Views: 115
Posted By MirageKnight
Just because they are adding new AA will not fix...

Just because they are adding new AA will not fix the balance problem, it will be more likely add even more. It's not like SK is the only class getting new AA. Instead of just adding new AA, the...
Forum: Shadowknight 08-31-2008, 04:03 PM
Replies: 57
Views: 339
Posted By MirageKnight
As for set piece....Most SK set piece effect is...

As for set piece....Most SK set piece effect is nothing related to SK's primary role : TANKNone of set piece SK has ever got help this role.(unless an SK want to wear 6 for Bloodletter trigger +1, I...
Forum: In Testing Feedback 08-29-2008, 05:07 PM
Replies: 17
Views: 272
Posted By MirageKnight
Still missing any explaination by DEV...

Still missing any explaination by DEV...
Forum: Shadowknight 08-21-2008, 02:55 PM
Replies: 57
Views: 339
Posted By MirageKnight
Problem is spells/combat arts won't scale with...

Problem is spells/combat arts won't scale with weapon SK using.Even SK is using shaving razer or mytical epic weapon, dmg base and dmg amount stays same.This is creating big gap of auto attack dmg...
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