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Search: Posts Made By: KenCoop
Forum: General Discussion 11-08-2012, 10:00 PM
Replies: 74
Views: 881
Posted By KenCoop
<p><cite>Davito...

<p><cite>Davito wrote:</cite></p><blockquote><p><span style="color: #999999;">The raiding population is where you make a large majority of your profits from this game (I have 0 doubt in that...
Forum: Adventure Leveling 11-07-2012, 07:34 PM
Replies: 2
Views: 199
Posted By KenCoop
<p>I think you meant to link to this thread...

<p>I think you meant to link to this thread Feldon <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=523989" target="_blank">http://forums.station.sony.com/eq2/...topic_id=523989</a>,...
Forum: Adventure Leveling 11-06-2012, 05:42 AM
Replies: 7
Views: 440
Posted By KenCoop
<p><cite>Lethlian...

<p><cite>Lethlian wrote:</cite></p><blockquote><p><em>Lastly, double conversion specs are intended to be the more versatile option. For example, a Fighter might want some DPS and some tanking...
Forum: Scout 11-06-2012, 04:45 AM
Replies: 39
Views: 2,438
Posted By KenCoop
<p>Well our new prestige started out pretty nice...

<p>Well our new prestige started out pretty nice (a little OP perhaps--admittedly), but it seems they have nerfed just about every aspect of it at this point (except for carnage, which was never...
Forum: Scout 11-02-2012, 08:55 PM
Replies: 39
Views: 2,438
Posted By KenCoop
<p>Yay, thanks for making the right line...

<p>Yay, thanks for making the right line completely worthless (unless I am misreading the patch notes for today).  This was the only ability that was drawing me to that line.  Now there are...
Forum: General Gameplay Discussion 11-02-2012, 01:03 PM
Replies: 25
Sticky: Krono Feedback
Views: 973
Posted By KenCoop
<p>Just since it has not been said yet in this...

<p>Just since it has not been said yet in this thread.... I don't really see a downside for SoE selling the expansion for 3 Kronos.</p><p>i know this would likely bring some people back, and really...
Forum: Adventure Leveling 11-01-2012, 03:48 PM
Replies: 76
Views: 664
Posted By KenCoop
<p><cite>Mermut...

<p><cite>Mermut wrote:</cite></p><blockquote><p><cite>KenCoop wrote:</cite></p><blockquote><p>I haven't quite made it to 95 on test yet, but if I am understanding correctly at 95 both trees unlock,...
Forum: Spells, Abilities, and General Class Discussion 11-01-2012, 03:35 PM
Replies: 15
Views: 563
Posted By KenCoop
<p>In a raid agro is much different than in a grp...

<p>In a raid agro is much different than in a grp though.  I can pop pft and hit my dragon essence, go through my whole chain and still not grab agro in a raid.  Between my hate transfer to the tank,...
Forum: Scout 11-01-2012, 02:37 PM
Replies: 17
Views: 1,174
Posted By KenCoop
<p><cite>Gugr...

<p><cite>Gugr wrote:</cite></p><blockquote><p><cite>Gargamel wrote:</cite></p><blockquote><p>As a troub I'd much rather have CB than potency personally</p></blockquote><p>Do your group members prefer...
Forum: Adventure Leveling 11-01-2012, 01:35 PM
Replies: 76
Views: 664
Posted By KenCoop
<p>I haven't quite made it to 95 on test yet, but...

<p>I haven't quite made it to 95 on test yet, but if I am understanding correctly at 95 both trees unlock, and you can spec some into the other side if haven't taken even point for every ability on...
Forum: Itemization / Spirit Stones 10-31-2012, 03:02 AM
Replies: 18
Views: 341
Posted By KenCoop
<p>Still not seeing green slots on Drunder HM or...

<p>Still not seeing green slots on Drunder HM or Skyshine rings.  I know Kander said he was fixing the Avatar loot but I hope these are getting looked at too.</p>
Forum: Itemization / Spirit Stones 10-30-2012, 07:38 PM
Replies: 16
Views: 233
Posted By KenCoop
<p><cite>[email protected] Bayle...

<p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>I would be rolling need on it to increase my crit bonus stat by 0.5% so that I may do more dps and kill things that much faster to sell...
Forum: General Discussion 10-30-2012, 07:17 PM
Replies: 29
Views: 462
Posted By KenCoop
<p>While we can argue about how much dps comes...

<p>While we can argue about how much dps comes from procs or CAs, the simple fact is that a tank in reckless is increasing faster than a dps.  It is a mathmatical fact, as potency is a damage...
Forum: Itemization / Spirit Stones 10-30-2012, 01:22 PM
Replies: 16
Views: 233
Posted By KenCoop
<p><cite>Gninja...

<p><cite>Gninja wrote:</cite></p><blockquote><p>So, the problem is that too many players will want the loot? <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0"...
Forum: Itemization / Spirit Stones 10-26-2012, 03:33 PM
Replies: 18
Views: 341
Posted By KenCoop
<p><cite>ZUES...

<p><cite>ZUES wrote:</cite></p><blockquote><p><cite>[email protected] wrote:</cite></p><blockquote><p>So doing quests I got my first spirit stone, I am rather disappointed that I can not put a spirit...
Forum: General Discussion 10-25-2012, 08:11 PM
Replies: 29
Views: 462
Posted By KenCoop
<p><cite>Davngr1...

<p><cite>Davngr1 wrote:</cite></p><blockquote><p><cite>Ratman12345 wrote:</cite></p><blockquote><p>you dont seem to understand how potency and procs works, its the controller of the groups proc...
Forum: Scout 10-25-2012, 07:37 PM
Replies: 39
Views: 2,438
Posted By KenCoop
<p>Exactly! </p><p>In the current incarnation,...

<p>Exactly! </p><p>In the current incarnation, there is a gigantic disparity between the two trees simply based upon the endline.  When I look at what a PFT chain with an extra +25% Potency would do...
Forum: Guild Leveling 10-24-2012, 08:56 PM
Replies: 24
Views: 612
Posted By KenCoop
<p><cite>[email protected]

<p><cite>[email protected] wrote:</cite></p><blockquote><p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>Gninja bro. We need stronger training dummies. Even if it means having to guild level...
Forum: Guild Leveling 10-24-2012, 07:32 PM
Replies: 24
Views: 612
Posted By KenCoop
<p><cite>[email protected] Bayle...

<p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p>Lol'd. Yeah. Can we get a dummy with 100 or 1000x the hp of the current epic dummy. And an encounter of 8 with the...
Forum: Adventure Leveling 10-24-2012, 07:21 PM
Replies: 76
Views: 664
Posted By KenCoop
<p>I would hope they listen to player feedback on...

<p>I would hope they listen to player feedback on this one.  It is almost as bad as the Subclass trees still being locked.  There are so many wasted AA there, why would we now need to waste presitge...
Forum: General Discussion 10-24-2012, 07:18 PM
Replies: 2
Views: 108
Posted By KenCoop
<p>There is a thread on this that already got...

<p>There is a thread on this that already got moved to adventure leveling.  It would be nice though, while they are at it perhaps unlock Subclass trees too?</p>
Forum: Guild Recruitment 10-24-2012, 07:16 PM
Replies: 6
Views: 391
Posted By KenCoop
<p>Updated main post to reflect that we have a...

<p>Updated main post to reflect that we have a Coercer App.</p>
Forum: Scout 10-24-2012, 07:14 PM
Replies: 39
Views: 2,438
Posted By KenCoop
<p>Only played around a little on beta so far,...

<p>Only played around a little on beta so far, not quite 95 yet (will be nice to actually start getting loot now though).  I have to question the patch notes today though.  The right side with 3...
Forum: Guild Recruitment 10-22-2012, 03:32 PM
Replies: 6
Views: 391
Posted By KenCoop
<p>Updated to reflect that we have a Brigand...

<p>Updated to reflect that we have a Brigand apping <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />.</p>
Forum: Guild Recruitment 10-19-2012, 10:13 PM
Replies: 6
Views: 391
Posted By KenCoop
<p>Updated to include cleric</p>

<p>Updated to include cleric</p>
Forum: Guild Recruitment 10-12-2012, 09:26 PM
Replies: 6
Views: 391
Posted By KenCoop
<p>To follow-up on the thread based upon a...

<p>To follow-up on the thread based upon a question i got. we are looking for full-time raiders, but p/t apps will be considered on a case-by-case basis, as we have a full raid and are selective when...
Forum: Guild Recruitment 10-09-2012, 08:59 PM
Replies: 6
Views: 391
Posted By KenCoop
<p style="margin-bottom: .0001pt; text-align:...

<p style="margin-bottom: .0001pt; text-align: center; line-height: normal;" align="center"><span style="font-family: arial black,avant garde;"><strong><span style="font-size: 22.0pt;...
Forum: Spells, Abilities, and General Class Discussion 10-05-2012, 05:24 PM
Replies: 161
Views: 1,270
Posted By KenCoop
<p>I think Daray said it best, and I will of...

<p>I think Daray said it best, and I will of course yield to what he has to say. </p><p>For the people that responded before he did, I think you may have failed to read the first to parts of my...
Forum: General Gameplay Discussion 09-26-2012, 06:30 PM
Replies: 34
Views: 153
Posted By KenCoop
<p><cite>[email protected] DLere...

<p><cite>[email protected] DLere wrote:</cite></p><blockquote><p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p>Can we buy the expansion with station cash will be the big...
Forum: General Gameplay Discussion 09-26-2012, 04:18 PM
Replies: 33
Views: 531
Posted By KenCoop
<p>Sorry double post, stupid...

<p>Sorry double post, stupid iPhone.</p>
Forum: General Gameplay Discussion 09-26-2012, 04:16 PM
Replies: 33
Views: 531
Posted By KenCoop
<p><cite>CoLD MeTaL...

<p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p>Separating the playerbase even further will increase the degredation rate and the attrition rate of the game.</p></blockquote><p>I had to LOL @...
Forum: General Gameplay Discussion 09-26-2012, 02:58 PM
Replies: 33
Views: 531
Posted By KenCoop
<p>I know it has been asked for before, but the...

<p>I know it has been asked for before, but the threads that I have found have all been locked or died, so I don't want to necropost.</p><p>i raid mostly drunder hm/pow, and group mainly in guild...
Forum: Developer Roundtable 09-24-2012, 06:48 PM
Replies: 179
Views: 3,958
Posted By KenCoop
<p><cite>Warpax...

<p><cite>Warpax wrote:</cite></p><blockquote><p>How about making the LFD tool actually useful. Make it crossserver, make it stop putting you in a dungeon alone only to have to sit and wait for a...
Forum: Developer Roundtable 09-24-2012, 06:36 PM
Replies: 179
Views: 3,958
Posted By KenCoop
<p><cite>Respox...

<p><cite>Respox wrote:</cite></p><blockquote><p>Suggestion/Observation #1: Levels come so quickly now that you pretty much outgrow any gear within a day or two.  It would be very helpful for new...
Forum: Spells, Abilities, and General Class Discussion 09-06-2012, 09:03 PM
Replies: 161
Views: 1,270
Posted By KenCoop
<p>Are we really talking about Skyshrine fights?...

<p>Are we really talking about Skyshrine fights?  They are almost all straight burns at this point, so obviously a scout should be parsing higher because there are so few you have to joust on.  When...
Forum: Community News 09-06-2012, 07:31 PM
Replies: 92
Views: 637
Posted By KenCoop
<p><cite>[email protected] Bayle...

<p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p><cite>KenCoop wrote:</cite></p><blockquote><div><p>Acknowledging that this is a content expansion and not selling us another "feature" pack...
Forum: Community News 09-06-2012, 03:28 PM
Replies: 92
Views: 637
Posted By KenCoop
<p><div><p>Acknowledging that this is a content...

<p><div><p>Acknowledging that this is a content expansion and not selling us another "feature" pack is a win in my book.  When comparing this announcement to AoD this looks like a big win for the...
Forum: Items and Equipment 08-24-2012, 12:32 PM
Replies: 3
Views: 146
Posted By KenCoop
<p>Saw the test update notes as well.  Thanks so...

<p>Saw the test update notes as well.  Thanks so much devs for thinking of us scouts/fighters!</p>
Forum: Items and Equipment 08-22-2012, 03:25 AM
Replies: 3
Views: 146
Posted By KenCoop
<p>Now that it is no longer hypothetical and...

<p>Now that it is no longer hypothetical and multiple guilds have killed Rallos Zek and earned the reward, I just wanted to see if the devs have looked at the quest rewards to assess their...
Forum: General Gameplay Discussion 08-08-2012, 06:21 PM
Replies: 88
Views: 440
Posted By KenCoop
<p>Had the same issue SOGA issue with my main...

<p>Had the same issue SOGA issue with my main (human), used a makeover mirror and camped then set appearance and it stayed with the non-SOGA model.</p><p>Very annoying to be forced to camp and reset...
Forum: Community News 07-02-2012, 06:24 PM
Replies: 46
Views: 251
Posted By KenCoop
<p>Love the sigs guys, great work!  Looking...

<p>Love the sigs guys, great work!  Looking forward to the new server so I can set it to show my 900MA <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />.</p><p>I did...
Forum: General Gameplay Discussion 07-02-2012, 06:12 PM
Replies: 15
Views: 7,223
Posted By KenCoop
<p>Really the SS mercs are the way to go if you...

<p>Really the SS mercs are the way to go if you don't have an elite.</p><p>Use the Inq if you aren't a healer and you'll be good (or the monk if you are).  I will duo with a pally or bruiser and pop...
Forum: In Testing Feedback 06-28-2012, 07:02 PM
Replies: 0
Views: 45
Posted By KenCoop
<p>Was very nice to log onto test copy and see...

<p>Was very nice to log onto test copy and see the Underdepths Mallet of Shattering have the correct stats.  It had gotten missed in the first run but looks good on test now!</p><p>Now if we could...
Forum: Items and Equipment 06-27-2012, 08:23 PM
Replies: 4
Views: 55
Posted By KenCoop
<p>Yea I agree 2 minutes straight would be OP....

<p>Yea I agree 2 minutes straight would be OP.  But 12 sec seems drastically under powered...I mean with all the stuns/stifles/interrupts or random AEs that don't hit on their regular timers leaves...
Forum: Items and Equipment 06-27-2012, 06:37 PM
Replies: 4
Views: 55
Posted By KenCoop
<p>Edited first post to add an image and make the...

<p>Edited first post to add an image and make the link work properly.</p><p>Just seems that a clicky that has a maximum of <span style="font-size: small;"><strong>1.3%</strong></span> uptime (12sec...
Forum: In Testing Feedback 06-27-2012, 04:00 AM
Replies: 95
Views: 739
Posted By KenCoop
<p>Same here on the black walls.  Didn't matter...

<p>Same here on the black walls.  Didn't matter the setting usually run very high quality but switched modes and it looks like a shader issue.</p><p>Did not really notice the drastic difference post...
Forum: In Testing Feedback 06-27-2012, 03:55 AM
Replies: 9
Views: 72
Posted By KenCoop
<p>Still occuring for us.  Duo'd CD on test copy...

<p>Still occuring for us.  Duo'd CD on test copy then went to live and damage went up 58% on the Captain.  Fight went from 2:14 to :58...and that one is scripted with the adds & damage reduction...
Forum: Items and Equipment 06-21-2012, 05:22 PM
Replies: 1
Views: 33
Posted By KenCoop
<p>Was really hoping when I logged in today that...

<p>Was really hoping when I logged in today that the Underdepths Mallet of Shattering (http://u.eq2wire.com/item/index/2031367757) was going to be one of the upgrades....doesn't look like it made...
Forum: Zones and Population 06-19-2012, 05:38 PM
Replies: 32
Views: 501
Posted By KenCoop
<p>Thanks for the reply Gninja, think we can...

<p>Thanks for the reply Gninja, think we can figure out where to kill them now that it matters <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />.</p>
Forum: Zones and Population 06-19-2012, 01:22 PM
Replies: 32
Views: 501
Posted By KenCoop
<p>It was bugged this last Sunday for us.  We...

<p>It was bugged this last Sunday for us.  We would burn the adds with a good 10 sec to spare then still get a massive AE.  Caught us off guard the first couple of times and had to just death prevent...
Showing results 1 to 50 of 74

 
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