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Forum: Illusionist 03-23-2005, 06:49 PM
Replies: 22
Views: 134
Posted By andor
Wouldn't a better solution be just fixing the...

Wouldn't a better solution be just fixing the aggro on mana regen spells to either be about 1/4 what it is now, or better yet be aggro on the person getting the regen, not on the caster? 
Forum: Illusionist 03-23-2005, 06:48 PM
Replies: 14
Views: 295
Posted By andor
<P>Soloing with an enchanter is all about...

<P>Soloing with an enchanter is all about patience.  As long as you can land mez on a mob with consistancy, and you have some space, you can kill it.  It may take 10 minutes, but you can kill it. ...
Forum: Illusionist 03-22-2005, 05:54 PM
Replies: 9
Views: 237
Posted By andor
<DIV>You wouldn't think it'd be that hard, but...

<DIV>You wouldn't think it'd be that hard, but then this is SOE heh.  They can't even seem to fix the fact that queynosian adventurer slippers fit into the leg slot.  Despite having said they've...
Forum: Monk 03-05-2005, 06:42 PM
Replies: 44
Views: 126
Posted By andor
<DIV>Those numbers would fit with my general 1 in...

<DIV>Those numbers would fit with my general 1 in 4 rule, i.e. of the female characters you meet usually about 1 in 4 are real women.  They're usually easy to pick out because they tend to be the...
Forum: Monk 01-26-2005, 09:15 AM
Replies: 12
Views: 77
Posted By andor
<DIV>It's not that.  What triggers it is when you...

<DIV>It's not that.  What triggers it is when you begin the pull OUTSIDE of group buff range, but end it inside of group buff range.  This, for some stupid reason, counts as if the spell were just...
Forum: Monk 01-26-2005, 09:11 AM
Replies: 33
Views: 629
Posted By andor
<DIV>I picked up a player-made pristine slash...

<DIV>I picked up a player-made pristine slash weapon and pierce weapon for like 50s a piece, that max at 30.  Stats slightly worse than firwood, but not that much.  Added bonus of training my...
Forum: Monk 01-20-2005, 07:27 PM
Replies: 13
Views: 264
Posted By andor
<DIV>Good god.  That'll be nerfed shortly <img...

<DIV>Good god.  That'll be nerfed shortly <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></DIV>
Forum: Monk 01-15-2005, 10:15 AM
Replies: 43
Views: 446
Posted By andor
<DIV>As far as I can tell, Gage is absolutely...

<DIV>As far as I can tell, Gage is absolutely right on the evasion thing.  If you can get your evasion skills up to the point where they're conning red vs the mob, you're basically impossible to...
Forum: Troubador 01-08-2005, 05:29 PM
Replies: 11
Views: 156
Posted By andor
<DIV>Hmm.  That monk was probably A) a bit lazy...

<DIV>Hmm.  That monk was probably A) a bit lazy compared to the paladin and B) three levels lower.  Normally, a monk blows a paladin away, DPS-wise.  Haven't seen a single log taken by a monk that...
Forum: Monk 01-08-2005, 05:22 PM
Replies: 15
Views: 332
Posted By andor
<DIV>No Monks ever used Katana <img...

<DIV>No Monks ever used Katana <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV>
Forum: Monk 01-08-2005, 04:34 PM
Replies: 11
Views: 463
Posted By andor
<DIV>Monks and Ninja are two entirely different...

<DIV>Monks and Ninja are two entirely different things.  Ninja don't exist in EQII - no class really mirrors the position Ninja had in Japanese myth.  Monks are somewhat clumsily added to EQ2 (and EQ...
Forum: Warden 12-01-2004, 09:00 PM
Replies: 93
Views: 451
Posted By andor
<DIV>The problem (it's already been stated, but...

<DIV>The problem (it's already been stated, but seems to have been ignored) is this:</DIV> <DIV> </DIV> <DIV>Regrowth used to suck too.  At the very end of Beta, it was improved because when it...
Forum: Warden 12-01-2004, 08:48 PM
Replies: 17
Views: 457
Posted By andor
<DIV>19.6 - Verdure - Group Health Buff + Out of...

<DIV>19.6 - Verdure - Group Health Buff + Out of combat Power Regen</DIV>
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