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Search: Posts Made By: Gwarsh
Forum: Developer Roundtable 02-02-2012, 06:39 PM
Replies: 740
Views: 9,979
Posted By Gwarsh
<p>I May have missed the answer in the pages of...

<p>I May have missed the answer in the pages of statments here but what are they doing with our crit chance?  I have something like 290 crit chance on my paladin to overcome raid mob critical...
Forum: Performance Support 12-08-2011, 05:48 PM
Replies: 94
Views: 1,053
Posted By Gwarsh
<p>Thank you Joshua, your answers are well...

<p>Thank you Joshua, your answers are well informed, helpful, and polite.  I hope they give you a gigantic raise, you certainly deserve it.</p>
Forum: Fighter's Arena 11-15-2009, 10:42 AM
Replies: 9
Views: 125
Posted By Gwarsh
<p>hate transfers should be taken away from...

<p>hate transfers should be taken away from utility classes and given to tanks.  group only so there is a reason to have more than one or 2 tanks in a raid.</p><p>defensive stance = group hate siphon...
Forum: Developer Roundtable 03-14-2009, 12:02 AM
Replies: 2,003
Views: 5,674
Posted By Gwarsh
<p>the road to hell is paved with good...

<p>the road to hell is paved with good intentions</p>
Forum: Developer Roundtable 03-13-2009, 01:05 AM
Replies: 35
Views: 617
Posted By Gwarsh
<p>that sounds great</p>

<p>that sounds great</p>
Forum: Zones and Population 03-07-2009, 01:33 PM
Replies: 105
Views: 487
Posted By Gwarsh
<p>fyi...</p><p>the mobs in this and other zones...

<p>fyi...</p><p>the mobs in this and other zones can and will 1 shot you.  There IS risk involved</p>
Forum: Developer Roundtable 03-07-2009, 03:02 AM
Replies: 2,003
Views: 5,674
Posted By Gwarsh
<p><cite>Charming@Mistmoore...

<p><cite>Charming@Mistmoore wrote:</cite></p><blockquote><p>Wow this is such a great idea!  You guys sure know how to change up the absolute repitive grind of EQ2 with the same instances and raid...
Forum: Developer Roundtable 03-06-2009, 03:14 PM
Replies: 94
Views: 726
Posted By Gwarsh
<p>Now that everyone is at or near stat caps,...

<p>Now that everyone is at or near stat caps, crit cap, doubleattack cap, haste and dps cap.  are there any plans to fix this "montyhaul" issue or can we expect to see more new abilities added and...
Forum: Developer Roundtable 03-06-2009, 02:39 PM
Replies: 2,003
Views: 5,674
Posted By Gwarsh
<p><cite>Lethe5683...

<p><cite>Lethe5683 wrote:</cite></p><blockquote><p>Reading about all the stuff happening lately it sounds like this game is going to hell.</p></blockquote><p>I couldn't agree more... as much as i've...
Forum: In Testing Feedback 03-05-2009, 01:37 PM
Replies: 212
Views: 593
Posted By Gwarsh
<p>its really very simple, tanks are fighting in...

<p>its really very simple, tanks are fighting in offensive for 2 reasons.</p><p>1.  they HAVE to.  in order to hold aggro.  offensive offers the dps that makes up for the gap in taunt threat...
Forum: Developer Roundtable 03-05-2009, 01:19 PM
Replies: 2,003
Views: 5,674
Posted By Gwarsh
<p>with this feature, although i want my masters...

<p>with this feature, although i want my masters just as much as anyone else, I fear a further widening of the gap between players and content. </p><p>back when the game started everyone was running...
Forum: In Testing Feedback 01-27-2009, 09:10 AM
Replies: 13
Views: 165
Posted By Gwarsh
<p>not bad at all.  still not a big fan of how...

<p>not bad at all.  still not a big fan of how this change is being done but it's getting closer to something i can live with</p>
Forum: In Testing Feedback 01-25-2009, 06:58 PM
Replies: 5
Views: 159
Posted By Gwarsh
<p>[Removed for Content] it's like high school...

<p>[Removed for Content] it's like high school all over again... do they stuff you in lockers and flush your head in a toilet too?</p>
Forum: In Testing Feedback 01-24-2009, 07:09 PM
Replies: 202
Views: 626
Posted By Gwarsh
<p>i agree the timers are a cheap fix to prevent...

<p>i agree the timers are a cheap fix to prevent "stance dancing" which i found rediculous to begin with.  and this fix is more of a /finger to those who came up with the idea than a real fix to the...
Forum: Developer Roundtable 01-23-2009, 08:07 PM
Replies: 887
Views: 3,055
Posted By Gwarsh
<p><cite>Steve11418...

<p><cite>Steve11418 wrote:</cite></p><blockquote>So is TPS only upgraded via upgrading your spells and combat arts plus the AA choices you make? Is a fully Adept 3 Tank in master crafted armour going...
Forum: In Testing Feedback 01-22-2009, 08:13 PM
Replies: 447
Views: 1,108
Posted By Gwarsh
<p><cite>Aingeru@Butcherblock...

<p><cite>Aingeru@Butcherblock wrote:</cite></p><blockquote>Edit: Amends still is a pretty /Grrr taunt. As it is still usefull on live (I put it on my nerco friend and let her pet tank since he's...
Forum: In Testing Feedback 01-22-2009, 07:54 PM
Replies: 23
Views: 80
Posted By Gwarsh
<p><cite>Lethe5683...

<p><cite>Lethe5683 wrote:</cite></p><blockquote><p><cite>Gisallo@Lucan DLere wrote:</cite></p><blockquote>.......</blockquote><p>Except for the fact that plate tanks avoidance is largly uncontested...
Forum: In Testing Feedback 01-17-2009, 09:02 AM
Replies: 16
Views: 257
Posted By Gwarsh
<p>aoe's should stay.  its not all about the...

<p>aoe's should stay.  its not all about the endgame. </p>
Forum: In Testing Feedback 01-17-2009, 01:12 AM
Replies: 157
Views: 501
Posted By Gwarsh
<p>either way, my point is that hate should not...

<p>either way, my point is that hate should not be able to be so easily manipulated.  these detaunts have got to go.</p>
Forum: In Testing Feedback 01-16-2009, 07:58 PM
Replies: 157
Views: 501
Posted By Gwarsh
<p>there's a zerker in my guild who loads up with...

<p>there's a zerker in my guild who loads up with double attack and crit gear, makes no difference to him if its chain or leather as long as it has damage dealing specials.  with the right buffs he's...
Forum: In Testing Feedback 01-16-2009, 09:54 AM
Replies: 157
Views: 501
Posted By Gwarsh
<p><cite>Aeralik...

<p><cite>Aeralik wrote:</cite></p><blockquote><p><cite>Gwarsh@Befallen wrote:</cite></p><blockquote><p>the "fix" to small group content is to remove the taunt reversal and instead drastically reduce...
Forum: In Testing Feedback 01-15-2009, 09:21 PM
Replies: 157
Views: 501
Posted By Gwarsh
<p>the "fix" to small group content is to remove...

<p>the "fix" to small group content is to remove the taunt reversal and instead drastically reduce the quality of the taunts or remove the taunt effect completely, where the tank has to hold hate...
Forum: In Testing Feedback 01-15-2009, 12:12 AM
Replies: 447
Views: 1,108
Posted By Gwarsh
<p>no healers around, no groups around, it was...

<p>no healers around, no groups around, it was the best test we could come up with.  admitedly its flawed and i sincerely hope that position was the reason and not hate gain, because if it wasnt when...
Forum: In Testing Feedback 01-14-2009, 08:29 PM
Replies: 447
Views: 1,108
Posted By Gwarsh
<p>as a side note, I would really like to see...

<p>as a side note, I would really like to see some dialouge here, where develepers responded to some of the ideas on this thread.. " we considered that but if we do x we get y",  "thats not workable...
Forum: In Testing Feedback 01-14-2009, 05:56 PM
Replies: 447
Views: 1,108
Posted By Gwarsh
<p>I played around a little on test today.  went...

<p>I played around a little on test today.  went to the training wall to see how much change from offensive to defensive stance.</p><p>wound up grouping with a raid geared zerker. i'm an instance...
Forum: In Testing Feedback 01-13-2009, 08:29 PM
Replies: 7
Views: 103
Posted By Gwarsh
<p><cite>Xaren@Unrest...

<p><cite>Xaren@Unrest wrote:</cite></p><blockquote><p>The healer in me has to say if your in a heavy stun/stiffle area your healers should be on the ball with cures. No if's, and's or but's about...
Forum: In Testing Feedback 01-13-2009, 08:00 PM
Replies: 7
Views: 103
Posted By Gwarsh
<p>most of the tanks i know were pretty happy...

<p>most of the tanks i know were pretty happy with how things are now, pre LU 51.  a few wanted some tweaks here or there but nobody thought it was broken.  I havent had a chance yet to play on test...
Forum: In Testing Feedback 01-13-2009, 07:19 PM
Replies: 34
Views: 444
Posted By Gwarsh
<p><cite>Loxus@Everfrost...

<p><cite>Loxus@Everfrost wrote:</cite></p><blockquote><p>Narrator: Lets return to Alrick's cubical where we find Alrick diobalically plotting his next move...</p><p>Alrick: while rubbing his hands...
Forum: In Testing Feedback 01-13-2009, 07:15 PM
Replies: 447
Views: 1,108
Posted By Gwarsh
<p><cite>Aingeru@Butcherblock...

<p><cite>Aingeru@Butcherblock wrote:</cite></p><blockquote><p>Amends... don't care for it. Take it away if you want, I don't care, but after having to respec'd my stuff, I gotta say, I'm not...
Forum: In Testing Feedback 01-13-2009, 01:47 PM
Replies: 34
Views: 444
Posted By Gwarsh
<p><cite>Jinj@Antonia Bayle...

<p><cite>Jinj@Antonia Bayle wrote:</cite></p><blockquote><p>Multi target vs single target tanking ought not be down to the class, but to AA and/or weapon. For instance most multi mob encounters are...
Forum: In Testing Feedback 01-12-2009, 08:44 PM
Replies: 447
Views: 1,108
Posted By Gwarsh
<p>whatever happened to tanks being "different...

<p>whatever happened to tanks being "different but equal"  the aoe vs single target split seems like a really bad idea to me.  give all tanks the tools to do both jobs.</p>
Forum: In Testing Feedback 01-12-2009, 08:18 PM
Replies: 34
Views: 444
Posted By Gwarsh
<p>I agree, multi vs single is going to create...

<p>I agree, multi vs single is going to create one preferred class for each and another left out in the cold.  if they want to box the tanks in like this they should at least consolidate...
Forum: Paladin 01-09-2009, 01:45 AM
Replies: 252
Views: 1,671
Posted By Gwarsh
<p>we need passive hate gain like other tanks...

<p>we need passive hate gain like other tanks have, period.  amends was our passive hate gain.  we don't need another rescue, we need something that gives us hate when we are stunned/stifled etc.. as...
Forum: Paladin 12-30-2008, 02:44 PM
Replies: 9
Views: 76
Posted By Gwarsh
<p><cite>Aull wrote:</cite></p><blockquote><p>I...

<p><cite>Aull wrote:</cite></p><blockquote><p>I once read about a raid somewhere in these forums that was composed entirely of paladins and no other classes. It said that the raid was successful. As...
Forum: General Gameplay Discussion 11-22-2008, 03:32 PM
Replies: 2
Views: 84
Posted By Gwarsh
<p>a small reduction in reuse time wont do much...

<p>a small reduction in reuse time wont do much for you but when you get enough of them they really can make a difference.  especially in raid situations where you are spamming spells.  my necro and...
Forum: Items and Equipment 10-31-2008, 04:12 PM
Replies: 10
Views: 91
Posted By Gwarsh
<p><cite>Gaktar@Everfrost...

<p><cite>Gaktar@Everfrost wrote:</cite></p><blockquote><p>Here's what we did for signs on some of our areas: Mechants, Crafting, our pub named "The Rusty Mug" and the strip club named "Beavers" <img...
Forum: General Gameplay Discussion 10-19-2008, 01:10 PM
Replies: 51
Views: 734
Posted By Gwarsh
our guild's teleport pads keep disappearing. ...

our guild's teleport pads keep disappearing.  appparently this is a known bug but i thought they had a fix with the last LU. 
Forum: Paladin 09-23-2008, 08:33 PM
Replies: 1
Views: 108
Posted By Gwarsh
it has a chance to proc on the weilders...

it has a chance to proc on the weilders successful block
Forum: Paladin 09-22-2008, 02:28 PM
Replies: 5
Views: 118
Posted By Gwarsh
[Removed for Content]

[Removed for Content]
Forum: Paladin 09-22-2008, 11:18 AM
Replies: 5
Views: 118
Posted By Gwarsh
I would assume that He is talking about the...

I would assume that He is talking about the crusader oriented itemisation.  which is a bandaid fix to a broken leg.  there are no changes coming to any classes save the "revamp" for ALL tanks...
Forum: General Gameplay Discussion 09-15-2008, 02:28 AM
Replies: 42
Views: 186
Posted By Gwarsh
my wife and i both, for the last 2 days, have had...

my wife and i both, for the last 2 days, have had this very issue, no one else in our guild has reported it however... I thought it might be a problem with my network
Forum: Items and Equipment 09-13-2008, 09:37 AM
Replies: 34
Views: 153
Posted By Gwarsh
I'm not saying destroy it, i'm saying it doesnt...

I'm not saying destroy it, i'm saying it doesnt belong in T5.  I'm not asking for a nerf bat, just some actual tier progression of items
Forum: Items and Equipment 09-12-2008, 02:40 PM
Replies: 34
Views: 153
Posted By Gwarsh
I suppose we will have to agree to disagree

I suppose we will have to agree to disagree
Forum: Items and Equipment 09-12-2008, 02:06 PM
Replies: 34
Views: 153
Posted By Gwarsh
<cite>Rayche@Antonia Bayle...

<cite>Rayche@Antonia Bayle wrote:</cite><blockquote>It's 1 item, and a useful one at that, but not overpowered by any means.Get over it.I think they did an absolutely fantastic job making this a fun...
Forum: Tradeskill Discussion 09-12-2008, 01:56 PM
Replies: 34
Views: 575
Posted By Gwarsh
<cite>Whilhelmina@Storms...

<cite>Whilhelmina@Storms wrote:</cite><blockquote>I think that the stats on hex dolls should be redone to match the new type of stats we get on other items. That is, adding + subjugation, + ranged or...
Forum: Tradeskill Discussion 09-09-2008, 02:20 PM
Replies: 34
Views: 575
Posted By Gwarsh
<cite>Rijacki...

<cite>Rijacki wrote:</cite><blockquote><cite>Wrapye wrote:</cite><blockquote>I have a better comparison for you:From quest line in EF<a rel="nofollow"...
Forum: Tradeskill Discussion 09-07-2008, 08:42 AM
Replies: 34
Views: 575
Posted By Gwarsh
the stats on those things are rediculously good...

the stats on those things are rediculously good for the tier.  I can't imagine what they were thinking when they put them in there
Forum: General Gameplay Discussion 08-30-2008, 03:03 PM
Replies: 5
Views: 91
Posted By Gwarsh
<p>thats not a bad idea at all</p><p>currently i...

<p>thats not a bad idea at all</p><p>currently i take a screenshot of the order and refer back to it, the journal would be nice</p><p>of course, spelling the name of a crafted item wrong would likely...
Forum: Paladin 08-25-2008, 06:09 AM
Replies: 3
Views: 89
Posted By Gwarsh
<p>for a soloer, you should get your attacks with...

<p>for a soloer, you should get your attacks with stuns upgraded first, the aoe attack and single target one with the extra proc on undead specifically, i forget their names and am too lazy to go...
Forum: Tradeskill Discussion 08-17-2008, 12:55 PM
Replies: 61
Views: 339
Posted By Gwarsh
<p>I PM'd domino a long time ago asking that ALL...

<p>I PM'd domino a long time ago asking that ALL rare combines produce dusts, not just spell combines.</p><p>that would be a real fix to the problem.  especially with guildhalls coming and people...
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