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Search: Posts Made By: naladini
Forum: Developer Roundtable 11-09-2012, 02:51 PM
Replies: 179
Views: 6,483
Posted By naladini
Two suggestions: 1) Mentoring up. Its not fun to...

Two suggestions: 1) Mentoring up. Its not fun to have to drag friends down to lower levels just to play together. Let FrodoN00b join the higher levels if there's a good fit, don't make the high...
Forum: Community News 11-08-2012, 04:55 PM
Replies: 13
Views: 1,007
Posted By naladini
<p>Happy anniversary everyone,  great to see a...

<p>Happy anniversary everyone,  great to see a game continuing in steady growth mode after so many years. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Forum: General Gameplay Discussion 11-08-2012, 04:53 PM
Replies: 27
Views: 1,464
Posted By naladini
I wanted 50 $2's. Definitely hard to please...

I wanted 50 $2's. Definitely hard to please everyone with these awards, year over year, they're usually pretty good. Call of the veteran should simply be an ingame ability for everyone though....
Forum: General Gameplay Discussion 11-08-2012, 02:38 PM
Replies: 27
Views: 1,464
Posted By naladini
I really like the new vet case, looking forward...

I really like the new vet case, looking forward to the claim. Happy Anniversary EQ2!
Forum: General Gameplay Discussion 07-18-2012, 11:27 AM
Replies: 9
Views: 201
Posted By naladini
The "in between" option on MegaServers and the...

The "in between" option on MegaServers and the Status Quo is expanded cross-server grouping. But yeah, Servers are just really big instances. Its nice that for every server there's someone who can...
Forum: General Gameplay Discussion 04-18-2012, 01:17 PM
Replies: 37
Views: 263
Posted By naladini
<p>Generally speaking, its sounds like how...

<p>Generally speaking, its sounds like how levelling *should be*,  people just play the game, have fun, and get levels as they go. </p><p>TBH, I was worried about the concept of adding really...
Forum: General Gameplay Discussion 04-17-2012, 11:43 AM
Replies: 97
Views: 899
Posted By naladini
Playing near the cap can be challenging without...

Playing near the cap can be challenging without spending any dollars. The rest of the gameworld is wide open. As for gear though, I think the issue with legendary goes back to the decision not to...
Forum: Community News 03-13-2012, 11:59 PM
Replies: 149
Views: 921
Posted By naladini
<p><cite>Piestro...

<p><cite>Piestro wrote:</cite></p><blockquote><p>I'm really excited by the details on this GU (it looks amazing) and can't wait to share them with you folks, what are some of the things you'd like to...
Forum: Community News 03-13-2012, 03:21 PM
Replies: 149
Views: 921
Posted By naladini
Aren't the 2's the level that new MC gear seems...

Aren't the 2's the level that new MC gear seems to be introduced? That, by itself makes it an interesting milestone. The good: its a nice incremental boost, without introducing the large grind fest...
Forum: General Gameplay Discussion 03-05-2012, 03:42 PM
Replies: 58
Views: 219
Posted By naladini
<p><cite>[email protected]

<p><cite>[email protected] wrote:</cite></p><blockquote><p>actually in EQ1 it was racially based.</p><p>...</p><p>you picked your race, then class, then diety.  the options getting...
Forum: General Gameplay Discussion 03-05-2012, 01:26 PM
Replies: 58
Views: 423
Posted By naladini
<p><cite>[email protected]

<p><cite>[email protected] wrote:</cite></p><blockquote><p>I m sorry for new players, but there is no real need of a dungeon finder when dungeon do not represent any challenge.</p></blockquote><p>You're...
Forum: General Gameplay Discussion 03-05-2012, 12:52 PM
Replies: 58
Views: 219
Posted By naladini
Marrrying your class to your alignment seems like...

Marrrying your class to your alignment seems like a pretty big mistake in hindsight, for just about every class except SK's and Paladins. In EQ1, a lot of this was Diety based, you selected race,...
Forum: General Gameplay Discussion 03-05-2012, 12:41 PM
Replies: 58
Views: 423
Posted By naladini
<p>This thread seems to suffer from the viewpoint...

<p>This thread seems to suffer from the viewpoint that if it doesn't work flawlessly at the level cap, it should be destroyed? That seems like a mistake to me. I'm in the camp voting for...
Forum: General Gameplay Discussion 02-20-2012, 06:10 PM
Replies: 27
Views: 396
Posted By naladini
<p>I think the bigger question is: What will...

<p>I think the bigger question is: What will itemization look like when the level cap goes up again? To be perfectly honest, lateral expansions (packs that extended content but not levels) have...
Forum: General Gameplay Discussion 02-20-2012, 12:27 PM
Replies: 10
Views: 114
Posted By naladini
My view on this stuff is simple: As long as folks...

My view on this stuff is simple: As long as folks can play the game and have fun, I'm happy. When people start business ventures that get in the way of my gameplay fun, I'm sad. (this statement is...
Forum: General Gameplay Discussion 02-16-2012, 06:10 PM
Replies: 13
Views: 875
Posted By naladini
<p><cite>Kasar...

<p><cite>Kasar wrote:</cite></p><blockquote><p>though I wouldn't expect Christopher Lee or Heather Graham again from SOE, they probably don't even know how to find professional voice talent...
Forum: General Gameplay Discussion 02-15-2012, 06:17 PM
Replies: 34
Views: 220
Posted By naladini
<p>If you're starting over, play on Freeport,...

<p>If you're starting over, play on Freeport, best population levels in the game, and generally the most positve. I just started a new inquis in December, and am having a blast with mercs and Dungeon...
Forum: General Gameplay Discussion 02-15-2012, 04:35 PM
Replies: 19
Views: 144
Posted By naladini
I'm just really happy to see such a fundamental...

I'm just really happy to see such a fundamental philosophical shift in how these services are being deployed. Letting any fansites that want to, do their own things with this data is such a huge...
Forum: General Gameplay Discussion 02-09-2012, 02:48 PM
Replies: 79
Views: 275
Posted By naladini
<p> This seems like a more important blog post to...

<p> This seems like a more important blog post to consider, given the main point of the thread.... <a href="http://eatingbees.brokentoys.org/th...achine/someone/" target="_blank"...
Forum: In Testing Feedback 02-09-2012, 10:46 AM
Replies: 20
Views: 270
Posted By naladini
<p>Context is very important. Asking about how...

<p>Context is very important. Asking about how folks feel about Crit Mit changes could easily be restricted to 70+. Its a mechanics/itemization change that doesn't directly impact lower level folks....
Forum: In Testing Feedback 02-08-2012, 04:21 PM
Replies: 20
Views: 270
Posted By naladini
<p><cite>Gladiolus...

<p><cite>Gladiolus wrote:</cite></p><blockquote><p><cite>Cyliena wrote:</cite></p><blockquote><p>My suggestions for polls:</p><p>3. I understand having a level restriction to try and remove the...
Forum: Community News 02-02-2012, 05:52 PM
Replies: 97
Views: 488
Posted By naladini
<p>Welcome back Holly! <img...

<p>Welcome back Holly! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Forum: General Gameplay Discussion 02-02-2012, 05:48 PM
Replies: 4
Views: 142
Posted By naladini
<p>Actually, there's a solution for this present...

<p>Actually, there's a solution for this present in EQ1. Instead of making whole new mercenaries, they created a system of Bayle Marks (iirc on the name). You buy the marks in the Marketplace, they...
Forum: General Gameplay Discussion 01-31-2012, 08:21 PM
Replies: 26
Views: 224
Posted By naladini
hmmm. Between Mercs and the DF, I'm grouping...

hmmm. Between Mercs and the DF, I'm grouping multiple times a week for the first time in EQ2 and having a lot of fun doing it. I'm using an Inquisitor character, guardian merc, and I dismiss the...
Forum: General Gameplay Discussion 01-27-2012, 04:40 PM
Replies: 18
Views: 245
Posted By naladini
<p><cite>Amekoi...

<p><cite>Amekoi wrote:</cite></p><blockquote><p>Just think of it as extra AI realism. I don't know any healers, mercenary or otherwise, who usually care enough about the pets to heal or cure...
Forum: General Gameplay Discussion 01-24-2012, 12:03 AM
Replies: 30
Views: 279
Posted By naladini
Seems like it should be about time for a level...

Seems like it should be about time for a level increase, no?
Forum: General Gameplay Discussion 01-11-2012, 12:49 PM
Replies: 91
Views: 382
Posted By naladini
<p><cite>agnott...

<p><cite>agnott wrote:</cite></p><blockquote><p>May I remind you all that when John Smedley made the annoucment of the very first sever mergers for EQ2, he started of the post with:</p><p>"The game...
Forum: General Gameplay Discussion 01-11-2012, 12:19 PM
Replies: 91
Views: 382
Posted By naladini
I still think the game would be better with fewer...

I still think the game would be better with fewer servers, even if player numbers are going up. Megaservers, constantly being able to find players (regardless of how old a particular server is),...
Forum: General Gameplay Discussion 01-06-2012, 08:11 PM
Replies: 41
Views: 331
Posted By naladini
<p><cite>[email protected] Bayle...

<p><cite>[email protected] Bayle wrote:</cite></p><blockquote><p> SOE doesn't even try to please their customers.</p></blockquote><p>I'd suggest the opposite is true. </p><p>10 or so years ago,...
Forum: General Gameplay Discussion 01-06-2012, 01:07 AM
Replies: 41
Views: 331
Posted By naladini
<p><cite>[email protected]

<p><cite>[email protected] wrote:</cite></p><blockquote><p>I just wish there was something in the store worth buying.</p></blockquote><p>I agree, there's not much in there at the moment.</p><p>AoD was...
Forum: General Gameplay Discussion 01-04-2012, 12:42 PM
Replies: 3
Views: 101
Posted By naladini
I'd love to see the Hall of Fame dungeons tied...

I'd love to see the Hall of Fame dungeons tied into the Dungeon Finder system at some point (possibly with the upcoming tweaks to allow folks to play as their own characters?)
Forum: General Gameplay Discussion 01-02-2012, 11:19 PM
Replies: 73
Views: 354
Posted By naladini
<p>Here's a few things I'd love to see:...

<p>Here's a few things I'd love to see: </p><p>Initially, the level cap should be set at 40. Don't raise it for at least a year. I'd like to see SWG's crafting system, along with real item decay....
Forum: General Gameplay Discussion 01-02-2012, 02:04 PM
Replies: 51
Views: 223
Posted By naladini
Hmmm. I created an Inquisitor two weeks ago...

Hmmm. I created an Inquisitor two weeks ago specifically for the ease of getting DF groups. So far, so good. Fun class too, though I'm only at level 22/28.
Forum: General Gameplay Discussion 12-27-2011, 04:49 PM
Replies: 17
Views: 331
Posted By naladini
<p>DF working right is a numbers game, pure and...

<p>DF working right is a numbers game, pure and simple. The more people in, the more people running content that has already shown itself to be very fun. Enhancements I'd like to see: 1) Cross Server...
Forum: General Gameplay Discussion 12-23-2011, 11:58 PM
Replies: 14
Views: 221
Posted By naladini
For the most part, having multiple mercs is about...

For the most part, having multiple mercs is about convenience more than power. Some folks have said they'd rather be paying SC for convenience, but don't want power, EQ1 seems to be holding folks to...
Forum: General Gameplay Discussion 12-23-2011, 01:49 AM
Replies: 14
Views: 221
Posted By naladini
<p>EQ1 recently implemented this, but have had...

<p>EQ1 recently implemented this, but have had mercs for a few years now: <a rel="nofollow" href="http://forums.station.sony.com/eq/posts/list.m?topic_id=181952"...
Forum: General Gameplay Discussion 12-20-2011, 08:44 PM
Replies: 22
Views: 151
Posted By naladini
Looks like it, 12am PST, just updated on EQ2's...

Looks like it, 12am PST, just updated on EQ2's facebook feed.
Forum: General Gameplay Discussion 12-17-2011, 01:01 PM
Replies: 171
Views: 690
Posted By naladini
Every time one of these days rolls along, I head...

Every time one of these days rolls along, I head to walmart, pick up 2 $15 cards with a 500 SC bonus. Tripled, thats 12,000 SC, and it lasts for quite a while. Its been done before, its happening...
Forum: General Gameplay Discussion 12-13-2011, 05:52 PM
Replies: 82
Views: 296
Posted By naladini
I wouldn't worry too much about the population...

I wouldn't worry too much about the population label. I'd wager one of the advantages to the merger is that the old hardware can get merged in to existing servers, basically making a server like...
Forum: General Gameplay Discussion 12-11-2011, 12:40 AM
Replies: 87
Views: 609
Posted By naladini
<p><cite>snowfall...

<p><cite>snowfall wrote:</cite></p><blockquote><p>We had this already in EQ1 where you jumped into different creatures to do instance runs. What was left of this idea? Yeah, nothing - no one uses it...
Forum: General Gameplay Discussion 12-07-2011, 06:02 PM
Replies: 18
Views: 238
Posted By naladini
<p><cite>Nrgy...

<p><cite>Nrgy wrote:</cite></p><blockquote><p>Good ... the more of the F2P whinners we get out of here the better. </p></blockquote><p>That's a really obnoxious attitude and definitely uncalled...
Forum: General Gameplay Discussion 12-07-2011, 02:04 PM
Replies: 51
Views: 307
Posted By naladini
<p><cite>Cyliena...

<p><cite>Cyliena wrote:</cite></p><blockquote><p>Thanks to the devs, especially those that ended up working over 24 hours, they earned some much needed rest and bacon. <img...
Forum: General Gameplay Discussion 12-07-2011, 02:01 PM
Replies: 51
Views: 307
Posted By naladini
I'll throw in a thanks as well. Believe it or...

I'll throw in a thanks as well. Believe it or not, pressing the pause button on the launch is a really good illustration of how you are taking good care of the community and the game. A much better...
Forum: General Gameplay Discussion 12-06-2011, 06:40 PM
Replies: 556
Views: 2,072
Posted By naladini
"afternoon" is a pretty good sized window. Based...

"afternoon" is a pretty good sized window. Based on the previous messages though, the quickest way to check is to click the My Account button at the top of the forums. When that loads up properly,...
Forum: General Gameplay Discussion 12-03-2011, 04:48 PM
Replies: 180
Views: 1,138
Posted By naladini
<p><cite>HBP...

<p><cite>HBP wrote:</cite></p><blockquote><p><cite>Quisical wrote:</cite></p><blockquote><p>I do not agree with the OP. This is currently the richest and most fun MMO I have played. Period.</p><p>I...
Forum: General Gameplay Discussion 12-02-2011, 09:21 PM
Replies: 180
Views: 1,138
Posted By naladini
<p><cite>[email protected]

<p><cite>[email protected] wrote:</cite></p><blockquote><p>Unfortunatly SF didn't have any content for lower levels either.  TSO sorted of did, although they just took the high level instances and made...
Forum: General Gameplay Discussion 12-02-2011, 07:21 PM
Replies: 180
Views: 1,138
Posted By naladini
<p>Its really just a matter of perspective. You...

<p>Its really just a matter of perspective. You have a group of high playtime, end-game folks upset that something is coming out that doesn't directly appeal to their playstyle. Unlike other games...
Forum: General Gameplay Discussion 11-10-2011, 04:24 PM
Replies: 1,228
Views: 3,844
Posted By naladini
<p><cite>SmokeJumper...

<p><cite>SmokeJumper wrote:</cite></p><blockquote><p>This is correct, except that "intend" is too strong. We're definitely going to do the in-game polls, but then we'll base additions or changes on...
Forum: General Gameplay Discussion 11-08-2011, 03:01 AM
Replies: 9
Views: 278
Posted By naladini
<p>Posting here since I like the joined date on...

<p>Posting here since I like the joined date on these forums.  Happy Birthday to a great MMO! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Forum: General Gameplay Discussion 08-30-2011, 03:13 PM
Replies: 48
Views: 388
Posted By naladini
Yeah, but that doesn't mean they should build yet...

Yeah, but that doesn't mean they should build yet another MMO with a 1950's NASA style mission conrol console with 40 buttons in visible view and people complaining they don't have enough hotkeys....
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