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Search: Posts Made By: Oofaha
Forum: In Testing Feedback 02-27-2005, 03:53 PM
Replies: 39
Views: 92
Posted By Oofaha
It's a valid concern for *some* people. I'm not...

It's a valid concern for *some* people. I'm not saying I care either way, but it could always be optional. I'm sure there will be lots out there that feel a bit bitter that they missed out on alot of...
Forum: In Testing Feedback 02-27-2005, 12:49 PM
Replies: 39
Views: 92
Posted By Oofaha
It wouldn't really be too hard to compensate...

It wouldn't really be too hard to compensate actually. We have a "quest completed" log. Just subtract the old experience reward from the new experience reward for each quest, add them all together,...
Forum: Developer Roundtable 02-26-2005, 06:31 AM
Replies: 522
Views: 4,111
Posted By Oofaha
I definitely don't like the idea of being able to...

I definitely don't like the idea of being able to jump out of mentoring whenever necessary. Too exploitable.
Forum: Developer Roundtable 02-26-2005, 01:18 AM
Replies: 522
Views: 4,111
Posted By Oofaha
<DIV><FONT face=Arial><FONT size=3>Someone...

<DIV><FONT face=Arial><FONT size=3>Someone obviously has wayyyy too much time on their hands and an unhealthy dislike of EQ2.</DIV></FONT></FONT>
Forum: Developer Roundtable 02-26-2005, 01:01 AM
Replies: 522
Views: 4,111
Posted By Oofaha
<DIV>Making it the other way around would...

<DIV>Making it the other way around would trivialize high end content that should be something to look forward to and work towards. It would remove much of the "mystique" associated with high-end...
Forum: Developer Roundtable 02-26-2005, 12:44 AM
Replies: 522
Views: 4,111
Posted By Oofaha
<DIV>My main questoin with the whole system is...

<DIV>My main questoin with the whole system is can there be a mixed group, i.e. apprentices, mentors, and regular players? Example: there is a group of 4 players, level 22, 21, 20, and 24. I'm a 40th...
Forum: Developer Roundtable 02-26-2005, 12:42 AM
Replies: 522
Views: 4,111
Posted By Oofaha
<DIV>Here's my simple solutions to the possible...

<DIV>Here's my simple solutions to the possible problems associating with mentoring:</DIV> <DIV> </DIV> <DIV>1) Make it so that the experience gained for the mentor is in no...
Forum: Developer Roundtable 02-12-2005, 05:56 AM
Replies: 1,096
Views: 10,551
Posted By Oofaha
<DIV>I don't know how possible this is... but the...

<DIV>I don't know how possible this is... but the best thing that I could ever hope for would be to remove instancing of non-dungeon zones, and as much zoning as you can. Qeynos isn't THAT huge, why...
Forum: Fan Art 12-31-2004, 12:56 PM
Replies: 88
Views: 1,059
Posted By Oofaha
<DIV>I have a pretty interesting setup, I...

<DIV>I have a pretty interesting setup, I actually USE the widescreen letterbox, gives it a cinematic feel (don't have UI cluttering my game world, it's like watching a movie) and it improves...
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