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Search: Posts Made By: TerminalEyesore
Forum: PVP Discussion 09-05-2012, 12:43 AM
Replies: 5
Views: 3,110
Posted By TerminalEyesore
<p>I disagree, mentoring as it is currently...

<p>I disagree, mentoring as it is currently implemented is exploitable and therefore IS broken.</p><p>Here is what I have observed as it has happened to me and my group. I can only report here what I...
Forum: PVP Discussion 09-02-2012, 09:50 PM
Replies: 5
Views: 3,110
Posted By TerminalEyesore
<p>Has anybody else been seeing this tactic being...

<p>Has anybody else been seeing this tactic being used a LOT lately?</p><p>Someone mentors down to a much lower level, joins a group of 2 or 3 others, and then lingers in the area of an ongoing fight...
Forum: PVP Discussion 03-15-2011, 02:27 PM
Replies: 39
Views: 335
Posted By TerminalEyesore
<p><span style="color: #ff9900;">If you want to...

<p><span style="color: #ff9900;">If you want to know how bad it is REALLY getting, go to YouTUBE and search for EQ2 Hacks, and sort by upload date.</span></p><p><span style="color: #ff9900;">Then...
Forum: PVP Discussion 10-20-2010, 02:45 PM
Replies: 166
Views: 991
Posted By TerminalEyesore
<p>I can't help but wonder if 3 second fights are...

<p>I can't help but wonder if 3 second fights are SOE's partial answer to the 5 second OOC problem.</p><p>If there's no time to run, there's no time for the too quick OOC problem to be an issue, or...
Forum: PVP Discussion 09-23-2010, 02:41 PM
Replies: 23
Views: 262
Posted By TerminalEyesore
<p>I think the person saying that doubling the...

<p>I think the person saying that doubling the current timer is not enough is correct. Doubling 3 or 4 seconds puts you at 6 or 8 seconds, still not enough. If that person has entered combat, that is...
Forum: PVP Discussion 09-06-2010, 05:17 PM
Replies: 237
Views: 1,421
Posted By TerminalEyesore
<p>Not to pile on, but I have to agree that the...

<p>Not to pile on, but I have to agree that the rate at which this game is being dumbed down is astonishing!!  I don't know if this "simple" attitude is a reflection of the current PvP devs, or the...
Forum: PVP Discussion 08-09-2010, 03:16 PM
Replies: 24
Views: 140
Posted By TerminalEyesore
<p><span style="color: #ff9900;">T</span><span...

<p><span style="color: #ff9900;">T</span><span style="color: #ff9900;">winks aren't "rolled", they're developed over time with effort and dedication.</span></p><p><span style="color:...
Forum: PVP Discussion 07-17-2010, 03:19 PM
Replies: 20
Views: 142
Posted By TerminalEyesore
<p><span style="color: #ff9900;">Stealth isn't...

<p><span style="color: #ff9900;">Stealth isn't the exploit, learn to read.</span></p>
Forum: PVP Discussion 07-17-2010, 01:07 AM
Replies: 20
Views: 142
Posted By TerminalEyesore
<p><span style="color: #ff9900;">More and more...

<p><span style="color: #ff9900;">More and more people are catching on to this exploit and using it, and it is getting VERY annoying!!!!</span></p><p><span style="color: #ff9900;">Especially when...
Forum: PVP Discussion 06-21-2010, 02:32 PM
Replies: 15
Views: 152
Posted By TerminalEyesore
<p><span style="color: #ff9900;">Regarding it...

<p><span style="color: #ff9900;">Regarding it being impossible to kill anyone not wanting to stick around?</span></p><p><span style="color: #ff9900;"></span></p><p><span style="color: #ff9900;">Well,...
Forum: PVP Discussion 06-21-2010, 04:00 AM
Replies: 15
Views: 152
Posted By TerminalEyesore
<p><span style="color: #ff6600;">Why can someone...

<p><span style="color: #ff6600;">Why can someone run just a few feet without making an attack, and break combat within seconds?</span></p><p><span style="color: #ff6600;">Even with someone right on...
Forum: PVP Discussion 10-18-2009, 05:44 PM
Replies: 20
Views: 124
Posted By TerminalEyesore
I think the idea is to make death actually mean...

I think the idea is to make death actually mean something in PvP, so zerging by very recently killed players CAN'T happen. Therefore no insta self ressing. If you want to be ressed mid fight, get a...
Forum: PVP Discussion 10-18-2009, 12:34 PM
Replies: 20
Views: 124
Posted By TerminalEyesore
<p>I like this idea of even solos staying down...

<p>I like this idea of even solos staying down when they die in PvP until the encounter is over, as its obvious that the way to completely circumvent the current rule set is to simply not group up....
Forum: PVP Discussion 09-08-2008, 04:31 AM
Replies: 23
Views: 183
Posted By TerminalEyesore
<span style="color: #ff9900;"><span style="color:...

<span style="color: #ff9900;"><span style="color: #ff9900;">To the OP, I congratulate you on finding numerous ways, and TAKING THE TIME, to make your character better.See, to me, just the sheer...
Forum: PVP Discussion 07-24-2008, 12:46 AM
Replies: 23
Views: 490
Posted By TerminalEyesore
<span style="color: #ffff00;">Well, if you're...

<span style="color: #ffff00;">Well, if you're wanting something simple, why not just make anyone on your recent kill list that is lower level than you grey out and become unattackable till they go...
Forum: PVP Discussion 07-15-2008, 02:40 PM
Replies: 222
Views: 640
Posted By TerminalEyesore
<span style="color: #ffff00;">I understand that...

<span style="color: #ffff00;">I understand that the PvP experience gains were put in to force level locked griefers to level up and move on, allowing new players a little bit of breathing room to...
Forum: PVP Discussion 11-20-2007, 02:16 AM
Replies: 30
Views: 173
Posted By TerminalEyesore
<span style="color: #33ff00;">"</span><span...

<span style="color: #33ff00;">"</span><span class="postbody"><span style="color: #33ff00;">The EQ1 devs lifted a finger many times."</span><span style="color: #ffff00;">It seems to me that they're...
Forum: PVP Discussion 06-13-2007, 07:28 PM
Replies: 6
Views: 91
Posted By TerminalEyesore
<b><span style="color: #ffff00">Actually, I got...

<b><span style="color: #ffff00">Actually, I got in on the last part of that chat as ComPost, and the Devs were taking private messages about topics that weren't posted in the public chat. In fact, I...
Forum: PVP Discussion 06-05-2007, 03:04 AM
Replies: 49
Views: 190
Posted By TerminalEyesore
<b><span style="color: #ffff00">Level locking has...

<b><span style="color: #ffff00">Level locking has breathed new life into this game for me. I was totally bored with this game before I tried level locking, because I had missed so much content, and...
Forum: PVP Discussion 05-29-2007, 02:34 PM
Replies: 817
Views: 4,245
Posted By TerminalEyesore
<b><span style="color: #ffff00">I have to...

<b><span style="color: #ffff00">I have to disagree with those who say there is no reason to level lock other than to grief lowbies. I level locked at about 16 I think, and in spite of that, I leveled...
Forum: PVP Discussion 05-26-2007, 08:33 PM
Replies: 37
Views: 103
Posted By TerminalEyesore
<b><span style="color: #ffff00">When EQII was...

<b><span style="color: #ffff00">When EQII was first launched, long before there was any PvP, revival sickness stacked. If you died too soon after a previous death, you would temporarily lose even...
Forum: PVP Discussion 05-25-2007, 09:20 PM
Replies: 47
Views: 191
Posted By TerminalEyesore
<span style="color: #000000"><b><span...

<span style="color: #000000"><b><span style="color: #ffff00">I think that when you die in PvP, you should have to lay there for 30 seconds before you can revive on your own. Give your killer some...
Forum: Zones and Population 04-10-2006, 12:41 AM
Replies: 0
Views: 100
Posted By TerminalEyesore
<font color="#ffff00">Why is RunnyEye often so...

<font color="#ffff00">Why is RunnyEye often so laggy that you can't even complete a single fight?Usually, you can't even complete a single spell. It just shows the spell cast timer complete, then it...
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