EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > Search Forums
Members List

Notices

Showing results 1 to 32 of 32
Search took 0.00 seconds.
Search: Posts Made By: urgl
Forum: General Tech Support Questions 08-28-2012, 03:15 AM
Replies: 12
Views: 320
Posted By urgl
<p>Disabling the /welcome screen worked for my...

<p>Disabling the /welcome screen worked for my UI. Still, whenever i used the command '/we' (opening the welcome screen), the game would freeze.</p><p>-> i excluded <span style="color: #d2c5a9;...
Forum: General Tech Support Questions 08-26-2012, 06:09 AM
Replies: 12
Views: 320
Posted By urgl
<p>bah, if i am lucky to login i still can freeze...

<p>bah, if i am lucky to login i still can freeze the screen anytime, when i just start the welcome window by typing /we</p><p>so its getting more and more important to get a positive response to my...
Forum: General Tech Support Questions 08-26-2012, 06:03 AM
Replies: 12
Views: 320
Posted By urgl
<p>hm, this worked just for 2 logins. after that...

<p>hm, this worked just for 2 logins. after that i again had the crashes.</p><p>Still the hint to the welcome window and the browser plugins was a good one.</p><p>-> updated adobe flash player as...
Forum: General Tech Support Questions 08-26-2012, 04:16 AM
Replies: 12
Views: 320
Posted By urgl
<p>Thanks a lot (!) for the tip with adobe...

<p>Thanks a lot (!) for the tip with adobe shockwave installer, Mofense!</p><p>I had the same issue (game freeze on welcome window popup) as Brfz and installing the (full) shockwave update helped....
Forum: Spells, Abilities, and General Class Discussion 08-22-2012, 06:50 AM
Replies: 32
Views: 691
Posted By urgl
<p>Can you please fix Teamwork drawing aggro to...

<p>Can you please fix Teamwork drawing aggro to the pet?</p><p>Here it has been noted: http://forums.station.sony.com/eq2/posts/list.m?topic_id=519515&post_id=5767933#5767933 as fixed.</p><p>But it...
Forum: Connection Support 08-10-2012, 01:50 AM
Replies: 6
Views: 753
Posted By urgl
<p>works now for me (6:50 a.m. gmt +1). <img...

<p>works now for me (6:50 a.m. gmt +1). <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Forum: Items and Equipment 08-10-2012, 01:48 AM
Replies: 0
Views: 102
Posted By urgl
<p>The double change race potion on sc is...

<p>The double change race potion on sc is nice.</p><p>the double pack is hierloom so it looks as if it should be usable for 2 characters. but when you unpack the hierloom double pack (i examined the...
Forum: Connection Support 08-10-2012, 01:21 AM
Replies: 6
Views: 753
Posted By urgl
<p>update 6:20 a.m. gmt +1: can login to...

<p>update 6:20 a.m. gmt +1: can login to character screen but splitpaw seems to be LOCKED.</p>
Forum: Connection Support 08-10-2012, 01:15 AM
Replies: 6
Views: 753
Posted By urgl
<p>I was ok yesterday evening (9th of August, 9pm...

<p>I was ok yesterday evening (9th of August, 9pm gmt+1).</p><p>But this morning i got a patch at 6 a.m. (gmt+1), can see splitpaw with LOW population. tryin to login on splitpaw, but dont get a...
Forum: General Gameplay Discussion 06-14-2012, 02:29 AM
Replies: 50
Views: 1,218
Posted By urgl
<p>Thanks for looking into the issue,...

<p>Thanks for looking into the issue, Gninja!</p><p>So it looks like the healer files didn't change, but the healer performance worsened. i have a hint for a proabable cause to look into, which fits...
Forum: General Gameplay Discussion 02-23-2012, 02:17 PM
Replies: 3,455
Views: 158,889
Posted By urgl
<p>Pro7Sat1 is German(?) TV company, which just...

<p>Pro7Sat1 is German(?) TV company, which just recently started advertising for some web browser based online games for kiddies.</p><p>I guess they want to make some experience with a 'real' online...
Forum: General Gameplay Discussion 02-23-2012, 02:13 PM
Replies: 3,455
Views: 158,889
Posted By urgl
<p>I am playing online MMORPGs since 1999. i love...

<p>I am playing online MMORPGs since 1999. i love the internationality. i play on an english server although i could go to a native one.</p><p>Crap to be forced to some small local limited access...
Forum: General Gameplay Discussion 02-23-2012, 02:10 PM
Replies: 3,455
Views: 158,889
Posted By urgl
<p>what if i promise to leave europe within the...

<p>what if i promise to leave europe within the next year?</p><p>May i then please please please get ALL my european server based chars of all SOE games moved to an US server?</p><p>Ping will be...
Forum: General Gameplay Discussion 02-23-2012, 01:36 PM
Replies: 3,455
Views: 158,889
Posted By urgl
<p>Btw. if i understood it right, then the...

<p>Btw. if i understood it right, then the contract with ubisoft some years ago looked like this:</p><ul><li>the contractor pays SOE for server-maintenance for one or more (european)...
Forum: General Gameplay Discussion 02-23-2012, 10:39 AM
Replies: 3,455
Views: 158,889
Posted By urgl
<p>someone wrote:</p><p><span style="color:...

<p>someone wrote:</p><p><span style="color: #ff0000;"><< So for all existing SOE-Players: We are trying hard to find a solution that you don't get seperated. >></span></p><p>But what is with <<...
Forum: Brigand 12-10-2006, 09:37 PM
Replies: 17
Views: 200
Posted By urgl
Reading the forum before asking the same...

Reading the forum before asking the same questions again and again can help a lot. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />Here are the last 2 threads...
Forum: Brigand 12-08-2006, 03:57 PM
Replies: 12
Views: 81
Posted By urgl
Forgot this one:1 Sneak (Experience) Skullduggery...

Forgot this one:1 Sneak (Experience) Skullduggery 2.0s 0.0s 10.0s 0 Allows the rogue to move undetected and detect stealthed creatures.
Forum: Brigand 12-08-2006, 03:54 PM
Replies: 12
Views: 81
Posted By urgl
This is my list of what i think is the CAs to be...

This is my list of what i think is the CAs to be used at 70.Sorry for the bad format, its just copy/paste from the ogaming web site mentioned above to my excel sheet and now from there into this...
Forum: In Testing Feedback 12-05-2006, 08:53 PM
Replies: 8
Views: 89
Posted By urgl
<blockquote><hr>urgl wrote:[...]All in all it...

<blockquote><hr>urgl wrote:[...]All in all it looks like it may prevent like 1 indirect AoE per full raiding week..<hr></blockquote>Let me correct this: It is looks more like 1-2 AE-preventions per 3...
Forum: In Testing Feedback 12-04-2006, 09:02 PM
Replies: 16
Views: 385
Posted By urgl
Life / Runnyeye: We even had the zone crash on...

Life / Runnyeye: We even had the zone crash on the way to Vyemm.We and another raid in a different instance got completely booted from the zone at the same time (disconnected with re-login to...
Forum: Brigand 11-26-2006, 08:26 PM
Replies: 24
Views: 80
Posted By urgl
1. Positional attacks can be a pain. E.g....

1. Positional attacks can be a pain. E.g. Ravasects look the same from front and from the back. Or being inside a horde of swarm pets and spell effects on raids with many multiple mob encounters...
Forum: Brigand 11-24-2006, 03:12 PM
Replies: 26
Views: 389
Posted By urgl
Coming back to the original post, I'd like to...

Coming back to the original post, I'd like to comment, that a once per minute proc will add to 0% of overall DPS.If 1h-setups are less interesting than DW-setups depends only on the available weapons...
Forum: In Testing Feedback 11-23-2006, 02:36 PM
Replies: 8
Views: 89
Posted By urgl
It's hardly proc'ing at all.And when it procs,...

It's hardly proc'ing at all.And when it procs, then it doesn't seem to prevent from anything.All in all it looks like it may prevent like 1 indirect AoE per full raiding week. As Master I.2...
Forum: Brigand 11-15-2006, 02:24 PM
Replies: 19
Views: 109
Posted By urgl
Amazing Reflexes Master I now reads as...

Amazing Reflexes Master I now reads as follows:---* When target uses a CA, this spell has a 28% chance to cast Reflexes. Lasts for 5s.* Prevents AoE except direct* Dispelled when target takes...
Forum: Brigand 11-04-2006, 07:08 AM
Replies: 193
Views: 714
Posted By urgl
<blockquote><hr>AratornCalahn...

<blockquote><hr>AratornCalahn wrote:<blockquote><hr>Leie wrote:<div></div><div></div>If the change does go life as a proc - can we at leasthave it renamed to something more appropriate than "Amazing"...
Forum: Brigand 11-03-2006, 09:17 PM
Replies: 120
Views: 358
Posted By urgl
<P>Thanks for your great site! <BR>And thanks for...

<P>Thanks for your great site! <BR>And thanks for striking!<BR>AR won't be up during a 6 minutes fight and therefor useless.</P><p>Message Edited by urgl on <span class=date_text>11-04-2006</span>...
Forum: Brigand 11-02-2006, 05:45 PM
Replies: 193
Views: 714
Posted By urgl
<blockquote><hr><div></div>AR: 15% chance per...

<blockquote><hr><div></div>AR: 15% chance per successful combat art to give 15 seconds of AOE immunity like the old/current AR. <hr></blockquote>Here the maths *without failing CAs*:If it wasn't...
Forum: Brigand 10-31-2006, 06:19 PM
Replies: 45
Views: 375
Posted By urgl
There are _the_ healers, _the_ tanks and _the_...

There are _the_ healers, _the_ tanks and _the_ DPS-classes. There are monks/bruisers/pet-classes who are _the_ pulling/solo classes. Why shouldn't the brigand be and stay _the_ raiding class? That's...
Forum: Brigand 10-30-2006, 09:24 PM
Replies: 22
Views: 126
Posted By urgl
To be more precise: * The Ancient Vorpal Blade...

To be more precise: * The Ancient Vorpal Blade drops off Venekor in HoS.* Lyceum End-Mob has a 78.5 DR 1hs Sword with 3s delay and a good min/max ratio (Viludicae's Sword of Shielding).* Shadow Axe...
Forum: Brigand 10-30-2006, 08:39 PM
Replies: 193
Views: 714
Posted By urgl
Man, 'Amazing Reflexes' is the brigand's...

Man, 'Amazing Reflexes' is the brigand's class-defining ability, which was not changed for YEARS.It was said before:There are healers, tanks and DPS-classes. There aremonks/bruisers/pet-classes who...
Forum: Brigand 06-17-2006, 04:40 AM
Replies: 2
Views: 108
Posted By urgl
Aralys,thanks a lot for your detailed...

Aralys,thanks a lot for your detailed response.<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Forum: Brigand 06-15-2006, 03:17 PM
Replies: 2
Views: 108
Posted By urgl
Most CAs have a resistance percentage. E.g. a...

Most CAs have a resistance percentage. E.g. a Master I is way harder to resist then Adept I. So if you want to hit more often and dish out more damage there is a simple rule: Go for Master.But is...
Showing results 1 to 32 of 32

 
Forum Jump

All times are GMT. The time now is 09:11 PM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.