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Search: Posts Made By: Darchon6
Forum: In Testing Feedback 01-05-2012, 02:15 AM
Replies: 12
Views: 788
Posted By Darchon6
<p>I have recently come across three annoying /...

<p>I have recently come across three annoying / game-breaking bugs on my beastlord:</p><p><strong>1.</strong>  <strong>Mirror of Reflected Achievements - </strong>Apparently, this mirror wasn't...
Forum: Items and Equipment 09-14-2011, 03:09 PM
Replies: 151
Views: 1,572
Posted By Darchon6
<p><cite>Lemilla@Permafrost...

<p><cite>Lemilla@Permafrost wrote:</cite></p><blockquote><p><cite>Gungo@Crushbone wrote:</cite></p><blockquote><p>Not according to ZAM drop rates</p></blockquote><p>Actually, ZAM drop rates confirm...
Forum: Spells, Abilities, and General Class Discussion 09-13-2011, 09:28 PM
Replies: 10
Views: 172
Posted By Darchon6
<p>*bump*</p><p>Multiattack has been softcapped...

<p>*bump*</p><p>Multiattack has been softcapped at 500% since the release of GU61 when it's supposed to be 600% (according to the 8/12/2011 test update notes).  Please fix it, SoE.</p>
Forum: Items and Equipment 09-13-2011, 09:20 PM
Replies: 9
Views: 346
Posted By Darchon6
<p>The belts also have less cb / potency than the...

<p>The belts also have less cb / potency than the other pieces of gear from the Drunder challenge mode raid instances -- please fix them.</p>
Forum: Items and Equipment 09-01-2011, 10:42 PM
Replies: 18
Views: 287
Posted By Darchon6
<p><cite>Buffrat@Antonia Bayle...

<p><cite>Buffrat@Antonia Bayle wrote:</cite></p><blockquote><p>Good thing Reforging is coming!</p></blockquote><p>So, scouts will have to trade off crit bonus and/or potency to reach the amount of...
Forum: Items and Equipment 09-01-2011, 09:13 PM
Replies: 18
Views: 287
Posted By Darchon6
<p>I spent the last few minutes checking out the...

<p>I spent the last few minutes checking out the links to various pieces of gear from plane of war (both easy and hard versions), and to my complete dismay, none of the pieces raise multiattack to...
Forum: Items and Equipment 08-31-2011, 01:41 PM
Replies: 25
Views: 349
Posted By Darchon6
<p><cite>Jenkzz wrote:</cite></p><blockquote><p>I...

<p><cite>Jenkzz wrote:</cite></p><blockquote><p>I think the soren weapons need some adjusting in the blue stats area, my suggestion would be atleast make the blue stats better than hardmode taaltak,...
Forum: General Gameplay Discussion 08-26-2011, 01:30 AM
Replies: 1,456
Views: 8,987
Posted By Darchon6
<p><cite>Anestacia...

<p><cite>Anestacia wrote:</cite></p><blockquote><p>All this is just laughable.  Not a day ago I was skimming a thread filled with crying about how there is no reason for these spectacular hardmode...
Forum: General Gameplay Discussion 08-26-2011, 01:15 AM
Replies: 1,456
Views: 8,987
Posted By Darchon6
<p><cite>SmokeJumper...

<p><cite>SmokeJumper wrote:</cite></p><blockquote><p>Interesting. I'm only comparing the two assassin armor pieces, and am not considering the necro link you posted because that's kind of an apples...
Forum: General Gameplay Discussion 08-25-2011, 06:59 PM
Replies: 1,456
Views: 8,987
Posted By Darchon6
<blockquote> </blockquote><p>Elements of War...

<blockquote> </blockquote><p>Elements of War (heroic instance) introduces gear which offers superior amounts of crit bonus, potency, and attributes to items found in Sullon's Spire, Tallon's...
Forum: In Testing Feedback 07-28-2011, 09:35 PM
Replies: 149
Views: 2,397
Posted By Darchon6
<p>double post.</p>

<p>double post.</p>
Forum: In Testing Feedback 07-28-2011, 09:29 PM
Replies: 149
Views: 2,397
Posted By Darchon6
<p>Multiattack is effectively removed from the...

<p>Multiattack is effectively removed from the equation for geared scouts since we're beyond the soft cap of 500 self-buffed.  After the next expansion, I imagine that we'll reach 300%+ potency with...
Forum: In Testing Feedback 07-28-2011, 05:09 PM
Replies: 28
Views: 199
Posted By Darchon6
<p><cite>Sorvex@Oasis...

<p><cite>Sorvex@Oasis wrote:</cite></p><blockquote><p>They just uncapped DPS mod and Haste.  This is a MASSIVE buff to melee dps</p></blockquote><p>Gaige is correct - with the update, 100 dps over...
Forum: In Testing Feedback 07-28-2011, 04:39 PM
Replies: 28
Views: 199
Posted By Darchon6
<p>I hadn't realized that the AAs had been reset...

<p>I hadn't realized that the AAs had been reset before I submitted this post.  I moused over the ability on my hotbar and immediately jumped to conclusions, neglecting to investigate other possible...
Forum: In Testing Feedback 07-28-2011, 02:27 PM
Replies: 28
Views: 199
Posted By Darchon6
<p>The predator endline ability "Predator's Final...

<p>The predator endline ability "Predator's Final Trick" was reduced from 40% to 20% crit bonus after the update on test.  With the upcoming addition of spell auto-attack for mages, it seems...
Forum: Items and Equipment 04-05-2011, 08:37 PM
Replies: 3
Views: 62
Posted By Darchon6
<p>*BUMP*</p><p>Frozen Icepaw Head from Kraytoc...

<p>*BUMP*</p><p>Frozen Icepaw Head from Kraytoc Killingfrost (challenge mode) is still inferior to Cerimonial Dagger of Sacrifice from ToFS x2!!  Please fix it.</p>
Forum: General Gameplay Discussion 03-31-2011, 04:13 PM
Replies: 30
Views: 317
Posted By Darchon6
<p>Frozen Icepaw Head, Shard of Destruction, Rime...

<p>Frozen Icepaw Head, Shard of Destruction, Rime Coated Blade of Ice, and Crystal Shard of Rime didn't receive MA either.  Please look into fixing them too.</p>
Forum: Items and Equipment 03-31-2011, 02:15 PM
Replies: 3
Views: 62
Posted By Darchon6
<p>Neither of these scout charm items received...

<p>Neither of these scout charm items received multiattack after the hotfix this morning.  As it currently stands, scouts will prefer the choices of Shard of Eradication (charm from challenge...
Forum: General Gameplay Discussion 03-30-2011, 11:59 PM
Replies: 325
Views: 1,779
Posted By Darchon6
<p><cite>SmokeJumper...

<p><cite>SmokeJumper wrote:</cite></p><blockquote><p><cite>Grizok@Splitpaw wrote:</cite></p><blockquote><p>Barrier of Swirling Spirits was missed off the stat increase, just checked on test......
Forum: In Testing Feedback 03-30-2011, 07:19 PM
Replies: 5
Views: 184
Posted By Darchon6
<p>I noticed that neither of the 6.0 delay scout...

<p>I noticed that neither of the 6.0 delay scout weapons received multiattack after the latest set of modications on test.  In order to make these weapons competitive choices for scouts in terms of...
Forum: In Testing Feedback 03-30-2011, 07:18 PM
Replies: 0
Views: 48
Posted By Darchon6
<p>Please delete this thread.</p>

<p>Please delete this thread.</p>
Forum: Items and Equipment 03-28-2011, 09:16 PM
Replies: 3
Views: 70
Posted By Darchon6
<p>Raid necklaces for scouts lack multiattack and...

<p>Raid necklaces for scouts lack multiattack and aren't found on any loot tables for that matter - please look into fixing it.</p>
Forum: Items and Equipment 03-27-2011, 01:45 AM
Replies: 5
Views: 249
Posted By Darchon6
<p>I expressed the same concern to the mechanics...

<p>I expressed the same concern to the mechanics dev (Xelgad) during DoV beta.  I understood the scope of the problem before I even had access to parse data which indicates that it is.  However, the...
Forum: Quests and Live Events 03-08-2011, 02:56 AM
Replies: 0
Views: 203
Posted By Darchon6
<p>I understand that the quest update issue has...

<p>I understand that the quest update issue has been recognized by a developer, but he failed to mention that he will compensate those who have defeated tserrina syl'tor in the x2 version of the...
Forum: Quests and Live Events 03-07-2011, 09:38 PM
Replies: 30
Views: 354
Posted By Darchon6
<p><cite>Windslasher...

<p><cite>Windslasher wrote:</cite></p><blockquote><p>Freeloading was not part of the public quest design and will not be allowed. I'm approaching the problem slowly and carefully, to avoid denying...
Forum: Items and Equipment 03-07-2011, 08:37 PM
Replies: 65
Views: 1,287
Posted By Darchon6
<p>Personally, I feel that Legatus Strike Blade +...

<p>Personally, I feel that Legatus Strike Blade + Dagger of Earthcrafting is the best combination of weapons due to the large multiattack bonus and identical delays.  6.0 delay weapons require...
Forum: Quests and Live Events 02-28-2011, 06:49 PM
Replies: 32
Views: 427
Posted By Darchon6
<p>The journal entry indicates that I must speak...

<p>The journal entry indicates that I must speak to Captain Icecleaver in Thugadin next, yet he's responding to my hails with, "Thurgadin has many threats to deal with.  We must remember that we have...
Forum: General Gameplay Discussion 02-22-2011, 07:00 PM
Replies: 1,004
Views: 6,131
Posted By Darchon6
<p>I'm sure that it's related to the...

<p>I'm sure that it's related to the massive surge of players attempting to login simultaneously, but my loading screen is hanging at "receiving zone info" for 5-10 minutes at a time on the oasis...
Forum: General Gameplay Discussion 02-18-2011, 12:20 AM
Replies: 248
Views: 982
Posted By Darchon6
<p><cite>SmokeJumper...

<p><cite>SmokeJumper wrote:</cite></p><blockquote><p><cite>Attomsk@Mistmoore wrote:</cite></p><blockquote><p>So now that there are flying mounts to help us travel through the world, are you guys...
Forum: In Testing Feedback 10-01-2010, 04:10 AM
Replies: 7
Views: 184
Posted By Darchon6
<p>I've included a side-by-side analysis of the...

<p>I've included a side-by-side analysis of the various armor pieces to emphasize my original point.</p><p>To those who responded before: Yes, they need to include a summoner-specific set, but it's...
Forum: In Testing Feedback 09-30-2010, 06:09 PM
Replies: 7
Views: 184
Posted By Darchon6
<p>While I am excited about the possibility of...

<p>While I am excited about the possibility of upgrading all T3 armor pieces to T4 quality eventually, there is a clear balance issue between the scout and mage armor sets.  Since the gloves and...
Forum: Items and Equipment 09-29-2010, 12:50 PM
Replies: 230
Views: 1,560
Posted By Darchon6
<p><cite>Kander...

<p><cite>Kander wrote:</cite></p><blockquote><p><cite>Quabi@Antonia Bayle wrote:</cite></p><blockquote><p>I don't think Seals should be used to earn hard-mode-quality loot, since it's just so easy to...
Forum: In Testing Feedback 09-22-2010, 03:51 AM
Replies: 61
Views: 1,932
Posted By Darchon6
<p><cite>Davngr1...

<p><cite>Davngr1 wrote:</cite></p><blockquote><p>there is nothing wrong with some stats being capped as long as they aren't part of important class AA's/abilities. </p><p>  update the AA/equipment to...
Forum: In Testing Feedback 09-22-2010, 01:00 AM
Replies: 61
Views: 1,932
Posted By Darchon6
<p><cite>Phia@Nagafen...

<p><cite>Phia@Nagafen wrote:</cite></p><blockquote><p>It will be interesting to see how they try to balance this. They may just reduce weapon dps to compensate.</p><p>Trying to give mages something...
Forum: In Testing Feedback 09-21-2010, 09:37 PM
Replies: 61
Views: 1,932
Posted By Darchon6
<p><cite>MurFalad...

<p><cite>MurFalad wrote:</cite></p><blockquote><p><cite>Darchon6 wrote:</cite></p><blockquote><p>Crit chance above 100% could be converted into raw crit bonus.  For example, if you're at 120% crit...
Forum: In Testing Feedback 09-21-2010, 09:10 PM
Replies: 61
Views: 1,932
Posted By Darchon6
<p><cite>Bruener...

<p><cite>Bruener wrote:</cite></p><blockquote><p><cite>Darchon6 wrote:</cite></p><blockquote><p><cite>MurFalad wrote:</cite></p><blockquote><p>Flurry now only makes a difference in PVP, where...
Forum: In Testing Feedback 09-21-2010, 08:57 PM
Replies: 61
Views: 1,932
Posted By Darchon6
<p><cite>MurFalad...

<p><cite>MurFalad wrote:</cite></p><blockquote><p>Flurry now only makes a difference in PVP, where flurry>double attack right now due to its random (and often not possible to counter) burst damage, I...
Forum: In Testing Feedback 09-21-2010, 07:35 PM
Replies: 61
Views: 1,932
Posted By Darchon6
<p><cite>S_M_I_T_E...

<p><cite>S_M_I_T_E wrote:</cite></p><blockquote><p><cite>MagicWand wrote:</cite></p><blockquote><p> I don't think they should remove flurry, that is random and adds <em><strong>some element of...
Forum: In Testing Feedback 09-21-2010, 04:41 PM
Replies: 61
Views: 1,932
Posted By Darchon6
<p><cite>Rothgar...

<p><cite>Rothgar wrote:</cite></p><blockquote><p>Just an FYI, the Multi-Attack changes should not have made it to Test this early.  These changes are being held back for the expansion so we can make...
Forum: Spells, Abilities, and General Class Discussion 09-17-2010, 02:50 PM
Replies: 5
Views: 146
Posted By Darchon6
<p>In the transition from TSO to Sentinel's Fate,...

<p>In the transition from TSO to Sentinel's Fate, caustic and hemotoxin poisons have become a highly insignificant part of rogue / predator dps due to their inability to scale with significant combat...
Forum: In Testing Feedback 09-16-2010, 07:23 PM
Replies: 77
Views: 1,293
Posted By Darchon6
<p><cite>Laiina...

<p><cite>Laiina wrote:</cite></p><blockquote><p><cite>Darchon6 wrote:</cite></p><blockquote><p>As a result of removing the attribute bonuses from these procs, you've effectively reduced the damage by...
Forum: In Testing Feedback 09-16-2010, 06:15 PM
Replies: 77
Views: 1,293
Posted By Darchon6
<p>As a result of removing the attribute bonuses...

<p>As a result of removing the attribute bonuses from these procs, you've effectively reduced the damage by ~40-45% depending on the player's statistics, rendering any upgrade containing the proc...
Forum: Ranger 08-23-2010, 08:51 PM
Replies: 183
Views: 987
Posted By Darchon6
<p><cite>Boise...

<p><cite>Boise wrote:</cite></p><blockquote><p><cite>Darchon6 wrote:</cite></p><blockquote><p><cite>Ballads wrote:</cite></p><blockquote><p><cite>Xelgad wrote:</cite></p><blockquote><p>These changes...
Forum: Ranger 08-23-2010, 08:11 PM
Replies: 183
Views: 987
Posted By Darchon6
<p><cite>Ballads...

<p><cite>Ballads wrote:</cite></p><blockquote><p><cite>Xelgad wrote:</cite></p><blockquote><p>These changes are intended to balance the damage from dual wielding, two handers and bows. As part of...
Forum: Ranger 08-23-2010, 07:33 PM
Replies: 183
Views: 987
Posted By Darchon6
<p><cite>Sydares...

<p><cite>Sydares wrote:</cite></p><blockquote><p>If you're going to make this change, you should consider re balancing the Assassin myth's passive 15% flurry. Maybe make it 60% ammo conserve. Or move...
Forum: Ranger 08-23-2010, 07:24 PM
Replies: 183
Views: 987
Posted By Darchon6
<p><cite>Xelgad...

<p><cite>Xelgad wrote:</cite></p><blockquote><p>These changes are intended to balance the damage from dual wielding, two handers and bows. As part of that, off-hand weapons will no longer be...
Forum: Ranger 08-21-2010, 08:14 PM
Replies: 183
Views: 987
Posted By Darchon6
<p><cite>Xelgad...

<p><cite>Xelgad wrote:</cite></p><blockquote><div>Greetings, <strong>Mighty Forces</strong>!</div><div> </div><div><strong>AE Auto-Attack and Flurry are indeed on the way for bows</strong>.  We're...
Forum: Ranger 08-21-2010, 07:36 PM
Replies: 183
Views: 987
Posted By Darchon6
<p>double post - disregard.</p>

<p>double post - disregard.</p>
Forum: Items and Equipment 08-19-2010, 02:59 PM
Replies: 2
Views: 65
Posted By Darchon6
<p><cite>Gaige...

<p><cite>Gaige wrote:</cite></p><blockquote><p>Non-issue imo since the other wrist from him did get upgraded and now its the best wrist in game.</p></blockquote><p>They need to remove "cannot be...
Forum: Items and Equipment 08-19-2010, 02:47 PM
Replies: 2
Views: 65
Posted By Darchon6
<p>Are there any plans to upgrade the quality of...

<p>Are there any plans to upgrade the quality of this item to bring it on par with the mage equivalent (unpolished brellium ore bangle) from the same mob?  Currently, most (if not all) scouts...
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