EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > Search Forums
Members List

Notices

Showing results 1 to 50 of 107
Search took 0.01 seconds.
Search: Posts Made By: Rhadamanth
Forum: Spells, Abilities, and General Class Discussion 10-12-2011, 03:42 PM
Replies: 36
Views: 209
Posted By Rhadamanth
<p>Well, as a healer, our main focus should be...

<p>Well, as a healer, our main focus should be healing and curing, so I don't see why that's such a horrible thing. </p>
Forum: Spells, Abilities, and General Class Discussion 10-12-2011, 02:36 AM
Replies: 36
Views: 209
Posted By Rhadamanth
<p>I have not done those fights.  And I would...

<p>I have not done those fights.  And I would expect them to use them.  However, what are you getting at?  Wouldn't a healer actually be able to cure stuff with these spells? </p>
Forum: Spells, Abilities, and General Class Discussion 10-10-2011, 03:09 PM
Replies: 36
Views: 209
Posted By Rhadamanth
<p><cite>Tigress...

<p><cite>Tigress wrote:</cite></p><blockquote><p>you misunderstood my point.  at the moment, im too tired to phrase it differently.  i'll come back later but i didnt want you to think that you got...
Forum: Spells, Abilities, and General Class Discussion 10-10-2011, 02:35 AM
Replies: 36
Views: 209
Posted By Rhadamanth
<p>I can assure you I am not trying to nerf...

<p>I can assure you I am not trying to nerf anyone.  But most of you seem to be concerned with how you compete with another healer in your group...  This is about giving all healers the potential to...
Forum: Spells, Abilities, and General Class Discussion 10-06-2011, 09:34 PM
Replies: 36
Views: 209
Posted By Rhadamanth
<p>Yeah I used to be a templar and only had one...

<p>Yeah I used to be a templar and only had one group cure.  That was fun sometimes.  Now I'm an inquisitor and it's so much easier.  But I think it's either one or two group cures; not too sure...
Forum: Spells, Abilities, and General Class Discussion 10-06-2011, 08:28 PM
Replies: 36
Views: 209
Posted By Rhadamanth
<p><cite>Karimonster...

<p><cite>Karimonster wrote:</cite></p><blockquote><p>I already get a ward on my cures as a defiler. Its called Ancestral Cleansing and its an AA ability. As a mystic, I get a ward on my Ancestral...
Forum: Spells, Abilities, and General Class Discussion 10-06-2011, 03:47 PM
Replies: 36
Views: 209
Posted By Rhadamanth
<p><cite>Banditman...

<p><cite>Banditman wrote:</cite></p><blockquote><p>Actually, what you'd do, in theory, is give the Druids the "Cure Ward" and give Shaman the "Cure over Time" to "theoretically" balance...
Forum: Spells, Abilities, and General Class Discussion 10-06-2011, 03:28 PM
Replies: 36
Views: 209
Posted By Rhadamanth
<p><cite>Nebbeny wrote:</cite></p><blockquote>No,...

<p><cite>Nebbeny wrote:</cite></p><blockquote>No, like bandit i commend you for thinking of something unique but no that is in no way balanced. Consider this, with a "ward cure" the group/target...
Forum: Spells, Abilities, and General Class Discussion 10-06-2011, 04:16 AM
Replies: 36
Views: 209
Posted By Rhadamanth
<p>The state of curing for each healer is based...

<p>The state of curing for each healer is based on how many group cures they have, which makes things unbalanced.  And so instead of giving all healers two group cures to make things fair, why not...
Forum: Necromancer 08-08-2011, 04:56 AM
Replies: 2
Views: 440
Posted By Rhadamanth
<p>This focus is kinda useless considering we can...

<p>This focus is kinda useless considering we can pretty much max out the reuse speed with our AA.  It would be nice if either the duration increased, or let us trigger the effect too, or increased...
Forum: In Testing Feedback 08-02-2011, 04:25 PM
Replies: 123
Views: 1,135
Posted By Rhadamanth
<p>I think it would be nice if Cabalistic...

<p>I think it would be nice if Cabalistic Conservation could be toggleable and allow us to give a portion of our Lich power regeneration to the group (or possibly any of our power regeneration).  So,...
Forum: Necromancer 07-26-2011, 04:36 PM
Replies: 1
Views: 142
Posted By Rhadamanth
<p>Implode can be fun to use, especially since...

<p>Implode can be fun to use, especially since there is no limit to the amount of mobs it can hit...  So it can do a lot of damage if used in the right times.  But that's where DS comes in handy,...
Forum: Necromancer 06-30-2011, 04:23 PM
Replies: 38
Views: 871
Posted By Rhadamanth
<p>To the OP, I understood what you are saying. ...

<p>To the OP, I understood what you are saying.  Seems like some people in here think you are ripping aggro from the tank, which is a different argument.  You aren't doing anything, and neither is...
Forum: Necromancer 05-27-2011, 02:57 AM
Replies: 2
Views: 177
Posted By Rhadamanth
<p>Why does Lifeburn say that it does disease...

<p>Why does Lifeburn say that it does disease damage in the description, but then does focus damage?</p>
Forum: Conjuror 05-25-2011, 03:28 PM
Replies: 42
Views: 754
Posted By Rhadamanth
<p><cite>Banditman...

<p><cite>Banditman wrote:</cite></p><blockquote><p>Considering damage over cast time to be the be all of cast order is not correct.  It wouldn't matter if EB took 10 seconds to cast, if you had the...
Forum: Templar 04-20-2011, 11:16 PM
Replies: 15
Views: 859
Posted By Rhadamanth
<p>Most spells are good if you use them in the...

<p>Most spells are good if you use them in the right situations.  If you put up all your reactives and another healer has their wards or whatever up, then yeah, HF probably won't heal much because...
Forum: Necromancer 04-18-2011, 03:57 AM
Replies: 7
Views: 704
Posted By Rhadamanth
<p><cite>baranlron...

<p><cite>baranlron wrote:</cite></p><blockquote><p>So a good necro would queue up the Tank pet and buff him with defense to maximize the HP. This would give him HPs (for my non-raid gear) around the...
Forum: Spells, Abilities, and General Class Discussion 04-14-2011, 02:02 AM
Replies: 19
Views: 373
Posted By Rhadamanth
<p><cite>Haciv...

<p><cite>Haciv wrote:</cite></p><blockquote><p>Even in heroic content, I don't think it can be justified to have an immunity nowadays.</p><p>If someone wanted to get some mages to 1 shot a zone, just...
Forum: Necromancer 03-23-2011, 12:42 PM
Replies: 2
Views: 140
Posted By Rhadamanth
<p>This would be nice.  There could be a couple...

<p>This would be nice.  There could be a couple things they could do:  either allow multiple charges, make it so that you get one of the abilities that you don't already have (otherwise you have to...
Forum: General Gameplay Discussion 03-10-2011, 05:27 AM
Replies: 61
Views: 816
Posted By Rhadamanth
<p>Yesterday I contributed up until the final...

<p>Yesterday I contributed up until the final part of the PQ, and ended up having to go AFK for a bit, so I went a bit away from the battle and FD'd.  I got the exquisite drop.  Almost every other...
Forum: General Gameplay Discussion 03-04-2011, 02:23 PM
Replies: 6
Views: 129
Posted By Rhadamanth
<p><cite>Zorastiz@Antonia Bayle...

<p><cite>Zorastiz@Antonia Bayle wrote:</cite></p><blockquote><p>Can I just say that even on a 24 inch wide screen monitor there are enough UI pieces to  take up a significant portion of my screen. If...
Forum: General Gameplay Discussion 03-03-2011, 01:32 PM
Replies: 6
Views: 129
Posted By Rhadamanth
<p>Interesting that EQ2 doesn't have it...

<p>Interesting that EQ2 doesn't have it then.</p>
Forum: General Gameplay Discussion 03-03-2011, 01:24 PM
Replies: 6
Views: 129
Posted By Rhadamanth
<p>I think it would be very useful to have a...

<p>I think it would be very useful to have a component to the UI that would help you keep track of all NPC's that have engaged in combat around you.  It would basically look like the raid window,...
Forum: Conjuror 02-25-2011, 04:58 PM
Replies: 13
Views: 835
Posted By Rhadamanth
<p>Yes this is really annoying.  They have to hit...

<p>Yes this is really annoying.  They have to hit me in order for my pet to attack, which is bound to kill me.</p>
Forum: Necromancer 02-25-2011, 12:44 PM
Replies: 25
Views: 235
Posted By Rhadamanth
<p><cite>Rebus...

<p><cite>Rebus wrote:</cite></p><blockquote><p>With the pet changes is it worth using the Scout or Ooze Crawler now?</p></blockquote><p>Not sure about the ooze, but in some situations the scout might...
Forum: General Gameplay Discussion 02-24-2011, 02:46 PM
Replies: 81
Views: 1,414
Posted By Rhadamanth
<p><cite>QuestingCrafter...

<p><cite>QuestingCrafter wrote:</cite></p><blockquote><p><cite>Raviel@Guk wrote:</cite></p><blockquote><p><cite>Pyrochick@Crushbone wrote:</cite></p><blockquote><p>the mobs in the hole nerf was LONG...
Forum: Necromancer 02-24-2011, 12:37 PM
Replies: 25
Views: 235
Posted By Rhadamanth
<p>My necro saw a huge increase in dps... ...

<p>My necro saw a huge increase in dps...  Probably around 40-50%. </p>
Forum: Necromancer 02-21-2011, 05:04 PM
Replies: 11
Views: 275
Posted By Rhadamanth
<p><cite>Germs666...

<p><cite>Germs666 wrote:</cite></p><blockquote><p>^ this is the horrible thinking that ruined Necros in DoV, lumping us together with the other summoner class.</p><p>There is no way you'll be able to...
Forum: Conjuror 02-16-2011, 10:19 PM
Replies: 27
Views: 433
Posted By Rhadamanth
<p><cite>Cisgo...

<p><cite>Cisgo wrote:</cite></p><blockquote><p> Players went bonkers when they saw conjurors time warping Elemental Blast and the early version of Soulburn and hitting for several million with two...
Forum: Conjuror 02-16-2011, 06:44 PM
Replies: 27
Views: 433
Posted By Rhadamanth
<p><cite>Banditman...

<p><cite>Banditman wrote:</cite></p><blockquote><p>Your pet can still cast while Soulburn is casting.  So your pet is really not "casting", I suppose it's probably a little more like Time Warp in...
Forum: Conjuror 02-16-2011, 05:20 PM
Replies: 27
Views: 433
Posted By Rhadamanth
<p><cite>Blambil@Nagafen...

<p><cite>Blambil@Nagafen wrote:</cite></p><blockquote><p>Good summary, mirrors my experiences with the beta.. It's kinda cool to go out to "old" zones, and unleash your pet on stuff.. it ripppps...
Forum: General Gameplay Discussion 01-29-2011, 01:41 PM
Replies: 3
Views: 89
Posted By Rhadamanth
<p>Try autoattacking to kill a dummy and see how...

<p>Try autoattacking to kill a dummy and see how many times it procs.</p>
Forum: General Gameplay Discussion 01-29-2011, 04:47 AM
Replies: 3
Views: 89
Posted By Rhadamanth
<p>Well, it only procs on melee hits, so either a...

<p>Well, it only procs on melee hits, so either a combat art or your autoattack.  I don't have a troub, but aren't most of their abilities spells?  So if you weren't up close to the mob to melee or...
Forum: General Gameplay Discussion 01-28-2011, 04:32 AM
Replies: 81
Views: 862
Posted By Rhadamanth
<p><cite>Cerithian...

<p><cite>Cerithian wrote:</cite></p><blockquote><p>I honestly don't know what to tell you Controlor, I'm in full T2 mastered and have quite a few pieces of gear which have hate procs or similar...
Forum: Necromancer 01-24-2011, 11:05 PM
Replies: 2
Views: 126
Posted By Rhadamanth
<p>I have 2 specs:  one for DPS, and one for...

<p>I have 2 specs:  one for DPS, and one for taking on hard mobs and instances solo.  For DPS, beef up your damage spells as well as your mage pet.  You can do a lot more damage in this spec.  The...
Forum: Necromancer 01-24-2011, 10:44 PM
Replies: 7
Views: 183
Posted By Rhadamanth
<p><cite>Lamprey_02...

<p><cite>Lamprey_02 wrote:</cite></p><blockquote><p>Dusting off old necro (51/22). He was abandoned a LONG time ago, hence so litle AA. He was actually 50/10, and I tried to bring him up once before,...
Forum: Spells, Abilities, and General Class Discussion 01-13-2011, 04:59 AM
Replies: 8
Views: 161
Posted By Rhadamanth
<p>It would also be nice if the grandmaster...

<p>It would also be nice if the grandmaster choices could be for any spell that you have.  It's not like the grandmaster spells are much better than master, so I don't see why this should be much of...
Forum: Necromancer 01-13-2011, 04:32 AM
Replies: 37
Views: 1,233
Posted By Rhadamanth
<p><cite>Sciomar@Butcherblock...

<p><cite>Sciomar@Butcherblock wrote:</cite></p><blockquote><p>1) Can we as a sole class get some substantial hitpoint buffs through aa's? Sorcerers and conjurors somehow managed to get them through...
Forum: General Gameplay Discussion 01-05-2011, 04:43 AM
Replies: 6
Views: 277
Posted By Rhadamanth
<p><cite>Drumstixx@Blackburrow...

<p><cite>Drumstixx@Blackburrow wrote:</cite></p><blockquote><p>It was added so that you wouldn't have tons of bag space wasted. This has been brought up before and has had develepor feedback, too....
Forum: General Gameplay Discussion 01-05-2011, 03:51 AM
Replies: 6
Views: 277
Posted By Rhadamanth
<p>Well, the heirloom currency items should...

<p>Well, the heirloom currency items should "carry" over to all characters on your account in the currency tab.  This way you would see all of them on any character and be able to use them.</p>
Forum: General Gameplay Discussion 01-05-2011, 03:40 AM
Replies: 6
Views: 277
Posted By Rhadamanth
<p>I know what heirloom is, but with the addition...

<p>I know what heirloom is, but with the addition of the currency tab, it seems like they should all show up for each character on your account if they are heirloom.</p>
Forum: General Gameplay Discussion 01-05-2011, 03:08 AM
Replies: 6
Views: 277
Posted By Rhadamanth
<p>If things like Marks and Seals are heirloom,...

<p>If things like Marks and Seals are heirloom, why don't they all show up for any character you have on the same account?  It's kind of annoying to have to switch characters, when they could all...
Forum: Spells, Abilities, and General Class Discussion 12-30-2010, 11:50 PM
Replies: 35
Views: 230
Posted By Rhadamanth
<p>I think it has more to do with your level than...

<p>I think it has more to do with your level than your class.  And necros usually have it worse.</p>
Forum: Necromancer 12-24-2010, 02:23 PM
Replies: 52
Views: 517
Posted By Rhadamanth
<p>Undead horde should be changed to a...

<p>Undead horde should be changed to a dot:</p><p>-  For every dot ability on the mob, UH does x-y damage every tick up to z dots on the mob.</p><p>That way we don't have to worry about keeping...
Forum: Necromancer 12-24-2010, 02:18 PM
Replies: 52
Views: 517
Posted By Rhadamanth
<p><cite>Dallamar@Mistmoore...

<p><cite>Dallamar@Mistmoore wrote:</cite></p><blockquote><p>Rhad I have to disagree with you on a couple points.</p><p>Lifeburn -  In a typical major raid fight with massive aoes going off that take...
Forum: Necromancer 12-16-2010, 02:07 AM
Replies: 5
Views: 184
Posted By Rhadamanth
<p>The mage pet does more damage and so it is...

<p>The mage pet does more damage and so it is easier for it to hold aggro.  However, it won't be able to take hits from harder mobs like ^^^ named monsters.  So in most cases, you can just use the...
Forum: Tips, Tricks, and New Player Questions 12-15-2010, 02:12 AM
Replies: 4
Views: 471
Posted By Rhadamanth
<p>I would recommend a coercer for hate transfer...

<p>I would recommend a coercer for hate transfer to the tank pet and hate debuff for necro.  Coercers can also do amazing dps and they won't have to worry about running out of power either.  Either...
Forum: Spells, Abilities, and General Class Discussion 12-11-2010, 02:13 AM
Replies: 44
Views: 213
Posted By Rhadamanth
<p>If we are to be so limited in what we can...

<p>If we are to be so limited in what we can fight with these AA, I don't think they do enough damage.  So, pretty much if they acted similar to divine strike where it does extra damage on undead...
Forum: Spells, Abilities, and General Class Discussion 12-11-2010, 02:10 AM
Replies: 221
Views: 3,262
Posted By Rhadamanth
<p><cite>Gaftep@Everfrost...

<p><cite>Gaftep@Everfrost wrote:</cite></p><blockquote><p>I like most of what was posted, but do other necros really have a problem with Accelerated Decay? Losing health out of combat can annoy...
Forum: Spells, Abilities, and General Class Discussion 12-09-2010, 10:27 PM
Replies: 221
Views: 3,262
Posted By Rhadamanth
<p>The shared stats doesn't really make any...

<p>The shared stats doesn't really make any sense, unless I'm missing something.  Wouldn't this only be useful when using a mage pet?  If we were to summon our tank or scout pet, we would want other...
Showing results 1 to 50 of 107

 
Forum Jump

All times are GMT. The time now is 03:59 AM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.